
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
b_m = (fabs.f64 b) NOTE: a and b_m should be sorted in increasing order before calling this function. (FPCore (a b_m) :precision binary64 (/ (* b_m a) (/ (/ -1.0 a) b_m)))
b_m = fabs(b);
assert(a < b_m);
double code(double a, double b_m) {
return (b_m * a) / ((-1.0 / a) / b_m);
}
b_m = abs(b)
NOTE: a and b_m should be sorted in increasing order before calling this function.
real(8) function code(a, b_m)
real(8), intent (in) :: a
real(8), intent (in) :: b_m
code = (b_m * a) / (((-1.0d0) / a) / b_m)
end function
b_m = Math.abs(b);
assert a < b_m;
public static double code(double a, double b_m) {
return (b_m * a) / ((-1.0 / a) / b_m);
}
b_m = math.fabs(b) [a, b_m] = sort([a, b_m]) def code(a, b_m): return (b_m * a) / ((-1.0 / a) / b_m)
b_m = abs(b) a, b_m = sort([a, b_m]) function code(a, b_m) return Float64(Float64(b_m * a) / Float64(Float64(-1.0 / a) / b_m)) end
b_m = abs(b);
a, b_m = num2cell(sort([a, b_m])){:}
function tmp = code(a, b_m)
tmp = (b_m * a) / ((-1.0 / a) / b_m);
end
b_m = N[Abs[b], $MachinePrecision] NOTE: a and b_m should be sorted in increasing order before calling this function. code[a_, b$95$m_] := N[(N[(b$95$m * a), $MachinePrecision] / N[(N[(-1.0 / a), $MachinePrecision] / b$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
[a, b_m] = \mathsf{sort}([a, b_m])\\
\\
\frac{b\_m \cdot a}{\frac{\frac{-1}{a}}{b\_m}}
\end{array}
Initial program 83.8%
Applied rewrites99.3%
lift-/.f64N/A
frac-2negN/A
lift-pow.f64N/A
sqr-powN/A
distribute-rgt-neg-inN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
unpow-1N/A
remove-double-divN/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
unpow-1N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
metadata-evalN/A
lower-/.f6499.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
unpow1N/A
metadata-evalN/A
sqr-powN/A
lower-*.f64N/A
metadata-evalN/A
metadata-evalN/A
unpow1/2N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
metadata-evalN/A
unpow1/2N/A
lower-sqrt.f6454.1
lift-*.f64N/A
*-commutativeN/A
lower-*.f6454.1
Applied rewrites54.1%
lift-/.f64N/A
lift-*.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
Final simplification99.7%
b_m = (fabs.f64 b) NOTE: a and b_m should be sorted in increasing order before calling this function. (FPCore (a b_m) :precision binary64 (let* ((t_0 (* (* a a) b_m))) (if (<= (* t_0 b_m) 5e+200) (* (- a) (* (* b_m a) b_m)) (* (- b_m) t_0))))
b_m = fabs(b);
assert(a < b_m);
double code(double a, double b_m) {
double t_0 = (a * a) * b_m;
double tmp;
if ((t_0 * b_m) <= 5e+200) {
tmp = -a * ((b_m * a) * b_m);
} else {
tmp = -b_m * t_0;
}
return tmp;
}
b_m = abs(b)
NOTE: a and b_m should be sorted in increasing order before calling this function.
real(8) function code(a, b_m)
real(8), intent (in) :: a
real(8), intent (in) :: b_m
real(8) :: t_0
real(8) :: tmp
t_0 = (a * a) * b_m
if ((t_0 * b_m) <= 5d+200) then
tmp = -a * ((b_m * a) * b_m)
else
tmp = -b_m * t_0
end if
code = tmp
end function
b_m = Math.abs(b);
assert a < b_m;
public static double code(double a, double b_m) {
double t_0 = (a * a) * b_m;
double tmp;
if ((t_0 * b_m) <= 5e+200) {
tmp = -a * ((b_m * a) * b_m);
} else {
tmp = -b_m * t_0;
}
return tmp;
}
b_m = math.fabs(b) [a, b_m] = sort([a, b_m]) def code(a, b_m): t_0 = (a * a) * b_m tmp = 0 if (t_0 * b_m) <= 5e+200: tmp = -a * ((b_m * a) * b_m) else: tmp = -b_m * t_0 return tmp
b_m = abs(b) a, b_m = sort([a, b_m]) function code(a, b_m) t_0 = Float64(Float64(a * a) * b_m) tmp = 0.0 if (Float64(t_0 * b_m) <= 5e+200) tmp = Float64(Float64(-a) * Float64(Float64(b_m * a) * b_m)); else tmp = Float64(Float64(-b_m) * t_0); end return tmp end
b_m = abs(b);
a, b_m = num2cell(sort([a, b_m])){:}
function tmp_2 = code(a, b_m)
t_0 = (a * a) * b_m;
tmp = 0.0;
if ((t_0 * b_m) <= 5e+200)
tmp = -a * ((b_m * a) * b_m);
else
tmp = -b_m * t_0;
end
tmp_2 = tmp;
end
b_m = N[Abs[b], $MachinePrecision]
NOTE: a and b_m should be sorted in increasing order before calling this function.
code[a_, b$95$m_] := Block[{t$95$0 = N[(N[(a * a), $MachinePrecision] * b$95$m), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * b$95$m), $MachinePrecision], 5e+200], N[((-a) * N[(N[(b$95$m * a), $MachinePrecision] * b$95$m), $MachinePrecision]), $MachinePrecision], N[((-b$95$m) * t$95$0), $MachinePrecision]]]
\begin{array}{l}
b_m = \left|b\right|
\\
[a, b_m] = \mathsf{sort}([a, b_m])\\
\\
\begin{array}{l}
t_0 := \left(a \cdot a\right) \cdot b\_m\\
\mathbf{if}\;t\_0 \cdot b\_m \leq 5 \cdot 10^{+200}:\\
\;\;\;\;\left(-a\right) \cdot \left(\left(b\_m \cdot a\right) \cdot b\_m\right)\\
\mathbf{else}:\\
\;\;\;\;\left(-b\_m\right) \cdot t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 (*.f64 a a) b) b) < 5.00000000000000019e200Initial program 85.1%
lift-neg.f64N/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-neg.f6497.6
Applied rewrites97.6%
if 5.00000000000000019e200 < (*.f64 (*.f64 (*.f64 a a) b) b) Initial program 81.6%
Final simplification91.8%
b_m = (fabs.f64 b) NOTE: a and b_m should be sorted in increasing order before calling this function. (FPCore (a b_m) :precision binary64 (/ (* b_m a) (/ -1.0 (* b_m a))))
b_m = fabs(b);
assert(a < b_m);
double code(double a, double b_m) {
return (b_m * a) / (-1.0 / (b_m * a));
}
b_m = abs(b)
NOTE: a and b_m should be sorted in increasing order before calling this function.
real(8) function code(a, b_m)
real(8), intent (in) :: a
real(8), intent (in) :: b_m
code = (b_m * a) / ((-1.0d0) / (b_m * a))
end function
b_m = Math.abs(b);
assert a < b_m;
public static double code(double a, double b_m) {
return (b_m * a) / (-1.0 / (b_m * a));
}
b_m = math.fabs(b) [a, b_m] = sort([a, b_m]) def code(a, b_m): return (b_m * a) / (-1.0 / (b_m * a))
b_m = abs(b) a, b_m = sort([a, b_m]) function code(a, b_m) return Float64(Float64(b_m * a) / Float64(-1.0 / Float64(b_m * a))) end
b_m = abs(b);
a, b_m = num2cell(sort([a, b_m])){:}
function tmp = code(a, b_m)
tmp = (b_m * a) / (-1.0 / (b_m * a));
end
b_m = N[Abs[b], $MachinePrecision] NOTE: a and b_m should be sorted in increasing order before calling this function. code[a_, b$95$m_] := N[(N[(b$95$m * a), $MachinePrecision] / N[(-1.0 / N[(b$95$m * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
[a, b_m] = \mathsf{sort}([a, b_m])\\
\\
\frac{b\_m \cdot a}{\frac{-1}{b\_m \cdot a}}
\end{array}
Initial program 83.8%
Applied rewrites99.3%
lift-/.f64N/A
frac-2negN/A
lift-pow.f64N/A
sqr-powN/A
distribute-rgt-neg-inN/A
associate-/r*N/A
metadata-evalN/A
metadata-evalN/A
unpow-1N/A
remove-double-divN/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
metadata-evalN/A
unpow-1N/A
metadata-evalN/A
distribute-neg-fracN/A
metadata-evalN/A
metadata-evalN/A
lower-/.f6499.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
Final simplification99.6%
b_m = (fabs.f64 b) NOTE: a and b_m should be sorted in increasing order before calling this function. (FPCore (a b_m) :precision binary64 (* (- b_m) (* (* a a) b_m)))
b_m = fabs(b);
assert(a < b_m);
double code(double a, double b_m) {
return -b_m * ((a * a) * b_m);
}
b_m = abs(b)
NOTE: a and b_m should be sorted in increasing order before calling this function.
real(8) function code(a, b_m)
real(8), intent (in) :: a
real(8), intent (in) :: b_m
code = -b_m * ((a * a) * b_m)
end function
b_m = Math.abs(b);
assert a < b_m;
public static double code(double a, double b_m) {
return -b_m * ((a * a) * b_m);
}
b_m = math.fabs(b) [a, b_m] = sort([a, b_m]) def code(a, b_m): return -b_m * ((a * a) * b_m)
b_m = abs(b) a, b_m = sort([a, b_m]) function code(a, b_m) return Float64(Float64(-b_m) * Float64(Float64(a * a) * b_m)) end
b_m = abs(b);
a, b_m = num2cell(sort([a, b_m])){:}
function tmp = code(a, b_m)
tmp = -b_m * ((a * a) * b_m);
end
b_m = N[Abs[b], $MachinePrecision] NOTE: a and b_m should be sorted in increasing order before calling this function. code[a_, b$95$m_] := N[((-b$95$m) * N[(N[(a * a), $MachinePrecision] * b$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
[a, b_m] = \mathsf{sort}([a, b_m])\\
\\
\left(-b\_m\right) \cdot \left(\left(a \cdot a\right) \cdot b\_m\right)
\end{array}
Initial program 83.8%
Final simplification83.8%
b_m = (fabs.f64 b) NOTE: a and b_m should be sorted in increasing order before calling this function. (FPCore (a b_m) :precision binary64 (* (* (* a a) b_m) b_m))
b_m = fabs(b);
assert(a < b_m);
double code(double a, double b_m) {
return ((a * a) * b_m) * b_m;
}
b_m = abs(b)
NOTE: a and b_m should be sorted in increasing order before calling this function.
real(8) function code(a, b_m)
real(8), intent (in) :: a
real(8), intent (in) :: b_m
code = ((a * a) * b_m) * b_m
end function
b_m = Math.abs(b);
assert a < b_m;
public static double code(double a, double b_m) {
return ((a * a) * b_m) * b_m;
}
b_m = math.fabs(b) [a, b_m] = sort([a, b_m]) def code(a, b_m): return ((a * a) * b_m) * b_m
b_m = abs(b) a, b_m = sort([a, b_m]) function code(a, b_m) return Float64(Float64(Float64(a * a) * b_m) * b_m) end
b_m = abs(b);
a, b_m = num2cell(sort([a, b_m])){:}
function tmp = code(a, b_m)
tmp = ((a * a) * b_m) * b_m;
end
b_m = N[Abs[b], $MachinePrecision] NOTE: a and b_m should be sorted in increasing order before calling this function. code[a_, b$95$m_] := N[(N[(N[(a * a), $MachinePrecision] * b$95$m), $MachinePrecision] * b$95$m), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
[a, b_m] = \mathsf{sort}([a, b_m])\\
\\
\left(\left(a \cdot a\right) \cdot b\_m\right) \cdot b\_m
\end{array}
Initial program 83.8%
lift-neg.f64N/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
Applied rewrites32.8%
Final simplification32.8%
b_m = (fabs.f64 b) NOTE: a and b_m should be sorted in increasing order before calling this function. (FPCore (a b_m) :precision binary64 (* (* (* b_m a) a) b_m))
b_m = fabs(b);
assert(a < b_m);
double code(double a, double b_m) {
return ((b_m * a) * a) * b_m;
}
b_m = abs(b)
NOTE: a and b_m should be sorted in increasing order before calling this function.
real(8) function code(a, b_m)
real(8), intent (in) :: a
real(8), intent (in) :: b_m
code = ((b_m * a) * a) * b_m
end function
b_m = Math.abs(b);
assert a < b_m;
public static double code(double a, double b_m) {
return ((b_m * a) * a) * b_m;
}
b_m = math.fabs(b) [a, b_m] = sort([a, b_m]) def code(a, b_m): return ((b_m * a) * a) * b_m
b_m = abs(b) a, b_m = sort([a, b_m]) function code(a, b_m) return Float64(Float64(Float64(b_m * a) * a) * b_m) end
b_m = abs(b);
a, b_m = num2cell(sort([a, b_m])){:}
function tmp = code(a, b_m)
tmp = ((b_m * a) * a) * b_m;
end
b_m = N[Abs[b], $MachinePrecision] NOTE: a and b_m should be sorted in increasing order before calling this function. code[a_, b$95$m_] := N[(N[(N[(b$95$m * a), $MachinePrecision] * a), $MachinePrecision] * b$95$m), $MachinePrecision]
\begin{array}{l}
b_m = \left|b\right|
\\
[a, b_m] = \mathsf{sort}([a, b_m])\\
\\
\left(\left(b\_m \cdot a\right) \cdot a\right) \cdot b\_m
\end{array}
Initial program 83.8%
lift-neg.f64N/A
+-lft-identityN/A
flip3-+N/A
distribute-neg-fracN/A
Applied rewrites32.7%
Taylor expanded in a around 0
unpow2N/A
associate-*r*N/A
lower-*.f64N/A
unpow2N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f6432.7
Applied rewrites32.7%
Final simplification32.7%
herbie shell --seed 2024332
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))