
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ (- y x) z)))
double code(double x, double y, double z) {
return x + ((y - x) / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) / z)
end function
public static double code(double x, double y, double z) {
return x + ((y - x) / z);
}
def code(x, y, z): return x + ((y - x) / z)
function code(x, y, z) return Float64(x + Float64(Float64(y - x) / z)) end
function tmp = code(x, y, z) tmp = x + ((y - x) / z); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{z}
\end{array}
(FPCore (x y z) :precision binary64 (+ (/ (- y x) z) x))
double code(double x, double y, double z) {
return ((y - x) / z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y - x) / z) + x
end function
public static double code(double x, double y, double z) {
return ((y - x) / z) + x;
}
def code(x, y, z): return ((y - x) / z) + x
function code(x, y, z) return Float64(Float64(Float64(y - x) / z) + x) end
function tmp = code(x, y, z) tmp = ((y - x) / z) + x; end
code[x_, y_, z_] := N[(N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y - x}{z} + x
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- x (/ x z)))) (if (<= z -9.2e+58) t_0 (if (<= z 0.054) (/ (- y x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = x - (x / z);
double tmp;
if (z <= -9.2e+58) {
tmp = t_0;
} else if (z <= 0.054) {
tmp = (y - x) / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x - (x / z)
if (z <= (-9.2d+58)) then
tmp = t_0
else if (z <= 0.054d0) then
tmp = (y - x) / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x - (x / z);
double tmp;
if (z <= -9.2e+58) {
tmp = t_0;
} else if (z <= 0.054) {
tmp = (y - x) / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x - (x / z) tmp = 0 if z <= -9.2e+58: tmp = t_0 elif z <= 0.054: tmp = (y - x) / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x - Float64(x / z)) tmp = 0.0 if (z <= -9.2e+58) tmp = t_0; elseif (z <= 0.054) tmp = Float64(Float64(y - x) / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x - (x / z); tmp = 0.0; if (z <= -9.2e+58) tmp = t_0; elseif (z <= 0.054) tmp = (y - x) / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x - N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -9.2e+58], t$95$0, If[LessEqual[z, 0.054], N[(N[(y - x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x}{z}\\
\mathbf{if}\;z \leq -9.2 \cdot 10^{+58}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 0.054:\\
\;\;\;\;\frac{y - x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -9.2000000000000001e58 or 0.0539999999999999994 < z Initial program 100.0%
Taylor expanded in x around inf
distribute-lft-out--N/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6476.7
Applied rewrites76.7%
if -9.2000000000000001e58 < z < 0.0539999999999999994Initial program 100.0%
Taylor expanded in z around 0
lower-/.f64N/A
lower--.f6497.3
Applied rewrites97.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- x (/ x z)))) (if (<= x -4.3e-85) t_0 (if (<= x 5e-39) (/ y z) t_0))))
double code(double x, double y, double z) {
double t_0 = x - (x / z);
double tmp;
if (x <= -4.3e-85) {
tmp = t_0;
} else if (x <= 5e-39) {
tmp = y / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x - (x / z)
if (x <= (-4.3d-85)) then
tmp = t_0
else if (x <= 5d-39) then
tmp = y / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x - (x / z);
double tmp;
if (x <= -4.3e-85) {
tmp = t_0;
} else if (x <= 5e-39) {
tmp = y / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x - (x / z) tmp = 0 if x <= -4.3e-85: tmp = t_0 elif x <= 5e-39: tmp = y / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x - Float64(x / z)) tmp = 0.0 if (x <= -4.3e-85) tmp = t_0; elseif (x <= 5e-39) tmp = Float64(y / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x - (x / z); tmp = 0.0; if (x <= -4.3e-85) tmp = t_0; elseif (x <= 5e-39) tmp = y / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x - N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.3e-85], t$95$0, If[LessEqual[x, 5e-39], N[(y / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x}{z}\\
\mathbf{if}\;x \leq -4.3 \cdot 10^{-85}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5 \cdot 10^{-39}:\\
\;\;\;\;\frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4.29999999999999999e-85 or 4.9999999999999998e-39 < x Initial program 100.0%
Taylor expanded in x around inf
distribute-lft-out--N/A
*-rgt-identityN/A
associate-*r/N/A
*-rgt-identityN/A
lower--.f64N/A
lower-/.f6483.3
Applied rewrites83.3%
if -4.29999999999999999e-85 < x < 4.9999999999999998e-39Initial program 99.9%
Taylor expanded in x around 0
lower-/.f6470.3
Applied rewrites70.3%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (- x) z))) (if (<= x -7.2e-43) t_0 (if (<= x 5.2e+15) (/ y z) t_0))))
double code(double x, double y, double z) {
double t_0 = -x / z;
double tmp;
if (x <= -7.2e-43) {
tmp = t_0;
} else if (x <= 5.2e+15) {
tmp = y / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = -x / z
if (x <= (-7.2d-43)) then
tmp = t_0
else if (x <= 5.2d+15) then
tmp = y / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = -x / z;
double tmp;
if (x <= -7.2e-43) {
tmp = t_0;
} else if (x <= 5.2e+15) {
tmp = y / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = -x / z tmp = 0 if x <= -7.2e-43: tmp = t_0 elif x <= 5.2e+15: tmp = y / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-x) / z) tmp = 0.0 if (x <= -7.2e-43) tmp = t_0; elseif (x <= 5.2e+15) tmp = Float64(y / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = -x / z; tmp = 0.0; if (x <= -7.2e-43) tmp = t_0; elseif (x <= 5.2e+15) tmp = y / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[((-x) / z), $MachinePrecision]}, If[LessEqual[x, -7.2e-43], t$95$0, If[LessEqual[x, 5.2e+15], N[(y / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-x}{z}\\
\mathbf{if}\;x \leq -7.2 \cdot 10^{-43}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 5.2 \cdot 10^{+15}:\\
\;\;\;\;\frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -7.1999999999999998e-43 or 5.2e15 < x Initial program 100.0%
Taylor expanded in z around 0
lower-/.f64N/A
lower--.f6461.8
Applied rewrites61.8%
Taylor expanded in x around inf
Applied rewrites49.7%
if -7.1999999999999998e-43 < x < 5.2e15Initial program 100.0%
Taylor expanded in x around 0
lower-/.f6466.2
Applied rewrites66.2%
(FPCore (x y z) :precision binary64 (/ y z))
double code(double x, double y, double z) {
return y / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y / z
end function
public static double code(double x, double y, double z) {
return y / z;
}
def code(x, y, z): return y / z
function code(x, y, z) return Float64(y / z) end
function tmp = code(x, y, z) tmp = y / z; end
code[x_, y_, z_] := N[(y / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{z}
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
lower-/.f6442.8
Applied rewrites42.8%
herbie shell --seed 2024332
(FPCore (x y z)
:name "Statistics.Sample:$swelfordMean from math-functions-0.1.5.2"
:precision binary64
(+ x (/ (- y x) z)))