
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ (* (log y) y) x) z)))
double code(double x, double y, double z) {
return exp((((log(y) * y) + x) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp((((log(y) * y) + x) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp((((Math.log(y) * y) + x) - z));
}
def code(x, y, z): return math.exp((((math.log(y) * y) + x) - z))
function code(x, y, z) return exp(Float64(Float64(Float64(log(y) * y) + x) - z)) end
function tmp = code(x, y, z) tmp = exp((((log(y) * y) + x) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(\log y \cdot y + x\right) - z}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (* (log y) y) x)))
(if (<= t_0 -5e+21)
(exp x)
(if (<= t_0 5000000000.0) (exp (- z)) (pow y y)))))
double code(double x, double y, double z) {
double t_0 = (log(y) * y) + x;
double tmp;
if (t_0 <= -5e+21) {
tmp = exp(x);
} else if (t_0 <= 5000000000.0) {
tmp = exp(-z);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (log(y) * y) + x
if (t_0 <= (-5d+21)) then
tmp = exp(x)
else if (t_0 <= 5000000000.0d0) then
tmp = exp(-z)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (Math.log(y) * y) + x;
double tmp;
if (t_0 <= -5e+21) {
tmp = Math.exp(x);
} else if (t_0 <= 5000000000.0) {
tmp = Math.exp(-z);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): t_0 = (math.log(y) * y) + x tmp = 0 if t_0 <= -5e+21: tmp = math.exp(x) elif t_0 <= 5000000000.0: tmp = math.exp(-z) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) t_0 = Float64(Float64(log(y) * y) + x) tmp = 0.0 if (t_0 <= -5e+21) tmp = exp(x); elseif (t_0 <= 5000000000.0) tmp = exp(Float64(-z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (log(y) * y) + x; tmp = 0.0; if (t_0 <= -5e+21) tmp = exp(x); elseif (t_0 <= 5000000000.0) tmp = exp(-z); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+21], N[Exp[x], $MachinePrecision], If[LessEqual[t$95$0, 5000000000.0], N[Exp[(-z)], $MachinePrecision], N[Power[y, y], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot y + x\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+21}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;t\_0 \leq 5000000000:\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if (+.f64 x (*.f64 y (log.f64 y))) < -5e21Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6475.0
Applied rewrites75.0%
Taylor expanded in x around 0
Applied rewrites2.8%
Taylor expanded in y around 0
Applied rewrites97.9%
if -5e21 < (+.f64 x (*.f64 y (log.f64 y))) < 5e9Initial program 99.9%
Taylor expanded in z around inf
mul-1-negN/A
lower-neg.f6495.9
Applied rewrites95.9%
if 5e9 < (+.f64 x (*.f64 y (log.f64 y))) Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6480.8
Applied rewrites80.8%
Taylor expanded in x around 0
Applied rewrites67.4%
Final simplification80.7%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log y) y))) (if (<= t_0 200.0) (exp (- x z)) (exp (- t_0 z)))))
double code(double x, double y, double z) {
double t_0 = log(y) * y;
double tmp;
if (t_0 <= 200.0) {
tmp = exp((x - z));
} else {
tmp = exp((t_0 - z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * y
if (t_0 <= 200.0d0) then
tmp = exp((x - z))
else
tmp = exp((t_0 - z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * y;
double tmp;
if (t_0 <= 200.0) {
tmp = Math.exp((x - z));
} else {
tmp = Math.exp((t_0 - z));
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * y tmp = 0 if t_0 <= 200.0: tmp = math.exp((x - z)) else: tmp = math.exp((t_0 - z)) return tmp
function code(x, y, z) t_0 = Float64(log(y) * y) tmp = 0.0 if (t_0 <= 200.0) tmp = exp(Float64(x - z)); else tmp = exp(Float64(t_0 - z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * y; tmp = 0.0; if (t_0 <= 200.0) tmp = exp((x - z)); else tmp = exp((t_0 - z)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$0, 200.0], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Exp[N[(t$95$0 - z), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot y\\
\mathbf{if}\;t\_0 \leq 200:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;e^{t\_0 - z}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < 200Initial program 100.0%
Taylor expanded in y around 0
lower--.f6499.6
Applied rewrites99.6%
if 200 < (*.f64 y (log.f64 y)) Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
lower-log.f6492.4
Applied rewrites92.4%
Final simplification96.3%
(FPCore (x y z) :precision binary64 (if (<= (* (log y) y) 200.0) (exp (- x z)) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if ((log(y) * y) <= 200.0) {
tmp = exp((x - z));
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((log(y) * y) <= 200.0d0) then
tmp = exp((x - z))
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((Math.log(y) * y) <= 200.0) {
tmp = Math.exp((x - z));
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (math.log(y) * y) <= 200.0: tmp = math.exp((x - z)) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(log(y) * y) <= 200.0) tmp = exp(Float64(x - z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((log(y) * y) <= 200.0) tmp = exp((x - z)); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision], 200.0], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\log y \cdot y \leq 200:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if (*.f64 y (log.f64 y)) < 200Initial program 100.0%
Taylor expanded in y around 0
lower--.f6499.6
Applied rewrites99.6%
if 200 < (*.f64 y (log.f64 y)) Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6467.9
Applied rewrites67.9%
Taylor expanded in x around 0
Applied rewrites81.6%
Final simplification91.3%
(FPCore (x y z) :precision binary64 (if (<= (+ (* (log y) y) x) 1e+214) (exp x) (fma (fma 0.5 x 1.0) x 1.0)))
double code(double x, double y, double z) {
double tmp;
if (((log(y) * y) + x) <= 1e+214) {
tmp = exp(x);
} else {
tmp = fma(fma(0.5, x, 1.0), x, 1.0);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (Float64(Float64(log(y) * y) + x) <= 1e+214) tmp = exp(x); else tmp = fma(fma(0.5, x, 1.0), x, 1.0); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[(N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision], 1e+214], N[Exp[x], $MachinePrecision], N[(N[(0.5 * x + 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\log y \cdot y + x \leq 10^{+214}:\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(0.5, x, 1\right), x, 1\right)\\
\end{array}
\end{array}
if (+.f64 x (*.f64 y (log.f64 y))) < 9.9999999999999995e213Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6469.1
Applied rewrites69.1%
Taylor expanded in x around 0
Applied rewrites45.2%
Taylor expanded in y around 0
Applied rewrites54.1%
if 9.9999999999999995e213 < (+.f64 x (*.f64 y (log.f64 y))) Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6470.2
Applied rewrites70.2%
Taylor expanded in x around 0
Applied rewrites61.1%
Taylor expanded in y around 0
Applied rewrites43.4%
Taylor expanded in x around 0
Applied rewrites51.5%
Final simplification53.6%
(FPCore (x y z) :precision binary64 (if (<= y 52.0) (exp x) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 52.0) {
tmp = exp(x);
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 52.0d0) then
tmp = exp(x)
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 52.0) {
tmp = Math.exp(x);
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 52.0: tmp = math.exp(x) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 52.0) tmp = exp(x); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 52.0) tmp = exp(x); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 52.0], N[Exp[x], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 52:\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 52Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6470.6
Applied rewrites70.6%
Taylor expanded in x around 0
Applied rewrites19.8%
Taylor expanded in y around 0
Applied rewrites70.2%
if 52 < y Initial program 99.9%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6467.9
Applied rewrites67.9%
Taylor expanded in x around 0
Applied rewrites81.6%
(FPCore (x y z) :precision binary64 (if (<= x 12600000000.0) (fma (fma 0.5 x 1.0) x 1.0) (fma (fma (fma 0.16666666666666666 x 0.5) x 1.0) x 1.0)))
double code(double x, double y, double z) {
double tmp;
if (x <= 12600000000.0) {
tmp = fma(fma(0.5, x, 1.0), x, 1.0);
} else {
tmp = fma(fma(fma(0.16666666666666666, x, 0.5), x, 1.0), x, 1.0);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (x <= 12600000000.0) tmp = fma(fma(0.5, x, 1.0), x, 1.0); else tmp = fma(fma(fma(0.16666666666666666, x, 0.5), x, 1.0), x, 1.0); end return tmp end
code[x_, y_, z_] := If[LessEqual[x, 12600000000.0], N[(N[(0.5 * x + 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision], N[(N[(N[(0.16666666666666666 * x + 0.5), $MachinePrecision] * x + 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 12600000000:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(0.5, x, 1\right), x, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, x, 0.5\right), x, 1\right), x, 1\right)\\
\end{array}
\end{array}
if x < 1.26e10Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6462.2
Applied rewrites62.2%
Taylor expanded in x around 0
Applied rewrites51.8%
Taylor expanded in y around 0
Applied rewrites39.1%
Taylor expanded in x around 0
Applied rewrites17.8%
if 1.26e10 < x Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6490.8
Applied rewrites90.8%
Taylor expanded in x around 0
Applied rewrites37.8%
Taylor expanded in y around 0
Applied rewrites90.8%
Taylor expanded in x around 0
Applied rewrites56.8%
(FPCore (x y z) :precision binary64 (fma (fma 0.5 x 1.0) x 1.0))
double code(double x, double y, double z) {
return fma(fma(0.5, x, 1.0), x, 1.0);
}
function code(x, y, z) return fma(fma(0.5, x, 1.0), x, 1.0) end
code[x_, y_, z_] := N[(N[(0.5 * x + 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(0.5, x, 1\right), x, 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6469.4
Applied rewrites69.4%
Taylor expanded in x around 0
Applied rewrites48.3%
Taylor expanded in y around 0
Applied rewrites52.0%
Taylor expanded in x around 0
Applied rewrites24.9%
(FPCore (x y z) :precision binary64 (+ 1.0 x))
double code(double x, double y, double z) {
return 1.0 + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 + x
end function
public static double code(double x, double y, double z) {
return 1.0 + x;
}
def code(x, y, z): return 1.0 + x
function code(x, y, z) return Float64(1.0 + x) end
function tmp = code(x, y, z) tmp = 1.0 + x; end
code[x_, y_, z_] := N[(1.0 + x), $MachinePrecision]
\begin{array}{l}
\\
1 + x
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6469.4
Applied rewrites69.4%
Taylor expanded in x around 0
Applied rewrites48.3%
Taylor expanded in y around 0
Applied rewrites52.0%
Taylor expanded in x around 0
Applied rewrites12.2%
(FPCore (x y z) :precision binary64 1.0)
double code(double x, double y, double z) {
return 1.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0
end function
public static double code(double x, double y, double z) {
return 1.0;
}
def code(x, y, z): return 1.0
function code(x, y, z) return 1.0 end
function tmp = code(x, y, z) tmp = 1.0; end
code[x_, y_, z_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in z around 0
+-commutativeN/A
exp-sumN/A
lower-*.f64N/A
*-commutativeN/A
exp-to-powN/A
lower-pow.f64N/A
lower-exp.f6469.4
Applied rewrites69.4%
Taylor expanded in x around 0
Applied rewrites48.3%
Taylor expanded in y around 0
Applied rewrites11.9%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2024332
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (exp (+ (- x z) (* (log y) y))))
(exp (- (+ x (* y (log y))) z)))