
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (* (- y z) x_m) y) -5e+107)
(/ (- y z) (/ y x_m))
(fma (/ (- z) y) x_m x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((((y - z) * x_m) / y) <= -5e+107) {
tmp = (y - z) / (y / x_m);
} else {
tmp = fma((-z / y), x_m, x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(Float64(y - z) * x_m) / y) <= -5e+107) tmp = Float64(Float64(y - z) / Float64(y / x_m)); else tmp = fma(Float64(Float64(-z) / y), x_m, x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(N[(y - z), $MachinePrecision] * x$95$m), $MachinePrecision] / y), $MachinePrecision], -5e+107], N[(N[(y - z), $MachinePrecision] / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision], N[(N[((-z) / y), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(y - z\right) \cdot x\_m}{y} \leq -5 \cdot 10^{+107}:\\
\;\;\;\;\frac{y - z}{\frac{y}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-z}{y}, x\_m, x\_m\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -5.0000000000000002e107Initial program 83.0%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6493.0
Applied rewrites93.0%
if -5.0000000000000002e107 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 88.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6495.6
Applied rewrites95.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lift--.f64N/A
sub-negN/A
lift-neg.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*r/N/A
associate-*l/N/A
*-inversesN/A
metadata-evalN/A
associate-/r/N/A
clear-numN/A
/-rgt-identityN/A
lift-neg.f64N/A
distribute-lft-neg-inN/A
clear-numN/A
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
Applied rewrites95.7%
Final simplification94.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (/ (* (- y z) x_m) y)) (t_1 (* (/ (- x_m) y) z)))
(*
x_s
(if (<= t_0 -5e+107)
t_1
(if (<= t_0 0.0)
(* (/ (- z) y) x_m)
(if (<= t_0 2e+177) (/ x_m 1.0) t_1))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = ((y - z) * x_m) / y;
double t_1 = (-x_m / y) * z;
double tmp;
if (t_0 <= -5e+107) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = (-z / y) * x_m;
} else if (t_0 <= 2e+177) {
tmp = x_m / 1.0;
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((y - z) * x_m) / y
t_1 = (-x_m / y) * z
if (t_0 <= (-5d+107)) then
tmp = t_1
else if (t_0 <= 0.0d0) then
tmp = (-z / y) * x_m
else if (t_0 <= 2d+177) then
tmp = x_m / 1.0d0
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = ((y - z) * x_m) / y;
double t_1 = (-x_m / y) * z;
double tmp;
if (t_0 <= -5e+107) {
tmp = t_1;
} else if (t_0 <= 0.0) {
tmp = (-z / y) * x_m;
} else if (t_0 <= 2e+177) {
tmp = x_m / 1.0;
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = ((y - z) * x_m) / y t_1 = (-x_m / y) * z tmp = 0 if t_0 <= -5e+107: tmp = t_1 elif t_0 <= 0.0: tmp = (-z / y) * x_m elif t_0 <= 2e+177: tmp = x_m / 1.0 else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(Float64(y - z) * x_m) / y) t_1 = Float64(Float64(Float64(-x_m) / y) * z) tmp = 0.0 if (t_0 <= -5e+107) tmp = t_1; elseif (t_0 <= 0.0) tmp = Float64(Float64(Float64(-z) / y) * x_m); elseif (t_0 <= 2e+177) tmp = Float64(x_m / 1.0); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = ((y - z) * x_m) / y; t_1 = (-x_m / y) * z; tmp = 0.0; if (t_0 <= -5e+107) tmp = t_1; elseif (t_0 <= 0.0) tmp = (-z / y) * x_m; elseif (t_0 <= 2e+177) tmp = x_m / 1.0; else tmp = t_1; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y - z), $MachinePrecision] * x$95$m), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[((-x$95$m) / y), $MachinePrecision] * z), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -5e+107], t$95$1, If[LessEqual[t$95$0, 0.0], N[(N[((-z) / y), $MachinePrecision] * x$95$m), $MachinePrecision], If[LessEqual[t$95$0, 2e+177], N[(x$95$m / 1.0), $MachinePrecision], t$95$1]]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\left(y - z\right) \cdot x\_m}{y}\\
t_1 := \frac{-x\_m}{y} \cdot z\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+107}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{-z}{y} \cdot x\_m\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+177}:\\
\;\;\;\;\frac{x\_m}{1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -5.0000000000000002e107 or 2e177 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 83.3%
Taylor expanded in y around 0
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6472.4
Applied rewrites72.4%
if -5.0000000000000002e107 < (/.f64 (*.f64 x (-.f64 y z)) y) < 0.0Initial program 82.9%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6428.4
Applied rewrites28.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6433.3
Applied rewrites33.3%
if 0.0 < (/.f64 (*.f64 x (-.f64 y z)) y) < 2e177Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.7
Applied rewrites96.7%
Taylor expanded in y around inf
Applied rewrites72.8%
Final simplification61.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (* (- y z) x_m) y)) (t_1 (/ (* (- z) x_m) y))) (* x_s (if (<= t_0 -4e-294) t_1 (if (<= t_0 2e+177) (/ x_m 1.0) t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = ((y - z) * x_m) / y;
double t_1 = (-z * x_m) / y;
double tmp;
if (t_0 <= -4e-294) {
tmp = t_1;
} else if (t_0 <= 2e+177) {
tmp = x_m / 1.0;
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((y - z) * x_m) / y
t_1 = (-z * x_m) / y
if (t_0 <= (-4d-294)) then
tmp = t_1
else if (t_0 <= 2d+177) then
tmp = x_m / 1.0d0
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = ((y - z) * x_m) / y;
double t_1 = (-z * x_m) / y;
double tmp;
if (t_0 <= -4e-294) {
tmp = t_1;
} else if (t_0 <= 2e+177) {
tmp = x_m / 1.0;
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = ((y - z) * x_m) / y t_1 = (-z * x_m) / y tmp = 0 if t_0 <= -4e-294: tmp = t_1 elif t_0 <= 2e+177: tmp = x_m / 1.0 else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(Float64(y - z) * x_m) / y) t_1 = Float64(Float64(Float64(-z) * x_m) / y) tmp = 0.0 if (t_0 <= -4e-294) tmp = t_1; elseif (t_0 <= 2e+177) tmp = Float64(x_m / 1.0); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = ((y - z) * x_m) / y; t_1 = (-z * x_m) / y; tmp = 0.0; if (t_0 <= -4e-294) tmp = t_1; elseif (t_0 <= 2e+177) tmp = x_m / 1.0; else tmp = t_1; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y - z), $MachinePrecision] * x$95$m), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[((-z) * x$95$m), $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, -4e-294], t$95$1, If[LessEqual[t$95$0, 2e+177], N[(x$95$m / 1.0), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\left(y - z\right) \cdot x\_m}{y}\\
t_1 := \frac{\left(-z\right) \cdot x\_m}{y}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{-294}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+177}:\\
\;\;\;\;\frac{x\_m}{1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -4.00000000000000007e-294 or 2e177 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 88.6%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6460.7
Applied rewrites60.7%
if -4.00000000000000007e-294 < (/.f64 (*.f64 x (-.f64 y z)) y) < 2e177Initial program 83.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6497.2
Applied rewrites97.2%
Taylor expanded in y around inf
Applied rewrites68.3%
Final simplification62.9%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (* (- y z) x_m) y)) (t_1 (* (/ (- x_m) y) z))) (* x_s (if (<= t_0 0.0) t_1 (if (<= t_0 2e+177) (/ x_m 1.0) t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = ((y - z) * x_m) / y;
double t_1 = (-x_m / y) * z;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e+177) {
tmp = x_m / 1.0;
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((y - z) * x_m) / y
t_1 = (-x_m / y) * z
if (t_0 <= 0.0d0) then
tmp = t_1
else if (t_0 <= 2d+177) then
tmp = x_m / 1.0d0
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = ((y - z) * x_m) / y;
double t_1 = (-x_m / y) * z;
double tmp;
if (t_0 <= 0.0) {
tmp = t_1;
} else if (t_0 <= 2e+177) {
tmp = x_m / 1.0;
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = ((y - z) * x_m) / y t_1 = (-x_m / y) * z tmp = 0 if t_0 <= 0.0: tmp = t_1 elif t_0 <= 2e+177: tmp = x_m / 1.0 else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(Float64(y - z) * x_m) / y) t_1 = Float64(Float64(Float64(-x_m) / y) * z) tmp = 0.0 if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 2e+177) tmp = Float64(x_m / 1.0); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = ((y - z) * x_m) / y; t_1 = (-x_m / y) * z; tmp = 0.0; if (t_0 <= 0.0) tmp = t_1; elseif (t_0 <= 2e+177) tmp = x_m / 1.0; else tmp = t_1; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y - z), $MachinePrecision] * x$95$m), $MachinePrecision] / y), $MachinePrecision]}, Block[{t$95$1 = N[(N[((-x$95$m) / y), $MachinePrecision] * z), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$0, 0.0], t$95$1, If[LessEqual[t$95$0, 2e+177], N[(x$95$m / 1.0), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\left(y - z\right) \cdot x\_m}{y}\\
t_1 := \frac{-x\_m}{y} \cdot z\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq 0:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+177}:\\
\;\;\;\;\frac{x\_m}{1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < 0.0 or 2e177 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 83.1%
Taylor expanded in y around 0
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6458.4
Applied rewrites58.4%
if 0.0 < (/.f64 (*.f64 x (-.f64 y z)) y) < 2e177Initial program 99.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.7
Applied rewrites96.7%
Taylor expanded in y around inf
Applied rewrites72.8%
Final simplification61.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (* (- y z) x_m) y) -5e+107)
(/ (- z) (/ y x_m))
(fma (/ (- z) y) x_m x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((((y - z) * x_m) / y) <= -5e+107) {
tmp = -z / (y / x_m);
} else {
tmp = fma((-z / y), x_m, x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(Float64(y - z) * x_m) / y) <= -5e+107) tmp = Float64(Float64(-z) / Float64(y / x_m)); else tmp = fma(Float64(Float64(-z) / y), x_m, x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(N[(y - z), $MachinePrecision] * x$95$m), $MachinePrecision] / y), $MachinePrecision], -5e+107], N[((-z) / N[(y / x$95$m), $MachinePrecision]), $MachinePrecision], N[(N[((-z) / y), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(y - z\right) \cdot x\_m}{y} \leq -5 \cdot 10^{+107}:\\
\;\;\;\;\frac{-z}{\frac{y}{x\_m}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-z}{y}, x\_m, x\_m\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -5.0000000000000002e107Initial program 83.0%
lift-/.f64N/A
clear-numN/A
lift-*.f64N/A
associate-/r*N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6493.0
Applied rewrites93.0%
Taylor expanded in y around 0
mul-1-negN/A
lower-neg.f6472.5
Applied rewrites72.5%
if -5.0000000000000002e107 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 88.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6495.6
Applied rewrites95.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lift--.f64N/A
sub-negN/A
lift-neg.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*r/N/A
associate-*l/N/A
*-inversesN/A
metadata-evalN/A
associate-/r/N/A
clear-numN/A
/-rgt-identityN/A
lift-neg.f64N/A
distribute-lft-neg-inN/A
clear-numN/A
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
Applied rewrites95.7%
Final simplification88.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (* (- y z) x_m) y) -5e+107)
(* (/ (- x_m) y) z)
(fma (/ (- z) y) x_m x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((((y - z) * x_m) / y) <= -5e+107) {
tmp = (-x_m / y) * z;
} else {
tmp = fma((-z / y), x_m, x_m);
}
return x_s * tmp;
}
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(Float64(y - z) * x_m) / y) <= -5e+107) tmp = Float64(Float64(Float64(-x_m) / y) * z); else tmp = fma(Float64(Float64(-z) / y), x_m, x_m); end return Float64(x_s * tmp) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(N[(y - z), $MachinePrecision] * x$95$m), $MachinePrecision] / y), $MachinePrecision], -5e+107], N[(N[((-x$95$m) / y), $MachinePrecision] * z), $MachinePrecision], N[(N[((-z) / y), $MachinePrecision] * x$95$m + x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(y - z\right) \cdot x\_m}{y} \leq -5 \cdot 10^{+107}:\\
\;\;\;\;\frac{-x\_m}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{-z}{y}, x\_m, x\_m\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -5.0000000000000002e107Initial program 83.0%
Taylor expanded in y around 0
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6472.0
Applied rewrites72.0%
if -5.0000000000000002e107 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 88.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6495.6
Applied rewrites95.6%
lift-/.f64N/A
lift-/.f64N/A
associate-/r/N/A
lift--.f64N/A
sub-negN/A
lift-neg.f64N/A
+-commutativeN/A
distribute-rgt-inN/A
associate-*r/N/A
associate-*l/N/A
*-inversesN/A
metadata-evalN/A
associate-/r/N/A
clear-numN/A
/-rgt-identityN/A
lift-neg.f64N/A
distribute-lft-neg-inN/A
clear-numN/A
lift-/.f64N/A
div-invN/A
lift-/.f64N/A
associate-/r/N/A
distribute-lft-neg-inN/A
distribute-frac-neg2N/A
lower-fma.f64N/A
Applied rewrites95.7%
Final simplification88.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= (/ (* (- y z) x_m) y) -5e+107)
(* (/ (- x_m) y) z)
(* (/ (- y z) y) x_m))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((((y - z) * x_m) / y) <= -5e+107) {
tmp = (-x_m / y) * z;
} else {
tmp = ((y - z) / y) * x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((((y - z) * x_m) / y) <= (-5d+107)) then
tmp = (-x_m / y) * z
else
tmp = ((y - z) / y) * x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((((y - z) * x_m) / y) <= -5e+107) {
tmp = (-x_m / y) * z;
} else {
tmp = ((y - z) / y) * x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (((y - z) * x_m) / y) <= -5e+107: tmp = (-x_m / y) * z else: tmp = ((y - z) / y) * x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (Float64(Float64(Float64(y - z) * x_m) / y) <= -5e+107) tmp = Float64(Float64(Float64(-x_m) / y) * z); else tmp = Float64(Float64(Float64(y - z) / y) * x_m); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((((y - z) * x_m) / y) <= -5e+107) tmp = (-x_m / y) * z; else tmp = ((y - z) / y) * x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[N[(N[(N[(y - z), $MachinePrecision] * x$95$m), $MachinePrecision] / y), $MachinePrecision], -5e+107], N[(N[((-x$95$m) / y), $MachinePrecision] * z), $MachinePrecision], N[(N[(N[(y - z), $MachinePrecision] / y), $MachinePrecision] * x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\left(y - z\right) \cdot x\_m}{y} \leq -5 \cdot 10^{+107}:\\
\;\;\;\;\frac{-x\_m}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{y - z}{y} \cdot x\_m\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (-.f64 y z)) y) < -5.0000000000000002e107Initial program 83.0%
Taylor expanded in y around 0
associate-*l/N/A
associate-*l*N/A
lower-*.f64N/A
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6472.0
Applied rewrites72.0%
if -5.0000000000000002e107 < (/.f64 (*.f64 x (-.f64 y z)) y) Initial program 88.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6495.7
Applied rewrites95.7%
Final simplification88.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m 1.0)))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / 1.0);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / 1.0d0)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / 1.0);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / 1.0)
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / 1.0)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / 1.0); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \frac{x\_m}{1}
\end{array}
Initial program 87.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6494.3
Applied rewrites94.3%
Taylor expanded in y around inf
Applied rewrites48.2%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024332
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< z -206020233192173900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* z x) y)) (if (< z 1693976601382852600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
(/ (* x (- y z)) y))