
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (fma z t (fma y x (fma i c (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(z, t, fma(y, x, fma(i, c, (a * b))));
}
function code(x, y, z, t, a, b, c, i) return fma(z, t, fma(y, x, fma(i, c, Float64(a * b)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(z * t + N[(y * x + N[(i * c + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, t, \mathsf{fma}\left(y, x, \mathsf{fma}\left(i, c, a \cdot b\right)\right)\right)
\end{array}
Initial program 97.6%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6498.8
lift-*.f64N/A
*-commutativeN/A
lower-*.f6498.8
Applied rewrites98.8%
Final simplification98.8%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) -1.2e+108)
(* c i)
(if (<= (* c i) -1e-34)
(* x y)
(if (<= (* c i) -5e-145)
(* a b)
(if (<= (* c i) 0.0)
(* x y)
(if (<= (* c i) 1e+68) (* t z) (* c i)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1.2e+108) {
tmp = c * i;
} else if ((c * i) <= -1e-34) {
tmp = x * y;
} else if ((c * i) <= -5e-145) {
tmp = a * b;
} else if ((c * i) <= 0.0) {
tmp = x * y;
} else if ((c * i) <= 1e+68) {
tmp = t * z;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-1.2d+108)) then
tmp = c * i
else if ((c * i) <= (-1d-34)) then
tmp = x * y
else if ((c * i) <= (-5d-145)) then
tmp = a * b
else if ((c * i) <= 0.0d0) then
tmp = x * y
else if ((c * i) <= 1d+68) then
tmp = t * z
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1.2e+108) {
tmp = c * i;
} else if ((c * i) <= -1e-34) {
tmp = x * y;
} else if ((c * i) <= -5e-145) {
tmp = a * b;
} else if ((c * i) <= 0.0) {
tmp = x * y;
} else if ((c * i) <= 1e+68) {
tmp = t * z;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -1.2e+108: tmp = c * i elif (c * i) <= -1e-34: tmp = x * y elif (c * i) <= -5e-145: tmp = a * b elif (c * i) <= 0.0: tmp = x * y elif (c * i) <= 1e+68: tmp = t * z else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -1.2e+108) tmp = Float64(c * i); elseif (Float64(c * i) <= -1e-34) tmp = Float64(x * y); elseif (Float64(c * i) <= -5e-145) tmp = Float64(a * b); elseif (Float64(c * i) <= 0.0) tmp = Float64(x * y); elseif (Float64(c * i) <= 1e+68) tmp = Float64(t * z); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -1.2e+108) tmp = c * i; elseif ((c * i) <= -1e-34) tmp = x * y; elseif ((c * i) <= -5e-145) tmp = a * b; elseif ((c * i) <= 0.0) tmp = x * y; elseif ((c * i) <= 1e+68) tmp = t * z; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -1.2e+108], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -1e-34], N[(x * y), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -5e-145], N[(a * b), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 0.0], N[(x * y), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1e+68], N[(t * z), $MachinePrecision], N[(c * i), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -1.2 \cdot 10^{+108}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -1 \cdot 10^{-34}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;c \cdot i \leq -5 \cdot 10^{-145}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;c \cdot i \leq 0:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;c \cdot i \leq 10^{+68}:\\
\;\;\;\;t \cdot z\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -1.20000000000000009e108 or 9.99999999999999953e67 < (*.f64 c i) Initial program 95.7%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6488.0
Applied rewrites88.0%
Taylor expanded in c around 0
Applied rewrites31.2%
Taylor expanded in x around 0
Applied rewrites14.1%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6462.8
Applied rewrites62.8%
if -1.20000000000000009e108 < (*.f64 c i) < -9.99999999999999928e-35 or -4.9999999999999998e-145 < (*.f64 c i) < -0.0Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6479.1
Applied rewrites79.1%
Taylor expanded in c around 0
Applied rewrites74.6%
Taylor expanded in x around 0
Applied rewrites25.3%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6453.5
Applied rewrites53.5%
if -9.99999999999999928e-35 < (*.f64 c i) < -4.9999999999999998e-145Initial program 99.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.2
Applied rewrites89.2%
Taylor expanded in c around 0
Applied rewrites87.2%
Taylor expanded in x around 0
Applied rewrites62.4%
if -0.0 < (*.f64 c i) < 9.99999999999999953e67Initial program 96.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6459.1
Applied rewrites59.1%
Taylor expanded in c around 0
Applied rewrites48.9%
Taylor expanded in x around 0
Applied rewrites28.0%
Taylor expanded in z around inf
lower-*.f6442.7
Applied rewrites42.7%
Final simplification55.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma b a (* x y))))
(if (<= (* c i) -1.2e+108)
(* c i)
(if (<= (* c i) 0.0)
t_1
(if (<= (* c i) 5e+64)
(fma b a (* t z))
(if (<= (* c i) 1e+203) t_1 (* c i)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(b, a, (x * y));
double tmp;
if ((c * i) <= -1.2e+108) {
tmp = c * i;
} else if ((c * i) <= 0.0) {
tmp = t_1;
} else if ((c * i) <= 5e+64) {
tmp = fma(b, a, (t * z));
} else if ((c * i) <= 1e+203) {
tmp = t_1;
} else {
tmp = c * i;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(b, a, Float64(x * y)) tmp = 0.0 if (Float64(c * i) <= -1.2e+108) tmp = Float64(c * i); elseif (Float64(c * i) <= 0.0) tmp = t_1; elseif (Float64(c * i) <= 5e+64) tmp = fma(b, a, Float64(t * z)); elseif (Float64(c * i) <= 1e+203) tmp = t_1; else tmp = Float64(c * i); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -1.2e+108], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 0.0], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 5e+64], N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1e+203], t$95$1, N[(c * i), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b, a, x \cdot y\right)\\
\mathbf{if}\;c \cdot i \leq -1.2 \cdot 10^{+108}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \cdot i \leq 5 \cdot 10^{+64}:\\
\;\;\;\;\mathsf{fma}\left(b, a, t \cdot z\right)\\
\mathbf{elif}\;c \cdot i \leq 10^{+203}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -1.20000000000000009e108 or 9.9999999999999999e202 < (*.f64 c i) Initial program 94.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6487.9
Applied rewrites87.9%
Taylor expanded in c around 0
Applied rewrites25.0%
Taylor expanded in x around 0
Applied rewrites12.3%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6470.6
Applied rewrites70.6%
if -1.20000000000000009e108 < (*.f64 c i) < -0.0 or 5e64 < (*.f64 c i) < 9.9999999999999999e202Initial program 99.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6482.8
Applied rewrites82.8%
Taylor expanded in c around 0
Applied rewrites76.3%
if -0.0 < (*.f64 c i) < 5e64Initial program 96.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6475.9
Applied rewrites75.9%
Taylor expanded in c around 0
Applied rewrites66.3%
Final simplification72.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma i c (* x y))))
(if (<= (* c i) -5e+63)
t_1
(if (<= (* c i) 0.0)
(fma b a (* x y))
(if (<= (* c i) 1e+101) (fma b a (* t z)) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(i, c, (x * y));
double tmp;
if ((c * i) <= -5e+63) {
tmp = t_1;
} else if ((c * i) <= 0.0) {
tmp = fma(b, a, (x * y));
} else if ((c * i) <= 1e+101) {
tmp = fma(b, a, (t * z));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(i, c, Float64(x * y)) tmp = 0.0 if (Float64(c * i) <= -5e+63) tmp = t_1; elseif (Float64(c * i) <= 0.0) tmp = fma(b, a, Float64(x * y)); elseif (Float64(c * i) <= 1e+101) tmp = fma(b, a, Float64(t * z)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(i * c + N[(x * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -5e+63], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 0.0], N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1e+101], N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(i, c, x \cdot y\right)\\
\mathbf{if}\;c \cdot i \leq -5 \cdot 10^{+63}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \cdot i \leq 0:\\
\;\;\;\;\mathsf{fma}\left(b, a, x \cdot y\right)\\
\mathbf{elif}\;c \cdot i \leq 10^{+101}:\\
\;\;\;\;\mathsf{fma}\left(b, a, t \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 c i) < -5.00000000000000011e63 or 9.9999999999999998e100 < (*.f64 c i) Initial program 96.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6486.4
Applied rewrites86.4%
Taylor expanded in c around 0
Applied rewrites31.9%
Taylor expanded in x around 0
Applied rewrites12.9%
Taylor expanded in a around 0
Applied rewrites78.4%
if -5.00000000000000011e63 < (*.f64 c i) < -0.0Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6482.2
Applied rewrites82.2%
Taylor expanded in c around 0
Applied rewrites81.3%
if -0.0 < (*.f64 c i) < 9.9999999999999998e100Initial program 97.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6476.3
Applied rewrites76.3%
Taylor expanded in c around 0
Applied rewrites66.3%
Final simplification76.2%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma i c (fma t z (* x y)))))
(if (<= (* t z) -5e+88)
t_1
(if (<= (* t z) 1e+109) (fma b a (fma i c (* x y))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(i, c, fma(t, z, (x * y)));
double tmp;
if ((t * z) <= -5e+88) {
tmp = t_1;
} else if ((t * z) <= 1e+109) {
tmp = fma(b, a, fma(i, c, (x * y)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(i, c, fma(t, z, Float64(x * y))) tmp = 0.0 if (Float64(t * z) <= -5e+88) tmp = t_1; elseif (Float64(t * z) <= 1e+109) tmp = fma(b, a, fma(i, c, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(i * c + N[(t * z + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t * z), $MachinePrecision], -5e+88], t$95$1, If[LessEqual[N[(t * z), $MachinePrecision], 1e+109], N[(b * a + N[(i * c + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(i, c, \mathsf{fma}\left(t, z, x \cdot y\right)\right)\\
\mathbf{if}\;t \cdot z \leq -5 \cdot 10^{+88}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \cdot z \leq 10^{+109}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, x \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999997e88 or 9.99999999999999982e108 < (*.f64 z t) Initial program 94.3%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6490.1
Applied rewrites90.1%
if -4.99999999999999997e88 < (*.f64 z t) < 9.99999999999999982e108Initial program 99.4%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6496.9
Applied rewrites96.9%
Final simplification94.6%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma b a (fma i c (* t z)))))
(if (<= (* t z) -5e+88)
t_1
(if (<= (* t z) 5e+91) (fma b a (fma i c (* x y))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(b, a, fma(i, c, (t * z)));
double tmp;
if ((t * z) <= -5e+88) {
tmp = t_1;
} else if ((t * z) <= 5e+91) {
tmp = fma(b, a, fma(i, c, (x * y)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(b, a, fma(i, c, Float64(t * z))) tmp = 0.0 if (Float64(t * z) <= -5e+88) tmp = t_1; elseif (Float64(t * z) <= 5e+91) tmp = fma(b, a, fma(i, c, Float64(x * y))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(b * a + N[(i * c + N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t * z), $MachinePrecision], -5e+88], t$95$1, If[LessEqual[N[(t * z), $MachinePrecision], 5e+91], N[(b * a + N[(i * c + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, t \cdot z\right)\right)\\
\mathbf{if}\;t \cdot z \leq -5 \cdot 10^{+88}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \cdot z \leq 5 \cdot 10^{+91}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, x \cdot y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999997e88 or 5.0000000000000002e91 < (*.f64 z t) Initial program 94.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6484.8
Applied rewrites84.8%
if -4.99999999999999997e88 < (*.f64 z t) < 5.0000000000000002e91Initial program 99.3%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6498.0
Applied rewrites98.0%
Final simplification93.2%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* x y) -5e+174) (fma b a (* x y)) (if (<= (* x y) 1e+87) (fma b a (fma i c (* t z))) (fma i c (* x y)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -5e+174) {
tmp = fma(b, a, (x * y));
} else if ((x * y) <= 1e+87) {
tmp = fma(b, a, fma(i, c, (t * z)));
} else {
tmp = fma(i, c, (x * y));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(x * y) <= -5e+174) tmp = fma(b, a, Float64(x * y)); elseif (Float64(x * y) <= 1e+87) tmp = fma(b, a, fma(i, c, Float64(t * z))); else tmp = fma(i, c, Float64(x * y)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+174], N[(b * a + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+87], N[(b * a + N[(i * c + N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(i * c + N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+174}:\\
\;\;\;\;\mathsf{fma}\left(b, a, x \cdot y\right)\\
\mathbf{elif}\;x \cdot y \leq 10^{+87}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, t \cdot z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(i, c, x \cdot y\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.9999999999999997e174Initial program 99.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6490.5
Applied rewrites90.5%
Taylor expanded in c around 0
Applied rewrites84.6%
if -4.9999999999999997e174 < (*.f64 x y) < 9.9999999999999996e86Initial program 98.2%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6489.4
Applied rewrites89.4%
if 9.9999999999999996e86 < (*.f64 x y) Initial program 94.7%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6488.0
Applied rewrites88.0%
Taylor expanded in c around 0
Applied rewrites71.0%
Taylor expanded in x around 0
Applied rewrites9.4%
Taylor expanded in a around 0
Applied rewrites82.5%
Final simplification87.3%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* t z) -5e+88) (* t z) (if (<= (* t z) 5e-218) (* c i) (if (<= (* t z) 1e+109) (* a b) (* t z)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((t * z) <= -5e+88) {
tmp = t * z;
} else if ((t * z) <= 5e-218) {
tmp = c * i;
} else if ((t * z) <= 1e+109) {
tmp = a * b;
} else {
tmp = t * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((t * z) <= (-5d+88)) then
tmp = t * z
else if ((t * z) <= 5d-218) then
tmp = c * i
else if ((t * z) <= 1d+109) then
tmp = a * b
else
tmp = t * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((t * z) <= -5e+88) {
tmp = t * z;
} else if ((t * z) <= 5e-218) {
tmp = c * i;
} else if ((t * z) <= 1e+109) {
tmp = a * b;
} else {
tmp = t * z;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (t * z) <= -5e+88: tmp = t * z elif (t * z) <= 5e-218: tmp = c * i elif (t * z) <= 1e+109: tmp = a * b else: tmp = t * z return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(t * z) <= -5e+88) tmp = Float64(t * z); elseif (Float64(t * z) <= 5e-218) tmp = Float64(c * i); elseif (Float64(t * z) <= 1e+109) tmp = Float64(a * b); else tmp = Float64(t * z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((t * z) <= -5e+88) tmp = t * z; elseif ((t * z) <= 5e-218) tmp = c * i; elseif ((t * z) <= 1e+109) tmp = a * b; else tmp = t * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(t * z), $MachinePrecision], -5e+88], N[(t * z), $MachinePrecision], If[LessEqual[N[(t * z), $MachinePrecision], 5e-218], N[(c * i), $MachinePrecision], If[LessEqual[N[(t * z), $MachinePrecision], 1e+109], N[(a * b), $MachinePrecision], N[(t * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \cdot z \leq -5 \cdot 10^{+88}:\\
\;\;\;\;t \cdot z\\
\mathbf{elif}\;t \cdot z \leq 5 \cdot 10^{-218}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;t \cdot z \leq 10^{+109}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;t \cdot z\\
\end{array}
\end{array}
if (*.f64 z t) < -4.99999999999999997e88 or 9.99999999999999982e108 < (*.f64 z t) Initial program 94.3%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6442.9
Applied rewrites42.9%
Taylor expanded in c around 0
Applied rewrites33.6%
Taylor expanded in x around 0
Applied rewrites15.6%
Taylor expanded in z around inf
lower-*.f6466.3
Applied rewrites66.3%
if -4.99999999999999997e88 < (*.f64 z t) < 5.00000000000000041e-218Initial program 99.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6497.8
Applied rewrites97.8%
Taylor expanded in c around 0
Applied rewrites60.1%
Taylor expanded in x around 0
Applied rewrites26.2%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6441.1
Applied rewrites41.1%
if 5.00000000000000041e-218 < (*.f64 z t) < 9.99999999999999982e108Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6495.3
Applied rewrites95.3%
Taylor expanded in c around 0
Applied rewrites70.7%
Taylor expanded in x around 0
Applied rewrites38.6%
Final simplification49.2%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* x y) -5e+181) (* x y) (if (<= (* x y) 1e+87) (fma b a (* t z)) (* x y))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((x * y) <= -5e+181) {
tmp = x * y;
} else if ((x * y) <= 1e+87) {
tmp = fma(b, a, (t * z));
} else {
tmp = x * y;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(x * y) <= -5e+181) tmp = Float64(x * y); elseif (Float64(x * y) <= 1e+87) tmp = fma(b, a, Float64(t * z)); else tmp = Float64(x * y); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+181], N[(x * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+87], N[(b * a + N[(t * z), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+181}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \cdot y \leq 10^{+87}:\\
\;\;\;\;\mathsf{fma}\left(b, a, t \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if (*.f64 x y) < -5.0000000000000003e181 or 9.9999999999999996e86 < (*.f64 x y) Initial program 96.5%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6488.7
Applied rewrites88.7%
Taylor expanded in c around 0
Applied rewrites75.4%
Taylor expanded in x around 0
Applied rewrites9.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f6469.6
Applied rewrites69.6%
if -5.0000000000000003e181 < (*.f64 x y) < 9.9999999999999996e86Initial program 98.2%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6489.1
Applied rewrites89.1%
Taylor expanded in c around 0
Applied rewrites59.3%
Final simplification62.8%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* c i) -5e+51) (* c i) (if (<= (* c i) 1e+101) (* a b) (* c i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -5e+51) {
tmp = c * i;
} else if ((c * i) <= 1e+101) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-5d+51)) then
tmp = c * i
else if ((c * i) <= 1d+101) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -5e+51) {
tmp = c * i;
} else if ((c * i) <= 1e+101) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -5e+51: tmp = c * i elif (c * i) <= 1e+101: tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -5e+51) tmp = Float64(c * i); elseif (Float64(c * i) <= 1e+101) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -5e+51) tmp = c * i; elseif ((c * i) <= 1e+101) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -5e+51], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1e+101], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -5 \cdot 10^{+51}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 10^{+101}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -5e51 or 9.9999999999999998e100 < (*.f64 c i) Initial program 96.1%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6485.7
Applied rewrites85.7%
Taylor expanded in c around 0
Applied rewrites32.3%
Taylor expanded in x around 0
Applied rewrites12.7%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6459.2
Applied rewrites59.2%
if -5e51 < (*.f64 c i) < 9.9999999999999998e100Initial program 98.6%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6473.3
Applied rewrites73.3%
Taylor expanded in c around 0
Applied rewrites68.0%
Taylor expanded in x around 0
Applied rewrites34.2%
Final simplification44.4%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 97.6%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6478.3
Applied rewrites78.3%
Taylor expanded in c around 0
Applied rewrites53.5%
Taylor expanded in x around 0
Applied rewrites25.5%
Final simplification25.5%
herbie shell --seed 2024332
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))