
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 19 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
(FPCore (x y z t) :precision binary64 (* t (- (/ x (- z y)) (/ y (- z y)))))
double code(double x, double y, double z, double t) {
return t * ((x / (z - y)) - (y / (z - y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t * ((x / (z - y)) - (y / (z - y)))
end function
public static double code(double x, double y, double z, double t) {
return t * ((x / (z - y)) - (y / (z - y)));
}
def code(x, y, z, t): return t * ((x / (z - y)) - (y / (z - y)))
function code(x, y, z, t) return Float64(t * Float64(Float64(x / Float64(z - y)) - Float64(y / Float64(z - y)))) end
function tmp = code(x, y, z, t) tmp = t * ((x / (z - y)) - (y / (z - y))); end
code[x_, y_, z_, t_] := N[(t * N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t \cdot \left(\frac{x}{z - y} - \frac{y}{z - y}\right)
\end{array}
Initial program 95.9%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower-/.f6495.9
Applied rewrites95.9%
Final simplification95.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ (- x) y) t)) (t_2 (/ (- y x) (- y z))) (t_3 (* (/ x z) t)))
(if (<= t_2 -5e+44)
(/ (* t x) z)
(if (<= t_2 -50000.0)
t_1
(if (<= t_2 -4e-73)
(* (/ (- y) z) t)
(if (<= t_2 -2e-316)
t_3
(if (<= t_2 5e-109)
(/ (* (- y) t) z)
(if (<= t_2 0.1)
t_3
(if (<= t_2 2.0) (fma t (/ z y) t) t_1)))))))))
double code(double x, double y, double z, double t) {
double t_1 = (-x / y) * t;
double t_2 = (y - x) / (y - z);
double t_3 = (x / z) * t;
double tmp;
if (t_2 <= -5e+44) {
tmp = (t * x) / z;
} else if (t_2 <= -50000.0) {
tmp = t_1;
} else if (t_2 <= -4e-73) {
tmp = (-y / z) * t;
} else if (t_2 <= -2e-316) {
tmp = t_3;
} else if (t_2 <= 5e-109) {
tmp = (-y * t) / z;
} else if (t_2 <= 0.1) {
tmp = t_3;
} else if (t_2 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(-x) / y) * t) t_2 = Float64(Float64(y - x) / Float64(y - z)) t_3 = Float64(Float64(x / z) * t) tmp = 0.0 if (t_2 <= -5e+44) tmp = Float64(Float64(t * x) / z); elseif (t_2 <= -50000.0) tmp = t_1; elseif (t_2 <= -4e-73) tmp = Float64(Float64(Float64(-y) / z) * t); elseif (t_2 <= -2e-316) tmp = t_3; elseif (t_2 <= 5e-109) tmp = Float64(Float64(Float64(-y) * t) / z); elseif (t_2 <= 0.1) tmp = t_3; elseif (t_2 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[((-x) / y), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+44], N[(N[(t * x), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, -50000.0], t$95$1, If[LessEqual[t$95$2, -4e-73], N[(N[((-y) / z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$2, -2e-316], t$95$3, If[LessEqual[t$95$2, 5e-109], N[(N[((-y) * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, 0.1], t$95$3, If[LessEqual[t$95$2, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-x}{y} \cdot t\\
t_2 := \frac{y - x}{y - z}\\
t_3 := \frac{x}{z} \cdot t\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+44}:\\
\;\;\;\;\frac{t \cdot x}{z}\\
\mathbf{elif}\;t\_2 \leq -50000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -4 \cdot 10^{-73}:\\
\;\;\;\;\frac{-y}{z} \cdot t\\
\mathbf{elif}\;t\_2 \leq -2 \cdot 10^{-316}:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{-109}:\\
\;\;\;\;\frac{\left(-y\right) \cdot t}{z}\\
\mathbf{elif}\;t\_2 \leq 0.1:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999996e44Initial program 90.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6464.8
Applied rewrites64.8%
if -4.9999999999999996e44 < (/.f64 (-.f64 x y) (-.f64 z y)) < -5e4 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites62.4%
Taylor expanded in x around inf
Applied rewrites60.5%
if -5e4 < (/.f64 (-.f64 x y) (-.f64 z y)) < -3.99999999999999999e-73Initial program 99.4%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6481.2
Applied rewrites81.2%
Taylor expanded in x around 0
Applied rewrites77.7%
if -3.99999999999999999e-73 < (/.f64 (-.f64 x y) (-.f64 z y)) < -2.000000017e-316 or 5.0000000000000002e-109 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001Initial program 98.5%
Taylor expanded in y around 0
lower-/.f6478.4
Applied rewrites78.4%
if -2.000000017e-316 < (/.f64 (-.f64 x y) (-.f64 z y)) < 5.0000000000000002e-109Initial program 82.2%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6499.7
Applied rewrites99.7%
Taylor expanded in x around 0
Applied rewrites72.5%
if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites96.3%
Final simplification78.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ (- x) y) t)) (t_2 (/ (- y x) (- y z))))
(if (<= t_2 -5e+44)
(/ (* t x) z)
(if (<= t_2 -50000.0)
t_1
(if (<= t_2 -4e-73)
(* (/ (- y) z) t)
(if (<= t_2 0.1)
(* (/ x z) t)
(if (<= t_2 2.0) (fma t (/ z y) t) t_1)))))))
double code(double x, double y, double z, double t) {
double t_1 = (-x / y) * t;
double t_2 = (y - x) / (y - z);
double tmp;
if (t_2 <= -5e+44) {
tmp = (t * x) / z;
} else if (t_2 <= -50000.0) {
tmp = t_1;
} else if (t_2 <= -4e-73) {
tmp = (-y / z) * t;
} else if (t_2 <= 0.1) {
tmp = (x / z) * t;
} else if (t_2 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(Float64(-x) / y) * t) t_2 = Float64(Float64(y - x) / Float64(y - z)) tmp = 0.0 if (t_2 <= -5e+44) tmp = Float64(Float64(t * x) / z); elseif (t_2 <= -50000.0) tmp = t_1; elseif (t_2 <= -4e-73) tmp = Float64(Float64(Float64(-y) / z) * t); elseif (t_2 <= 0.1) tmp = Float64(Float64(x / z) * t); elseif (t_2 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[((-x) / y), $MachinePrecision] * t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -5e+44], N[(N[(t * x), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$2, -50000.0], t$95$1, If[LessEqual[t$95$2, -4e-73], N[(N[((-y) / z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$2, 0.1], N[(N[(x / z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{-x}{y} \cdot t\\
t_2 := \frac{y - x}{y - z}\\
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+44}:\\
\;\;\;\;\frac{t \cdot x}{z}\\
\mathbf{elif}\;t\_2 \leq -50000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq -4 \cdot 10^{-73}:\\
\;\;\;\;\frac{-y}{z} \cdot t\\
\mathbf{elif}\;t\_2 \leq 0.1:\\
\;\;\;\;\frac{x}{z} \cdot t\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.9999999999999996e44Initial program 90.8%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6464.8
Applied rewrites64.8%
if -4.9999999999999996e44 < (/.f64 (-.f64 x y) (-.f64 z y)) < -5e4 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites62.4%
Taylor expanded in x around inf
Applied rewrites60.5%
if -5e4 < (/.f64 (-.f64 x y) (-.f64 z y)) < -3.99999999999999999e-73Initial program 99.4%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6481.2
Applied rewrites81.2%
Taylor expanded in x around 0
Applied rewrites77.7%
if -3.99999999999999999e-73 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001Initial program 90.3%
Taylor expanded in y around 0
lower-/.f6462.2
Applied rewrites62.2%
if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites96.3%
Final simplification75.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- y x) (- y z))))
(if (<= t_1 -400000.0)
(/ (* t x) (- z y))
(if (<= t_1 0.1)
(* (/ (- x y) z) t)
(if (<= t_1 2.0) (fma t (/ (- z x) y) t) (* (/ x (- z y)) t))))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double tmp;
if (t_1 <= -400000.0) {
tmp = (t * x) / (z - y);
} else if (t_1 <= 0.1) {
tmp = ((x - y) / z) * t;
} else if (t_1 <= 2.0) {
tmp = fma(t, ((z - x) / y), t);
} else {
tmp = (x / (z - y)) * t;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) tmp = 0.0 if (t_1 <= -400000.0) tmp = Float64(Float64(t * x) / Float64(z - y)); elseif (t_1 <= 0.1) tmp = Float64(Float64(Float64(x - y) / z) * t); elseif (t_1 <= 2.0) tmp = fma(t, Float64(Float64(z - x) / y), t); else tmp = Float64(Float64(x / Float64(z - y)) * t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -400000.0], N[(N[(t * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.1], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(N[(z - x), $MachinePrecision] / y), $MachinePrecision] + t), $MachinePrecision], N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
\mathbf{if}\;t\_1 \leq -400000:\\
\;\;\;\;\frac{t \cdot x}{z - y}\\
\mathbf{elif}\;t\_1 \leq 0.1:\\
\;\;\;\;\frac{x - y}{z} \cdot t\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z - y} \cdot t\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4e5Initial program 92.2%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6492.3
Applied rewrites92.3%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6497.4
Applied rewrites97.4%
if -4e5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001Initial program 92.5%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6489.2
Applied rewrites89.2%
if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.4%
if 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6497.5
Applied rewrites97.5%
Final simplification95.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- y x) (- y z))))
(if (<= t_1 -400000.0)
(/ (* t x) (- z y))
(if (<= t_1 0.1)
(* (/ (- x y) z) t)
(if (<= t_1 2.0) (fma (- t) (/ x y) t) (* (/ x (- z y)) t))))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double tmp;
if (t_1 <= -400000.0) {
tmp = (t * x) / (z - y);
} else if (t_1 <= 0.1) {
tmp = ((x - y) / z) * t;
} else if (t_1 <= 2.0) {
tmp = fma(-t, (x / y), t);
} else {
tmp = (x / (z - y)) * t;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) tmp = 0.0 if (t_1 <= -400000.0) tmp = Float64(Float64(t * x) / Float64(z - y)); elseif (t_1 <= 0.1) tmp = Float64(Float64(Float64(x - y) / z) * t); elseif (t_1 <= 2.0) tmp = fma(Float64(-t), Float64(x / y), t); else tmp = Float64(Float64(x / Float64(z - y)) * t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -400000.0], N[(N[(t * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.1], N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[((-t) * N[(x / y), $MachinePrecision] + t), $MachinePrecision], N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
\mathbf{if}\;t\_1 \leq -400000:\\
\;\;\;\;\frac{t \cdot x}{z - y}\\
\mathbf{elif}\;t\_1 \leq 0.1:\\
\;\;\;\;\frac{x - y}{z} \cdot t\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(-t, \frac{x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z - y} \cdot t\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4e5Initial program 92.2%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6492.3
Applied rewrites92.3%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6497.4
Applied rewrites97.4%
if -4e5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001Initial program 92.5%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6489.2
Applied rewrites89.2%
if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in z around 0
associate-/l*N/A
div-subN/A
*-inversesN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6498.4
Applied rewrites98.4%
if 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6497.5
Applied rewrites97.5%
Final simplification95.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- y x) (- y z))))
(if (<= t_1 -400000.0)
(/ (* t x) (- z y))
(if (<= t_1 0.1)
(/ (* (- x y) t) z)
(if (<= t_1 2.0) (fma (- t) (/ x y) t) (* (/ x (- z y)) t))))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double tmp;
if (t_1 <= -400000.0) {
tmp = (t * x) / (z - y);
} else if (t_1 <= 0.1) {
tmp = ((x - y) * t) / z;
} else if (t_1 <= 2.0) {
tmp = fma(-t, (x / y), t);
} else {
tmp = (x / (z - y)) * t;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) tmp = 0.0 if (t_1 <= -400000.0) tmp = Float64(Float64(t * x) / Float64(z - y)); elseif (t_1 <= 0.1) tmp = Float64(Float64(Float64(x - y) * t) / z); elseif (t_1 <= 2.0) tmp = fma(Float64(-t), Float64(x / y), t); else tmp = Float64(Float64(x / Float64(z - y)) * t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -400000.0], N[(N[(t * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.1], N[(N[(N[(x - y), $MachinePrecision] * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[((-t) * N[(x / y), $MachinePrecision] + t), $MachinePrecision], N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
\mathbf{if}\;t\_1 \leq -400000:\\
\;\;\;\;\frac{t \cdot x}{z - y}\\
\mathbf{elif}\;t\_1 \leq 0.1:\\
\;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(-t, \frac{x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z - y} \cdot t\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4e5Initial program 92.2%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6492.3
Applied rewrites92.3%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6497.4
Applied rewrites97.4%
if -4e5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001Initial program 92.5%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6485.2
Applied rewrites85.2%
if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in z around 0
associate-/l*N/A
div-subN/A
*-inversesN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6498.4
Applied rewrites98.4%
if 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.5%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6497.5
Applied rewrites97.5%
Final simplification93.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- y x) (- y z))) (t_2 (/ (* t x) (- z y))))
(if (<= t_1 -400000.0)
t_2
(if (<= t_1 0.1)
(/ (* (- x y) t) z)
(if (<= t_1 2.0) (fma (- t) (/ x y) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (t * x) / (z - y);
double tmp;
if (t_1 <= -400000.0) {
tmp = t_2;
} else if (t_1 <= 0.1) {
tmp = ((x - y) * t) / z;
} else if (t_1 <= 2.0) {
tmp = fma(-t, (x / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) t_2 = Float64(Float64(t * x) / Float64(z - y)) tmp = 0.0 if (t_1 <= -400000.0) tmp = t_2; elseif (t_1 <= 0.1) tmp = Float64(Float64(Float64(x - y) * t) / z); elseif (t_1 <= 2.0) tmp = fma(Float64(-t), Float64(x / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -400000.0], t$95$2, If[LessEqual[t$95$1, 0.1], N[(N[(N[(x - y), $MachinePrecision] * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[((-t) * N[(x / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
t_2 := \frac{t \cdot x}{z - y}\\
\mathbf{if}\;t\_1 \leq -400000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.1:\\
\;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(-t, \frac{x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4e5 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6495.0
Applied rewrites95.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6493.9
Applied rewrites93.9%
if -4e5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001Initial program 92.5%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6485.2
Applied rewrites85.2%
if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in z around 0
associate-/l*N/A
div-subN/A
*-inversesN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
distribute-lft-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower-/.f6498.4
Applied rewrites98.4%
Final simplification92.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- y x) (- y z))) (t_2 (/ (* t x) (- z y))))
(if (<= t_1 -400000.0)
t_2
(if (<= t_1 2e-18)
(/ (* (- x y) t) z)
(if (<= t_1 2.0) (* (/ y (- y z)) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (t * x) / (z - y);
double tmp;
if (t_1 <= -400000.0) {
tmp = t_2;
} else if (t_1 <= 2e-18) {
tmp = ((x - y) * t) / z;
} else if (t_1 <= 2.0) {
tmp = (y / (y - z)) * t;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) / (y - z)
t_2 = (t * x) / (z - y)
if (t_1 <= (-400000.0d0)) then
tmp = t_2
else if (t_1 <= 2d-18) then
tmp = ((x - y) * t) / z
else if (t_1 <= 2.0d0) then
tmp = (y / (y - z)) * t
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (t * x) / (z - y);
double tmp;
if (t_1 <= -400000.0) {
tmp = t_2;
} else if (t_1 <= 2e-18) {
tmp = ((x - y) * t) / z;
} else if (t_1 <= 2.0) {
tmp = (y / (y - z)) * t;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) / (y - z) t_2 = (t * x) / (z - y) tmp = 0 if t_1 <= -400000.0: tmp = t_2 elif t_1 <= 2e-18: tmp = ((x - y) * t) / z elif t_1 <= 2.0: tmp = (y / (y - z)) * t else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) t_2 = Float64(Float64(t * x) / Float64(z - y)) tmp = 0.0 if (t_1 <= -400000.0) tmp = t_2; elseif (t_1 <= 2e-18) tmp = Float64(Float64(Float64(x - y) * t) / z); elseif (t_1 <= 2.0) tmp = Float64(Float64(y / Float64(y - z)) * t); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) / (y - z); t_2 = (t * x) / (z - y); tmp = 0.0; if (t_1 <= -400000.0) tmp = t_2; elseif (t_1 <= 2e-18) tmp = ((x - y) * t) / z; elseif (t_1 <= 2.0) tmp = (y / (y - z)) * t; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * x), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -400000.0], t$95$2, If[LessEqual[t$95$1, 2e-18], N[(N[(N[(x - y), $MachinePrecision] * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
t_2 := \frac{t \cdot x}{z - y}\\
\mathbf{if}\;t\_1 \leq -400000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-18}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{y}{y - z} \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -4e5 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.0%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6495.0
Applied rewrites95.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6493.9
Applied rewrites93.9%
if -4e5 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2.0000000000000001e-18Initial program 92.2%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6486.7
Applied rewrites86.7%
if 2.0000000000000001e-18 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6496.0
Applied rewrites96.0%
Final simplification92.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- y x) (- y z))) (t_2 (* (/ t (- z y)) x)))
(if (<= t_1 -0.005)
t_2
(if (<= t_1 2e-18)
(/ (* (- x y) t) z)
(if (<= t_1 2.0) (* (/ y (- y z)) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (t / (z - y)) * x;
double tmp;
if (t_1 <= -0.005) {
tmp = t_2;
} else if (t_1 <= 2e-18) {
tmp = ((x - y) * t) / z;
} else if (t_1 <= 2.0) {
tmp = (y / (y - z)) * t;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) / (y - z)
t_2 = (t / (z - y)) * x
if (t_1 <= (-0.005d0)) then
tmp = t_2
else if (t_1 <= 2d-18) then
tmp = ((x - y) * t) / z
else if (t_1 <= 2.0d0) then
tmp = (y / (y - z)) * t
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (t / (z - y)) * x;
double tmp;
if (t_1 <= -0.005) {
tmp = t_2;
} else if (t_1 <= 2e-18) {
tmp = ((x - y) * t) / z;
} else if (t_1 <= 2.0) {
tmp = (y / (y - z)) * t;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) / (y - z) t_2 = (t / (z - y)) * x tmp = 0 if t_1 <= -0.005: tmp = t_2 elif t_1 <= 2e-18: tmp = ((x - y) * t) / z elif t_1 <= 2.0: tmp = (y / (y - z)) * t else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) t_2 = Float64(Float64(t / Float64(z - y)) * x) tmp = 0.0 if (t_1 <= -0.005) tmp = t_2; elseif (t_1 <= 2e-18) tmp = Float64(Float64(Float64(x - y) * t) / z); elseif (t_1 <= 2.0) tmp = Float64(Float64(y / Float64(y - z)) * t); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) / (y - z); t_2 = (t / (z - y)) * x; tmp = 0.0; if (t_1 <= -0.005) tmp = t_2; elseif (t_1 <= 2e-18) tmp = ((x - y) * t) / z; elseif (t_1 <= 2.0) tmp = (y / (y - z)) * t; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$1, -0.005], t$95$2, If[LessEqual[t$95$1, 2e-18], N[(N[(N[(x - y), $MachinePrecision] * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
t_2 := \frac{t}{z - y} \cdot x\\
\mathbf{if}\;t\_1 \leq -0.005:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-18}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\frac{y}{y - z} \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -0.0050000000000000001 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.1%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6485.8
Applied rewrites85.8%
if -0.0050000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2.0000000000000001e-18Initial program 92.1%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6488.6
Applied rewrites88.6%
if 2.0000000000000001e-18 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6496.0
Applied rewrites96.0%
Final simplification90.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- y x) (- y z))) (t_2 (* (/ t (- z y)) x)))
(if (<= t_1 -0.005)
t_2
(if (<= t_1 0.1)
(/ (* (- x y) t) z)
(if (<= t_1 2.0) (fma t (/ z y) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (t / (z - y)) * x;
double tmp;
if (t_1 <= -0.005) {
tmp = t_2;
} else if (t_1 <= 0.1) {
tmp = ((x - y) * t) / z;
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) t_2 = Float64(Float64(t / Float64(z - y)) * x) tmp = 0.0 if (t_1 <= -0.005) tmp = t_2; elseif (t_1 <= 0.1) tmp = Float64(Float64(Float64(x - y) * t) / z); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$1, -0.005], t$95$2, If[LessEqual[t$95$1, 0.1], N[(N[(N[(x - y), $MachinePrecision] * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
t_2 := \frac{t}{z - y} \cdot x\\
\mathbf{if}\;t\_1 \leq -0.005:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.1:\\
\;\;\;\;\frac{\left(x - y\right) \cdot t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -0.0050000000000000001 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.1%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6485.8
Applied rewrites85.8%
if -0.0050000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001Initial program 92.4%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6487.0
Applied rewrites87.0%
if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites96.3%
Final simplification89.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- y x) (- y z))) (t_2 (* (/ t (- z y)) x)))
(if (<= t_1 -50000.0)
t_2
(if (<= t_1 0.1)
(* (/ t z) (- x y))
(if (<= t_1 2.0) (fma t (/ z y) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (t / (z - y)) * x;
double tmp;
if (t_1 <= -50000.0) {
tmp = t_2;
} else if (t_1 <= 0.1) {
tmp = (t / z) * (x - y);
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) t_2 = Float64(Float64(t / Float64(z - y)) * x) tmp = 0.0 if (t_1 <= -50000.0) tmp = t_2; elseif (t_1 <= 0.1) tmp = Float64(Float64(t / z) * Float64(x - y)); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$1, -50000.0], t$95$2, If[LessEqual[t$95$1, 0.1], N[(N[(t / z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
t_2 := \frac{t}{z - y} \cdot x\\
\mathbf{if}\;t\_1 \leq -50000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.1:\\
\;\;\;\;\frac{t}{z} \cdot \left(x - y\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -5e4 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.1%
Taylor expanded in x around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6485.6
Applied rewrites85.6%
if -5e4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001Initial program 92.4%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6486.0
Applied rewrites86.0%
Applied rewrites80.8%
if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites96.3%
Final simplification87.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- y x) (- y z))))
(if (<= t_1 0.1)
(* (/ t z) (- x y))
(if (<= t_1 2.0) (fma t (/ z y) t) (* (/ (- x) y) t)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double tmp;
if (t_1 <= 0.1) {
tmp = (t / z) * (x - y);
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = (-x / y) * t;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) tmp = 0.0 if (t_1 <= 0.1) tmp = Float64(Float64(t / z) * Float64(x - y)); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = Float64(Float64(Float64(-x) / y) * t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.1], N[(N[(t / z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], N[(N[((-x) / y), $MachinePrecision] * t), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
\mathbf{if}\;t\_1 \leq 0.1:\\
\;\;\;\;\frac{t}{z} \cdot \left(x - y\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{y} \cdot t\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001Initial program 92.4%
Taylor expanded in z around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6476.0
Applied rewrites76.0%
Applied rewrites71.7%
if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites96.3%
if 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.5%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites58.0%
Taylor expanded in x around inf
Applied rewrites58.0%
Final simplification78.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- y x) (- y z))))
(if (<= t_1 0.1)
(* (/ x z) t)
(if (<= t_1 2.0) (fma t (/ z y) t) (* (/ (- x) y) t)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double tmp;
if (t_1 <= 0.1) {
tmp = (x / z) * t;
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = (-x / y) * t;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) tmp = 0.0 if (t_1 <= 0.1) tmp = Float64(Float64(x / z) * t); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = Float64(Float64(Float64(-x) / y) * t); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.1], N[(N[(x / z), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], N[(N[((-x) / y), $MachinePrecision] * t), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
\mathbf{if}\;t\_1 \leq 0.1:\\
\;\;\;\;\frac{x}{z} \cdot t\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{y} \cdot t\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001Initial program 92.4%
Taylor expanded in y around 0
lower-/.f6452.3
Applied rewrites52.3%
if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites96.3%
if 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.5%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites58.0%
Taylor expanded in x around inf
Applied rewrites58.0%
Final simplification68.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- y x) (- y z))) (t_2 (* (/ x z) t))) (if (<= t_1 0.1) t_2 (if (<= t_1 2.0) (fma t (/ z y) t) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (x / z) * t;
double tmp;
if (t_1 <= 0.1) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) t_2 = Float64(Float64(x / z) * t) tmp = 0.0 if (t_1 <= 0.1) tmp = t_2; elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, 0.1], t$95$2, If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
t_2 := \frac{x}{z} \cdot t\\
\mathbf{if}\;t\_1 \leq 0.1:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.7%
Taylor expanded in y around 0
lower-/.f6452.6
Applied rewrites52.6%
if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites96.3%
Final simplification67.8%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- y x) (- y z))) (t_2 (* (/ x z) t))) (if (<= t_1 0.001) t_2 (if (<= t_1 2.0) (* 1.0 t) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (x / z) * t;
double tmp;
if (t_1 <= 0.001) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = 1.0 * t;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) / (y - z)
t_2 = (x / z) * t
if (t_1 <= 0.001d0) then
tmp = t_2
else if (t_1 <= 2.0d0) then
tmp = 1.0d0 * t
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (x / z) * t;
double tmp;
if (t_1 <= 0.001) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = 1.0 * t;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) / (y - z) t_2 = (x / z) * t tmp = 0 if t_1 <= 0.001: tmp = t_2 elif t_1 <= 2.0: tmp = 1.0 * t else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) t_2 = Float64(Float64(x / z) * t) tmp = 0.0 if (t_1 <= 0.001) tmp = t_2; elseif (t_1 <= 2.0) tmp = Float64(1.0 * t); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) / (y - z); t_2 = (x / z) * t; tmp = 0.0; if (t_1 <= 0.001) tmp = t_2; elseif (t_1 <= 2.0) tmp = 1.0 * t; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / z), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, 0.001], t$95$2, If[LessEqual[t$95$1, 2.0], N[(1.0 * t), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
t_2 := \frac{x}{z} \cdot t\\
\mathbf{if}\;t\_1 \leq 0.001:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1 \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 1e-3 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.7%
Taylor expanded in y around 0
lower-/.f6452.8
Applied rewrites52.8%
if 1e-3 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites94.4%
Final simplification67.5%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- y x) (- y z))) (t_2 (/ (* t x) z))) (if (<= t_1 0.001) t_2 (if (<= t_1 2.0) (* 1.0 t) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (t * x) / z;
double tmp;
if (t_1 <= 0.001) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = 1.0 * t;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) / (y - z)
t_2 = (t * x) / z
if (t_1 <= 0.001d0) then
tmp = t_2
else if (t_1 <= 2.0d0) then
tmp = 1.0d0 * t
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (y - z);
double t_2 = (t * x) / z;
double tmp;
if (t_1 <= 0.001) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = 1.0 * t;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) / (y - z) t_2 = (t * x) / z tmp = 0 if t_1 <= 0.001: tmp = t_2 elif t_1 <= 2.0: tmp = 1.0 * t else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(y - z)) t_2 = Float64(Float64(t * x) / z) tmp = 0.0 if (t_1 <= 0.001) tmp = t_2; elseif (t_1 <= 2.0) tmp = Float64(1.0 * t); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) / (y - z); t_2 = (t * x) / z; tmp = 0.0; if (t_1 <= 0.001) tmp = t_2; elseif (t_1 <= 2.0) tmp = 1.0 * t; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * x), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[t$95$1, 0.001], t$95$2, If[LessEqual[t$95$1, 2.0], N[(1.0 * t), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{y - z}\\
t_2 := \frac{t \cdot x}{z}\\
\mathbf{if}\;t\_1 \leq 0.001:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;1 \cdot t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 1e-3 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 93.7%
Taylor expanded in y around 0
lower-/.f64N/A
lower-*.f6451.8
Applied rewrites51.8%
if 1e-3 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
Applied rewrites94.4%
Final simplification66.8%
(FPCore (x y z t) :precision binary64 (if (<= (* (/ (- y x) (- y z)) t) 0.0) (* (/ t y) z) (* 1.0 t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((((y - x) / (y - z)) * t) <= 0.0) {
tmp = (t / y) * z;
} else {
tmp = 1.0 * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((((y - x) / (y - z)) * t) <= 0.0d0) then
tmp = (t / y) * z
else
tmp = 1.0d0 * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((((y - x) / (y - z)) * t) <= 0.0) {
tmp = (t / y) * z;
} else {
tmp = 1.0 * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (((y - x) / (y - z)) * t) <= 0.0: tmp = (t / y) * z else: tmp = 1.0 * t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(y - x) / Float64(y - z)) * t) <= 0.0) tmp = Float64(Float64(t / y) * z); else tmp = Float64(1.0 * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((((y - x) / (y - z)) * t) <= 0.0) tmp = (t / y) * z; else tmp = 1.0 * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], 0.0], N[(N[(t / y), $MachinePrecision] * z), $MachinePrecision], N[(1.0 * t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y - x}{y - z} \cdot t \leq 0:\\
\;\;\;\;\frac{t}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;1 \cdot t\\
\end{array}
\end{array}
if (*.f64 (/.f64 (-.f64 x y) (-.f64 z y)) t) < -0.0Initial program 94.3%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
lower-fma.f64N/A
Applied rewrites53.4%
Taylor expanded in z around inf
Applied rewrites3.7%
Applied rewrites5.6%
if -0.0 < (*.f64 (/.f64 (-.f64 x y) (-.f64 z y)) t) Initial program 97.8%
Taylor expanded in y around inf
Applied rewrites35.5%
Final simplification19.1%
(FPCore (x y z t) :precision binary64 (* (/ (- y x) (- y z)) t))
double code(double x, double y, double z, double t) {
return ((y - x) / (y - z)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((y - x) / (y - z)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((y - x) / (y - z)) * t;
}
def code(x, y, z, t): return ((y - x) / (y - z)) * t
function code(x, y, z, t) return Float64(Float64(Float64(y - x) / Float64(y - z)) * t) end
function tmp = code(x, y, z, t) tmp = ((y - x) / (y - z)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(y - x), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{y - x}{y - z} \cdot t
\end{array}
Initial program 95.9%
Final simplification95.9%
(FPCore (x y z t) :precision binary64 (* 1.0 t))
double code(double x, double y, double z, double t) {
return 1.0 * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 * t
end function
public static double code(double x, double y, double z, double t) {
return 1.0 * t;
}
def code(x, y, z, t): return 1.0 * t
function code(x, y, z, t) return Float64(1.0 * t) end
function tmp = code(x, y, z, t) tmp = 1.0 * t; end
code[x_, y_, z_, t_] := N[(1.0 * t), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot t
\end{array}
Initial program 95.9%
Taylor expanded in y around inf
Applied rewrites35.9%
(FPCore (x y z t) :precision binary64 (/ t (/ (- z y) (- x y))))
double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t / ((z - y) / (x - y))
end function
public static double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
def code(x, y, z, t): return t / ((z - y) / (x - y))
function code(x, y, z, t) return Float64(t / Float64(Float64(z - y) / Float64(x - y))) end
function tmp = code(x, y, z, t) tmp = t / ((z - y) / (x - y)); end
code[x_, y_, z_, t_] := N[(t / N[(N[(z - y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{t}{\frac{z - y}{x - y}}
\end{array}
herbie shell --seed 2024332
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (/ t (/ (- z y) (- x y))))
(* (/ (- x y) (- z y)) t))