
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - ((y * 4.0d0) * ((z * z) - t))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
def code(x, y, z, t): return (x * x) - ((y * 4.0) * ((z * z) - t))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function tmp = code(x, y, z, t) tmp = (x * x) - ((y * 4.0) * ((z * z) - t)); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 2e+288) (fma (fma z z (- t)) (* -4.0 y) (* x x)) (fma (* (* y z) z) -4.0 (* x x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2e+288) {
tmp = fma(fma(z, z, -t), (-4.0 * y), (x * x));
} else {
tmp = fma(((y * z) * z), -4.0, (x * x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 2e+288) tmp = fma(fma(z, z, Float64(-t)), Float64(-4.0 * y), Float64(x * x)); else tmp = fma(Float64(Float64(y * z) * z), -4.0, Float64(x * x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+288], N[(N[(z * z + (-t)), $MachinePrecision] * N[(-4.0 * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision] * -4.0 + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+288}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(z, z, -t\right), -4 \cdot y, x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(y \cdot z\right) \cdot z, -4, x \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 2e288Initial program 98.3%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift--.f64N/A
sub-negN/A
distribute-lft-inN/A
associate-+l+N/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-evalN/A
Applied rewrites98.8%
lift-fma.f64N/A
lift-fma.f64N/A
associate-+r+N/A
lift-*.f64N/A
associate-*l*N/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lift-*.f64N/A
distribute-lft-inN/A
lift-*.f64N/A
lift-fma.f64N/A
*-commutativeN/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
if 2e288 < (*.f64 z z) Initial program 70.3%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6470.3
Applied rewrites70.3%
Applied rewrites94.5%
Final simplification98.4%
(FPCore (x y z t)
:precision binary64
(if (<= (* z z) 1e+39)
(fma (* 4.0 t) y (* x x))
(if (<= (* z z) 5e+305)
(* (* y (fma z z (- t))) -4.0)
(* (* (* y z) z) -4.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1e+39) {
tmp = fma((4.0 * t), y, (x * x));
} else if ((z * z) <= 5e+305) {
tmp = (y * fma(z, z, -t)) * -4.0;
} else {
tmp = ((y * z) * z) * -4.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 1e+39) tmp = fma(Float64(4.0 * t), y, Float64(x * x)); elseif (Float64(z * z) <= 5e+305) tmp = Float64(Float64(y * fma(z, z, Float64(-t))) * -4.0); else tmp = Float64(Float64(Float64(y * z) * z) * -4.0); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+39], N[(N[(4.0 * t), $MachinePrecision] * y + N[(x * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * z), $MachinePrecision], 5e+305], N[(N[(y * N[(z * z + (-t)), $MachinePrecision]), $MachinePrecision] * -4.0), $MachinePrecision], N[(N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision] * -4.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+39}:\\
\;\;\;\;\mathsf{fma}\left(4 \cdot t, y, x \cdot x\right)\\
\mathbf{elif}\;z \cdot z \leq 5 \cdot 10^{+305}:\\
\;\;\;\;\left(y \cdot \mathsf{fma}\left(z, z, -t\right)\right) \cdot -4\\
\mathbf{else}:\\
\;\;\;\;\left(\left(y \cdot z\right) \cdot z\right) \cdot -4\\
\end{array}
\end{array}
if (*.f64 z z) < 9.9999999999999994e38Initial program 99.3%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6494.5
Applied rewrites94.5%
Applied rewrites95.2%
if 9.9999999999999994e38 < (*.f64 z z) < 5.00000000000000009e305Initial program 95.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
unpow2N/A
lower-*.f6468.5
Applied rewrites68.5%
Applied rewrites68.6%
if 5.00000000000000009e305 < (*.f64 z z) Initial program 69.5%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6473.7
Applied rewrites73.7%
Applied rewrites89.2%
Final simplification88.6%
(FPCore (x y z t)
:precision binary64
(if (<= (* z z) 1e+39)
(fma (* 4.0 t) y (* x x))
(if (<= (* z z) 5e+305)
(* (* (- (* z z) t) y) -4.0)
(* (* (* y z) z) -4.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1e+39) {
tmp = fma((4.0 * t), y, (x * x));
} else if ((z * z) <= 5e+305) {
tmp = (((z * z) - t) * y) * -4.0;
} else {
tmp = ((y * z) * z) * -4.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 1e+39) tmp = fma(Float64(4.0 * t), y, Float64(x * x)); elseif (Float64(z * z) <= 5e+305) tmp = Float64(Float64(Float64(Float64(z * z) - t) * y) * -4.0); else tmp = Float64(Float64(Float64(y * z) * z) * -4.0); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 1e+39], N[(N[(4.0 * t), $MachinePrecision] * y + N[(x * x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * z), $MachinePrecision], 5e+305], N[(N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * y), $MachinePrecision] * -4.0), $MachinePrecision], N[(N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision] * -4.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+39}:\\
\;\;\;\;\mathsf{fma}\left(4 \cdot t, y, x \cdot x\right)\\
\mathbf{elif}\;z \cdot z \leq 5 \cdot 10^{+305}:\\
\;\;\;\;\left(\left(z \cdot z - t\right) \cdot y\right) \cdot -4\\
\mathbf{else}:\\
\;\;\;\;\left(\left(y \cdot z\right) \cdot z\right) \cdot -4\\
\end{array}
\end{array}
if (*.f64 z z) < 9.9999999999999994e38Initial program 99.3%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6494.5
Applied rewrites94.5%
Applied rewrites95.2%
if 9.9999999999999994e38 < (*.f64 z z) < 5.00000000000000009e305Initial program 95.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f64N/A
unpow2N/A
lower-*.f6468.5
Applied rewrites68.5%
if 5.00000000000000009e305 < (*.f64 z z) Initial program 69.5%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6473.7
Applied rewrites73.7%
Applied rewrites89.2%
Final simplification88.6%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 2e+288) (fma (- (* z z) t) (* -4.0 y) (* x x)) (fma (* (* y z) z) -4.0 (* x x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2e+288) {
tmp = fma(((z * z) - t), (-4.0 * y), (x * x));
} else {
tmp = fma(((y * z) * z), -4.0, (x * x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 2e+288) tmp = fma(Float64(Float64(z * z) - t), Float64(-4.0 * y), Float64(x * x)); else tmp = fma(Float64(Float64(y * z) * z), -4.0, Float64(x * x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+288], N[(N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision] * N[(-4.0 * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision] * -4.0 + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+288}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot z - t, -4 \cdot y, x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(y \cdot z\right) \cdot z, -4, x \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 2e288Initial program 98.3%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval100.0
Applied rewrites100.0%
if 2e288 < (*.f64 z z) Initial program 70.3%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6470.3
Applied rewrites70.3%
Applied rewrites94.5%
Final simplification98.4%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 2e+16) (fma (* 4.0 t) y (* x x)) (fma (* (* y z) z) -4.0 (* x x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2e+16) {
tmp = fma((4.0 * t), y, (x * x));
} else {
tmp = fma(((y * z) * z), -4.0, (x * x));
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 2e+16) tmp = fma(Float64(4.0 * t), y, Float64(x * x)); else tmp = fma(Float64(Float64(y * z) * z), -4.0, Float64(x * x)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+16], N[(N[(4.0 * t), $MachinePrecision] * y + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision] * -4.0 + N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+16}:\\
\;\;\;\;\mathsf{fma}\left(4 \cdot t, y, x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\left(y \cdot z\right) \cdot z, -4, x \cdot x\right)\\
\end{array}
\end{array}
if (*.f64 z z) < 2e16Initial program 99.2%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6494.4
Applied rewrites94.4%
Applied rewrites95.1%
if 2e16 < (*.f64 z z) Initial program 80.4%
Taylor expanded in t around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6476.7
Applied rewrites76.7%
Applied rewrites91.2%
Final simplification93.3%
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 5e+127) (fma (* 4.0 t) y (* x x)) (* (* (* y z) z) -4.0)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 5e+127) {
tmp = fma((4.0 * t), y, (x * x));
} else {
tmp = ((y * z) * z) * -4.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 5e+127) tmp = fma(Float64(4.0 * t), y, Float64(x * x)); else tmp = Float64(Float64(Float64(y * z) * z) * -4.0); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 5e+127], N[(N[(4.0 * t), $MachinePrecision] * y + N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision] * -4.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+127}:\\
\;\;\;\;\mathsf{fma}\left(4 \cdot t, y, x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(y \cdot z\right) \cdot z\right) \cdot -4\\
\end{array}
\end{array}
if (*.f64 z z) < 5.0000000000000004e127Initial program 98.6%
Taylor expanded in z around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6490.4
Applied rewrites90.4%
Applied rewrites91.8%
if 5.0000000000000004e127 < (*.f64 z z) Initial program 78.8%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6469.9
Applied rewrites69.9%
Applied rewrites80.1%
Final simplification86.9%
(FPCore (x y z t) :precision binary64 (if (<= z 1.05e+24) (* (* 4.0 t) y) (* (* (* y z) z) -4.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.05e+24) {
tmp = (4.0 * t) * y;
} else {
tmp = ((y * z) * z) * -4.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 1.05d+24) then
tmp = (4.0d0 * t) * y
else
tmp = ((y * z) * z) * (-4.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.05e+24) {
tmp = (4.0 * t) * y;
} else {
tmp = ((y * z) * z) * -4.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= 1.05e+24: tmp = (4.0 * t) * y else: tmp = ((y * z) * z) * -4.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= 1.05e+24) tmp = Float64(Float64(4.0 * t) * y); else tmp = Float64(Float64(Float64(y * z) * z) * -4.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= 1.05e+24) tmp = (4.0 * t) * y; else tmp = ((y * z) * z) * -4.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, 1.05e+24], N[(N[(4.0 * t), $MachinePrecision] * y), $MachinePrecision], N[(N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision] * -4.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.05 \cdot 10^{+24}:\\
\;\;\;\;\left(4 \cdot t\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(\left(y \cdot z\right) \cdot z\right) \cdot -4\\
\end{array}
\end{array}
if z < 1.0500000000000001e24Initial program 93.6%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6432.7
Applied rewrites32.7%
Applied rewrites32.7%
if 1.0500000000000001e24 < z Initial program 79.9%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6462.8
Applied rewrites62.8%
Applied rewrites70.2%
Final simplification41.7%
(FPCore (x y z t) :precision binary64 (* (* 4.0 t) y))
double code(double x, double y, double z, double t) {
return (4.0 * t) * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (4.0d0 * t) * y
end function
public static double code(double x, double y, double z, double t) {
return (4.0 * t) * y;
}
def code(x, y, z, t): return (4.0 * t) * y
function code(x, y, z, t) return Float64(Float64(4.0 * t) * y) end
function tmp = code(x, y, z, t) tmp = (4.0 * t) * y; end
code[x_, y_, z_, t_] := N[(N[(4.0 * t), $MachinePrecision] * y), $MachinePrecision]
\begin{array}{l}
\\
\left(4 \cdot t\right) \cdot y
\end{array}
Initial program 90.3%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower-*.f6427.5
Applied rewrites27.5%
Applied rewrites27.5%
Final simplification27.5%
(FPCore (x y z t) :precision binary64 (- (* x x) (* 4.0 (* y (- (* z z) t)))))
double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * x) - (4.0d0 * (y * ((z * z) - t)))
end function
public static double code(double x, double y, double z, double t) {
return (x * x) - (4.0 * (y * ((z * z) - t)));
}
def code(x, y, z, t): return (x * x) - (4.0 * (y * ((z * z) - t)))
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(4.0 * Float64(y * Float64(Float64(z * z) - t)))) end
function tmp = code(x, y, z, t) tmp = (x * x) - (4.0 * (y * ((z * z) - t))); end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(4.0 * N[(y * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - 4 \cdot \left(y \cdot \left(z \cdot z - t\right)\right)
\end{array}
herbie shell --seed 2024332
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (* x x) (* 4 (* y (- (* z z) t)))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))