Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4

Percentage Accurate: 98.0% → 98.0%
Time: 6.8s
Alternatives: 9
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ x + \left(y - x\right) \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
def code(x, y, z, t):
	return x + ((y - x) * (z / t))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) * (z / t));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 98.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \left(y - x\right) \cdot \frac{z}{t} \end{array} \]
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
	return x + ((y - x) * (z / t));
}
def code(x, y, z, t):
	return x + ((y - x) * (z / t))
function code(x, y, z, t)
	return Float64(x + Float64(Float64(y - x) * Float64(z / t)))
end
function tmp = code(x, y, z, t)
	tmp = x + ((y - x) * (z / t));
end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}

Alternative 1: 98.0% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \frac{y - x}{\frac{t}{z}} + x \end{array} \]
(FPCore (x y z t) :precision binary64 (+ (/ (- y x) (/ t z)) x))
double code(double x, double y, double z, double t) {
	return ((y - x) / (t / z)) + x;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((y - x) / (t / z)) + x
end function
public static double code(double x, double y, double z, double t) {
	return ((y - x) / (t / z)) + x;
}
def code(x, y, z, t):
	return ((y - x) / (t / z)) + x
function code(x, y, z, t)
	return Float64(Float64(Float64(y - x) / Float64(t / z)) + x)
end
function tmp = code(x, y, z, t)
	tmp = ((y - x) / (t / z)) + x;
end
code[x_, y_, z_, t_] := N[(N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}

\\
\frac{y - x}{\frac{t}{z}} + x
\end{array}
Derivation
  1. Initial program 98.3%

    \[x + \left(y - x\right) \cdot \frac{z}{t} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto x + \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} \]
    2. lift-/.f64N/A

      \[\leadsto x + \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} \]
    3. clear-numN/A

      \[\leadsto x + \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} \]
    4. un-div-invN/A

      \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    5. lower-/.f64N/A

      \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
    6. lower-/.f6498.4

      \[\leadsto x + \frac{y - x}{\color{blue}{\frac{t}{z}}} \]
  4. Applied rewrites98.4%

    \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
  5. Final simplification98.4%

    \[\leadsto \frac{y - x}{\frac{t}{z}} + x \]
  6. Add Preprocessing

Alternative 2: 96.6% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z}{t} \cdot \left(y - x\right)\\ \mathbf{if}\;\frac{z}{t} \leq -200000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\frac{z}{t} \cdot y + x\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (* (/ z t) (- y x))))
   (if (<= (/ z t) -200000.0)
     t_1
     (if (<= (/ z t) 2e-5) (+ (* (/ z t) y) x) t_1))))
double code(double x, double y, double z, double t) {
	double t_1 = (z / t) * (y - x);
	double tmp;
	if ((z / t) <= -200000.0) {
		tmp = t_1;
	} else if ((z / t) <= 2e-5) {
		tmp = ((z / t) * y) + x;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (z / t) * (y - x)
    if ((z / t) <= (-200000.0d0)) then
        tmp = t_1
    else if ((z / t) <= 2d-5) then
        tmp = ((z / t) * y) + x
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t) {
	double t_1 = (z / t) * (y - x);
	double tmp;
	if ((z / t) <= -200000.0) {
		tmp = t_1;
	} else if ((z / t) <= 2e-5) {
		tmp = ((z / t) * y) + x;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t):
	t_1 = (z / t) * (y - x)
	tmp = 0
	if (z / t) <= -200000.0:
		tmp = t_1
	elif (z / t) <= 2e-5:
		tmp = ((z / t) * y) + x
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t)
	t_1 = Float64(Float64(z / t) * Float64(y - x))
	tmp = 0.0
	if (Float64(z / t) <= -200000.0)
		tmp = t_1;
	elseif (Float64(z / t) <= 2e-5)
		tmp = Float64(Float64(Float64(z / t) * y) + x);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t)
	t_1 = (z / t) * (y - x);
	tmp = 0.0;
	if ((z / t) <= -200000.0)
		tmp = t_1;
	elseif ((z / t) <= 2e-5)
		tmp = ((z / t) * y) + x;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -200000.0], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 2e-5], N[(N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{z}{t} \cdot \left(y - x\right)\\
\mathbf{if}\;\frac{z}{t} \leq -200000:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-5}:\\
\;\;\;\;\frac{z}{t} \cdot y + x\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 z t) < -2e5 or 2.00000000000000016e-5 < (/.f64 z t)

    1. Initial program 97.6%

      \[x + \left(y - x\right) \cdot \frac{z}{t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
    4. Step-by-step derivation
      1. div-subN/A

        \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
      2. associate-/l*N/A

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      3. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
      4. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      5. lower-*.f64N/A

        \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
      6. lower--.f6491.9

        \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
    5. Applied rewrites91.9%

      \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
    6. Step-by-step derivation
      1. Applied rewrites92.6%

        \[\leadsto \color{blue}{\frac{y - x}{t} \cdot z} \]
      2. Step-by-step derivation
        1. Applied rewrites96.9%

          \[\leadsto \frac{z}{t} \cdot \color{blue}{\left(y - x\right)} \]

        if -2e5 < (/.f64 z t) < 2.00000000000000016e-5

        1. Initial program 99.1%

          \[x + \left(y - x\right) \cdot \frac{z}{t} \]
        2. Add Preprocessing
        3. Step-by-step derivation
          1. lift-*.f64N/A

            \[\leadsto x + \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} \]
          2. lift-/.f64N/A

            \[\leadsto x + \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} \]
          3. clear-numN/A

            \[\leadsto x + \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} \]
          4. un-div-invN/A

            \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
          5. lower-/.f64N/A

            \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
          6. lower-/.f6499.2

            \[\leadsto x + \frac{y - x}{\color{blue}{\frac{t}{z}}} \]
        4. Applied rewrites99.2%

          \[\leadsto x + \color{blue}{\frac{y - x}{\frac{t}{z}}} \]
        5. Taylor expanded in x around 0

          \[\leadsto x + \color{blue}{\frac{y \cdot z}{t}} \]
        6. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto x + \frac{\color{blue}{z \cdot y}}{t} \]
          2. associate-*l/N/A

            \[\leadsto x + \color{blue}{\frac{z}{t} \cdot y} \]
          3. lower-*.f64N/A

            \[\leadsto x + \color{blue}{\frac{z}{t} \cdot y} \]
          4. lower-/.f6497.2

            \[\leadsto x + \color{blue}{\frac{z}{t}} \cdot y \]
        7. Applied rewrites97.2%

          \[\leadsto x + \color{blue}{\frac{z}{t} \cdot y} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification97.1%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq -200000:\\ \;\;\;\;\frac{z}{t} \cdot \left(y - x\right)\\ \mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-5}:\\ \;\;\;\;\frac{z}{t} \cdot y + x\\ \mathbf{else}:\\ \;\;\;\;\frac{z}{t} \cdot \left(y - x\right)\\ \end{array} \]
      5. Add Preprocessing

      Alternative 3: 94.1% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z}{t} \cdot \left(y - x\right)\\ \mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-31}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;\frac{z}{t} \leq 10^{-22}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (* (/ z t) (- y x))))
         (if (<= (/ z t) -5e-31) t_1 (if (<= (/ z t) 1e-22) (fma (/ y t) z x) t_1))))
      double code(double x, double y, double z, double t) {
      	double t_1 = (z / t) * (y - x);
      	double tmp;
      	if ((z / t) <= -5e-31) {
      		tmp = t_1;
      	} else if ((z / t) <= 1e-22) {
      		tmp = fma((y / t), z, x);
      	} else {
      		tmp = t_1;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t)
      	t_1 = Float64(Float64(z / t) * Float64(y - x))
      	tmp = 0.0
      	if (Float64(z / t) <= -5e-31)
      		tmp = t_1;
      	elseif (Float64(z / t) <= 1e-22)
      		tmp = fma(Float64(y / t), z, x);
      	else
      		tmp = t_1;
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -5e-31], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 1e-22], N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{z}{t} \cdot \left(y - x\right)\\
      \mathbf{if}\;\frac{z}{t} \leq -5 \cdot 10^{-31}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;\frac{z}{t} \leq 10^{-22}:\\
      \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 z t) < -5e-31 or 1e-22 < (/.f64 z t)

        1. Initial program 97.7%

          \[x + \left(y - x\right) \cdot \frac{z}{t} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
        4. Step-by-step derivation
          1. div-subN/A

            \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
          2. associate-/l*N/A

            \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
          3. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
          4. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
          5. lower-*.f64N/A

            \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
          6. lower--.f6489.8

            \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
        5. Applied rewrites89.8%

          \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
        6. Step-by-step derivation
          1. Applied rewrites89.1%

            \[\leadsto \color{blue}{\frac{y - x}{t} \cdot z} \]
          2. Step-by-step derivation
            1. Applied rewrites94.6%

              \[\leadsto \frac{z}{t} \cdot \color{blue}{\left(y - x\right)} \]

            if -5e-31 < (/.f64 z t) < 1e-22

            1. Initial program 99.1%

              \[x + \left(y - x\right) \cdot \frac{z}{t} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-+.f64N/A

                \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
              2. +-commutativeN/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
              3. lift-*.f64N/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
              4. lift-/.f64N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
              5. clear-numN/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
              6. associate-/r/N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
              7. associate-*r*N/A

                \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
              8. *-commutativeN/A

                \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
              9. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
              10. associate-*l/N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
              11. *-lft-identityN/A

                \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
              12. lower-/.f6491.5

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
            4. Applied rewrites91.5%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
            5. Taylor expanded in x around 0

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
            6. Step-by-step derivation
              1. lower-/.f6494.8

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
            7. Applied rewrites94.8%

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
          3. Recombined 2 regimes into one program.
          4. Add Preprocessing

          Alternative 4: 74.0% accurate, 0.6× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq 10:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(-x\right) \cdot \frac{z}{t}\\ \end{array} \end{array} \]
          (FPCore (x y z t)
           :precision binary64
           (if (<= (/ z t) 10.0) (fma (/ y t) z x) (* (- x) (/ z t))))
          double code(double x, double y, double z, double t) {
          	double tmp;
          	if ((z / t) <= 10.0) {
          		tmp = fma((y / t), z, x);
          	} else {
          		tmp = -x * (z / t);
          	}
          	return tmp;
          }
          
          function code(x, y, z, t)
          	tmp = 0.0
          	if (Float64(z / t) <= 10.0)
          		tmp = fma(Float64(y / t), z, x);
          	else
          		tmp = Float64(Float64(-x) * Float64(z / t));
          	end
          	return tmp
          end
          
          code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], 10.0], N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision], N[((-x) * N[(z / t), $MachinePrecision]), $MachinePrecision]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;\frac{z}{t} \leq 10:\\
          \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
          
          \mathbf{else}:\\
          \;\;\;\;\left(-x\right) \cdot \frac{z}{t}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if (/.f64 z t) < 10

            1. Initial program 98.9%

              \[x + \left(y - x\right) \cdot \frac{z}{t} \]
            2. Add Preprocessing
            3. Step-by-step derivation
              1. lift-+.f64N/A

                \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
              2. +-commutativeN/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
              3. lift-*.f64N/A

                \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
              4. lift-/.f64N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
              5. clear-numN/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
              6. associate-/r/N/A

                \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
              7. associate-*r*N/A

                \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
              8. *-commutativeN/A

                \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
              9. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
              10. associate-*l/N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
              11. *-lft-identityN/A

                \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
              12. lower-/.f6490.3

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
            4. Applied rewrites90.3%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
            5. Taylor expanded in x around 0

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
            6. Step-by-step derivation
              1. lower-/.f6482.2

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
            7. Applied rewrites82.2%

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]

            if 10 < (/.f64 z t)

            1. Initial program 96.5%

              \[x + \left(y - x\right) \cdot \frac{z}{t} \]
            2. Add Preprocessing
            3. Taylor expanded in z around inf

              \[\leadsto \color{blue}{z \cdot \left(\frac{y}{t} - \frac{x}{t}\right)} \]
            4. Step-by-step derivation
              1. div-subN/A

                \[\leadsto z \cdot \color{blue}{\frac{y - x}{t}} \]
              2. associate-/l*N/A

                \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
              3. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{z \cdot \left(y - x\right)}{t}} \]
              4. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
              5. lower-*.f64N/A

                \[\leadsto \frac{\color{blue}{\left(y - x\right) \cdot z}}{t} \]
              6. lower--.f6490.3

                \[\leadsto \frac{\color{blue}{\left(y - x\right)} \cdot z}{t} \]
            5. Applied rewrites90.3%

              \[\leadsto \color{blue}{\frac{\left(y - x\right) \cdot z}{t}} \]
            6. Taylor expanded in x around inf

              \[\leadsto \frac{\left(-1 \cdot x\right) \cdot z}{t} \]
            7. Step-by-step derivation
              1. Applied rewrites56.3%

                \[\leadsto \frac{\left(-x\right) \cdot z}{t} \]
              2. Step-by-step derivation
                1. Applied rewrites60.9%

                  \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(-x\right)} \]
              3. Recombined 2 regimes into one program.
              4. Final simplification77.4%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z}{t} \leq 10:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(-x\right) \cdot \frac{z}{t}\\ \end{array} \]
              5. Add Preprocessing

              Alternative 5: 84.4% accurate, 0.7× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(1 - \frac{z}{t}\right) \cdot x\\ \mathbf{if}\;x \leq -4.8 \cdot 10^{-28}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;x \leq 2.35 \cdot 10^{-11}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
              (FPCore (x y z t)
               :precision binary64
               (let* ((t_1 (* (- 1.0 (/ z t)) x)))
                 (if (<= x -4.8e-28) t_1 (if (<= x 2.35e-11) (fma (/ y t) z x) t_1))))
              double code(double x, double y, double z, double t) {
              	double t_1 = (1.0 - (z / t)) * x;
              	double tmp;
              	if (x <= -4.8e-28) {
              		tmp = t_1;
              	} else if (x <= 2.35e-11) {
              		tmp = fma((y / t), z, x);
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              function code(x, y, z, t)
              	t_1 = Float64(Float64(1.0 - Float64(z / t)) * x)
              	tmp = 0.0
              	if (x <= -4.8e-28)
              		tmp = t_1;
              	elseif (x <= 2.35e-11)
              		tmp = fma(Float64(y / t), z, x);
              	else
              		tmp = t_1;
              	end
              	return tmp
              end
              
              code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -4.8e-28], t$95$1, If[LessEqual[x, 2.35e-11], N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_1 := \left(1 - \frac{z}{t}\right) \cdot x\\
              \mathbf{if}\;x \leq -4.8 \cdot 10^{-28}:\\
              \;\;\;\;t\_1\\
              
              \mathbf{elif}\;x \leq 2.35 \cdot 10^{-11}:\\
              \;\;\;\;\mathsf{fma}\left(\frac{y}{t}, z, x\right)\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_1\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if x < -4.8000000000000004e-28 or 2.34999999999999996e-11 < x

                1. Initial program 99.9%

                  \[x + \left(y - x\right) \cdot \frac{z}{t} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \color{blue}{x \cdot \left(1 + -1 \cdot \frac{z}{t}\right)} \]
                4. Step-by-step derivation
                  1. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{z}{t}\right) \cdot x} \]
                  2. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{z}{t}\right) \cdot x} \]
                  3. mul-1-negN/A

                    \[\leadsto \left(1 + \color{blue}{\left(\mathsf{neg}\left(\frac{z}{t}\right)\right)}\right) \cdot x \]
                  4. unsub-negN/A

                    \[\leadsto \color{blue}{\left(1 - \frac{z}{t}\right)} \cdot x \]
                  5. lower--.f64N/A

                    \[\leadsto \color{blue}{\left(1 - \frac{z}{t}\right)} \cdot x \]
                  6. lower-/.f6489.0

                    \[\leadsto \left(1 - \color{blue}{\frac{z}{t}}\right) \cdot x \]
                5. Applied rewrites89.0%

                  \[\leadsto \color{blue}{\left(1 - \frac{z}{t}\right) \cdot x} \]

                if -4.8000000000000004e-28 < x < 2.34999999999999996e-11

                1. Initial program 96.7%

                  \[x + \left(y - x\right) \cdot \frac{z}{t} \]
                2. Add Preprocessing
                3. Step-by-step derivation
                  1. lift-+.f64N/A

                    \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
                  2. +-commutativeN/A

                    \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
                  3. lift-*.f64N/A

                    \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
                  4. lift-/.f64N/A

                    \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
                  5. clear-numN/A

                    \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
                  6. associate-/r/N/A

                    \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
                  7. associate-*r*N/A

                    \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
                  8. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
                  9. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
                  10. associate-*l/N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
                  11. *-lft-identityN/A

                    \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
                  12. lower-/.f6492.8

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
                4. Applied rewrites92.8%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
                5. Taylor expanded in x around 0

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
                6. Step-by-step derivation
                  1. lower-/.f6484.8

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
                7. Applied rewrites84.8%

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
              3. Recombined 2 regimes into one program.
              4. Add Preprocessing

              Alternative 6: 98.0% accurate, 1.0× speedup?

              \[\begin{array}{l} \\ \frac{z}{t} \cdot \left(y - x\right) + x \end{array} \]
              (FPCore (x y z t) :precision binary64 (+ (* (/ z t) (- y x)) x))
              double code(double x, double y, double z, double t) {
              	return ((z / t) * (y - x)) + x;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  code = ((z / t) * (y - x)) + x
              end function
              
              public static double code(double x, double y, double z, double t) {
              	return ((z / t) * (y - x)) + x;
              }
              
              def code(x, y, z, t):
              	return ((z / t) * (y - x)) + x
              
              function code(x, y, z, t)
              	return Float64(Float64(Float64(z / t) * Float64(y - x)) + x)
              end
              
              function tmp = code(x, y, z, t)
              	tmp = ((z / t) * (y - x)) + x;
              end
              
              code[x_, y_, z_, t_] := N[(N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \frac{z}{t} \cdot \left(y - x\right) + x
              \end{array}
              
              Derivation
              1. Initial program 98.3%

                \[x + \left(y - x\right) \cdot \frac{z}{t} \]
              2. Add Preprocessing
              3. Final simplification98.3%

                \[\leadsto \frac{z}{t} \cdot \left(y - x\right) + x \]
              4. Add Preprocessing

              Alternative 7: 98.0% accurate, 1.1× speedup?

              \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{z}{t}, y - x, x\right) \end{array} \]
              (FPCore (x y z t) :precision binary64 (fma (/ z t) (- y x) x))
              double code(double x, double y, double z, double t) {
              	return fma((z / t), (y - x), x);
              }
              
              function code(x, y, z, t)
              	return fma(Float64(z / t), Float64(y - x), x)
              end
              
              code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \mathsf{fma}\left(\frac{z}{t}, y - x, x\right)
              \end{array}
              
              Derivation
              1. Initial program 98.3%

                \[x + \left(y - x\right) \cdot \frac{z}{t} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift-+.f64N/A

                  \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
                2. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
                3. lift-*.f64N/A

                  \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
                4. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{z}{t} \cdot \left(y - x\right)} + x \]
                5. lower-fma.f6498.3

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]
              4. Applied rewrites98.3%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{t}, y - x, x\right)} \]
              5. Add Preprocessing

              Alternative 8: 73.3% accurate, 1.3× speedup?

              \[\begin{array}{l} \\ \mathsf{fma}\left(\frac{y}{t}, z, x\right) \end{array} \]
              (FPCore (x y z t) :precision binary64 (fma (/ y t) z x))
              double code(double x, double y, double z, double t) {
              	return fma((y / t), z, x);
              }
              
              function code(x, y, z, t)
              	return fma(Float64(y / t), z, x)
              end
              
              code[x_, y_, z_, t_] := N[(N[(y / t), $MachinePrecision] * z + x), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \mathsf{fma}\left(\frac{y}{t}, z, x\right)
              \end{array}
              
              Derivation
              1. Initial program 98.3%

                \[x + \left(y - x\right) \cdot \frac{z}{t} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. lift-+.f64N/A

                  \[\leadsto \color{blue}{x + \left(y - x\right) \cdot \frac{z}{t}} \]
                2. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t} + x} \]
                3. lift-*.f64N/A

                  \[\leadsto \color{blue}{\left(y - x\right) \cdot \frac{z}{t}} + x \]
                4. lift-/.f64N/A

                  \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{z}{t}} + x \]
                5. clear-numN/A

                  \[\leadsto \left(y - x\right) \cdot \color{blue}{\frac{1}{\frac{t}{z}}} + x \]
                6. associate-/r/N/A

                  \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(\frac{1}{t} \cdot z\right)} + x \]
                7. associate-*r*N/A

                  \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot \frac{1}{t}\right) \cdot z} + x \]
                8. *-commutativeN/A

                  \[\leadsto \color{blue}{\left(\frac{1}{t} \cdot \left(y - x\right)\right)} \cdot z + x \]
                9. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{t} \cdot \left(y - x\right), z, x\right)} \]
                10. associate-*l/N/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1 \cdot \left(y - x\right)}{t}}, z, x\right) \]
                11. *-lft-identityN/A

                  \[\leadsto \mathsf{fma}\left(\frac{\color{blue}{y - x}}{t}, z, x\right) \]
                12. lower-/.f6490.9

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y - x}{t}}, z, x\right) \]
              4. Applied rewrites90.9%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y - x}{t}, z, x\right)} \]
              5. Taylor expanded in x around 0

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
              6. Step-by-step derivation
                1. lower-/.f6473.9

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
              7. Applied rewrites73.9%

                \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{t}}, z, x\right) \]
              8. Add Preprocessing

              Alternative 9: 40.3% accurate, 1.4× speedup?

              \[\begin{array}{l} \\ \frac{z}{t} \cdot y \end{array} \]
              (FPCore (x y z t) :precision binary64 (* (/ z t) y))
              double code(double x, double y, double z, double t) {
              	return (z / t) * y;
              }
              
              real(8) function code(x, y, z, t)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8), intent (in) :: t
                  code = (z / t) * y
              end function
              
              public static double code(double x, double y, double z, double t) {
              	return (z / t) * y;
              }
              
              def code(x, y, z, t):
              	return (z / t) * y
              
              function code(x, y, z, t)
              	return Float64(Float64(z / t) * y)
              end
              
              function tmp = code(x, y, z, t)
              	tmp = (z / t) * y;
              end
              
              code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * y), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \frac{z}{t} \cdot y
              \end{array}
              
              Derivation
              1. Initial program 98.3%

                \[x + \left(y - x\right) \cdot \frac{z}{t} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
              4. Step-by-step derivation
                1. lower-/.f64N/A

                  \[\leadsto \color{blue}{\frac{y \cdot z}{t}} \]
                2. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{z \cdot y}}{t} \]
                3. lower-*.f6439.5

                  \[\leadsto \frac{\color{blue}{z \cdot y}}{t} \]
              5. Applied rewrites39.5%

                \[\leadsto \color{blue}{\frac{z \cdot y}{t}} \]
              6. Step-by-step derivation
                1. Applied rewrites44.0%

                  \[\leadsto y \cdot \color{blue}{\frac{z}{t}} \]
                2. Final simplification44.0%

                  \[\leadsto \frac{z}{t} \cdot y \]
                3. Add Preprocessing

                Developer Target 1: 97.7% accurate, 0.3× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_1 := \left(y - x\right) \cdot \frac{z}{t}\\ t_2 := x + \frac{y - x}{\frac{t}{z}}\\ \mathbf{if}\;t\_1 < -1013646692435.8867:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 < 0:\\ \;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
                   (if (< t_1 -1013646692435.8867)
                     t_2
                     (if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
                double code(double x, double y, double z, double t) {
                	double t_1 = (y - x) * (z / t);
                	double t_2 = x + ((y - x) / (t / z));
                	double tmp;
                	if (t_1 < -1013646692435.8867) {
                		tmp = t_2;
                	} else if (t_1 < 0.0) {
                		tmp = x + (((y - x) * z) / t);
                	} else {
                		tmp = t_2;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: t_1
                    real(8) :: t_2
                    real(8) :: tmp
                    t_1 = (y - x) * (z / t)
                    t_2 = x + ((y - x) / (t / z))
                    if (t_1 < (-1013646692435.8867d0)) then
                        tmp = t_2
                    else if (t_1 < 0.0d0) then
                        tmp = x + (((y - x) * z) / t)
                    else
                        tmp = t_2
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z, double t) {
                	double t_1 = (y - x) * (z / t);
                	double t_2 = x + ((y - x) / (t / z));
                	double tmp;
                	if (t_1 < -1013646692435.8867) {
                		tmp = t_2;
                	} else if (t_1 < 0.0) {
                		tmp = x + (((y - x) * z) / t);
                	} else {
                		tmp = t_2;
                	}
                	return tmp;
                }
                
                def code(x, y, z, t):
                	t_1 = (y - x) * (z / t)
                	t_2 = x + ((y - x) / (t / z))
                	tmp = 0
                	if t_1 < -1013646692435.8867:
                		tmp = t_2
                	elif t_1 < 0.0:
                		tmp = x + (((y - x) * z) / t)
                	else:
                		tmp = t_2
                	return tmp
                
                function code(x, y, z, t)
                	t_1 = Float64(Float64(y - x) * Float64(z / t))
                	t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z)))
                	tmp = 0.0
                	if (t_1 < -1013646692435.8867)
                		tmp = t_2;
                	elseif (t_1 < 0.0)
                		tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t));
                	else
                		tmp = t_2;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z, t)
                	t_1 = (y - x) * (z / t);
                	t_2 = x + ((y - x) / (t / z));
                	tmp = 0.0;
                	if (t_1 < -1013646692435.8867)
                		tmp = t_2;
                	elseif (t_1 < 0.0)
                		tmp = x + (((y - x) * z) / t);
                	else
                		tmp = t_2;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
                t_2 := x + \frac{y - x}{\frac{t}{z}}\\
                \mathbf{if}\;t\_1 < -1013646692435.8867:\\
                \;\;\;\;t\_2\\
                
                \mathbf{elif}\;t\_1 < 0:\\
                \;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_2\\
                
                
                \end{array}
                \end{array}
                

                Reproduce

                ?
                herbie shell --seed 2024332 
                (FPCore (x y z t)
                  :name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
                  :precision binary64
                
                  :alt
                  (! :herbie-platform default (if (< (* (- y x) (/ z t)) -10136466924358867/10000) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z))))))
                
                  (+ x (* (- y x) (/ z t))))