
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= x 3.6e-118) (fma (/ x y) (- z t) t) (+ (/ (/ (- z t) y) (pow x -1.0)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 3.6e-118) {
tmp = fma((x / y), (z - t), t);
} else {
tmp = (((z - t) / y) / pow(x, -1.0)) + t;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= 3.6e-118) tmp = fma(Float64(x / y), Float64(z - t), t); else tmp = Float64(Float64(Float64(Float64(z - t) / y) / (x ^ -1.0)) + t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, 3.6e-118], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision], N[(N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] / N[Power[x, -1.0], $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 3.6 \cdot 10^{-118}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{z - t}{y}}{{x}^{-1}} + t\\
\end{array}
\end{array}
if x < 3.6000000000000002e-118Initial program 98.3%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.3
Applied rewrites98.3%
if 3.6000000000000002e-118 < x Initial program 95.1%
lift-*.f64N/A
*-commutativeN/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
div-invN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
inv-powN/A
lower-pow.f6499.7
Applied rewrites99.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* (- z t) x) y)))
(if (<= (/ x y) -1e-19)
t_1
(if (<= (/ x y) 1e-97) (- t (* t (/ x y))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((z - t) * x) / y;
double tmp;
if ((x / y) <= -1e-19) {
tmp = t_1;
} else if ((x / y) <= 1e-97) {
tmp = t - (t * (x / y));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((z - t) * x) / y
if ((x / y) <= (-1d-19)) then
tmp = t_1
else if ((x / y) <= 1d-97) then
tmp = t - (t * (x / y))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((z - t) * x) / y;
double tmp;
if ((x / y) <= -1e-19) {
tmp = t_1;
} else if ((x / y) <= 1e-97) {
tmp = t - (t * (x / y));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((z - t) * x) / y tmp = 0 if (x / y) <= -1e-19: tmp = t_1 elif (x / y) <= 1e-97: tmp = t - (t * (x / y)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(z - t) * x) / y) tmp = 0.0 if (Float64(x / y) <= -1e-19) tmp = t_1; elseif (Float64(x / y) <= 1e-97) tmp = Float64(t - Float64(t * Float64(x / y))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((z - t) * x) / y; tmp = 0.0; if ((x / y) <= -1e-19) tmp = t_1; elseif ((x / y) <= 1e-97) tmp = t - (t * (x / y)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(z - t), $MachinePrecision] * x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -1e-19], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 1e-97], N[(t - N[(t * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\left(z - t\right) \cdot x}{y}\\
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{-19}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-97}:\\
\;\;\;\;t - t \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -9.9999999999999998e-20 or 1.00000000000000004e-97 < (/.f64 x y) Initial program 96.2%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6487.4
Applied rewrites87.4%
if -9.9999999999999998e-20 < (/.f64 x y) < 1.00000000000000004e-97Initial program 98.3%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6479.6
Applied rewrites79.6%
Final simplification84.3%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* z (/ x y)))) (if (<= z -2.4e+31) t_1 (if (<= z 9.8e+161) (- t (* t (/ x y))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = z * (x / y);
double tmp;
if (z <= -2.4e+31) {
tmp = t_1;
} else if (z <= 9.8e+161) {
tmp = t - (t * (x / y));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = z * (x / y)
if (z <= (-2.4d+31)) then
tmp = t_1
else if (z <= 9.8d+161) then
tmp = t - (t * (x / y))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = z * (x / y);
double tmp;
if (z <= -2.4e+31) {
tmp = t_1;
} else if (z <= 9.8e+161) {
tmp = t - (t * (x / y));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = z * (x / y) tmp = 0 if z <= -2.4e+31: tmp = t_1 elif z <= 9.8e+161: tmp = t - (t * (x / y)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(z * Float64(x / y)) tmp = 0.0 if (z <= -2.4e+31) tmp = t_1; elseif (z <= 9.8e+161) tmp = Float64(t - Float64(t * Float64(x / y))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = z * (x / y); tmp = 0.0; if (z <= -2.4e+31) tmp = t_1; elseif (z <= 9.8e+161) tmp = t - (t * (x / y)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -2.4e+31], t$95$1, If[LessEqual[z, 9.8e+161], N[(t - N[(t * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \frac{x}{y}\\
\mathbf{if}\;z \leq -2.4 \cdot 10^{+31}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 9.8 \cdot 10^{+161}:\\
\;\;\;\;t - t \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.39999999999999982e31 or 9.79999999999999947e161 < z Initial program 98.1%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6476.8
Applied rewrites76.8%
if -2.39999999999999982e31 < z < 9.79999999999999947e161Initial program 96.4%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f6480.0
Applied rewrites80.0%
Final simplification78.8%
(FPCore (x y z t) :precision binary64 (if (<= z -1.7e-139) (* z (/ x y)) (if (<= z 2.55e-30) (/ (* (- t) x) y) (* (/ z y) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.7e-139) {
tmp = z * (x / y);
} else if (z <= 2.55e-30) {
tmp = (-t * x) / y;
} else {
tmp = (z / y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.7d-139)) then
tmp = z * (x / y)
else if (z <= 2.55d-30) then
tmp = (-t * x) / y
else
tmp = (z / y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.7e-139) {
tmp = z * (x / y);
} else if (z <= 2.55e-30) {
tmp = (-t * x) / y;
} else {
tmp = (z / y) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.7e-139: tmp = z * (x / y) elif z <= 2.55e-30: tmp = (-t * x) / y else: tmp = (z / y) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.7e-139) tmp = Float64(z * Float64(x / y)); elseif (z <= 2.55e-30) tmp = Float64(Float64(Float64(-t) * x) / y); else tmp = Float64(Float64(z / y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.7e-139) tmp = z * (x / y); elseif (z <= 2.55e-30) tmp = (-t * x) / y; else tmp = (z / y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.7e-139], N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.55e-30], N[(N[((-t) * x), $MachinePrecision] / y), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{-139}:\\
\;\;\;\;z \cdot \frac{x}{y}\\
\mathbf{elif}\;z \leq 2.55 \cdot 10^{-30}:\\
\;\;\;\;\frac{\left(-t\right) \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{y} \cdot x\\
\end{array}
\end{array}
if z < -1.69999999999999999e-139Initial program 98.2%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6457.7
Applied rewrites57.7%
if -1.69999999999999999e-139 < z < 2.54999999999999986e-30Initial program 94.7%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6454.0
Applied rewrites54.0%
Taylor expanded in z around 0
Applied rewrites44.2%
if 2.54999999999999986e-30 < z Initial program 98.6%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6467.1
Applied rewrites67.1%
Applied rewrites67.2%
Final simplification55.7%
(FPCore (x y z t) :precision binary64 (if (<= z -1.7e-139) (* z (/ x y)) (if (<= z 2.55e-30) (* (/ (- t) y) x) (* (/ z y) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.7e-139) {
tmp = z * (x / y);
} else if (z <= 2.55e-30) {
tmp = (-t / y) * x;
} else {
tmp = (z / y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.7d-139)) then
tmp = z * (x / y)
else if (z <= 2.55d-30) then
tmp = (-t / y) * x
else
tmp = (z / y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.7e-139) {
tmp = z * (x / y);
} else if (z <= 2.55e-30) {
tmp = (-t / y) * x;
} else {
tmp = (z / y) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.7e-139: tmp = z * (x / y) elif z <= 2.55e-30: tmp = (-t / y) * x else: tmp = (z / y) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.7e-139) tmp = Float64(z * Float64(x / y)); elseif (z <= 2.55e-30) tmp = Float64(Float64(Float64(-t) / y) * x); else tmp = Float64(Float64(z / y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.7e-139) tmp = z * (x / y); elseif (z <= 2.55e-30) tmp = (-t / y) * x; else tmp = (z / y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.7e-139], N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.55e-30], N[(N[((-t) / y), $MachinePrecision] * x), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{-139}:\\
\;\;\;\;z \cdot \frac{x}{y}\\
\mathbf{elif}\;z \leq 2.55 \cdot 10^{-30}:\\
\;\;\;\;\frac{-t}{y} \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{y} \cdot x\\
\end{array}
\end{array}
if z < -1.69999999999999999e-139Initial program 98.2%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6457.7
Applied rewrites57.7%
if -1.69999999999999999e-139 < z < 2.54999999999999986e-30Initial program 94.7%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6454.0
Applied rewrites54.0%
Taylor expanded in z around 0
Applied rewrites44.1%
if 2.54999999999999986e-30 < z Initial program 98.6%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6467.1
Applied rewrites67.1%
Applied rewrites67.2%
Final simplification55.6%
(FPCore (x y z t) :precision binary64 (if (<= z -1050000000.0) (* z (/ x y)) (if (<= z 1.7e-29) (* (- t) (/ x y)) (* (/ z y) x))))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1050000000.0) {
tmp = z * (x / y);
} else if (z <= 1.7e-29) {
tmp = -t * (x / y);
} else {
tmp = (z / y) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1050000000.0d0)) then
tmp = z * (x / y)
else if (z <= 1.7d-29) then
tmp = -t * (x / y)
else
tmp = (z / y) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1050000000.0) {
tmp = z * (x / y);
} else if (z <= 1.7e-29) {
tmp = -t * (x / y);
} else {
tmp = (z / y) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1050000000.0: tmp = z * (x / y) elif z <= 1.7e-29: tmp = -t * (x / y) else: tmp = (z / y) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1050000000.0) tmp = Float64(z * Float64(x / y)); elseif (z <= 1.7e-29) tmp = Float64(Float64(-t) * Float64(x / y)); else tmp = Float64(Float64(z / y) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1050000000.0) tmp = z * (x / y); elseif (z <= 1.7e-29) tmp = -t * (x / y); else tmp = (z / y) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1050000000.0], N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.7e-29], N[((-t) * N[(x / y), $MachinePrecision]), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1050000000:\\
\;\;\;\;z \cdot \frac{x}{y}\\
\mathbf{elif}\;z \leq 1.7 \cdot 10^{-29}:\\
\;\;\;\;\left(-t\right) \cdot \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{y} \cdot x\\
\end{array}
\end{array}
if z < -1.05e9Initial program 98.6%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6472.5
Applied rewrites72.5%
if -1.05e9 < z < 1.69999999999999986e-29Initial program 95.5%
Taylor expanded in x around inf
div-subN/A
associate-/l*N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6453.8
Applied rewrites53.8%
Taylor expanded in z around 0
Applied rewrites38.2%
Applied rewrites40.5%
if 1.69999999999999986e-29 < z Initial program 98.6%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6467.1
Applied rewrites67.1%
Applied rewrites67.2%
Final simplification55.4%
(FPCore (x y z t) :precision binary64 (if (<= x 2e+28) (fma (/ x y) (- z t) t) (fma (/ (- z t) y) x t)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 2e+28) {
tmp = fma((x / y), (z - t), t);
} else {
tmp = fma(((z - t) / y), x, t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (x <= 2e+28) tmp = fma(Float64(x / y), Float64(z - t), t); else tmp = fma(Float64(Float64(z - t) / y), x, t); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[x, 2e+28], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision], N[(N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision] * x + t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2 \cdot 10^{+28}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{y}, x, t\right)\\
\end{array}
\end{array}
if x < 1.99999999999999992e28Initial program 98.5%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6498.5
Applied rewrites98.5%
if 1.99999999999999992e28 < x Initial program 93.3%
lift-+.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
(FPCore (x y z t) :precision binary64 (fma (/ x y) (- z t) t))
double code(double x, double y, double z, double t) {
return fma((x / y), (z - t), t);
}
function code(x, y, z, t) return fma(Float64(x / y), Float64(z - t), t) end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x}{y}, z - t, t\right)
\end{array}
Initial program 97.1%
lift-+.f64N/A
lift-*.f64N/A
lower-fma.f6497.1
Applied rewrites97.1%
(FPCore (x y z t) :precision binary64 (* z (/ x y)))
double code(double x, double y, double z, double t) {
return z * (x / y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = z * (x / y)
end function
public static double code(double x, double y, double z, double t) {
return z * (x / y);
}
def code(x, y, z, t): return z * (x / y)
function code(x, y, z, t) return Float64(z * Float64(x / y)) end
function tmp = code(x, y, z, t) tmp = z * (x / y); end
code[x_, y_, z_, t_] := N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \frac{x}{y}
\end{array}
Initial program 97.1%
Taylor expanded in z around inf
associate-*l/N/A
lower-*.f64N/A
lower-/.f6444.5
Applied rewrites44.5%
Final simplification44.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024332
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (if (< z 689864138640673/250000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* (/ x y) (- z t)) t) (if (< z 581748612718609/25000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t))))
(+ (* (/ x y) (- z t)) t))