
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z (* 2.0 y)) (- (* (* z 2.0) z) (* t y)))))
(if (<= t_1 -5e+131)
(/ (* z 2.0) (fma (* (/ z y) z) -2.0 t))
(if (<= t_1 2e+272) (- x t_1) (- x (/ y z))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * (2.0 * y)) / (((z * 2.0) * z) - (t * y));
double tmp;
if (t_1 <= -5e+131) {
tmp = (z * 2.0) / fma(((z / y) * z), -2.0, t);
} else if (t_1 <= 2e+272) {
tmp = x - t_1;
} else {
tmp = x - (y / z);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z * Float64(2.0 * y)) / Float64(Float64(Float64(z * 2.0) * z) - Float64(t * y))) tmp = 0.0 if (t_1 <= -5e+131) tmp = Float64(Float64(z * 2.0) / fma(Float64(Float64(z / y) * z), -2.0, t)); elseif (t_1 <= 2e+272) tmp = Float64(x - t_1); else tmp = Float64(x - Float64(y / z)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * N[(2.0 * y), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(t * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+131], N[(N[(z * 2.0), $MachinePrecision] / N[(N[(N[(z / y), $MachinePrecision] * z), $MachinePrecision] * -2.0 + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+272], N[(x - t$95$1), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot \left(2 \cdot y\right)}{\left(z \cdot 2\right) \cdot z - t \cdot y}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+131}:\\
\;\;\;\;\frac{z \cdot 2}{\mathsf{fma}\left(\frac{z}{y} \cdot z, -2, t\right)}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+272}:\\
\;\;\;\;x - t\_1\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < -4.99999999999999995e131Initial program 46.3%
Taylor expanded in x around 0
metadata-evalN/A
distribute-lft-neg-inN/A
associate-*r/N/A
distribute-neg-frac2N/A
*-commutativeN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
Applied rewrites88.6%
Applied rewrites89.0%
Taylor expanded in y around inf
Applied rewrites100.0%
if -4.99999999999999995e131 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < 2.0000000000000001e272Initial program 95.9%
if 2.0000000000000001e272 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 0.1%
Taylor expanded in y around 0
lower-/.f6480.2
Applied rewrites80.2%
Final simplification93.8%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* z (* 2.0 y)) (- (* (* z 2.0) z) (* t y))) -1e+111) (* (/ z t) 2.0) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y))) <= -1e+111) {
tmp = (z / t) * 2.0;
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * (2.0d0 * y)) / (((z * 2.0d0) * z) - (t * y))) <= (-1d+111)) then
tmp = (z / t) * 2.0d0
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y))) <= -1e+111) {
tmp = (z / t) * 2.0;
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y))) <= -1e+111: tmp = (z / t) * 2.0 else: tmp = x - (y / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(z * Float64(2.0 * y)) / Float64(Float64(Float64(z * 2.0) * z) - Float64(t * y))) <= -1e+111) tmp = Float64(Float64(z / t) * 2.0); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y))) <= -1e+111) tmp = (z / t) * 2.0; else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(z * N[(2.0 * y), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(t * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1e+111], N[(N[(z / t), $MachinePrecision] * 2.0), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z \cdot \left(2 \cdot y\right)}{\left(z \cdot 2\right) \cdot z - t \cdot y} \leq -1 \cdot 10^{+111}:\\
\;\;\;\;\frac{z}{t} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < -9.99999999999999957e110Initial program 51.6%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6480.1
Applied rewrites80.1%
Taylor expanded in x around 0
Applied rewrites80.1%
if -9.99999999999999957e110 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 81.9%
Taylor expanded in y around 0
lower-/.f6468.7
Applied rewrites68.7%
Final simplification69.1%
(FPCore (x y z t) :precision binary64 (if (<= (/ (* z (* 2.0 y)) (- (* (* z 2.0) z) (* t y))) -1e+111) (* (/ 2.0 t) z) (- x (/ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y))) <= -1e+111) {
tmp = (2.0 / t) * z;
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * (2.0d0 * y)) / (((z * 2.0d0) * z) - (t * y))) <= (-1d+111)) then
tmp = (2.0d0 / t) * z
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y))) <= -1e+111) {
tmp = (2.0 / t) * z;
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y))) <= -1e+111: tmp = (2.0 / t) * z else: tmp = x - (y / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(z * Float64(2.0 * y)) / Float64(Float64(Float64(z * 2.0) * z) - Float64(t * y))) <= -1e+111) tmp = Float64(Float64(2.0 / t) * z); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * (2.0 * y)) / (((z * 2.0) * z) - (t * y))) <= -1e+111) tmp = (2.0 / t) * z; else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(z * N[(2.0 * y), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(t * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1e+111], N[(N[(2.0 / t), $MachinePrecision] * z), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z \cdot \left(2 \cdot y\right)}{\left(z \cdot 2\right) \cdot z - t \cdot y} \leq -1 \cdot 10^{+111}:\\
\;\;\;\;\frac{2}{t} \cdot z\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) < -9.99999999999999957e110Initial program 51.6%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6480.1
Applied rewrites80.1%
Taylor expanded in x around 0
Applied rewrites80.1%
Applied rewrites79.4%
if -9.99999999999999957e110 < (/.f64 (*.f64 (*.f64 y #s(literal 2 binary64)) z) (-.f64 (*.f64 (*.f64 z #s(literal 2 binary64)) z) (*.f64 y t))) Initial program 81.9%
Taylor expanded in y around 0
lower-/.f6468.7
Applied rewrites68.7%
Final simplification69.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -6e-15) t_1 (if (<= z 3.3e-72) (fma (/ z t) 2.0 x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -6e-15) {
tmp = t_1;
} else if (z <= 3.3e-72) {
tmp = fma((z / t), 2.0, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -6e-15) tmp = t_1; elseif (z <= 3.3e-72) tmp = fma(Float64(z / t), 2.0, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6e-15], t$95$1, If[LessEqual[z, 3.3e-72], N[(N[(z / t), $MachinePrecision] * 2.0 + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -6 \cdot 10^{-15}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.3 \cdot 10^{-72}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, 2, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6e-15 or 3.3e-72 < z Initial program 72.6%
Taylor expanded in y around 0
lower-/.f6486.8
Applied rewrites86.8%
if -6e-15 < z < 3.3e-72Initial program 94.5%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.0
Applied rewrites97.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (- x (/ y z)))) (if (<= z -6e-15) t_1 (if (<= z 3.3e-72) (fma z (/ 2.0 t) x) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x - (y / z);
double tmp;
if (z <= -6e-15) {
tmp = t_1;
} else if (z <= 3.3e-72) {
tmp = fma(z, (2.0 / t), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(x - Float64(y / z)) tmp = 0.0 if (z <= -6e-15) tmp = t_1; elseif (z <= 3.3e-72) tmp = fma(z, Float64(2.0 / t), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6e-15], t$95$1, If[LessEqual[z, 3.3e-72], N[(z * N[(2.0 / t), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{y}{z}\\
\mathbf{if}\;z \leq -6 \cdot 10^{-15}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3.3 \cdot 10^{-72}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{2}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -6e-15 or 3.3e-72 < z Initial program 72.6%
Taylor expanded in y around 0
lower-/.f6486.8
Applied rewrites86.8%
if -6e-15 < z < 3.3e-72Initial program 94.5%
Taylor expanded in y around inf
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6497.0
Applied rewrites97.0%
Applied rewrites96.9%
(FPCore (x y z t) :precision binary64 (- x (/ y z)))
double code(double x, double y, double z, double t) {
return x - (y / z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (y / z)
end function
public static double code(double x, double y, double z, double t) {
return x - (y / z);
}
def code(x, y, z, t): return x - (y / z)
function code(x, y, z, t) return Float64(x - Float64(y / z)) end
function tmp = code(x, y, z, t) tmp = x - (y / z); end
code[x_, y_, z_, t_] := N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{z}
\end{array}
Initial program 80.7%
Taylor expanded in y around 0
lower-/.f6466.9
Applied rewrites66.9%
(FPCore (x y z t) :precision binary64 (/ (- y) z))
double code(double x, double y, double z, double t) {
return -y / z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y / z
end function
public static double code(double x, double y, double z, double t) {
return -y / z;
}
def code(x, y, z, t): return -y / z
function code(x, y, z, t) return Float64(Float64(-y) / z) end
function tmp = code(x, y, z, t) tmp = -y / z; end
code[x_, y_, z_, t_] := N[((-y) / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{-y}{z}
\end{array}
Initial program 80.7%
Taylor expanded in x around 0
metadata-evalN/A
distribute-lft-neg-inN/A
associate-*r/N/A
distribute-neg-frac2N/A
*-commutativeN/A
associate-*r*N/A
associate-/l*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-/.f64N/A
sub-negN/A
mul-1-negN/A
distribute-neg-inN/A
Applied rewrites20.8%
Taylor expanded in y around 0
Applied rewrites16.7%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024332
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))