
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* (log y) x) z) y))
double code(double x, double y, double z) {
return ((log(y) * x) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((log(y) * x) - z) - y
end function
public static double code(double x, double y, double z) {
return ((Math.log(y) * x) - z) - y;
}
def code(x, y, z): return ((math.log(y) * x) - z) - y
function code(x, y, z) return Float64(Float64(Float64(log(y) * x) - z) - y) end
function tmp = code(x, y, z) tmp = ((log(y) * x) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(\log y \cdot x - z\right) - y
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (log y) x (- y)))) (if (<= x -1.04e+21) t_0 (if (<= x 1.75e+31) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(log(y), x, -y);
double tmp;
if (x <= -1.04e+21) {
tmp = t_0;
} else if (x <= 1.75e+31) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(log(y), x, Float64(-y)) tmp = 0.0 if (x <= -1.04e+21) tmp = t_0; elseif (x <= 1.75e+31) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * x + (-y)), $MachinePrecision]}, If[LessEqual[x, -1.04e+21], t$95$0, If[LessEqual[x, 1.75e+31], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\log y, x, -y\right)\\
\mathbf{if}\;x \leq -1.04 \cdot 10^{+21}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1.75 \cdot 10^{+31}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.04e21 or 1.75e31 < x Initial program 99.9%
Taylor expanded in z around 0
sub-negN/A
*-commutativeN/A
lower-fma.f64N/A
lower-log.f64N/A
lower-neg.f6483.1
Applied rewrites83.1%
if -1.04e21 < x < 1.75e31Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6490.2
Applied rewrites90.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (log y) x))) (if (<= x -1.7e+70) t_0 (if (<= x 8.2e+135) (- (- z) y) t_0))))
double code(double x, double y, double z) {
double t_0 = log(y) * x;
double tmp;
if (x <= -1.7e+70) {
tmp = t_0;
} else if (x <= 8.2e+135) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = log(y) * x
if (x <= (-1.7d+70)) then
tmp = t_0
else if (x <= 8.2d+135) then
tmp = -z - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.log(y) * x;
double tmp;
if (x <= -1.7e+70) {
tmp = t_0;
} else if (x <= 8.2e+135) {
tmp = -z - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.log(y) * x tmp = 0 if x <= -1.7e+70: tmp = t_0 elif x <= 8.2e+135: tmp = -z - y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(log(y) * x) tmp = 0.0 if (x <= -1.7e+70) tmp = t_0; elseif (x <= 8.2e+135) tmp = Float64(Float64(-z) - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = log(y) * x; tmp = 0.0; if (x <= -1.7e+70) tmp = t_0; elseif (x <= 8.2e+135) tmp = -z - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[Log[y], $MachinePrecision] * x), $MachinePrecision]}, If[LessEqual[x, -1.7e+70], t$95$0, If[LessEqual[x, 8.2e+135], N[((-z) - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \log y \cdot x\\
\mathbf{if}\;x \leq -1.7 \cdot 10^{+70}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 8.2 \cdot 10^{+135}:\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.7e70 or 8.2e135 < x Initial program 99.9%
lift--.f64N/A
flip--N/A
div-subN/A
sub-negN/A
lift-*.f64N/A
associate-*l*N/A
associate-/l*N/A
lower-fma.f64N/A
Applied rewrites97.4%
Taylor expanded in x around 0
Applied rewrites95.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
lower-log.f6475.8
Applied rewrites75.8%
if -1.7e70 < x < 8.2e135Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6483.2
Applied rewrites83.2%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
lower-neg.f6463.9
Applied rewrites63.9%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6432.2
Applied rewrites32.2%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf
mul-1-negN/A
lower-neg.f6432.2
Applied rewrites32.2%
Applied rewrites18.0%
Applied rewrites2.2%
herbie shell --seed 2024332
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))