
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (+ y x) (/ x (+ 1.0 x))) y))) (if (<= x -1.2e-13) t_0 (if (<= x 3.6e-43) (fma (- (/ x y) x) x x) t_0))))
double code(double x, double y) {
double t_0 = ((y + x) * (x / (1.0 + x))) / y;
double tmp;
if (x <= -1.2e-13) {
tmp = t_0;
} else if (x <= 3.6e-43) {
tmp = fma(((x / y) - x), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(y + x) * Float64(x / Float64(1.0 + x))) / y) tmp = 0.0 if (x <= -1.2e-13) tmp = t_0; elseif (x <= 3.6e-43) tmp = fma(Float64(Float64(x / y) - x), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] * N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -1.2e-13], t$95$0, If[LessEqual[x, 3.6e-43], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(y + x\right) \cdot \frac{x}{1 + x}}{y}\\
\mathbf{if}\;x \leq -1.2 \cdot 10^{-13}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 3.6 \cdot 10^{-43}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.1999999999999999e-13 or 3.5999999999999999e-43 < x Initial program 85.0%
Taylor expanded in y around 0
lower-/.f64N/A
*-commutativeN/A
associate-/l*N/A
unpow2N/A
associate-/l*N/A
distribute-rgt-outN/A
+-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
if -1.1999999999999999e-13 < x < 3.5999999999999999e-43Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x))) (t_1 (/ (- x 1.0) y)))
(if (<= t_0 -5e+17)
t_1
(if (<= t_0 4e-5)
(fma (- x) x x)
(if (<= t_0 5e+14) (- 1.0 (/ 1.0 x)) t_1)))))
double code(double x, double y) {
double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
double t_1 = (x - 1.0) / y;
double tmp;
if (t_0 <= -5e+17) {
tmp = t_1;
} else if (t_0 <= 4e-5) {
tmp = fma(-x, x, x);
} else if (t_0 <= 5e+14) {
tmp = 1.0 - (1.0 / x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x)) t_1 = Float64(Float64(x - 1.0) / y) tmp = 0.0 if (t_0 <= -5e+17) tmp = t_1; elseif (t_0 <= 4e-5) tmp = fma(Float64(-x), x, x); elseif (t_0 <= 5e+14) tmp = Float64(1.0 - Float64(1.0 / x)); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+17], t$95$1, If[LessEqual[t$95$0, 4e-5], N[((-x) * x + x), $MachinePrecision], If[LessEqual[t$95$0, 5e+14], N[(1.0 - N[(1.0 / x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\
t_1 := \frac{x - 1}{y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+14}:\\
\;\;\;\;1 - \frac{1}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -5e17 or 5e14 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 78.4%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6486.1
Applied rewrites86.1%
Taylor expanded in y around 0
Applied rewrites86.4%
if -5e17 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 4.00000000000000033e-5Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6484.7
Applied rewrites84.7%
Taylor expanded in x around 0
Applied rewrites83.7%
if 4.00000000000000033e-5 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 5e14Initial program 100.0%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6495.2
Applied rewrites95.2%
Taylor expanded in x around inf
Applied rewrites92.4%
Final simplification86.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* (+ (/ x y) 1.0) x) (+ 1.0 x))) (t_1 (/ (- x 1.0) y))) (if (<= t_0 -5e+17) t_1 (if (<= t_0 5e+14) (/ x (+ 1.0 x)) t_1))))
double code(double x, double y) {
double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
double t_1 = (x - 1.0) / y;
double tmp;
if (t_0 <= -5e+17) {
tmp = t_1;
} else if (t_0 <= 5e+14) {
tmp = x / (1.0 + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (((x / y) + 1.0d0) * x) / (1.0d0 + x)
t_1 = (x - 1.0d0) / y
if (t_0 <= (-5d+17)) then
tmp = t_1
else if (t_0 <= 5d+14) then
tmp = x / (1.0d0 + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (((x / y) + 1.0) * x) / (1.0 + x);
double t_1 = (x - 1.0) / y;
double tmp;
if (t_0 <= -5e+17) {
tmp = t_1;
} else if (t_0 <= 5e+14) {
tmp = x / (1.0 + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = (((x / y) + 1.0) * x) / (1.0 + x) t_1 = (x - 1.0) / y tmp = 0 if t_0 <= -5e+17: tmp = t_1 elif t_0 <= 5e+14: tmp = x / (1.0 + x) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x / y) + 1.0) * x) / Float64(1.0 + x)) t_1 = Float64(Float64(x - 1.0) / y) tmp = 0.0 if (t_0 <= -5e+17) tmp = t_1; elseif (t_0 <= 5e+14) tmp = Float64(x / Float64(1.0 + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y) t_0 = (((x / y) + 1.0) * x) / (1.0 + x); t_1 = (x - 1.0) / y; tmp = 0.0; if (t_0 <= -5e+17) tmp = t_1; elseif (t_0 <= 5e+14) tmp = x / (1.0 + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] * x), $MachinePrecision] / N[(1.0 + x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+17], t$95$1, If[LessEqual[t$95$0, 5e+14], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(\frac{x}{y} + 1\right) \cdot x}{1 + x}\\
t_1 := \frac{x - 1}{y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+14}:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -5e17 or 5e14 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 78.4%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6486.1
Applied rewrites86.1%
Taylor expanded in y around 0
Applied rewrites86.4%
if -5e17 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 5e14Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6487.6
Applied rewrites87.6%
Final simplification87.2%
(FPCore (x y) :precision binary64 (/ x (/ (+ 1.0 x) (+ (/ x y) 1.0))))
double code(double x, double y) {
return x / ((1.0 + x) / ((x / y) + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / ((1.0d0 + x) / ((x / y) + 1.0d0))
end function
public static double code(double x, double y) {
return x / ((1.0 + x) / ((x / y) + 1.0));
}
def code(x, y): return x / ((1.0 + x) / ((x / y) + 1.0))
function code(x, y) return Float64(x / Float64(Float64(1.0 + x) / Float64(Float64(x / y) + 1.0))) end
function tmp = code(x, y) tmp = x / ((1.0 + x) / ((x / y) + 1.0)); end
code[x_, y_] := N[(x / N[(N[(1.0 + x), $MachinePrecision] / N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{1 + x}{\frac{x}{y} + 1}}
\end{array}
Initial program 91.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ (- x 1.0) y) 1.0))) (if (<= x -1.0) t_0 (if (<= x 1.0) (fma (- (/ x y) x) x x) t_0))))
double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = fma(((x / y) - x), x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = fma(Float64(Float64(x / y) - x), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y} + 1\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 83.6%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6498.2
Applied rewrites98.2%
Applied rewrites98.4%
if -1 < x < 1Initial program 99.8%
Taylor expanded in x around 0
*-commutativeN/A
+-commutativeN/A
distribute-lft1-inN/A
lower-fma.f64N/A
distribute-rgt-out--N/A
associate-*l/N/A
*-lft-identityN/A
*-lft-identityN/A
lower--.f64N/A
lower-/.f6498.8
Applied rewrites98.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (+ (/ (- x 1.0) y) 1.0))) (if (<= x -135000.0) t_0 (if (<= x 29500.0) (/ x (+ 1.0 x)) t_0))))
double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -135000.0) {
tmp = t_0;
} else if (x <= 29500.0) {
tmp = x / (1.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x - 1.0d0) / y) + 1.0d0
if (x <= (-135000.0d0)) then
tmp = t_0
else if (x <= 29500.0d0) then
tmp = x / (1.0d0 + x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x - 1.0) / y) + 1.0;
double tmp;
if (x <= -135000.0) {
tmp = t_0;
} else if (x <= 29500.0) {
tmp = x / (1.0 + x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((x - 1.0) / y) + 1.0 tmp = 0 if x <= -135000.0: tmp = t_0 elif x <= 29500.0: tmp = x / (1.0 + x) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x - 1.0) / y) + 1.0) tmp = 0.0 if (x <= -135000.0) tmp = t_0; elseif (x <= 29500.0) tmp = Float64(x / Float64(1.0 + x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((x - 1.0) / y) + 1.0; tmp = 0.0; if (x <= -135000.0) tmp = t_0; elseif (x <= 29500.0) tmp = x / (1.0 + x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[x, -135000.0], t$95$0, If[LessEqual[x, 29500.0], N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y} + 1\\
\mathbf{if}\;x \leq -135000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 29500:\\
\;\;\;\;\frac{x}{1 + x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -135000 or 29500 < x Initial program 83.3%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6499.3
Applied rewrites99.3%
Applied rewrites99.5%
if -135000 < x < 29500Initial program 99.8%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6475.7
Applied rewrites75.7%
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (- x 1.0) y))) (if (<= x -1.0) t_0 (if (<= x 1.0) (fma (- x) x x) t_0))))
double code(double x, double y) {
double t_0 = (x - 1.0) / y;
double tmp;
if (x <= -1.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = fma(-x, x, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x - 1.0) / y) tmp = 0.0 if (x <= -1.0) tmp = t_0; elseif (x <= 1.0) tmp = fma(Float64(-x), x, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[x, -1.0], t$95$0, If[LessEqual[x, 1.0], N[((-x) * x + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - 1}{y}\\
\mathbf{if}\;x \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(-x, x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 83.6%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-lft-inN/A
sub-negN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
associate-/r*N/A
associate-*r/N/A
rgt-mult-inverseN/A
neg-mul-1N/A
distribute-rgt-outN/A
rgt-mult-inverseN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-+.f6498.2
Applied rewrites98.2%
Taylor expanded in y around 0
Applied rewrites67.3%
if -1 < x < 1Initial program 99.8%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6475.3
Applied rewrites75.3%
Taylor expanded in x around 0
Applied rewrites74.5%
(FPCore (x y) :precision binary64 (fma (- x) x x))
double code(double x, double y) {
return fma(-x, x, x);
}
function code(x, y) return fma(Float64(-x), x, x) end
code[x_, y_] := N[((-x) * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-x, x, x\right)
\end{array}
Initial program 91.8%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6455.8
Applied rewrites55.8%
Taylor expanded in x around 0
Applied rewrites43.5%
(FPCore (x y) :precision binary64 (* (- x) x))
double code(double x, double y) {
return -x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -x * x
end function
public static double code(double x, double y) {
return -x * x;
}
def code(x, y): return -x * x
function code(x, y) return Float64(Float64(-x) * x) end
function tmp = code(x, y) tmp = -x * x; end
code[x_, y_] := N[((-x) * x), $MachinePrecision]
\begin{array}{l}
\\
\left(-x\right) \cdot x
\end{array}
Initial program 91.8%
Taylor expanded in y around inf
lower-/.f64N/A
lower-+.f6455.8
Applied rewrites55.8%
Taylor expanded in x around 0
Applied rewrites43.5%
Taylor expanded in x around inf
Applied rewrites8.4%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2024332
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))