
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) + re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) + re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) + re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) + re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) + re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} + re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re -6e+101) (* (sqrt (* (/ (- im) re) im)) 0.5) (* (sqrt (* (+ (hypot im re) re) 2.0)) 0.5)))
double code(double re, double im) {
double tmp;
if (re <= -6e+101) {
tmp = sqrt(((-im / re) * im)) * 0.5;
} else {
tmp = sqrt(((hypot(im, re) + re) * 2.0)) * 0.5;
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (re <= -6e+101) {
tmp = Math.sqrt(((-im / re) * im)) * 0.5;
} else {
tmp = Math.sqrt(((Math.hypot(im, re) + re) * 2.0)) * 0.5;
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -6e+101: tmp = math.sqrt(((-im / re) * im)) * 0.5 else: tmp = math.sqrt(((math.hypot(im, re) + re) * 2.0)) * 0.5 return tmp
function code(re, im) tmp = 0.0 if (re <= -6e+101) tmp = Float64(sqrt(Float64(Float64(Float64(-im) / re) * im)) * 0.5); else tmp = Float64(sqrt(Float64(Float64(hypot(im, re) + re) * 2.0)) * 0.5); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -6e+101) tmp = sqrt(((-im / re) * im)) * 0.5; else tmp = sqrt(((hypot(im, re) + re) * 2.0)) * 0.5; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -6e+101], N[(N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(N[(N[Sqrt[im ^ 2 + re ^ 2], $MachinePrecision] + re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -6 \cdot 10^{+101}:\\
\;\;\;\;\sqrt{\frac{-im}{re} \cdot im} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\left(\mathsf{hypot}\left(im, re\right) + re\right) \cdot 2} \cdot 0.5\\
\end{array}
\end{array}
if re < -5.99999999999999986e101Initial program 7.0%
Taylor expanded in re around -inf
mul-1-negN/A
unpow2N/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6464.9
Applied rewrites64.9%
if -5.99999999999999986e101 < re Initial program 56.8%
lift-*.f64N/A
*-commutativeN/A
lower-*.f6456.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6456.8
lift-sqrt.f64N/A
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
lower-hypot.f6489.6
Applied rewrites89.6%
Final simplification85.4%
(FPCore (re im)
:precision binary64
(if (<= re -9e+88)
(* (sqrt (* (/ (- im) re) im)) 0.5)
(if (<= re 4.9e-141)
(* (sqrt (fma (+ (/ re im) 2.0) re (* im 2.0))) 0.5)
(if (<= re 2.55e+66)
(* (sqrt (* (+ (sqrt (fma re re (* im im))) re) 2.0)) 0.5)
(* (sqrt (fma (/ im re) im (* 4.0 re))) 0.5)))))
double code(double re, double im) {
double tmp;
if (re <= -9e+88) {
tmp = sqrt(((-im / re) * im)) * 0.5;
} else if (re <= 4.9e-141) {
tmp = sqrt(fma(((re / im) + 2.0), re, (im * 2.0))) * 0.5;
} else if (re <= 2.55e+66) {
tmp = sqrt(((sqrt(fma(re, re, (im * im))) + re) * 2.0)) * 0.5;
} else {
tmp = sqrt(fma((im / re), im, (4.0 * re))) * 0.5;
}
return tmp;
}
function code(re, im) tmp = 0.0 if (re <= -9e+88) tmp = Float64(sqrt(Float64(Float64(Float64(-im) / re) * im)) * 0.5); elseif (re <= 4.9e-141) tmp = Float64(sqrt(fma(Float64(Float64(re / im) + 2.0), re, Float64(im * 2.0))) * 0.5); elseif (re <= 2.55e+66) tmp = Float64(sqrt(Float64(Float64(sqrt(fma(re, re, Float64(im * im))) + re) * 2.0)) * 0.5); else tmp = Float64(sqrt(fma(Float64(im / re), im, Float64(4.0 * re))) * 0.5); end return tmp end
code[re_, im_] := If[LessEqual[re, -9e+88], N[(N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 4.9e-141], N[(N[Sqrt[N[(N[(N[(re / im), $MachinePrecision] + 2.0), $MachinePrecision] * re + N[(im * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 2.55e+66], N[(N[Sqrt[N[(N[(N[Sqrt[N[(re * re + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + re), $MachinePrecision] * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(N[(im / re), $MachinePrecision] * im + N[(4.0 * re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -9 \cdot 10^{+88}:\\
\;\;\;\;\sqrt{\frac{-im}{re} \cdot im} \cdot 0.5\\
\mathbf{elif}\;re \leq 4.9 \cdot 10^{-141}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{re}{im} + 2, re, im \cdot 2\right)} \cdot 0.5\\
\mathbf{elif}\;re \leq 2.55 \cdot 10^{+66}:\\
\;\;\;\;\sqrt{\left(\sqrt{\mathsf{fma}\left(re, re, im \cdot im\right)} + re\right) \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{im}{re}, im, 4 \cdot re\right)} \cdot 0.5\\
\end{array}
\end{array}
if re < -9e88Initial program 8.6%
Taylor expanded in re around -inf
mul-1-negN/A
unpow2N/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6462.4
Applied rewrites62.4%
if -9e88 < re < 4.90000000000000006e-141Initial program 56.8%
Taylor expanded in re around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6443.0
Applied rewrites43.0%
if 4.90000000000000006e-141 < re < 2.55000000000000004e66Initial program 85.0%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6485.1
Applied rewrites85.1%
if 2.55000000000000004e66 < re Initial program 36.8%
Taylor expanded in im around 0
lower-fma.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6477.0
Applied rewrites77.0%
Applied rewrites87.7%
Final simplification62.9%
(FPCore (re im)
:precision binary64
(if (<= re -9e+88)
(* (sqrt (* (/ (- im) re) im)) 0.5)
(if (<= re 2.25e-76)
(* (sqrt (fma (+ (/ re im) 2.0) re (* im 2.0))) 0.5)
(* (sqrt (fma (/ im re) im (* 4.0 re))) 0.5))))
double code(double re, double im) {
double tmp;
if (re <= -9e+88) {
tmp = sqrt(((-im / re) * im)) * 0.5;
} else if (re <= 2.25e-76) {
tmp = sqrt(fma(((re / im) + 2.0), re, (im * 2.0))) * 0.5;
} else {
tmp = sqrt(fma((im / re), im, (4.0 * re))) * 0.5;
}
return tmp;
}
function code(re, im) tmp = 0.0 if (re <= -9e+88) tmp = Float64(sqrt(Float64(Float64(Float64(-im) / re) * im)) * 0.5); elseif (re <= 2.25e-76) tmp = Float64(sqrt(fma(Float64(Float64(re / im) + 2.0), re, Float64(im * 2.0))) * 0.5); else tmp = Float64(sqrt(fma(Float64(im / re), im, Float64(4.0 * re))) * 0.5); end return tmp end
code[re_, im_] := If[LessEqual[re, -9e+88], N[(N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 2.25e-76], N[(N[Sqrt[N[(N[(N[(re / im), $MachinePrecision] + 2.0), $MachinePrecision] * re + N[(im * 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(N[(im / re), $MachinePrecision] * im + N[(4.0 * re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -9 \cdot 10^{+88}:\\
\;\;\;\;\sqrt{\frac{-im}{re} \cdot im} \cdot 0.5\\
\mathbf{elif}\;re \leq 2.25 \cdot 10^{-76}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{re}{im} + 2, re, im \cdot 2\right)} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{im}{re}, im, 4 \cdot re\right)} \cdot 0.5\\
\end{array}
\end{array}
if re < -9e88Initial program 8.6%
Taylor expanded in re around -inf
mul-1-negN/A
unpow2N/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6462.4
Applied rewrites62.4%
if -9e88 < re < 2.25e-76Initial program 58.6%
Taylor expanded in re around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-+.f64N/A
lower-/.f64N/A
lower-*.f6441.2
Applied rewrites41.2%
if 2.25e-76 < re Initial program 57.4%
Taylor expanded in im around 0
lower-fma.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6472.4
Applied rewrites72.4%
Applied rewrites78.3%
Final simplification58.4%
(FPCore (re im)
:precision binary64
(if (<= re -9e+88)
(* (sqrt (* (/ (- im) re) im)) 0.5)
(if (<= re 2.25e-76)
(* (sqrt (* im 2.0)) 0.5)
(* (sqrt (fma (/ im re) im (* 4.0 re))) 0.5))))
double code(double re, double im) {
double tmp;
if (re <= -9e+88) {
tmp = sqrt(((-im / re) * im)) * 0.5;
} else if (re <= 2.25e-76) {
tmp = sqrt((im * 2.0)) * 0.5;
} else {
tmp = sqrt(fma((im / re), im, (4.0 * re))) * 0.5;
}
return tmp;
}
function code(re, im) tmp = 0.0 if (re <= -9e+88) tmp = Float64(sqrt(Float64(Float64(Float64(-im) / re) * im)) * 0.5); elseif (re <= 2.25e-76) tmp = Float64(sqrt(Float64(im * 2.0)) * 0.5); else tmp = Float64(sqrt(fma(Float64(im / re), im, Float64(4.0 * re))) * 0.5); end return tmp end
code[re_, im_] := If[LessEqual[re, -9e+88], N[(N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 2.25e-76], N[(N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[(N[Sqrt[N[(N[(im / re), $MachinePrecision] * im + N[(4.0 * re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -9 \cdot 10^{+88}:\\
\;\;\;\;\sqrt{\frac{-im}{re} \cdot im} \cdot 0.5\\
\mathbf{elif}\;re \leq 2.25 \cdot 10^{-76}:\\
\;\;\;\;\sqrt{im \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\mathsf{fma}\left(\frac{im}{re}, im, 4 \cdot re\right)} \cdot 0.5\\
\end{array}
\end{array}
if re < -9e88Initial program 8.6%
Taylor expanded in re around -inf
mul-1-negN/A
unpow2N/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6462.4
Applied rewrites62.4%
if -9e88 < re < 2.25e-76Initial program 58.6%
Taylor expanded in re around 0
lower-*.f6440.7
Applied rewrites40.7%
if 2.25e-76 < re Initial program 57.4%
Taylor expanded in im around 0
lower-fma.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6472.4
Applied rewrites72.4%
Applied rewrites78.3%
Final simplification58.2%
(FPCore (re im) :precision binary64 (if (<= re -9e+88) (* (sqrt (* (/ (- im) re) im)) 0.5) (if (<= re 8.2e-78) (* (sqrt (* im 2.0)) 0.5) (sqrt re))))
double code(double re, double im) {
double tmp;
if (re <= -9e+88) {
tmp = sqrt(((-im / re) * im)) * 0.5;
} else if (re <= 8.2e-78) {
tmp = sqrt((im * 2.0)) * 0.5;
} else {
tmp = sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-9d+88)) then
tmp = sqrt(((-im / re) * im)) * 0.5d0
else if (re <= 8.2d-78) then
tmp = sqrt((im * 2.0d0)) * 0.5d0
else
tmp = sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -9e+88) {
tmp = Math.sqrt(((-im / re) * im)) * 0.5;
} else if (re <= 8.2e-78) {
tmp = Math.sqrt((im * 2.0)) * 0.5;
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -9e+88: tmp = math.sqrt(((-im / re) * im)) * 0.5 elif re <= 8.2e-78: tmp = math.sqrt((im * 2.0)) * 0.5 else: tmp = math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -9e+88) tmp = Float64(sqrt(Float64(Float64(Float64(-im) / re) * im)) * 0.5); elseif (re <= 8.2e-78) tmp = Float64(sqrt(Float64(im * 2.0)) * 0.5); else tmp = sqrt(re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -9e+88) tmp = sqrt(((-im / re) * im)) * 0.5; elseif (re <= 8.2e-78) tmp = sqrt((im * 2.0)) * 0.5; else tmp = sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -9e+88], N[(N[Sqrt[N[(N[((-im) / re), $MachinePrecision] * im), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], If[LessEqual[re, 8.2e-78], N[(N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[Sqrt[re], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -9 \cdot 10^{+88}:\\
\;\;\;\;\sqrt{\frac{-im}{re} \cdot im} \cdot 0.5\\
\mathbf{elif}\;re \leq 8.2 \cdot 10^{-78}:\\
\;\;\;\;\sqrt{im \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < -9e88Initial program 8.6%
Taylor expanded in re around -inf
mul-1-negN/A
unpow2N/A
associate-/l*N/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6462.4
Applied rewrites62.4%
if -9e88 < re < 8.1999999999999996e-78Initial program 58.6%
Taylor expanded in re around 0
lower-*.f6440.7
Applied rewrites40.7%
if 8.1999999999999996e-78 < re Initial program 57.4%
Taylor expanded in re around inf
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
lower-sqrt.f6478.1
Applied rewrites78.1%
Final simplification58.1%
(FPCore (re im) :precision binary64 (if (<= re 8.2e-78) (* (sqrt (* im 2.0)) 0.5) (sqrt re)))
double code(double re, double im) {
double tmp;
if (re <= 8.2e-78) {
tmp = sqrt((im * 2.0)) * 0.5;
} else {
tmp = sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 8.2d-78) then
tmp = sqrt((im * 2.0d0)) * 0.5d0
else
tmp = sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 8.2e-78) {
tmp = Math.sqrt((im * 2.0)) * 0.5;
} else {
tmp = Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 8.2e-78: tmp = math.sqrt((im * 2.0)) * 0.5 else: tmp = math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= 8.2e-78) tmp = Float64(sqrt(Float64(im * 2.0)) * 0.5); else tmp = sqrt(re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 8.2e-78) tmp = sqrt((im * 2.0)) * 0.5; else tmp = sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 8.2e-78], N[(N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision], N[Sqrt[re], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 8.2 \cdot 10^{-78}:\\
\;\;\;\;\sqrt{im \cdot 2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;\sqrt{re}\\
\end{array}
\end{array}
if re < 8.1999999999999996e-78Initial program 43.5%
Taylor expanded in re around 0
lower-*.f6432.1
Applied rewrites32.1%
if 8.1999999999999996e-78 < re Initial program 57.4%
Taylor expanded in re around inf
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
lower-sqrt.f6478.1
Applied rewrites78.1%
Final simplification48.2%
(FPCore (re im) :precision binary64 (sqrt re))
double code(double re, double im) {
return sqrt(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = sqrt(re)
end function
public static double code(double re, double im) {
return Math.sqrt(re);
}
def code(re, im): return math.sqrt(re)
function code(re, im) return sqrt(re) end
function tmp = code(re, im) tmp = sqrt(re); end
code[re_, im_] := N[Sqrt[re], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{re}
\end{array}
Initial program 48.4%
Taylor expanded in re around inf
*-commutativeN/A
unpow2N/A
rem-square-sqrtN/A
associate-*r*N/A
metadata-evalN/A
*-lft-identityN/A
lower-sqrt.f6429.7
Applied rewrites29.7%
(FPCore (re im)
:precision binary64
(let* ((t_0 (sqrt (+ (* re re) (* im im)))))
(if (< re 0.0)
(* 0.5 (* (sqrt 2.0) (sqrt (/ (* im im) (- t_0 re)))))
(* 0.5 (sqrt (* 2.0 (+ t_0 re)))))))
double code(double re, double im) {
double t_0 = sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((re * re) + (im * im)))
if (re < 0.0d0) then
tmp = 0.5d0 * (sqrt(2.0d0) * sqrt(((im * im) / (t_0 - re))))
else
tmp = 0.5d0 * sqrt((2.0d0 * (t_0 + re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.sqrt(((re * re) + (im * im)));
double tmp;
if (re < 0.0) {
tmp = 0.5 * (Math.sqrt(2.0) * Math.sqrt(((im * im) / (t_0 - re))));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (t_0 + re)));
}
return tmp;
}
def code(re, im): t_0 = math.sqrt(((re * re) + (im * im))) tmp = 0 if re < 0.0: tmp = 0.5 * (math.sqrt(2.0) * math.sqrt(((im * im) / (t_0 - re)))) else: tmp = 0.5 * math.sqrt((2.0 * (t_0 + re))) return tmp
function code(re, im) t_0 = sqrt(Float64(Float64(re * re) + Float64(im * im))) tmp = 0.0 if (re < 0.0) tmp = Float64(0.5 * Float64(sqrt(2.0) * sqrt(Float64(Float64(im * im) / Float64(t_0 - re))))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(t_0 + re)))); end return tmp end
function tmp_2 = code(re, im) t_0 = sqrt(((re * re) + (im * im))); tmp = 0.0; if (re < 0.0) tmp = 0.5 * (sqrt(2.0) * sqrt(((im * im) / (t_0 - re)))); else tmp = 0.5 * sqrt((2.0 * (t_0 + re))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[re, 0.0], N[(0.5 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sqrt[N[(N[(im * im), $MachinePrecision] / N[(t$95$0 - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(t$95$0 + re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{re \cdot re + im \cdot im}\\
\mathbf{if}\;re < 0:\\
\;\;\;\;0.5 \cdot \left(\sqrt{2} \cdot \sqrt{\frac{im \cdot im}{t\_0 - re}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(t\_0 + re\right)}\\
\end{array}
\end{array}
herbie shell --seed 2024332
(FPCore (re im)
:name "math.sqrt on complex, real part"
:precision binary64
:alt
(! :herbie-platform default (if (< re 0) (* 1/2 (* (sqrt 2) (sqrt (/ (* im im) (- (modulus re im) re))))) (* 1/2 (sqrt (* 2 (+ (modulus re im) re))))))
(* 0.5 (sqrt (* 2.0 (+ (sqrt (+ (* re re) (* im im))) re)))))