
(FPCore (x y) :precision binary64 (exp (* (* x y) y)))
double code(double x, double y) {
return exp(((x * y) * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(((x * y) * y))
end function
public static double code(double x, double y) {
return Math.exp(((x * y) * y));
}
def code(x, y): return math.exp(((x * y) * y))
function code(x, y) return exp(Float64(Float64(x * y) * y)) end
function tmp = code(x, y) tmp = exp(((x * y) * y)); end
code[x_, y_] := N[Exp[N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x \cdot y\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (exp (* (* x y) y)))
double code(double x, double y) {
return exp(((x * y) * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(((x * y) * y))
end function
public static double code(double x, double y) {
return Math.exp(((x * y) * y));
}
def code(x, y): return math.exp(((x * y) * y))
function code(x, y) return exp(Float64(Float64(x * y) * y)) end
function tmp = code(x, y) tmp = exp(((x * y) * y)); end
code[x_, y_] := N[Exp[N[(N[(x * y), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x \cdot y\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (exp (* (* y x) y)))
double code(double x, double y) {
return exp(((y * x) * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = exp(((y * x) * y))
end function
public static double code(double x, double y) {
return Math.exp(((y * x) * y));
}
def code(x, y): return math.exp(((y * x) * y))
function code(x, y) return exp(Float64(Float64(y * x) * y)) end
function tmp = code(x, y) tmp = exp(((y * x) * y)); end
code[x_, y_] := N[Exp[N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(y \cdot x\right) \cdot y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) x)))
(if (<= (exp (* (* y x) y)) 0.0)
(/ 1.0 (- 1.0 t_0))
(fma (fma (* t_0 x) 0.5 x) (* y y) 1.0))))
double code(double x, double y) {
double t_0 = (y * y) * x;
double tmp;
if (exp(((y * x) * y)) <= 0.0) {
tmp = 1.0 / (1.0 - t_0);
} else {
tmp = fma(fma((t_0 * x), 0.5, x), (y * y), 1.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(y * y) * x) tmp = 0.0 if (exp(Float64(Float64(y * x) * y)) <= 0.0) tmp = Float64(1.0 / Float64(1.0 - t_0)); else tmp = fma(fma(Float64(t_0 * x), 0.5, x), Float64(y * y), 1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[N[Exp[N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision]], $MachinePrecision], 0.0], N[(1.0 / N[(1.0 - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t$95$0 * x), $MachinePrecision] * 0.5 + x), $MachinePrecision] * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot x\\
\mathbf{if}\;e^{\left(y \cdot x\right) \cdot y} \leq 0:\\
\;\;\;\;\frac{1}{1 - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(t\_0 \cdot x, 0.5, x\right), y \cdot y, 1\right)\\
\end{array}
\end{array}
if (exp.f64 (*.f64 (*.f64 x y) y)) < 0.0Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites3.1%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f641.9
Applied rewrites1.9%
Applied rewrites1.9%
Taylor expanded in x around 0
Applied rewrites58.7%
if 0.0 < (exp.f64 (*.f64 (*.f64 x y) y)) Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites68.8%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6487.9
Applied rewrites87.9%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites88.2%
Taylor expanded in x around 0
Applied rewrites93.3%
Final simplification84.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y x) y)) (t_1 (fma (* y x) y -1.0)))
(if (<= t_0 -1e+158)
(/ 1.0 (fma (* t_1 x) (* y y) 1.0))
(if (<= t_0 -1e+29)
(/ 1.0 (fma (- (fma (* (* x x) t_1) (* y y) x)) (* y y) 1.0))
(fma
(fma x (* (* (fma (* (* y y) x) 0.16666666666666666 0.5) x) (* y y)) x)
(* y y)
1.0)))))
double code(double x, double y) {
double t_0 = (y * x) * y;
double t_1 = fma((y * x), y, -1.0);
double tmp;
if (t_0 <= -1e+158) {
tmp = 1.0 / fma((t_1 * x), (y * y), 1.0);
} else if (t_0 <= -1e+29) {
tmp = 1.0 / fma(-fma(((x * x) * t_1), (y * y), x), (y * y), 1.0);
} else {
tmp = fma(fma(x, ((fma(((y * y) * x), 0.16666666666666666, 0.5) * x) * (y * y)), x), (y * y), 1.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(y * x) * y) t_1 = fma(Float64(y * x), y, -1.0) tmp = 0.0 if (t_0 <= -1e+158) tmp = Float64(1.0 / fma(Float64(t_1 * x), Float64(y * y), 1.0)); elseif (t_0 <= -1e+29) tmp = Float64(1.0 / fma(Float64(-fma(Float64(Float64(x * x) * t_1), Float64(y * y), x)), Float64(y * y), 1.0)); else tmp = fma(fma(x, Float64(Float64(fma(Float64(Float64(y * y) * x), 0.16666666666666666, 0.5) * x) * Float64(y * y)), x), Float64(y * y), 1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y * x), $MachinePrecision] * y + -1.0), $MachinePrecision]}, If[LessEqual[t$95$0, -1e+158], N[(1.0 / N[(N[(t$95$1 * x), $MachinePrecision] * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, -1e+29], N[(1.0 / N[((-N[(N[(N[(x * x), $MachinePrecision] * t$95$1), $MachinePrecision] * N[(y * y), $MachinePrecision] + x), $MachinePrecision]) * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(N[(N[(N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision] * 0.16666666666666666 + 0.5), $MachinePrecision] * x), $MachinePrecision] * N[(y * y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot x\right) \cdot y\\
t_1 := \mathsf{fma}\left(y \cdot x, y, -1\right)\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+158}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(t\_1 \cdot x, y \cdot y, 1\right)}\\
\mathbf{elif}\;t\_0 \leq -1 \cdot 10^{+29}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(-\mathsf{fma}\left(\left(x \cdot x\right) \cdot t\_1, y \cdot y, x\right), y \cdot y, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x, \left(\mathsf{fma}\left(\left(y \cdot y\right) \cdot x, 0.16666666666666666, 0.5\right) \cdot x\right) \cdot \left(y \cdot y\right), x\right), y \cdot y, 1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < -9.99999999999999953e157Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites3.1%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f641.6
Applied rewrites1.6%
Applied rewrites1.6%
Taylor expanded in y around 0
Applied rewrites100.0%
if -9.99999999999999953e157 < (*.f64 (*.f64 x y) y) < -9.99999999999999914e28Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites3.1%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f642.5
Applied rewrites2.5%
Applied rewrites2.5%
Taylor expanded in y around 0
Applied rewrites45.5%
if -9.99999999999999914e28 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites68.4%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6487.5
Applied rewrites87.5%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites87.7%
Applied rewrites94.9%
Final simplification91.8%
(FPCore (x y)
:precision binary64
(if (<= (* (* y x) y) -5e+22)
(/ 1.0 (fma (* (fma (* y x) y -1.0) x) (* y y) 1.0))
(fma
(fma x (* (* (fma (* (* y y) x) 0.16666666666666666 0.5) x) (* y y)) x)
(* y y)
1.0)))
double code(double x, double y) {
double tmp;
if (((y * x) * y) <= -5e+22) {
tmp = 1.0 / fma((fma((y * x), y, -1.0) * x), (y * y), 1.0);
} else {
tmp = fma(fma(x, ((fma(((y * y) * x), 0.16666666666666666, 0.5) * x) * (y * y)), x), (y * y), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(y * x) * y) <= -5e+22) tmp = Float64(1.0 / fma(Float64(fma(Float64(y * x), y, -1.0) * x), Float64(y * y), 1.0)); else tmp = fma(fma(x, Float64(Float64(fma(Float64(Float64(y * y) * x), 0.16666666666666666, 0.5) * x) * Float64(y * y)), x), Float64(y * y), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision], -5e+22], N[(1.0 / N[(N[(N[(N[(y * x), $MachinePrecision] * y + -1.0), $MachinePrecision] * x), $MachinePrecision] * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(N[(N[(N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision] * 0.16666666666666666 + 0.5), $MachinePrecision] * x), $MachinePrecision] * N[(y * y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(y \cdot x\right) \cdot y \leq -5 \cdot 10^{+22}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(y \cdot x, y, -1\right) \cdot x, y \cdot y, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(x, \left(\mathsf{fma}\left(\left(y \cdot y\right) \cdot x, 0.16666666666666666, 0.5\right) \cdot x\right) \cdot \left(y \cdot y\right), x\right), y \cdot y, 1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < -4.9999999999999996e22Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites3.1%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f641.9
Applied rewrites1.9%
Applied rewrites1.9%
Taylor expanded in y around 0
Applied rewrites73.3%
if -4.9999999999999996e22 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites68.8%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6487.9
Applied rewrites87.9%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites88.2%
Applied rewrites95.4%
Final simplification89.6%
(FPCore (x y) :precision binary64 (if (<= (* (* y x) y) -5e+22) (/ 1.0 (fma (* (fma (* y x) y -1.0) x) (* y y) 1.0)) (fma (fma (* (* (* y y) x) x) 0.5 x) (* y y) 1.0)))
double code(double x, double y) {
double tmp;
if (((y * x) * y) <= -5e+22) {
tmp = 1.0 / fma((fma((y * x), y, -1.0) * x), (y * y), 1.0);
} else {
tmp = fma(fma((((y * y) * x) * x), 0.5, x), (y * y), 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(y * x) * y) <= -5e+22) tmp = Float64(1.0 / fma(Float64(fma(Float64(y * x), y, -1.0) * x), Float64(y * y), 1.0)); else tmp = fma(fma(Float64(Float64(Float64(y * y) * x) * x), 0.5, x), Float64(y * y), 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision], -5e+22], N[(1.0 / N[(N[(N[(N[(y * x), $MachinePrecision] * y + -1.0), $MachinePrecision] * x), $MachinePrecision] * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision] * x), $MachinePrecision] * 0.5 + x), $MachinePrecision] * N[(y * y), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(y \cdot x\right) \cdot y \leq -5 \cdot 10^{+22}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(\mathsf{fma}\left(y \cdot x, y, -1\right) \cdot x, y \cdot y, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\left(\left(y \cdot y\right) \cdot x\right) \cdot x, 0.5, x\right), y \cdot y, 1\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < -4.9999999999999996e22Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites3.1%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f641.9
Applied rewrites1.9%
Applied rewrites1.9%
Taylor expanded in y around 0
Applied rewrites73.3%
if -4.9999999999999996e22 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites68.8%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6487.9
Applied rewrites87.9%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites88.2%
Taylor expanded in x around 0
Applied rewrites93.3%
Final simplification88.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y x) y)) (t_1 (* (* y y) x)))
(if (<= t_0 4e-5)
(/ 1.0 (- 1.0 t_1))
(if (<= t_0 1e+282)
(fma (fma (fma 0.16666666666666666 x 0.5) x 1.0) x 1.0)
t_1))))
double code(double x, double y) {
double t_0 = (y * x) * y;
double t_1 = (y * y) * x;
double tmp;
if (t_0 <= 4e-5) {
tmp = 1.0 / (1.0 - t_1);
} else if (t_0 <= 1e+282) {
tmp = fma(fma(fma(0.16666666666666666, x, 0.5), x, 1.0), x, 1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(y * x) * y) t_1 = Float64(Float64(y * y) * x) tmp = 0.0 if (t_0 <= 4e-5) tmp = Float64(1.0 / Float64(1.0 - t_1)); elseif (t_0 <= 1e+282) tmp = fma(fma(fma(0.16666666666666666, x, 0.5), x, 1.0), x, 1.0); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[t$95$0, 4e-5], N[(1.0 / N[(1.0 - t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+282], N[(N[(N[(0.16666666666666666 * x + 0.5), $MachinePrecision] * x + 1.0), $MachinePrecision] * x + 1.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot x\right) \cdot y\\
t_1 := \left(y \cdot y\right) \cdot x\\
\mathbf{if}\;t\_0 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;\frac{1}{1 - t\_1}\\
\mathbf{elif}\;t\_0 \leq 10^{+282}:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.16666666666666666, x, 0.5\right), x, 1\right), x, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 4.00000000000000033e-5Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites66.1%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6466.1
Applied rewrites66.1%
Applied rewrites66.1%
Taylor expanded in x around 0
Applied rewrites85.4%
if 4.00000000000000033e-5 < (*.f64 (*.f64 x y) y) < 1.00000000000000003e282Initial program 99.9%
Applied rewrites69.5%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6446.6
Applied rewrites46.6%
if 1.00000000000000003e282 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.5
Applied rewrites89.5%
Taylor expanded in x around inf
Applied rewrites97.4%
Final simplification83.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y x) y)))
(if (<= t_0 4.0)
(fma (* y x) y 1.0)
(if (<= t_0 1e+282) (* (fma 0.5 x 1.0) x) (* (* y y) x)))))
double code(double x, double y) {
double t_0 = (y * x) * y;
double tmp;
if (t_0 <= 4.0) {
tmp = fma((y * x), y, 1.0);
} else if (t_0 <= 1e+282) {
tmp = fma(0.5, x, 1.0) * x;
} else {
tmp = (y * y) * x;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(y * x) * y) tmp = 0.0 if (t_0 <= 4.0) tmp = fma(Float64(y * x), y, 1.0); elseif (t_0 <= 1e+282) tmp = Float64(fma(0.5, x, 1.0) * x); else tmp = Float64(Float64(y * y) * x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$0, 4.0], N[(N[(y * x), $MachinePrecision] * y + 1.0), $MachinePrecision], If[LessEqual[t$95$0, 1e+282], N[(N[(0.5 * x + 1.0), $MachinePrecision] * x), $MachinePrecision], N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot x\right) \cdot y\\
\mathbf{if}\;t\_0 \leq 4:\\
\;\;\;\;\mathsf{fma}\left(y \cdot x, y, 1\right)\\
\mathbf{elif}\;t\_0 \leq 10^{+282}:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, 1\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot y\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 4Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6465.9
Applied rewrites65.9%
if 4 < (*.f64 (*.f64 x y) y) < 1.00000000000000003e282Initial program 100.0%
Applied rewrites71.7%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6440.0
Applied rewrites40.0%
Taylor expanded in x around inf
Applied rewrites39.7%
if 1.00000000000000003e282 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.5
Applied rewrites89.5%
Taylor expanded in x around inf
Applied rewrites97.4%
Final simplification67.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y x) y)))
(if (<= t_0 4.0)
1.0
(if (<= t_0 1e+282) (* (fma 0.5 x 1.0) x) (* (* y y) x)))))
double code(double x, double y) {
double t_0 = (y * x) * y;
double tmp;
if (t_0 <= 4.0) {
tmp = 1.0;
} else if (t_0 <= 1e+282) {
tmp = fma(0.5, x, 1.0) * x;
} else {
tmp = (y * y) * x;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(y * x) * y) tmp = 0.0 if (t_0 <= 4.0) tmp = 1.0; elseif (t_0 <= 1e+282) tmp = Float64(fma(0.5, x, 1.0) * x); else tmp = Float64(Float64(y * y) * x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$0, 4.0], 1.0, If[LessEqual[t$95$0, 1e+282], N[(N[(0.5 * x + 1.0), $MachinePrecision] * x), $MachinePrecision], N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot x\right) \cdot y\\
\mathbf{if}\;t\_0 \leq 4:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 10^{+282}:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, 1\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot y\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 4Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites65.8%
if 4 < (*.f64 (*.f64 x y) y) < 1.00000000000000003e282Initial program 100.0%
Applied rewrites71.7%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6440.0
Applied rewrites40.0%
Taylor expanded in x around inf
Applied rewrites39.7%
if 1.00000000000000003e282 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.5
Applied rewrites89.5%
Taylor expanded in x around inf
Applied rewrites97.4%
Final simplification67.5%
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y x) y))) (if (<= t_0 20000000000.0) 1.0 (if (<= t_0 2e+305) (* (* 0.5 y) y) t_0))))
double code(double x, double y) {
double t_0 = (y * x) * y;
double tmp;
if (t_0 <= 20000000000.0) {
tmp = 1.0;
} else if (t_0 <= 2e+305) {
tmp = (0.5 * y) * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (y * x) * y
if (t_0 <= 20000000000.0d0) then
tmp = 1.0d0
else if (t_0 <= 2d+305) then
tmp = (0.5d0 * y) * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * x) * y;
double tmp;
if (t_0 <= 20000000000.0) {
tmp = 1.0;
} else if (t_0 <= 2e+305) {
tmp = (0.5 * y) * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (y * x) * y tmp = 0 if t_0 <= 20000000000.0: tmp = 1.0 elif t_0 <= 2e+305: tmp = (0.5 * y) * y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(y * x) * y) tmp = 0.0 if (t_0 <= 20000000000.0) tmp = 1.0; elseif (t_0 <= 2e+305) tmp = Float64(Float64(0.5 * y) * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (y * x) * y; tmp = 0.0; if (t_0 <= 20000000000.0) tmp = 1.0; elseif (t_0 <= 2e+305) tmp = (0.5 * y) * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$0, 20000000000.0], 1.0, If[LessEqual[t$95$0, 2e+305], N[(N[(0.5 * y), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot x\right) \cdot y\\
\mathbf{if}\;t\_0 \leq 20000000000:\\
\;\;\;\;1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+305}:\\
\;\;\;\;\left(0.5 \cdot y\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 2e10Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites64.9%
if 2e10 < (*.f64 (*.f64 x y) y) < 1.9999999999999999e305Initial program 100.0%
Applied rewrites41.3%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6427.3
Applied rewrites27.3%
Taylor expanded in y around inf
Applied rewrites27.2%
if 1.9999999999999999e305 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites100.0%
Applied rewrites100.0%
Final simplification65.3%
(FPCore (x y) :precision binary64 (if (<= (* (* y x) y) 4e-5) 1.0 (* (* y y) x)))
double code(double x, double y) {
double tmp;
if (((y * x) * y) <= 4e-5) {
tmp = 1.0;
} else {
tmp = (y * y) * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((y * x) * y) <= 4d-5) then
tmp = 1.0d0
else
tmp = (y * y) * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((y * x) * y) <= 4e-5) {
tmp = 1.0;
} else {
tmp = (y * y) * x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((y * x) * y) <= 4e-5: tmp = 1.0 else: tmp = (y * y) * x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(y * x) * y) <= 4e-5) tmp = 1.0; else tmp = Float64(Float64(y * y) * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((y * x) * y) <= 4e-5) tmp = 1.0; else tmp = (y * y) * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision], 4e-5], 1.0, N[(N[(y * y), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(y \cdot x\right) \cdot y \leq 4 \cdot 10^{-5}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(y \cdot y\right) \cdot x\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 4.00000000000000033e-5Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites66.1%
if 4.00000000000000033e-5 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
unpow2N/A
associate-*r*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6453.8
Applied rewrites53.8%
Taylor expanded in x around inf
Applied rewrites63.2%
Final simplification65.4%
(FPCore (x y) :precision binary64 (if (<= (* (* y x) y) 20000000000.0) 1.0 (* (* 0.5 y) y)))
double code(double x, double y) {
double tmp;
if (((y * x) * y) <= 20000000000.0) {
tmp = 1.0;
} else {
tmp = (0.5 * y) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((y * x) * y) <= 20000000000.0d0) then
tmp = 1.0d0
else
tmp = (0.5d0 * y) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((y * x) * y) <= 20000000000.0) {
tmp = 1.0;
} else {
tmp = (0.5 * y) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if ((y * x) * y) <= 20000000000.0: tmp = 1.0 else: tmp = (0.5 * y) * y return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(y * x) * y) <= 20000000000.0) tmp = 1.0; else tmp = Float64(Float64(0.5 * y) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((y * x) * y) <= 20000000000.0) tmp = 1.0; else tmp = (0.5 * y) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(y * x), $MachinePrecision] * y), $MachinePrecision], 20000000000.0], 1.0, N[(N[(0.5 * y), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(y \cdot x\right) \cdot y \leq 20000000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot y\right) \cdot y\\
\end{array}
\end{array}
if (*.f64 (*.f64 x y) y) < 2e10Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites64.9%
if 2e10 < (*.f64 (*.f64 x y) y) Initial program 100.0%
Applied rewrites41.1%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6453.2
Applied rewrites53.2%
Taylor expanded in y around inf
Applied rewrites53.2%
Final simplification62.4%
(FPCore (x y) :precision binary64 (if (<= x 4.5e+157) (fma (* y y) x 1.0) (* (fma 0.5 x 1.0) x)))
double code(double x, double y) {
double tmp;
if (x <= 4.5e+157) {
tmp = fma((y * y), x, 1.0);
} else {
tmp = fma(0.5, x, 1.0) * x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 4.5e+157) tmp = fma(Float64(y * y), x, 1.0); else tmp = Float64(fma(0.5, x, 1.0) * x); end return tmp end
code[x_, y_] := If[LessEqual[x, 4.5e+157], N[(N[(y * y), $MachinePrecision] * x + 1.0), $MachinePrecision], N[(N[(0.5 * x + 1.0), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 4.5 \cdot 10^{+157}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot y, x, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.5, x, 1\right) \cdot x\\
\end{array}
\end{array}
if x < 4.49999999999999985e157Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites55.6%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6465.4
Applied rewrites65.4%
if 4.49999999999999985e157 < x Initial program 100.0%
Applied rewrites85.6%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6485.6
Applied rewrites85.6%
Taylor expanded in x around inf
Applied rewrites85.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
Applied rewrites51.6%
herbie shell --seed 2024332
(FPCore (x y)
:name "Data.Random.Distribution.Normal:normalF from random-fu-0.2.6.2"
:precision binary64
(exp (* (* x y) y)))