
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= A -5e-310) (* (/ c0 (sqrt (- V))) (/ (sqrt (- A)) (sqrt l))) (/ (* (sqrt A) c0) (sqrt (* V l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = (c0 / sqrt(-V)) * (sqrt(-A) / sqrt(l));
} else {
tmp = (sqrt(A) * c0) / sqrt((V * l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (a <= (-5d-310)) then
tmp = (c0 / sqrt(-v)) * (sqrt(-a) / sqrt(l))
else
tmp = (sqrt(a) * c0) / sqrt((v * l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = (c0 / Math.sqrt(-V)) * (Math.sqrt(-A) / Math.sqrt(l));
} else {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((V * l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if A <= -5e-310: tmp = (c0 / math.sqrt(-V)) * (math.sqrt(-A) / math.sqrt(l)) else: tmp = (math.sqrt(A) * c0) / math.sqrt((V * l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (A <= -5e-310) tmp = Float64(Float64(c0 / sqrt(Float64(-V))) * Float64(sqrt(Float64(-A)) / sqrt(l))); else tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(V * l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (A <= -5e-310)
tmp = (c0 / sqrt(-V)) * (sqrt(-A) / sqrt(l));
else
tmp = (sqrt(A) * c0) / sqrt((V * l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[A, -5e-310], N[(N[(c0 / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;A \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{c0}{\sqrt{-V}} \cdot \frac{\sqrt{-A}}{\sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if A < -4.999999999999985e-310Initial program 73.1%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6473.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6473.6
Applied rewrites73.6%
lift-/.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6473.4
Applied rewrites73.4%
lift-/.f64N/A
lift-sqrt.f64N/A
pow1/2N/A
lift-*.f64N/A
unpow-prod-downN/A
associate-/r*N/A
pow1/2N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
associate-/r/N/A
frac-2negN/A
lift-neg.f64N/A
lift-neg.f64N/A
associate-*r/N/A
pow1/2N/A
sqrt-divN/A
frac-2negN/A
lift-neg.f64N/A
lift-neg.f64N/A
sqrt-divN/A
Applied rewrites46.0%
if -4.999999999999985e-310 < A Initial program 79.0%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6488.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6488.4
Applied rewrites88.4%
Final simplification67.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* (sqrt (/ A (* V l))) c0)))
(if (<= t_0 5e-291)
(* (sqrt (/ (/ A l) V)) c0)
(if (<= t_0 5e+258) t_0 (/ c0 (sqrt (* (/ V A) l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (V * l))) * c0;
double tmp;
if (t_0 <= 5e-291) {
tmp = sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 5e+258) {
tmp = t_0;
} else {
tmp = c0 / sqrt(((V / A) * l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((a / (v * l))) * c0
if (t_0 <= 5d-291) then
tmp = sqrt(((a / l) / v)) * c0
else if (t_0 <= 5d+258) then
tmp = t_0
else
tmp = c0 / sqrt(((v / a) * l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (V * l))) * c0;
double tmp;
if (t_0 <= 5e-291) {
tmp = Math.sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 5e+258) {
tmp = t_0;
} else {
tmp = c0 / Math.sqrt(((V / A) * l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (V * l))) * c0 tmp = 0 if t_0 <= 5e-291: tmp = math.sqrt(((A / l) / V)) * c0 elif t_0 <= 5e+258: tmp = t_0 else: tmp = c0 / math.sqrt(((V / A) * l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(V * l))) * c0) tmp = 0.0 if (t_0 <= 5e-291) tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); elseif (t_0 <= 5e+258) tmp = t_0; else tmp = Float64(c0 / sqrt(Float64(Float64(V / A) * l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (V * l))) * c0;
tmp = 0.0;
if (t_0 <= 5e-291)
tmp = sqrt(((A / l) / V)) * c0;
elseif (t_0 <= 5e+258)
tmp = t_0;
else
tmp = c0 / sqrt(((V / A) * l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-291], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[t$95$0, 5e+258], t$95$0, N[(c0 / N[Sqrt[N[(N[(V / A), $MachinePrecision] * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V \cdot \ell}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-291}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+258}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A} \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5.0000000000000003e-291Initial program 71.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6470.2
Applied rewrites70.2%
if 5.0000000000000003e-291 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5e258Initial program 98.1%
if 5e258 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 65.0%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6466.7
lift-*.f64N/A
*-commutativeN/A
lower-*.f6466.7
Applied rewrites66.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l/N/A
lift-/.f64N/A
lower-*.f6473.8
Applied rewrites73.8%
Final simplification76.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* (sqrt (/ A (* V l))) c0)))
(if (<= t_0 5e-291)
(* (sqrt (/ (/ A l) V)) c0)
(if (<= t_0 5e+258) t_0 (* (sqrt (/ (/ A V) l)) c0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (V * l))) * c0;
double tmp;
if (t_0 <= 5e-291) {
tmp = sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 5e+258) {
tmp = t_0;
} else {
tmp = sqrt(((A / V) / l)) * c0;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((a / (v * l))) * c0
if (t_0 <= 5d-291) then
tmp = sqrt(((a / l) / v)) * c0
else if (t_0 <= 5d+258) then
tmp = t_0
else
tmp = sqrt(((a / v) / l)) * c0
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (V * l))) * c0;
double tmp;
if (t_0 <= 5e-291) {
tmp = Math.sqrt(((A / l) / V)) * c0;
} else if (t_0 <= 5e+258) {
tmp = t_0;
} else {
tmp = Math.sqrt(((A / V) / l)) * c0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (V * l))) * c0 tmp = 0 if t_0 <= 5e-291: tmp = math.sqrt(((A / l) / V)) * c0 elif t_0 <= 5e+258: tmp = t_0 else: tmp = math.sqrt(((A / V) / l)) * c0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(V * l))) * c0) tmp = 0.0 if (t_0 <= 5e-291) tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); elseif (t_0 <= 5e+258) tmp = t_0; else tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (V * l))) * c0;
tmp = 0.0;
if (t_0 <= 5e-291)
tmp = sqrt(((A / l) / V)) * c0;
elseif (t_0 <= 5e+258)
tmp = t_0;
else
tmp = sqrt(((A / V) / l)) * c0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-291], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[t$95$0, 5e+258], t$95$0, N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V \cdot \ell}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 5 \cdot 10^{-291}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+258}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5.0000000000000003e-291Initial program 71.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6470.2
Applied rewrites70.2%
if 5.0000000000000003e-291 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5e258Initial program 98.1%
if 5e258 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 65.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6472.1
Applied rewrites72.1%
Final simplification76.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (let* ((t_0 (* (sqrt (/ A (* V l))) c0)) (t_1 (* (sqrt (/ (/ A V) l)) c0))) (if (<= t_0 0.0) t_1 (if (<= t_0 5e+258) t_0 t_1))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / (V * l))) * c0;
double t_1 = sqrt(((A / V) / l)) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 5e+258) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt((a / (v * l))) * c0
t_1 = sqrt(((a / v) / l)) * c0
if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 5d+258) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / (V * l))) * c0;
double t_1 = Math.sqrt(((A / V) / l)) * c0;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 5e+258) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((A / (V * l))) * c0 t_1 = math.sqrt(((A / V) / l)) * c0 tmp = 0 if t_0 <= 0.0: tmp = t_1 elif t_0 <= 5e+258: tmp = t_0 else: tmp = t_1 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(sqrt(Float64(A / Float64(V * l))) * c0) t_1 = Float64(sqrt(Float64(Float64(A / V) / l)) * c0) tmp = 0.0 if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 5e+258) tmp = t_0; else tmp = t_1; end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((A / (V * l))) * c0;
t_1 = sqrt(((A / V) / l)) * c0;
tmp = 0.0;
if (t_0 <= 0.0)
tmp = t_1;
elseif (t_0 <= 5e+258)
tmp = t_0;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 5e+258], t$95$0, t$95$1]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V \cdot \ell}} \cdot c0\\
t_1 := \sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+258}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 0.0 or 5e258 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) Initial program 69.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6470.1
Applied rewrites70.1%
if 0.0 < (*.f64 c0 (sqrt.f64 (/.f64 A (*.f64 V l)))) < 5e258Initial program 98.1%
Final simplification76.5%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -1e+297)
(* (/ (sqrt (/ (- A) l)) (sqrt (- V))) c0)
(if (<= (* V l) -2e-292)
(* (/ (sqrt (- A)) (sqrt (* (- V) l))) c0)
(if (<= (* V l) 4e-314)
(* (sqrt (/ (/ A V) l)) c0)
(/ (* (sqrt A) c0) (sqrt (* V l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -1e+297) {
tmp = (sqrt((-A / l)) / sqrt(-V)) * c0;
} else if ((V * l) <= -2e-292) {
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
} else if ((V * l) <= 4e-314) {
tmp = sqrt(((A / V) / l)) * c0;
} else {
tmp = (sqrt(A) * c0) / sqrt((V * l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-1d+297)) then
tmp = (sqrt((-a / l)) / sqrt(-v)) * c0
else if ((v * l) <= (-2d-292)) then
tmp = (sqrt(-a) / sqrt((-v * l))) * c0
else if ((v * l) <= 4d-314) then
tmp = sqrt(((a / v) / l)) * c0
else
tmp = (sqrt(a) * c0) / sqrt((v * l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -1e+297) {
tmp = (Math.sqrt((-A / l)) / Math.sqrt(-V)) * c0;
} else if ((V * l) <= -2e-292) {
tmp = (Math.sqrt(-A) / Math.sqrt((-V * l))) * c0;
} else if ((V * l) <= 4e-314) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((V * l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -1e+297: tmp = (math.sqrt((-A / l)) / math.sqrt(-V)) * c0 elif (V * l) <= -2e-292: tmp = (math.sqrt(-A) / math.sqrt((-V * l))) * c0 elif (V * l) <= 4e-314: tmp = math.sqrt(((A / V) / l)) * c0 else: tmp = (math.sqrt(A) * c0) / math.sqrt((V * l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -1e+297) tmp = Float64(Float64(sqrt(Float64(Float64(-A) / l)) / sqrt(Float64(-V))) * c0); elseif (Float64(V * l) <= -2e-292) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l))) * c0); elseif (Float64(V * l) <= 4e-314) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); else tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(V * l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -1e+297)
tmp = (sqrt((-A / l)) / sqrt(-V)) * c0;
elseif ((V * l) <= -2e-292)
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
elseif ((V * l) <= 4e-314)
tmp = sqrt(((A / V) / l)) * c0;
else
tmp = (sqrt(A) * c0) / sqrt((V * l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -1e+297], N[(N[(N[Sqrt[N[((-A) / l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-292], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e-314], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -1 \cdot 10^{+297}:\\
\;\;\;\;\frac{\sqrt{\frac{-A}{\ell}}}{\sqrt{-V}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-292}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{-314}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -1e297Initial program 29.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6447.6
Applied rewrites47.6%
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
clear-numN/A
associate-/r/N/A
lift-sqrt.f64N/A
lift-/.f64N/A
frac-2negN/A
sqrt-divN/A
pow1/2N/A
associate-*r/N/A
lower-/.f64N/A
Applied rewrites37.1%
if -1e297 < (*.f64 V l) < -2.0000000000000001e-292Initial program 84.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6474.1
Applied rewrites74.1%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.5
Applied rewrites99.5%
if -2.0000000000000001e-292 < (*.f64 V l) < 3.9999999999e-314Initial program 56.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.4
Applied rewrites73.4%
if 3.9999999999e-314 < (*.f64 V l) Initial program 82.0%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6492.4
Applied rewrites92.4%
Final simplification88.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(/ c0 (* (sqrt (/ V A)) (sqrt l)))
(if (<= (* V l) -2e-292)
(* (/ (sqrt (- A)) (sqrt (* (- V) l))) c0)
(if (<= (* V l) 4e-314)
(* (sqrt (/ (/ A V) l)) c0)
(/ (* (sqrt A) c0) (sqrt (* V l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = c0 / (sqrt((V / A)) * sqrt(l));
} else if ((V * l) <= -2e-292) {
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
} else if ((V * l) <= 4e-314) {
tmp = sqrt(((A / V) / l)) * c0;
} else {
tmp = (sqrt(A) * c0) / sqrt((V * l));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = c0 / (Math.sqrt((V / A)) * Math.sqrt(l));
} else if ((V * l) <= -2e-292) {
tmp = (Math.sqrt(-A) / Math.sqrt((-V * l))) * c0;
} else if ((V * l) <= 4e-314) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((V * l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = c0 / (math.sqrt((V / A)) * math.sqrt(l)) elif (V * l) <= -2e-292: tmp = (math.sqrt(-A) / math.sqrt((-V * l))) * c0 elif (V * l) <= 4e-314: tmp = math.sqrt(((A / V) / l)) * c0 else: tmp = (math.sqrt(A) * c0) / math.sqrt((V * l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(c0 / Float64(sqrt(Float64(V / A)) * sqrt(l))); elseif (Float64(V * l) <= -2e-292) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l))) * c0); elseif (Float64(V * l) <= 4e-314) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); else tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(V * l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = c0 / (sqrt((V / A)) * sqrt(l));
elseif ((V * l) <= -2e-292)
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
elseif ((V * l) <= 4e-314)
tmp = sqrt(((A / V) / l)) * c0;
else
tmp = (sqrt(A) * c0) / sqrt((V * l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(c0 / N[(N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision] * N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-292], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e-314], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V}{A}} \cdot \sqrt{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-292}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{-314}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 26.2%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6426.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6426.2
Applied rewrites26.2%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-/.f64N/A
sqrt-prodN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
*-commutativeN/A
lower-*.f6438.1
Applied rewrites38.1%
if -inf.0 < (*.f64 V l) < -2.0000000000000001e-292Initial program 84.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6474.4
Applied rewrites74.4%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.5
Applied rewrites99.5%
if -2.0000000000000001e-292 < (*.f64 V l) < 3.9999999999e-314Initial program 56.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.4
Applied rewrites73.4%
if 3.9999999999e-314 < (*.f64 V l) Initial program 82.0%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6492.4
Applied rewrites92.4%
Final simplification88.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) (- INFINITY))
(* (/ (sqrt (/ A V)) (sqrt l)) c0)
(if (<= (* V l) -2e-292)
(* (/ (sqrt (- A)) (sqrt (* (- V) l))) c0)
(if (<= (* V l) 4e-314)
(* (sqrt (/ (/ A V) l)) c0)
(/ (* (sqrt A) c0) (sqrt (* V l)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
} else if ((V * l) <= -2e-292) {
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
} else if ((V * l) <= 4e-314) {
tmp = sqrt(((A / V) / l)) * c0;
} else {
tmp = (sqrt(A) * c0) / sqrt((V * l));
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = (Math.sqrt((A / V)) / Math.sqrt(l)) * c0;
} else if ((V * l) <= -2e-292) {
tmp = (Math.sqrt(-A) / Math.sqrt((-V * l))) * c0;
} else if ((V * l) <= 4e-314) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((V * l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -math.inf: tmp = (math.sqrt((A / V)) / math.sqrt(l)) * c0 elif (V * l) <= -2e-292: tmp = (math.sqrt(-A) / math.sqrt((-V * l))) * c0 elif (V * l) <= 4e-314: tmp = math.sqrt(((A / V) / l)) * c0 else: tmp = (math.sqrt(A) * c0) / math.sqrt((V * l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(Float64(sqrt(Float64(A / V)) / sqrt(l)) * c0); elseif (Float64(V * l) <= -2e-292) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l))) * c0); elseif (Float64(V * l) <= 4e-314) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); else tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(V * l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = (sqrt((A / V)) / sqrt(l)) * c0;
elseif ((V * l) <= -2e-292)
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
elseif ((V * l) <= 4e-314)
tmp = sqrt(((A / V) / l)) * c0;
else
tmp = (sqrt(A) * c0) / sqrt((V * l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-292], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e-314], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;\frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-292}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{-314}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -inf.0Initial program 26.2%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f64N/A
lower-sqrt.f6437.8
Applied rewrites37.8%
if -inf.0 < (*.f64 V l) < -2.0000000000000001e-292Initial program 84.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6474.4
Applied rewrites74.4%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6499.5
Applied rewrites99.5%
if -2.0000000000000001e-292 < (*.f64 V l) < 3.9999999999e-314Initial program 56.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.4
Applied rewrites73.4%
if 3.9999999999e-314 < (*.f64 V l) Initial program 82.0%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6492.4
Applied rewrites92.4%
Final simplification88.9%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -2e-292)
(* (/ (sqrt (- A)) (sqrt (* (- V) l))) c0)
(if (<= (* V l) 4e-314)
(* (sqrt (/ (/ A V) l)) c0)
(/ (* (sqrt A) c0) (sqrt (* V l))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-292) {
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
} else if ((V * l) <= 4e-314) {
tmp = sqrt(((A / V) / l)) * c0;
} else {
tmp = (sqrt(A) * c0) / sqrt((V * l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-2d-292)) then
tmp = (sqrt(-a) / sqrt((-v * l))) * c0
else if ((v * l) <= 4d-314) then
tmp = sqrt(((a / v) / l)) * c0
else
tmp = (sqrt(a) * c0) / sqrt((v * l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e-292) {
tmp = (Math.sqrt(-A) / Math.sqrt((-V * l))) * c0;
} else if ((V * l) <= 4e-314) {
tmp = Math.sqrt(((A / V) / l)) * c0;
} else {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((V * l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -2e-292: tmp = (math.sqrt(-A) / math.sqrt((-V * l))) * c0 elif (V * l) <= 4e-314: tmp = math.sqrt(((A / V) / l)) * c0 else: tmp = (math.sqrt(A) * c0) / math.sqrt((V * l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -2e-292) tmp = Float64(Float64(sqrt(Float64(-A)) / sqrt(Float64(Float64(-V) * l))) * c0); elseif (Float64(V * l) <= 4e-314) tmp = Float64(sqrt(Float64(Float64(A / V) / l)) * c0); else tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(V * l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -2e-292)
tmp = (sqrt(-A) / sqrt((-V * l))) * c0;
elseif ((V * l) <= 4e-314)
tmp = sqrt(((A / V) / l)) * c0;
else
tmp = (sqrt(A) * c0) / sqrt((V * l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -2e-292], N[(N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[((-V) * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * c0), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e-314], N[(N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{-292}:\\
\;\;\;\;\frac{\sqrt{-A}}{\sqrt{\left(-V\right) \cdot \ell}} \cdot c0\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{-314}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{V}}{\ell}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < -2.0000000000000001e-292Initial program 74.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6469.3
Applied rewrites69.3%
lift-sqrt.f64N/A
lift-/.f64N/A
lift-/.f64N/A
associate-/l/N/A
lift-*.f64N/A
frac-2negN/A
sqrt-divN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-neg.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6486.7
Applied rewrites86.7%
if -2.0000000000000001e-292 < (*.f64 V l) < 3.9999999999e-314Initial program 56.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.4
Applied rewrites73.4%
if 3.9999999999e-314 < (*.f64 V l) Initial program 82.0%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6492.4
Applied rewrites92.4%
Final simplification88.0%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= A -5e-310) (/ (* c0 (sqrt (- A))) (* (sqrt (- V)) (sqrt l))) (/ (* (sqrt A) c0) (sqrt (* V l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = (c0 * sqrt(-A)) / (sqrt(-V) * sqrt(l));
} else {
tmp = (sqrt(A) * c0) / sqrt((V * l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (a <= (-5d-310)) then
tmp = (c0 * sqrt(-a)) / (sqrt(-v) * sqrt(l))
else
tmp = (sqrt(a) * c0) / sqrt((v * l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (A <= -5e-310) {
tmp = (c0 * Math.sqrt(-A)) / (Math.sqrt(-V) * Math.sqrt(l));
} else {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((V * l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if A <= -5e-310: tmp = (c0 * math.sqrt(-A)) / (math.sqrt(-V) * math.sqrt(l)) else: tmp = (math.sqrt(A) * c0) / math.sqrt((V * l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (A <= -5e-310) tmp = Float64(Float64(c0 * sqrt(Float64(-A))) / Float64(sqrt(Float64(-V)) * sqrt(l))); else tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(V * l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (A <= -5e-310)
tmp = (c0 * sqrt(-A)) / (sqrt(-V) * sqrt(l));
else
tmp = (sqrt(A) * c0) / sqrt((V * l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[A, -5e-310], N[(N[(c0 * N[Sqrt[(-A)], $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[(-V)], $MachinePrecision] * N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;A \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{c0 \cdot \sqrt{-A}}{\sqrt{-V} \cdot \sqrt{\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if A < -4.999999999999985e-310Initial program 73.1%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6473.6
lift-*.f64N/A
*-commutativeN/A
lower-*.f6473.6
Applied rewrites73.6%
lift-/.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
associate-/r/N/A
associate-*l/N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
sqrt-prodN/A
lift-sqrt.f64N/A
frac-timesN/A
frac-2negN/A
lift-sqrt.f64N/A
sqrt-divN/A
frac-2negN/A
sqrt-divN/A
pow1/2N/A
frac-timesN/A
Applied rewrites44.7%
if -4.999999999999985e-310 < A Initial program 79.0%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6488.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6488.4
Applied rewrites88.4%
Final simplification66.6%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= (/ A (* V l)) 1e-309) (* (sqrt (/ (/ A l) V)) c0) (/ c0 (sqrt (/ (* V l) A)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((A / (V * l)) <= 1e-309) {
tmp = sqrt(((A / l) / V)) * c0;
} else {
tmp = c0 / sqrt(((V * l) / A));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((a / (v * l)) <= 1d-309) then
tmp = sqrt(((a / l) / v)) * c0
else
tmp = c0 / sqrt(((v * l) / a))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((A / (V * l)) <= 1e-309) {
tmp = Math.sqrt(((A / l) / V)) * c0;
} else {
tmp = c0 / Math.sqrt(((V * l) / A));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (A / (V * l)) <= 1e-309: tmp = math.sqrt(((A / l) / V)) * c0 else: tmp = c0 / math.sqrt(((V * l) / A)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(A / Float64(V * l)) <= 1e-309) tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); else tmp = Float64(c0 / sqrt(Float64(Float64(V * l) / A))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((A / (V * l)) <= 1e-309)
tmp = sqrt(((A / l) / V)) * c0;
else
tmp = c0 / sqrt(((V * l) / A));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision], 1e-309], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], N[(c0 / N[Sqrt[N[(N[(V * l), $MachinePrecision] / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{A}{V \cdot \ell} \leq 10^{-309}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{V \cdot \ell}{A}}}\\
\end{array}
\end{array}
if (/.f64 A (*.f64 V l)) < 1.000000000000002e-309Initial program 35.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6443.2
Applied rewrites43.2%
if 1.000000000000002e-309 < (/.f64 A (*.f64 V l)) Initial program 87.5%
lift-*.f64N/A
lift-sqrt.f64N/A
lift-/.f64N/A
clear-numN/A
sqrt-divN/A
metadata-evalN/A
un-div-invN/A
lower-/.f64N/A
lower-sqrt.f64N/A
lower-/.f6488.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f6488.0
Applied rewrites88.0%
Final simplification78.2%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= (* V l) 4e-314) (* (sqrt (/ (/ A l) V)) c0) (/ (* (sqrt A) c0) (sqrt (* V l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 4e-314) {
tmp = sqrt(((A / l) / V)) * c0;
} else {
tmp = (sqrt(A) * c0) / sqrt((V * l));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 4d-314) then
tmp = sqrt(((a / l) / v)) * c0
else
tmp = (sqrt(a) * c0) / sqrt((v * l))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 4e-314) {
tmp = Math.sqrt(((A / l) / V)) * c0;
} else {
tmp = (Math.sqrt(A) * c0) / Math.sqrt((V * l));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 4e-314: tmp = math.sqrt(((A / l) / V)) * c0 else: tmp = (math.sqrt(A) * c0) / math.sqrt((V * l)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 4e-314) tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); else tmp = Float64(Float64(sqrt(A) * c0) / sqrt(Float64(V * l))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 4e-314)
tmp = sqrt(((A / l) / V)) * c0;
else
tmp = (sqrt(A) * c0) / sqrt((V * l));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 4e-314], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], N[(N[(N[Sqrt[A], $MachinePrecision] * c0), $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 4 \cdot 10^{-314}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{A} \cdot c0}{\sqrt{V \cdot \ell}}\\
\end{array}
\end{array}
if (*.f64 V l) < 3.9999999999e-314Initial program 71.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6474.2
Applied rewrites74.2%
if 3.9999999999e-314 < (*.f64 V l) Initial program 82.0%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-sqrt.f64N/A
lower-sqrt.f6492.4
lift-*.f64N/A
*-commutativeN/A
lower-*.f6492.4
Applied rewrites92.4%
Final simplification82.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= (* V l) 4e-314) (* (sqrt (/ (/ A l) V)) c0) (* (/ c0 (sqrt (* V l))) (sqrt A))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 4e-314) {
tmp = sqrt(((A / l) / V)) * c0;
} else {
tmp = (c0 / sqrt((V * l))) * sqrt(A);
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= 4d-314) then
tmp = sqrt(((a / l) / v)) * c0
else
tmp = (c0 / sqrt((v * l))) * sqrt(a)
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= 4e-314) {
tmp = Math.sqrt(((A / l) / V)) * c0;
} else {
tmp = (c0 / Math.sqrt((V * l))) * Math.sqrt(A);
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= 4e-314: tmp = math.sqrt(((A / l) / V)) * c0 else: tmp = (c0 / math.sqrt((V * l))) * math.sqrt(A) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= 4e-314) tmp = Float64(sqrt(Float64(Float64(A / l) / V)) * c0); else tmp = Float64(Float64(c0 / sqrt(Float64(V * l))) * sqrt(A)); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= 4e-314)
tmp = sqrt(((A / l) / V)) * c0;
else
tmp = (c0 / sqrt((V * l))) * sqrt(A);
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], 4e-314], N[(N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision], N[(N[(c0 / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sqrt[A], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq 4 \cdot 10^{-314}:\\
\;\;\;\;\sqrt{\frac{\frac{A}{\ell}}{V}} \cdot c0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \ell}} \cdot \sqrt{A}\\
\end{array}
\end{array}
if (*.f64 V l) < 3.9999999999e-314Initial program 71.2%
lift-/.f64N/A
lift-*.f64N/A
associate-/l/N/A
lower-/.f64N/A
lower-/.f6474.2
Applied rewrites74.2%
if 3.9999999999e-314 < (*.f64 V l) Initial program 82.0%
lift-*.f64N/A
*-commutativeN/A
lift-sqrt.f64N/A
lift-/.f64N/A
sqrt-divN/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-sqrt.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-sqrt.f6492.4
Applied rewrites92.4%
Final simplification82.4%
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* (sqrt (/ A (* V l))) c0))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return sqrt((A / (V * l))) * c0;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = sqrt((a / (v * l))) * c0
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return Math.sqrt((A / (V * l))) * c0;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return math.sqrt((A / (V * l))) * c0
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(sqrt(Float64(A / Float64(V * l))) * c0) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = sqrt((A / (V * l))) * c0;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * c0), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\sqrt{\frac{A}{V \cdot \ell}} \cdot c0
\end{array}
Initial program 76.1%
Final simplification76.1%
herbie shell --seed 2024332
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))