Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2

Percentage Accurate: 88.4% → 99.5%
Time: 7.6s
Alternatives: 8
Speedup: 0.9×

Specification

?
\[\begin{array}{l} \\ \frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z):
	return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z)
	return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z))))
end
function tmp = code(x, y, z)
	tmp = (1.0 / x) / (y * (1.0 + (z * z)));
end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
	return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z):
	return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z)
	return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z))))
end
function tmp = code(x, y, z)
	tmp = (1.0 / x) / (y * (1.0 + (z * z)));
end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}

Alternative 1: 99.5% accurate, 0.3× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{{\left(\mathsf{fma}\left(z, z, 1\right) \cdot x\_m\right)}^{-1}}{y\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{-1}{\left(x\_m \cdot z\right) \cdot y\_m}}{-z}\\ \end{array}\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (x_s y_s x_m y_m z)
 :precision binary64
 (*
  x_s
  (*
   y_s
   (if (<= (* z z) 5e+307)
     (/ (pow (* (fma z z 1.0) x_m) -1.0) y_m)
     (/ (/ -1.0 (* (* x_m z) y_m)) (- z))))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y_m && y_m < z);
double code(double x_s, double y_s, double x_m, double y_m, double z) {
	double tmp;
	if ((z * z) <= 5e+307) {
		tmp = pow((fma(z, z, 1.0) * x_m), -1.0) / y_m;
	} else {
		tmp = (-1.0 / ((x_m * z) * y_m)) / -z;
	}
	return x_s * (y_s * tmp);
}
y\_m = abs(y)
y\_s = copysign(1.0, y)
x\_m = abs(x)
x\_s = copysign(1.0, x)
x_m, y_m, z = sort([x_m, y_m, z])
function code(x_s, y_s, x_m, y_m, z)
	tmp = 0.0
	if (Float64(z * z) <= 5e+307)
		tmp = Float64((Float64(fma(z, z, 1.0) * x_m) ^ -1.0) / y_m);
	else
		tmp = Float64(Float64(-1.0 / Float64(Float64(x_m * z) * y_m)) / Float64(-z));
	end
	return Float64(x_s * Float64(y_s * tmp))
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 5e+307], N[(N[Power[N[(N[(z * z + 1.0), $MachinePrecision] * x$95$m), $MachinePrecision], -1.0], $MachinePrecision] / y$95$m), $MachinePrecision], N[(N[(-1.0 / N[(N[(x$95$m * z), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision] / (-z)), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
x\_s \cdot \left(y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+307}:\\
\;\;\;\;\frac{{\left(\mathsf{fma}\left(z, z, 1\right) \cdot x\_m\right)}^{-1}}{y\_m}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{-1}{\left(x\_m \cdot z\right) \cdot y\_m}}{-z}\\


\end{array}\right)
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 z z) < 5e307

    1. Initial program 97.6%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(1 + z \cdot z\right)}} \]
      3. associate-/l/N/A

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{1 + z \cdot z}}{y}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{\frac{\frac{1}{x}}{1 + z \cdot z}}{y}} \]
      5. clear-numN/A

        \[\leadsto \frac{\color{blue}{\frac{1}{\frac{1 + z \cdot z}{\frac{1}{x}}}}}{y} \]
      6. inv-powN/A

        \[\leadsto \frac{\color{blue}{{\left(\frac{1 + z \cdot z}{\frac{1}{x}}\right)}^{-1}}}{y} \]
      7. lower-pow.f64N/A

        \[\leadsto \frac{\color{blue}{{\left(\frac{1 + z \cdot z}{\frac{1}{x}}\right)}^{-1}}}{y} \]
      8. div-invN/A

        \[\leadsto \frac{{\color{blue}{\left(\left(1 + z \cdot z\right) \cdot \frac{1}{\frac{1}{x}}\right)}}^{-1}}{y} \]
      9. lift-/.f64N/A

        \[\leadsto \frac{{\left(\left(1 + z \cdot z\right) \cdot \frac{1}{\color{blue}{\frac{1}{x}}}\right)}^{-1}}{y} \]
      10. remove-double-divN/A

        \[\leadsto \frac{{\left(\left(1 + z \cdot z\right) \cdot \color{blue}{x}\right)}^{-1}}{y} \]
      11. *-commutativeN/A

        \[\leadsto \frac{{\color{blue}{\left(x \cdot \left(1 + z \cdot z\right)\right)}}^{-1}}{y} \]
      12. lower-*.f6497.2

        \[\leadsto \frac{{\color{blue}{\left(x \cdot \left(1 + z \cdot z\right)\right)}}^{-1}}{y} \]
      13. lift-+.f64N/A

        \[\leadsto \frac{{\left(x \cdot \color{blue}{\left(1 + z \cdot z\right)}\right)}^{-1}}{y} \]
      14. +-commutativeN/A

        \[\leadsto \frac{{\left(x \cdot \color{blue}{\left(z \cdot z + 1\right)}\right)}^{-1}}{y} \]
      15. lift-*.f64N/A

        \[\leadsto \frac{{\left(x \cdot \left(\color{blue}{z \cdot z} + 1\right)\right)}^{-1}}{y} \]
      16. lower-fma.f6497.2

        \[\leadsto \frac{{\left(x \cdot \color{blue}{\mathsf{fma}\left(z, z, 1\right)}\right)}^{-1}}{y} \]
    4. Applied rewrites97.2%

      \[\leadsto \color{blue}{\frac{{\left(x \cdot \mathsf{fma}\left(z, z, 1\right)\right)}^{-1}}{y}} \]

    if 5e307 < (*.f64 z z)

    1. Initial program 67.4%

      \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
      2. *-commutativeN/A

        \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
      3. lower-*.f64N/A

        \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
      4. *-commutativeN/A

        \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
      5. lower-*.f64N/A

        \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
      6. unpow2N/A

        \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
      7. lower-*.f6467.4

        \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
    5. Applied rewrites67.4%

      \[\leadsto \color{blue}{\frac{1}{\left(\left(z \cdot z\right) \cdot y\right) \cdot x}} \]
    6. Step-by-step derivation
      1. Applied rewrites96.0%

        \[\leadsto \frac{1}{\left(\left(x \cdot z\right) \cdot y\right) \cdot \color{blue}{z}} \]
      2. Step-by-step derivation
        1. Applied rewrites97.5%

          \[\leadsto \frac{\frac{-1}{\left(x \cdot z\right) \cdot y}}{\color{blue}{-z}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification97.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 5 \cdot 10^{+307}:\\ \;\;\;\;\frac{{\left(\mathsf{fma}\left(z, z, 1\right) \cdot x\right)}^{-1}}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{-1}{\left(x \cdot z\right) \cdot y}}{-z}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 2: 99.4% accurate, 0.7× speedup?

      \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;\left(1 + z \cdot z\right) \cdot y\_m \leq 10^{+308}:\\ \;\;\;\;\frac{\frac{1}{x\_m}}{\mathsf{fma}\left(y\_m \cdot z, z, y\_m\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{-1}{\left(x\_m \cdot z\right) \cdot y\_m}}{-z}\\ \end{array}\right) \end{array} \]
      y\_m = (fabs.f64 y)
      y\_s = (copysign.f64 #s(literal 1 binary64) y)
      x\_m = (fabs.f64 x)
      x\_s = (copysign.f64 #s(literal 1 binary64) x)
      NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
      (FPCore (x_s y_s x_m y_m z)
       :precision binary64
       (*
        x_s
        (*
         y_s
         (if (<= (* (+ 1.0 (* z z)) y_m) 1e+308)
           (/ (/ 1.0 x_m) (fma (* y_m z) z y_m))
           (/ (/ -1.0 (* (* x_m z) y_m)) (- z))))))
      y\_m = fabs(y);
      y\_s = copysign(1.0, y);
      x\_m = fabs(x);
      x\_s = copysign(1.0, x);
      assert(x_m < y_m && y_m < z);
      double code(double x_s, double y_s, double x_m, double y_m, double z) {
      	double tmp;
      	if (((1.0 + (z * z)) * y_m) <= 1e+308) {
      		tmp = (1.0 / x_m) / fma((y_m * z), z, y_m);
      	} else {
      		tmp = (-1.0 / ((x_m * z) * y_m)) / -z;
      	}
      	return x_s * (y_s * tmp);
      }
      
      y\_m = abs(y)
      y\_s = copysign(1.0, y)
      x\_m = abs(x)
      x\_s = copysign(1.0, x)
      x_m, y_m, z = sort([x_m, y_m, z])
      function code(x_s, y_s, x_m, y_m, z)
      	tmp = 0.0
      	if (Float64(Float64(1.0 + Float64(z * z)) * y_m) <= 1e+308)
      		tmp = Float64(Float64(1.0 / x_m) / fma(Float64(y_m * z), z, y_m));
      	else
      		tmp = Float64(Float64(-1.0 / Float64(Float64(x_m * z) * y_m)) / Float64(-z));
      	end
      	return Float64(x_s * Float64(y_s * tmp))
      end
      
      y\_m = N[Abs[y], $MachinePrecision]
      y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      x\_m = N[Abs[x], $MachinePrecision]
      x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
      code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], 1e+308], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(N[(y$95$m * z), $MachinePrecision] * z + y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(-1.0 / N[(N[(x$95$m * z), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision] / (-z)), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      y\_m = \left|y\right|
      \\
      y\_s = \mathsf{copysign}\left(1, y\right)
      \\
      x\_m = \left|x\right|
      \\
      x\_s = \mathsf{copysign}\left(1, x\right)
      \\
      [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
      \\
      x\_s \cdot \left(y\_s \cdot \begin{array}{l}
      \mathbf{if}\;\left(1 + z \cdot z\right) \cdot y\_m \leq 10^{+308}:\\
      \;\;\;\;\frac{\frac{1}{x\_m}}{\mathsf{fma}\left(y\_m \cdot z, z, y\_m\right)}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{\frac{-1}{\left(x\_m \cdot z\right) \cdot y\_m}}{-z}\\
      
      
      \end{array}\right)
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 1e308

        1. Initial program 95.2%

          \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-*.f64N/A

            \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(1 + z \cdot z\right)}} \]
          2. lift-+.f64N/A

            \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(1 + z \cdot z\right)}} \]
          3. +-commutativeN/A

            \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z + 1\right)}} \]
          4. distribute-lft-inN/A

            \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right) + y \cdot 1}} \]
          5. lift-*.f64N/A

            \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z\right)} + y \cdot 1} \]
          6. associate-*r*N/A

            \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\left(y \cdot z\right) \cdot z} + y \cdot 1} \]
          7. *-rgt-identityN/A

            \[\leadsto \frac{\frac{1}{x}}{\left(y \cdot z\right) \cdot z + \color{blue}{y}} \]
          8. lower-fma.f64N/A

            \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\mathsf{fma}\left(y \cdot z, z, y\right)}} \]
          9. lower-*.f6497.4

            \[\leadsto \frac{\frac{1}{x}}{\mathsf{fma}\left(\color{blue}{y \cdot z}, z, y\right)} \]
        4. Applied rewrites97.4%

          \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\mathsf{fma}\left(y \cdot z, z, y\right)}} \]

        if 1e308 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z)))

        1. Initial program 68.3%

          \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
        4. Step-by-step derivation
          1. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
          2. *-commutativeN/A

            \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
          3. lower-*.f64N/A

            \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
          4. *-commutativeN/A

            \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
          5. lower-*.f64N/A

            \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
          6. unpow2N/A

            \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
          7. lower-*.f6468.3

            \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
        5. Applied rewrites68.3%

          \[\leadsto \color{blue}{\frac{1}{\left(\left(z \cdot z\right) \cdot y\right) \cdot x}} \]
        6. Step-by-step derivation
          1. Applied rewrites99.6%

            \[\leadsto \frac{1}{\left(\left(x \cdot z\right) \cdot y\right) \cdot \color{blue}{z}} \]
          2. Step-by-step derivation
            1. Applied rewrites99.9%

              \[\leadsto \frac{\frac{-1}{\left(x \cdot z\right) \cdot y}}{\color{blue}{-z}} \]
          3. Recombined 2 regimes into one program.
          4. Final simplification97.9%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\left(1 + z \cdot z\right) \cdot y \leq 10^{+308}:\\ \;\;\;\;\frac{\frac{1}{x}}{\mathsf{fma}\left(y \cdot z, z, y\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{-1}{\left(x \cdot z\right) \cdot y}}{-z}\\ \end{array} \]
          5. Add Preprocessing

          Alternative 3: 99.1% accurate, 0.7× speedup?

          \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;\left(1 + z \cdot z\right) \cdot y\_m \leq 10^{+308}:\\ \;\;\;\;\frac{\frac{1}{x\_m}}{\mathsf{fma}\left(y\_m \cdot z, z, y\_m\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(\left(x\_m \cdot z\right) \cdot y\_m\right) \cdot z}\\ \end{array}\right) \end{array} \]
          y\_m = (fabs.f64 y)
          y\_s = (copysign.f64 #s(literal 1 binary64) y)
          x\_m = (fabs.f64 x)
          x\_s = (copysign.f64 #s(literal 1 binary64) x)
          NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
          (FPCore (x_s y_s x_m y_m z)
           :precision binary64
           (*
            x_s
            (*
             y_s
             (if (<= (* (+ 1.0 (* z z)) y_m) 1e+308)
               (/ (/ 1.0 x_m) (fma (* y_m z) z y_m))
               (/ 1.0 (* (* (* x_m z) y_m) z))))))
          y\_m = fabs(y);
          y\_s = copysign(1.0, y);
          x\_m = fabs(x);
          x\_s = copysign(1.0, x);
          assert(x_m < y_m && y_m < z);
          double code(double x_s, double y_s, double x_m, double y_m, double z) {
          	double tmp;
          	if (((1.0 + (z * z)) * y_m) <= 1e+308) {
          		tmp = (1.0 / x_m) / fma((y_m * z), z, y_m);
          	} else {
          		tmp = 1.0 / (((x_m * z) * y_m) * z);
          	}
          	return x_s * (y_s * tmp);
          }
          
          y\_m = abs(y)
          y\_s = copysign(1.0, y)
          x\_m = abs(x)
          x\_s = copysign(1.0, x)
          x_m, y_m, z = sort([x_m, y_m, z])
          function code(x_s, y_s, x_m, y_m, z)
          	tmp = 0.0
          	if (Float64(Float64(1.0 + Float64(z * z)) * y_m) <= 1e+308)
          		tmp = Float64(Float64(1.0 / x_m) / fma(Float64(y_m * z), z, y_m));
          	else
          		tmp = Float64(1.0 / Float64(Float64(Float64(x_m * z) * y_m) * z));
          	end
          	return Float64(x_s * Float64(y_s * tmp))
          end
          
          y\_m = N[Abs[y], $MachinePrecision]
          y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
          x\_m = N[Abs[x], $MachinePrecision]
          x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
          NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
          code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], 1e+308], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(N[(y$95$m * z), $MachinePrecision] * z + y$95$m), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(x$95$m * z), $MachinePrecision] * y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
          
          \begin{array}{l}
          y\_m = \left|y\right|
          \\
          y\_s = \mathsf{copysign}\left(1, y\right)
          \\
          x\_m = \left|x\right|
          \\
          x\_s = \mathsf{copysign}\left(1, x\right)
          \\
          [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
          \\
          x\_s \cdot \left(y\_s \cdot \begin{array}{l}
          \mathbf{if}\;\left(1 + z \cdot z\right) \cdot y\_m \leq 10^{+308}:\\
          \;\;\;\;\frac{\frac{1}{x\_m}}{\mathsf{fma}\left(y\_m \cdot z, z, y\_m\right)}\\
          
          \mathbf{else}:\\
          \;\;\;\;\frac{1}{\left(\left(x\_m \cdot z\right) \cdot y\_m\right) \cdot z}\\
          
          
          \end{array}\right)
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 1e308

            1. Initial program 95.2%

              \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-*.f64N/A

                \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(1 + z \cdot z\right)}} \]
              2. lift-+.f64N/A

                \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(1 + z \cdot z\right)}} \]
              3. +-commutativeN/A

                \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z + 1\right)}} \]
              4. distribute-lft-inN/A

                \[\leadsto \frac{\frac{1}{x}}{\color{blue}{y \cdot \left(z \cdot z\right) + y \cdot 1}} \]
              5. lift-*.f64N/A

                \[\leadsto \frac{\frac{1}{x}}{y \cdot \color{blue}{\left(z \cdot z\right)} + y \cdot 1} \]
              6. associate-*r*N/A

                \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\left(y \cdot z\right) \cdot z} + y \cdot 1} \]
              7. *-rgt-identityN/A

                \[\leadsto \frac{\frac{1}{x}}{\left(y \cdot z\right) \cdot z + \color{blue}{y}} \]
              8. lower-fma.f64N/A

                \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\mathsf{fma}\left(y \cdot z, z, y\right)}} \]
              9. lower-*.f6497.4

                \[\leadsto \frac{\frac{1}{x}}{\mathsf{fma}\left(\color{blue}{y \cdot z}, z, y\right)} \]
            4. Applied rewrites97.4%

              \[\leadsto \frac{\frac{1}{x}}{\color{blue}{\mathsf{fma}\left(y \cdot z, z, y\right)}} \]

            if 1e308 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z)))

            1. Initial program 68.3%

              \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
            4. Step-by-step derivation
              1. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
              2. *-commutativeN/A

                \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
              3. lower-*.f64N/A

                \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
              4. *-commutativeN/A

                \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
              5. lower-*.f64N/A

                \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
              6. unpow2N/A

                \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
              7. lower-*.f6468.3

                \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
            5. Applied rewrites68.3%

              \[\leadsto \color{blue}{\frac{1}{\left(\left(z \cdot z\right) \cdot y\right) \cdot x}} \]
            6. Step-by-step derivation
              1. Applied rewrites99.6%

                \[\leadsto \frac{1}{\left(\left(x \cdot z\right) \cdot y\right) \cdot \color{blue}{z}} \]
            7. Recombined 2 regimes into one program.
            8. Final simplification97.8%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\left(1 + z \cdot z\right) \cdot y \leq 10^{+308}:\\ \;\;\;\;\frac{\frac{1}{x}}{\mathsf{fma}\left(y \cdot z, z, y\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(\left(x \cdot z\right) \cdot y\right) \cdot z}\\ \end{array} \]
            9. Add Preprocessing

            Alternative 4: 98.8% accurate, 0.8× speedup?

            \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;\left(1 + z \cdot z\right) \cdot y\_m \leq 10^{+308}:\\ \;\;\;\;\frac{1}{\left(y\_m \cdot \mathsf{fma}\left(z, z, 1\right)\right) \cdot x\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(\left(x\_m \cdot z\right) \cdot y\_m\right) \cdot z}\\ \end{array}\right) \end{array} \]
            y\_m = (fabs.f64 y)
            y\_s = (copysign.f64 #s(literal 1 binary64) y)
            x\_m = (fabs.f64 x)
            x\_s = (copysign.f64 #s(literal 1 binary64) x)
            NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
            (FPCore (x_s y_s x_m y_m z)
             :precision binary64
             (*
              x_s
              (*
               y_s
               (if (<= (* (+ 1.0 (* z z)) y_m) 1e+308)
                 (/ 1.0 (* (* y_m (fma z z 1.0)) x_m))
                 (/ 1.0 (* (* (* x_m z) y_m) z))))))
            y\_m = fabs(y);
            y\_s = copysign(1.0, y);
            x\_m = fabs(x);
            x\_s = copysign(1.0, x);
            assert(x_m < y_m && y_m < z);
            double code(double x_s, double y_s, double x_m, double y_m, double z) {
            	double tmp;
            	if (((1.0 + (z * z)) * y_m) <= 1e+308) {
            		tmp = 1.0 / ((y_m * fma(z, z, 1.0)) * x_m);
            	} else {
            		tmp = 1.0 / (((x_m * z) * y_m) * z);
            	}
            	return x_s * (y_s * tmp);
            }
            
            y\_m = abs(y)
            y\_s = copysign(1.0, y)
            x\_m = abs(x)
            x\_s = copysign(1.0, x)
            x_m, y_m, z = sort([x_m, y_m, z])
            function code(x_s, y_s, x_m, y_m, z)
            	tmp = 0.0
            	if (Float64(Float64(1.0 + Float64(z * z)) * y_m) <= 1e+308)
            		tmp = Float64(1.0 / Float64(Float64(y_m * fma(z, z, 1.0)) * x_m));
            	else
            		tmp = Float64(1.0 / Float64(Float64(Float64(x_m * z) * y_m) * z));
            	end
            	return Float64(x_s * Float64(y_s * tmp))
            end
            
            y\_m = N[Abs[y], $MachinePrecision]
            y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
            x\_m = N[Abs[x], $MachinePrecision]
            x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
            NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
            code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision] * y$95$m), $MachinePrecision], 1e+308], N[(1.0 / N[(N[(y$95$m * N[(z * z + 1.0), $MachinePrecision]), $MachinePrecision] * x$95$m), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(N[(x$95$m * z), $MachinePrecision] * y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
            
            \begin{array}{l}
            y\_m = \left|y\right|
            \\
            y\_s = \mathsf{copysign}\left(1, y\right)
            \\
            x\_m = \left|x\right|
            \\
            x\_s = \mathsf{copysign}\left(1, x\right)
            \\
            [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
            \\
            x\_s \cdot \left(y\_s \cdot \begin{array}{l}
            \mathbf{if}\;\left(1 + z \cdot z\right) \cdot y\_m \leq 10^{+308}:\\
            \;\;\;\;\frac{1}{\left(y\_m \cdot \mathsf{fma}\left(z, z, 1\right)\right) \cdot x\_m}\\
            
            \mathbf{else}:\\
            \;\;\;\;\frac{1}{\left(\left(x\_m \cdot z\right) \cdot y\_m\right) \cdot z}\\
            
            
            \end{array}\right)
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 1e308

              1. Initial program 95.2%

                \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift-/.f64N/A

                  \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}} \]
                2. lift-/.f64N/A

                  \[\leadsto \frac{\color{blue}{\frac{1}{x}}}{y \cdot \left(1 + z \cdot z\right)} \]
                3. associate-/l/N/A

                  \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
                4. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
                5. lower-*.f6494.9

                  \[\leadsto \frac{1}{\color{blue}{\left(y \cdot \left(1 + z \cdot z\right)\right) \cdot x}} \]
                6. lift-+.f64N/A

                  \[\leadsto \frac{1}{\left(y \cdot \color{blue}{\left(1 + z \cdot z\right)}\right) \cdot x} \]
                7. +-commutativeN/A

                  \[\leadsto \frac{1}{\left(y \cdot \color{blue}{\left(z \cdot z + 1\right)}\right) \cdot x} \]
                8. lift-*.f64N/A

                  \[\leadsto \frac{1}{\left(y \cdot \left(\color{blue}{z \cdot z} + 1\right)\right) \cdot x} \]
                9. lower-fma.f6494.9

                  \[\leadsto \frac{1}{\left(y \cdot \color{blue}{\mathsf{fma}\left(z, z, 1\right)}\right) \cdot x} \]
              4. Applied rewrites94.9%

                \[\leadsto \color{blue}{\frac{1}{\left(y \cdot \mathsf{fma}\left(z, z, 1\right)\right) \cdot x}} \]

              if 1e308 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z)))

              1. Initial program 68.3%

                \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                2. *-commutativeN/A

                  \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
                3. lower-*.f64N/A

                  \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
                4. *-commutativeN/A

                  \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
                5. lower-*.f64N/A

                  \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
                6. unpow2N/A

                  \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
                7. lower-*.f6468.3

                  \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
              5. Applied rewrites68.3%

                \[\leadsto \color{blue}{\frac{1}{\left(\left(z \cdot z\right) \cdot y\right) \cdot x}} \]
              6. Step-by-step derivation
                1. Applied rewrites99.6%

                  \[\leadsto \frac{1}{\left(\left(x \cdot z\right) \cdot y\right) \cdot \color{blue}{z}} \]
              7. Recombined 2 regimes into one program.
              8. Final simplification95.8%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\left(1 + z \cdot z\right) \cdot y \leq 10^{+308}:\\ \;\;\;\;\frac{1}{\left(y \cdot \mathsf{fma}\left(z, z, 1\right)\right) \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(\left(x \cdot z\right) \cdot y\right) \cdot z}\\ \end{array} \]
              9. Add Preprocessing

              Alternative 5: 97.8% accurate, 0.9× speedup?

              \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 0.02:\\ \;\;\;\;\frac{\frac{1}{x\_m}}{y\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(\left(x\_m \cdot z\right) \cdot y\_m\right) \cdot z}\\ \end{array}\right) \end{array} \]
              y\_m = (fabs.f64 y)
              y\_s = (copysign.f64 #s(literal 1 binary64) y)
              x\_m = (fabs.f64 x)
              x\_s = (copysign.f64 #s(literal 1 binary64) x)
              NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
              (FPCore (x_s y_s x_m y_m z)
               :precision binary64
               (*
                x_s
                (*
                 y_s
                 (if (<= (* z z) 0.02)
                   (/ (/ 1.0 x_m) y_m)
                   (/ 1.0 (* (* (* x_m z) y_m) z))))))
              y\_m = fabs(y);
              y\_s = copysign(1.0, y);
              x\_m = fabs(x);
              x\_s = copysign(1.0, x);
              assert(x_m < y_m && y_m < z);
              double code(double x_s, double y_s, double x_m, double y_m, double z) {
              	double tmp;
              	if ((z * z) <= 0.02) {
              		tmp = (1.0 / x_m) / y_m;
              	} else {
              		tmp = 1.0 / (((x_m * z) * y_m) * z);
              	}
              	return x_s * (y_s * tmp);
              }
              
              y\_m = abs(y)
              y\_s = copysign(1.0d0, y)
              x\_m = abs(x)
              x\_s = copysign(1.0d0, x)
              NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
              real(8) function code(x_s, y_s, x_m, y_m, z)
                  real(8), intent (in) :: x_s
                  real(8), intent (in) :: y_s
                  real(8), intent (in) :: x_m
                  real(8), intent (in) :: y_m
                  real(8), intent (in) :: z
                  real(8) :: tmp
                  if ((z * z) <= 0.02d0) then
                      tmp = (1.0d0 / x_m) / y_m
                  else
                      tmp = 1.0d0 / (((x_m * z) * y_m) * z)
                  end if
                  code = x_s * (y_s * tmp)
              end function
              
              y\_m = Math.abs(y);
              y\_s = Math.copySign(1.0, y);
              x\_m = Math.abs(x);
              x\_s = Math.copySign(1.0, x);
              assert x_m < y_m && y_m < z;
              public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
              	double tmp;
              	if ((z * z) <= 0.02) {
              		tmp = (1.0 / x_m) / y_m;
              	} else {
              		tmp = 1.0 / (((x_m * z) * y_m) * z);
              	}
              	return x_s * (y_s * tmp);
              }
              
              y\_m = math.fabs(y)
              y\_s = math.copysign(1.0, y)
              x\_m = math.fabs(x)
              x\_s = math.copysign(1.0, x)
              [x_m, y_m, z] = sort([x_m, y_m, z])
              def code(x_s, y_s, x_m, y_m, z):
              	tmp = 0
              	if (z * z) <= 0.02:
              		tmp = (1.0 / x_m) / y_m
              	else:
              		tmp = 1.0 / (((x_m * z) * y_m) * z)
              	return x_s * (y_s * tmp)
              
              y\_m = abs(y)
              y\_s = copysign(1.0, y)
              x\_m = abs(x)
              x\_s = copysign(1.0, x)
              x_m, y_m, z = sort([x_m, y_m, z])
              function code(x_s, y_s, x_m, y_m, z)
              	tmp = 0.0
              	if (Float64(z * z) <= 0.02)
              		tmp = Float64(Float64(1.0 / x_m) / y_m);
              	else
              		tmp = Float64(1.0 / Float64(Float64(Float64(x_m * z) * y_m) * z));
              	end
              	return Float64(x_s * Float64(y_s * tmp))
              end
              
              y\_m = abs(y);
              y\_s = sign(y) * abs(1.0);
              x\_m = abs(x);
              x\_s = sign(x) * abs(1.0);
              x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
              function tmp_2 = code(x_s, y_s, x_m, y_m, z)
              	tmp = 0.0;
              	if ((z * z) <= 0.02)
              		tmp = (1.0 / x_m) / y_m;
              	else
              		tmp = 1.0 / (((x_m * z) * y_m) * z);
              	end
              	tmp_2 = x_s * (y_s * tmp);
              end
              
              y\_m = N[Abs[y], $MachinePrecision]
              y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
              x\_m = N[Abs[x], $MachinePrecision]
              x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
              NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
              code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 0.02], N[(N[(1.0 / x$95$m), $MachinePrecision] / y$95$m), $MachinePrecision], N[(1.0 / N[(N[(N[(x$95$m * z), $MachinePrecision] * y$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
              
              \begin{array}{l}
              y\_m = \left|y\right|
              \\
              y\_s = \mathsf{copysign}\left(1, y\right)
              \\
              x\_m = \left|x\right|
              \\
              x\_s = \mathsf{copysign}\left(1, x\right)
              \\
              [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
              \\
              x\_s \cdot \left(y\_s \cdot \begin{array}{l}
              \mathbf{if}\;z \cdot z \leq 0.02:\\
              \;\;\;\;\frac{\frac{1}{x\_m}}{y\_m}\\
              
              \mathbf{else}:\\
              \;\;\;\;\frac{1}{\left(\left(x\_m \cdot z\right) \cdot y\_m\right) \cdot z}\\
              
              
              \end{array}\right)
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (*.f64 z z) < 0.0200000000000000004

                1. Initial program 99.7%

                  \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in z around 0

                  \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                4. Step-by-step derivation
                  1. associate-/r*N/A

                    \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]
                  2. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]
                  3. lower-/.f6499.0

                    \[\leadsto \frac{\color{blue}{\frac{1}{x}}}{y} \]
                5. Applied rewrites99.0%

                  \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]

                if 0.0200000000000000004 < (*.f64 z z)

                1. Initial program 80.7%

                  \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in z around inf

                  \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                4. Step-by-step derivation
                  1. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                  2. *-commutativeN/A

                    \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
                  3. lower-*.f64N/A

                    \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
                  4. *-commutativeN/A

                    \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
                  5. lower-*.f64N/A

                    \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
                  6. unpow2N/A

                    \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
                  7. lower-*.f6480.4

                    \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
                5. Applied rewrites80.4%

                  \[\leadsto \color{blue}{\frac{1}{\left(\left(z \cdot z\right) \cdot y\right) \cdot x}} \]
                6. Step-by-step derivation
                  1. Applied rewrites95.8%

                    \[\leadsto \frac{1}{\left(\left(x \cdot z\right) \cdot y\right) \cdot \color{blue}{z}} \]
                7. Recombined 2 regimes into one program.
                8. Add Preprocessing

                Alternative 6: 95.8% accurate, 0.9× speedup?

                \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \begin{array}{l} \mathbf{if}\;z \cdot z \leq 0.02:\\ \;\;\;\;\frac{\frac{1}{x\_m}}{y\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(\left(y\_m \cdot z\right) \cdot x\_m\right) \cdot z}\\ \end{array}\right) \end{array} \]
                y\_m = (fabs.f64 y)
                y\_s = (copysign.f64 #s(literal 1 binary64) y)
                x\_m = (fabs.f64 x)
                x\_s = (copysign.f64 #s(literal 1 binary64) x)
                NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                (FPCore (x_s y_s x_m y_m z)
                 :precision binary64
                 (*
                  x_s
                  (*
                   y_s
                   (if (<= (* z z) 0.02)
                     (/ (/ 1.0 x_m) y_m)
                     (/ 1.0 (* (* (* y_m z) x_m) z))))))
                y\_m = fabs(y);
                y\_s = copysign(1.0, y);
                x\_m = fabs(x);
                x\_s = copysign(1.0, x);
                assert(x_m < y_m && y_m < z);
                double code(double x_s, double y_s, double x_m, double y_m, double z) {
                	double tmp;
                	if ((z * z) <= 0.02) {
                		tmp = (1.0 / x_m) / y_m;
                	} else {
                		tmp = 1.0 / (((y_m * z) * x_m) * z);
                	}
                	return x_s * (y_s * tmp);
                }
                
                y\_m = abs(y)
                y\_s = copysign(1.0d0, y)
                x\_m = abs(x)
                x\_s = copysign(1.0d0, x)
                NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                real(8) function code(x_s, y_s, x_m, y_m, z)
                    real(8), intent (in) :: x_s
                    real(8), intent (in) :: y_s
                    real(8), intent (in) :: x_m
                    real(8), intent (in) :: y_m
                    real(8), intent (in) :: z
                    real(8) :: tmp
                    if ((z * z) <= 0.02d0) then
                        tmp = (1.0d0 / x_m) / y_m
                    else
                        tmp = 1.0d0 / (((y_m * z) * x_m) * z)
                    end if
                    code = x_s * (y_s * tmp)
                end function
                
                y\_m = Math.abs(y);
                y\_s = Math.copySign(1.0, y);
                x\_m = Math.abs(x);
                x\_s = Math.copySign(1.0, x);
                assert x_m < y_m && y_m < z;
                public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
                	double tmp;
                	if ((z * z) <= 0.02) {
                		tmp = (1.0 / x_m) / y_m;
                	} else {
                		tmp = 1.0 / (((y_m * z) * x_m) * z);
                	}
                	return x_s * (y_s * tmp);
                }
                
                y\_m = math.fabs(y)
                y\_s = math.copysign(1.0, y)
                x\_m = math.fabs(x)
                x\_s = math.copysign(1.0, x)
                [x_m, y_m, z] = sort([x_m, y_m, z])
                def code(x_s, y_s, x_m, y_m, z):
                	tmp = 0
                	if (z * z) <= 0.02:
                		tmp = (1.0 / x_m) / y_m
                	else:
                		tmp = 1.0 / (((y_m * z) * x_m) * z)
                	return x_s * (y_s * tmp)
                
                y\_m = abs(y)
                y\_s = copysign(1.0, y)
                x\_m = abs(x)
                x\_s = copysign(1.0, x)
                x_m, y_m, z = sort([x_m, y_m, z])
                function code(x_s, y_s, x_m, y_m, z)
                	tmp = 0.0
                	if (Float64(z * z) <= 0.02)
                		tmp = Float64(Float64(1.0 / x_m) / y_m);
                	else
                		tmp = Float64(1.0 / Float64(Float64(Float64(y_m * z) * x_m) * z));
                	end
                	return Float64(x_s * Float64(y_s * tmp))
                end
                
                y\_m = abs(y);
                y\_s = sign(y) * abs(1.0);
                x\_m = abs(x);
                x\_s = sign(x) * abs(1.0);
                x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
                function tmp_2 = code(x_s, y_s, x_m, y_m, z)
                	tmp = 0.0;
                	if ((z * z) <= 0.02)
                		tmp = (1.0 / x_m) / y_m;
                	else
                		tmp = 1.0 / (((y_m * z) * x_m) * z);
                	end
                	tmp_2 = x_s * (y_s * tmp);
                end
                
                y\_m = N[Abs[y], $MachinePrecision]
                y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                x\_m = N[Abs[x], $MachinePrecision]
                x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 0.02], N[(N[(1.0 / x$95$m), $MachinePrecision] / y$95$m), $MachinePrecision], N[(1.0 / N[(N[(N[(y$95$m * z), $MachinePrecision] * x$95$m), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
                
                \begin{array}{l}
                y\_m = \left|y\right|
                \\
                y\_s = \mathsf{copysign}\left(1, y\right)
                \\
                x\_m = \left|x\right|
                \\
                x\_s = \mathsf{copysign}\left(1, x\right)
                \\
                [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                \\
                x\_s \cdot \left(y\_s \cdot \begin{array}{l}
                \mathbf{if}\;z \cdot z \leq 0.02:\\
                \;\;\;\;\frac{\frac{1}{x\_m}}{y\_m}\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{1}{\left(\left(y\_m \cdot z\right) \cdot x\_m\right) \cdot z}\\
                
                
                \end{array}\right)
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (*.f64 z z) < 0.0200000000000000004

                  1. Initial program 99.7%

                    \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                  4. Step-by-step derivation
                    1. associate-/r*N/A

                      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]
                    2. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]
                    3. lower-/.f6499.0

                      \[\leadsto \frac{\color{blue}{\frac{1}{x}}}{y} \]
                  5. Applied rewrites99.0%

                    \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]

                  if 0.0200000000000000004 < (*.f64 z z)

                  1. Initial program 80.7%

                    \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around inf

                    \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                  4. Step-by-step derivation
                    1. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{1}{x \cdot \left(y \cdot {z}^{2}\right)}} \]
                    2. *-commutativeN/A

                      \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
                    3. lower-*.f64N/A

                      \[\leadsto \frac{1}{\color{blue}{\left(y \cdot {z}^{2}\right) \cdot x}} \]
                    4. *-commutativeN/A

                      \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
                    5. lower-*.f64N/A

                      \[\leadsto \frac{1}{\color{blue}{\left({z}^{2} \cdot y\right)} \cdot x} \]
                    6. unpow2N/A

                      \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
                    7. lower-*.f6480.4

                      \[\leadsto \frac{1}{\left(\color{blue}{\left(z \cdot z\right)} \cdot y\right) \cdot x} \]
                  5. Applied rewrites80.4%

                    \[\leadsto \color{blue}{\frac{1}{\left(\left(z \cdot z\right) \cdot y\right) \cdot x}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites96.4%

                      \[\leadsto \frac{1}{z \cdot \color{blue}{\left(\left(y \cdot z\right) \cdot x\right)}} \]
                  7. Recombined 2 regimes into one program.
                  8. Final simplification97.7%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;z \cdot z \leq 0.02:\\ \;\;\;\;\frac{\frac{1}{x}}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{\left(\left(y \cdot z\right) \cdot x\right) \cdot z}\\ \end{array} \]
                  9. Add Preprocessing

                  Alternative 7: 59.0% accurate, 1.6× speedup?

                  \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \frac{\frac{1}{x\_m}}{y\_m}\right) \end{array} \]
                  y\_m = (fabs.f64 y)
                  y\_s = (copysign.f64 #s(literal 1 binary64) y)
                  x\_m = (fabs.f64 x)
                  x\_s = (copysign.f64 #s(literal 1 binary64) x)
                  NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                  (FPCore (x_s y_s x_m y_m z)
                   :precision binary64
                   (* x_s (* y_s (/ (/ 1.0 x_m) y_m))))
                  y\_m = fabs(y);
                  y\_s = copysign(1.0, y);
                  x\_m = fabs(x);
                  x\_s = copysign(1.0, x);
                  assert(x_m < y_m && y_m < z);
                  double code(double x_s, double y_s, double x_m, double y_m, double z) {
                  	return x_s * (y_s * ((1.0 / x_m) / y_m));
                  }
                  
                  y\_m = abs(y)
                  y\_s = copysign(1.0d0, y)
                  x\_m = abs(x)
                  x\_s = copysign(1.0d0, x)
                  NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                  real(8) function code(x_s, y_s, x_m, y_m, z)
                      real(8), intent (in) :: x_s
                      real(8), intent (in) :: y_s
                      real(8), intent (in) :: x_m
                      real(8), intent (in) :: y_m
                      real(8), intent (in) :: z
                      code = x_s * (y_s * ((1.0d0 / x_m) / y_m))
                  end function
                  
                  y\_m = Math.abs(y);
                  y\_s = Math.copySign(1.0, y);
                  x\_m = Math.abs(x);
                  x\_s = Math.copySign(1.0, x);
                  assert x_m < y_m && y_m < z;
                  public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
                  	return x_s * (y_s * ((1.0 / x_m) / y_m));
                  }
                  
                  y\_m = math.fabs(y)
                  y\_s = math.copysign(1.0, y)
                  x\_m = math.fabs(x)
                  x\_s = math.copysign(1.0, x)
                  [x_m, y_m, z] = sort([x_m, y_m, z])
                  def code(x_s, y_s, x_m, y_m, z):
                  	return x_s * (y_s * ((1.0 / x_m) / y_m))
                  
                  y\_m = abs(y)
                  y\_s = copysign(1.0, y)
                  x\_m = abs(x)
                  x\_s = copysign(1.0, x)
                  x_m, y_m, z = sort([x_m, y_m, z])
                  function code(x_s, y_s, x_m, y_m, z)
                  	return Float64(x_s * Float64(y_s * Float64(Float64(1.0 / x_m) / y_m)))
                  end
                  
                  y\_m = abs(y);
                  y\_s = sign(y) * abs(1.0);
                  x\_m = abs(x);
                  x\_s = sign(x) * abs(1.0);
                  x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
                  function tmp = code(x_s, y_s, x_m, y_m, z)
                  	tmp = x_s * (y_s * ((1.0 / x_m) / y_m));
                  end
                  
                  y\_m = N[Abs[y], $MachinePrecision]
                  y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                  x\_m = N[Abs[x], $MachinePrecision]
                  x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                  NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                  code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(N[(1.0 / x$95$m), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                  
                  \begin{array}{l}
                  y\_m = \left|y\right|
                  \\
                  y\_s = \mathsf{copysign}\left(1, y\right)
                  \\
                  x\_m = \left|x\right|
                  \\
                  x\_s = \mathsf{copysign}\left(1, x\right)
                  \\
                  [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                  \\
                  x\_s \cdot \left(y\_s \cdot \frac{\frac{1}{x\_m}}{y\_m}\right)
                  \end{array}
                  
                  Derivation
                  1. Initial program 89.8%

                    \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                  4. Step-by-step derivation
                    1. associate-/r*N/A

                      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]
                    2. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]
                    3. lower-/.f6460.3

                      \[\leadsto \frac{\color{blue}{\frac{1}{x}}}{y} \]
                  5. Applied rewrites60.3%

                    \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]
                  6. Add Preprocessing

                  Alternative 8: 59.1% accurate, 2.1× speedup?

                  \[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ x\_m = \left|x\right| \\ x\_s = \mathsf{copysign}\left(1, x\right) \\ [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\ \\ x\_s \cdot \left(y\_s \cdot \frac{1}{y\_m \cdot x\_m}\right) \end{array} \]
                  y\_m = (fabs.f64 y)
                  y\_s = (copysign.f64 #s(literal 1 binary64) y)
                  x\_m = (fabs.f64 x)
                  x\_s = (copysign.f64 #s(literal 1 binary64) x)
                  NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                  (FPCore (x_s y_s x_m y_m z)
                   :precision binary64
                   (* x_s (* y_s (/ 1.0 (* y_m x_m)))))
                  y\_m = fabs(y);
                  y\_s = copysign(1.0, y);
                  x\_m = fabs(x);
                  x\_s = copysign(1.0, x);
                  assert(x_m < y_m && y_m < z);
                  double code(double x_s, double y_s, double x_m, double y_m, double z) {
                  	return x_s * (y_s * (1.0 / (y_m * x_m)));
                  }
                  
                  y\_m = abs(y)
                  y\_s = copysign(1.0d0, y)
                  x\_m = abs(x)
                  x\_s = copysign(1.0d0, x)
                  NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                  real(8) function code(x_s, y_s, x_m, y_m, z)
                      real(8), intent (in) :: x_s
                      real(8), intent (in) :: y_s
                      real(8), intent (in) :: x_m
                      real(8), intent (in) :: y_m
                      real(8), intent (in) :: z
                      code = x_s * (y_s * (1.0d0 / (y_m * x_m)))
                  end function
                  
                  y\_m = Math.abs(y);
                  y\_s = Math.copySign(1.0, y);
                  x\_m = Math.abs(x);
                  x\_s = Math.copySign(1.0, x);
                  assert x_m < y_m && y_m < z;
                  public static double code(double x_s, double y_s, double x_m, double y_m, double z) {
                  	return x_s * (y_s * (1.0 / (y_m * x_m)));
                  }
                  
                  y\_m = math.fabs(y)
                  y\_s = math.copysign(1.0, y)
                  x\_m = math.fabs(x)
                  x\_s = math.copysign(1.0, x)
                  [x_m, y_m, z] = sort([x_m, y_m, z])
                  def code(x_s, y_s, x_m, y_m, z):
                  	return x_s * (y_s * (1.0 / (y_m * x_m)))
                  
                  y\_m = abs(y)
                  y\_s = copysign(1.0, y)
                  x\_m = abs(x)
                  x\_s = copysign(1.0, x)
                  x_m, y_m, z = sort([x_m, y_m, z])
                  function code(x_s, y_s, x_m, y_m, z)
                  	return Float64(x_s * Float64(y_s * Float64(1.0 / Float64(y_m * x_m))))
                  end
                  
                  y\_m = abs(y);
                  y\_s = sign(y) * abs(1.0);
                  x\_m = abs(x);
                  x\_s = sign(x) * abs(1.0);
                  x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
                  function tmp = code(x_s, y_s, x_m, y_m, z)
                  	tmp = x_s * (y_s * (1.0 / (y_m * x_m)));
                  end
                  
                  y\_m = N[Abs[y], $MachinePrecision]
                  y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                  x\_m = N[Abs[x], $MachinePrecision]
                  x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
                  NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
                  code[x$95$s_, y$95$s_, x$95$m_, y$95$m_, z_] := N[(x$95$s * N[(y$95$s * N[(1.0 / N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                  
                  \begin{array}{l}
                  y\_m = \left|y\right|
                  \\
                  y\_s = \mathsf{copysign}\left(1, y\right)
                  \\
                  x\_m = \left|x\right|
                  \\
                  x\_s = \mathsf{copysign}\left(1, x\right)
                  \\
                  [x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
                  \\
                  x\_s \cdot \left(y\_s \cdot \frac{1}{y\_m \cdot x\_m}\right)
                  \end{array}
                  
                  Derivation
                  1. Initial program 89.8%

                    \[\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto \color{blue}{\frac{1}{x \cdot y}} \]
                  4. Step-by-step derivation
                    1. associate-/r*N/A

                      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]
                    2. lower-/.f64N/A

                      \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]
                    3. lower-/.f6460.3

                      \[\leadsto \frac{\color{blue}{\frac{1}{x}}}{y} \]
                  5. Applied rewrites60.3%

                    \[\leadsto \color{blue}{\frac{\frac{1}{x}}{y}} \]
                  6. Step-by-step derivation
                    1. Applied rewrites60.1%

                      \[\leadsto \frac{1}{\color{blue}{y \cdot x}} \]
                    2. Add Preprocessing

                    Developer Target 1: 92.4% accurate, 0.5× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + z \cdot z\\ t_1 := y \cdot t\_0\\ t_2 := \frac{\frac{1}{y}}{t\_0 \cdot x}\\ \mathbf{if}\;t\_1 < -\infty:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 < 8.680743250567252 \cdot 10^{+305}:\\ \;\;\;\;\frac{\frac{1}{x}}{t\_0 \cdot y}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (let* ((t_0 (+ 1.0 (* z z))) (t_1 (* y t_0)) (t_2 (/ (/ 1.0 y) (* t_0 x))))
                       (if (< t_1 (- INFINITY))
                         t_2
                         (if (< t_1 8.680743250567252e+305) (/ (/ 1.0 x) (* t_0 y)) t_2))))
                    double code(double x, double y, double z) {
                    	double t_0 = 1.0 + (z * z);
                    	double t_1 = y * t_0;
                    	double t_2 = (1.0 / y) / (t_0 * x);
                    	double tmp;
                    	if (t_1 < -((double) INFINITY)) {
                    		tmp = t_2;
                    	} else if (t_1 < 8.680743250567252e+305) {
                    		tmp = (1.0 / x) / (t_0 * y);
                    	} else {
                    		tmp = t_2;
                    	}
                    	return tmp;
                    }
                    
                    public static double code(double x, double y, double z) {
                    	double t_0 = 1.0 + (z * z);
                    	double t_1 = y * t_0;
                    	double t_2 = (1.0 / y) / (t_0 * x);
                    	double tmp;
                    	if (t_1 < -Double.POSITIVE_INFINITY) {
                    		tmp = t_2;
                    	} else if (t_1 < 8.680743250567252e+305) {
                    		tmp = (1.0 / x) / (t_0 * y);
                    	} else {
                    		tmp = t_2;
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z):
                    	t_0 = 1.0 + (z * z)
                    	t_1 = y * t_0
                    	t_2 = (1.0 / y) / (t_0 * x)
                    	tmp = 0
                    	if t_1 < -math.inf:
                    		tmp = t_2
                    	elif t_1 < 8.680743250567252e+305:
                    		tmp = (1.0 / x) / (t_0 * y)
                    	else:
                    		tmp = t_2
                    	return tmp
                    
                    function code(x, y, z)
                    	t_0 = Float64(1.0 + Float64(z * z))
                    	t_1 = Float64(y * t_0)
                    	t_2 = Float64(Float64(1.0 / y) / Float64(t_0 * x))
                    	tmp = 0.0
                    	if (t_1 < Float64(-Inf))
                    		tmp = t_2;
                    	elseif (t_1 < 8.680743250567252e+305)
                    		tmp = Float64(Float64(1.0 / x) / Float64(t_0 * y));
                    	else
                    		tmp = t_2;
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z)
                    	t_0 = 1.0 + (z * z);
                    	t_1 = y * t_0;
                    	t_2 = (1.0 / y) / (t_0 * x);
                    	tmp = 0.0;
                    	if (t_1 < -Inf)
                    		tmp = t_2;
                    	elseif (t_1 < 8.680743250567252e+305)
                    		tmp = (1.0 / x) / (t_0 * y);
                    	else
                    		tmp = t_2;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(1.0 / y), $MachinePrecision] / N[(t$95$0 * x), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, (-Infinity)], t$95$2, If[Less[t$95$1, 8.680743250567252e+305], N[(N[(1.0 / x), $MachinePrecision] / N[(t$95$0 * y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    t_0 := 1 + z \cdot z\\
                    t_1 := y \cdot t\_0\\
                    t_2 := \frac{\frac{1}{y}}{t\_0 \cdot x}\\
                    \mathbf{if}\;t\_1 < -\infty:\\
                    \;\;\;\;t\_2\\
                    
                    \mathbf{elif}\;t\_1 < 8.680743250567252 \cdot 10^{+305}:\\
                    \;\;\;\;\frac{\frac{1}{x}}{t\_0 \cdot y}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;t\_2\\
                    
                    
                    \end{array}
                    \end{array}
                    

                    Reproduce

                    ?
                    herbie shell --seed 2024332 
                    (FPCore (x y z)
                      :name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
                      :precision binary64
                    
                      :alt
                      (! :herbie-platform default (if (< (* y (+ 1 (* z z))) -inf.0) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 868074325056725200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x)))))
                    
                      (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))