
(FPCore (a b c) :precision binary64 (/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b - sqrt(((b * b) - (4.0d0 * (a * c))))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b - Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
def code(a, b, c): return (-b - math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) - \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b - sqrt(((b * b) - (4.0d0 * (a * c))))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b - Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
def code(a, b, c): return (-b - math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) - \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -3.7e-65)
(/ c (- b))
(if (<= b 1e+142)
(+ (/ (sqrt (fma -4.0 (* c a) (* b b))) (* -2.0 a)) (/ b (* -2.0 a)))
(fma (/ b a) -1.0 (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= -3.7e-65) {
tmp = c / -b;
} else if (b <= 1e+142) {
tmp = (sqrt(fma(-4.0, (c * a), (b * b))) / (-2.0 * a)) + (b / (-2.0 * a));
} else {
tmp = fma((b / a), -1.0, (c / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= -3.7e-65) tmp = Float64(c / Float64(-b)); elseif (b <= 1e+142) tmp = Float64(Float64(sqrt(fma(-4.0, Float64(c * a), Float64(b * b))) / Float64(-2.0 * a)) + Float64(b / Float64(-2.0 * a))); else tmp = fma(Float64(b / a), -1.0, Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, -3.7e-65], N[(c / (-b)), $MachinePrecision], If[LessEqual[b, 1e+142], N[(N[(N[Sqrt[N[(-4.0 * N[(c * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision] + N[(b / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b / a), $MachinePrecision] * -1.0 + N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3.7 \cdot 10^{-65}:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{elif}\;b \leq 10^{+142}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(-4, c \cdot a, b \cdot b\right)}}{-2 \cdot a} + \frac{b}{-2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{b}{a}, -1, \frac{c}{b}\right)\\
\end{array}
\end{array}
if b < -3.7e-65Initial program 14.1%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6487.8
Applied rewrites87.8%
if -3.7e-65 < b < 1.00000000000000005e142Initial program 79.9%
Applied rewrites79.9%
if 1.00000000000000005e142 < b Initial program 50.1%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
(FPCore (a b c)
:precision binary64
(if (<= b -3.7e-65)
(/ c (- b))
(if (<= b 1e+142)
(/ (+ (sqrt (fma -4.0 (* c a) (* b b))) b) (* -2.0 a))
(fma (/ b a) -1.0 (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= -3.7e-65) {
tmp = c / -b;
} else if (b <= 1e+142) {
tmp = (sqrt(fma(-4.0, (c * a), (b * b))) + b) / (-2.0 * a);
} else {
tmp = fma((b / a), -1.0, (c / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= -3.7e-65) tmp = Float64(c / Float64(-b)); elseif (b <= 1e+142) tmp = Float64(Float64(sqrt(fma(-4.0, Float64(c * a), Float64(b * b))) + b) / Float64(-2.0 * a)); else tmp = fma(Float64(b / a), -1.0, Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, -3.7e-65], N[(c / (-b)), $MachinePrecision], If[LessEqual[b, 1e+142], N[(N[(N[Sqrt[N[(-4.0 * N[(c * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(b / a), $MachinePrecision] * -1.0 + N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3.7 \cdot 10^{-65}:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{elif}\;b \leq 10^{+142}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(-4, c \cdot a, b \cdot b\right)} + b}{-2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{b}{a}, -1, \frac{c}{b}\right)\\
\end{array}
\end{array}
if b < -3.7e-65Initial program 14.1%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6487.8
Applied rewrites87.8%
if -3.7e-65 < b < 1.00000000000000005e142Initial program 79.9%
Applied rewrites79.9%
if 1.00000000000000005e142 < b Initial program 50.1%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6498.3
Applied rewrites98.3%
(FPCore (a b c)
:precision binary64
(if (<= b -3.7e-65)
(/ c (- b))
(if (<= b 5.1e-45)
(/ (+ (sqrt (* -4.0 (* a c))) b) (* -2.0 a))
(fma (/ b a) -1.0 (/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= -3.7e-65) {
tmp = c / -b;
} else if (b <= 5.1e-45) {
tmp = (sqrt((-4.0 * (a * c))) + b) / (-2.0 * a);
} else {
tmp = fma((b / a), -1.0, (c / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= -3.7e-65) tmp = Float64(c / Float64(-b)); elseif (b <= 5.1e-45) tmp = Float64(Float64(sqrt(Float64(-4.0 * Float64(a * c))) + b) / Float64(-2.0 * a)); else tmp = fma(Float64(b / a), -1.0, Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, -3.7e-65], N[(c / (-b)), $MachinePrecision], If[LessEqual[b, 5.1e-45], N[(N[(N[Sqrt[N[(-4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision] / N[(-2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(b / a), $MachinePrecision] * -1.0 + N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3.7 \cdot 10^{-65}:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{elif}\;b \leq 5.1 \cdot 10^{-45}:\\
\;\;\;\;\frac{\sqrt{-4 \cdot \left(a \cdot c\right)} + b}{-2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{b}{a}, -1, \frac{c}{b}\right)\\
\end{array}
\end{array}
if b < -3.7e-65Initial program 14.1%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6487.8
Applied rewrites87.8%
if -3.7e-65 < b < 5.0999999999999997e-45Initial program 70.5%
Applied rewrites70.5%
Taylor expanded in a around inf
lower-*.f64N/A
lower-*.f6462.8
Applied rewrites62.8%
if 5.0999999999999997e-45 < b Initial program 71.0%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6491.9
Applied rewrites91.9%
(FPCore (a b c) :precision binary64 (if (<= b -5e-311) (/ c (- b)) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b <= -5e-311) {
tmp = c / -b;
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-5d-311)) then
tmp = c / -b
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -5e-311) {
tmp = c / -b;
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -5e-311: tmp = c / -b else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b <= -5e-311) tmp = Float64(c / Float64(-b)); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -5e-311) tmp = c / -b; else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -5e-311], N[(c / (-b)), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{-311}:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
if b < -5.00000000000023e-311Initial program 27.3%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6470.2
Applied rewrites70.2%
if -5.00000000000023e-311 < b Initial program 73.1%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6476.2
Applied rewrites76.2%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 52.0%
Taylor expanded in b around -inf
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6433.6
Applied rewrites33.6%
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
Initial program 52.0%
Taylor expanded in c around 0
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6441.9
Applied rewrites41.9%
Taylor expanded in a around inf
Applied rewrites12.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (< b 0.0)
(/ c (* a (/ (+ (- b) t_0) (* 2.0 a))))
(/ (- (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp;
if (b < 0.0) {
tmp = c / (a * ((-b + t_0) / (2.0 * a)));
} else {
tmp = (-b - t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - (4.0d0 * (a * c))))
if (b < 0.0d0) then
tmp = c / (a * ((-b + t_0) / (2.0d0 * a)))
else
tmp = (-b - t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (a * c))));
double tmp;
if (b < 0.0) {
tmp = c / (a * ((-b + t_0) / (2.0 * a)));
} else {
tmp = (-b - t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (a * c)))) tmp = 0 if b < 0.0: tmp = c / (a * ((-b + t_0) / (2.0 * a))) else: tmp = (-b - t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp = 0.0 if (b < 0.0) tmp = Float64(c / Float64(a * Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)))); else tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (a * c)))); tmp = 0.0; if (b < 0.0) tmp = c / (a * ((-b + t_0) / (2.0 * a))); else tmp = (-b - t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[b, 0.0], N[(c / N[(a * N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b < 0:\\
\;\;\;\;\frac{c}{a \cdot \frac{\left(-b\right) + t\_0}{2 \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\end{array}
\end{array}
herbie shell --seed 2024332
(FPCore (a b c)
:name "The quadratic formula (r2)"
:precision binary64
:alt
(! :herbie-platform default (let ((d (sqrt (- (* b b) (* 4 (* a c)))))) (let ((r1 (/ (+ (- b) d) (* 2 a)))) (let ((r2 (/ (- (- b) d) (* 2 a)))) (if (< b 0) (/ c (* a r1)) r2)))))
(/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))