
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (- x y) 500.0))
double code(double x, double y) {
return (x - y) * 500.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) * 500.0d0
end function
public static double code(double x, double y) {
return (x - y) * 500.0;
}
def code(x, y): return (x - y) * 500.0
function code(x, y) return Float64(Float64(x - y) * 500.0) end
function tmp = code(x, y) tmp = (x - y) * 500.0; end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] * 500.0), $MachinePrecision]
\begin{array}{l}
\\
\left(x - y\right) \cdot 500
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -6.6e+31) (* x 500.0) (if (<= x 2.3e-93) (* -500.0 y) (* x 500.0))))
double code(double x, double y) {
double tmp;
if (x <= -6.6e+31) {
tmp = x * 500.0;
} else if (x <= 2.3e-93) {
tmp = -500.0 * y;
} else {
tmp = x * 500.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.6d+31)) then
tmp = x * 500.0d0
else if (x <= 2.3d-93) then
tmp = (-500.0d0) * y
else
tmp = x * 500.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.6e+31) {
tmp = x * 500.0;
} else if (x <= 2.3e-93) {
tmp = -500.0 * y;
} else {
tmp = x * 500.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.6e+31: tmp = x * 500.0 elif x <= 2.3e-93: tmp = -500.0 * y else: tmp = x * 500.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -6.6e+31) tmp = Float64(x * 500.0); elseif (x <= 2.3e-93) tmp = Float64(-500.0 * y); else tmp = Float64(x * 500.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.6e+31) tmp = x * 500.0; elseif (x <= 2.3e-93) tmp = -500.0 * y; else tmp = x * 500.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.6e+31], N[(x * 500.0), $MachinePrecision], If[LessEqual[x, 2.3e-93], N[(-500.0 * y), $MachinePrecision], N[(x * 500.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.6 \cdot 10^{+31}:\\
\;\;\;\;x \cdot 500\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{-93}:\\
\;\;\;\;-500 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot 500\\
\end{array}
\end{array}
if x < -6.59999999999999985e31 or 2.2999999999999998e-93 < x Initial program 100.0%
Taylor expanded in x around inf
lower-*.f6476.0
Applied rewrites76.0%
if -6.59999999999999985e31 < x < 2.2999999999999998e-93Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6480.6
Applied rewrites80.6%
Final simplification78.2%
(FPCore (x y) :precision binary64 (* -500.0 y))
double code(double x, double y) {
return -500.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-500.0d0) * y
end function
public static double code(double x, double y) {
return -500.0 * y;
}
def code(x, y): return -500.0 * y
function code(x, y) return Float64(-500.0 * y) end
function tmp = code(x, y) tmp = -500.0 * y; end
code[x_, y_] := N[(-500.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-500 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6452.0
Applied rewrites52.0%
herbie shell --seed 2024332
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))