Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G

Percentage Accurate: 84.6% → 99.6%
Time: 9.0s
Alternatives: 7
Speedup: 7.1×

Specification

?
\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
double code(double x, double y, double z) {
	return x + (exp((y * log((y / (z + y))))) / y);
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (exp((y * log((y / (z + y))))) / y)
end function
public static double code(double x, double y, double z) {
	return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
def code(x, y, z):
	return x + (math.exp((y * math.log((y / (z + y))))) / y)
function code(x, y, z)
	return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y))
end
function tmp = code(x, y, z)
	tmp = x + (exp((y * log((y / (z + y))))) / y);
end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\end{array}

Alternative 1: 99.6% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{e^{-z}}{y} + x\\ \mathbf{if}\;y \leq -200:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 0.004:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (+ (/ (exp (- z)) y) x)))
   (if (<= y -200.0) t_0 (if (<= y 0.004) (+ (/ 1.0 y) x) t_0))))
double code(double x, double y, double z) {
	double t_0 = (exp(-z) / y) + x;
	double tmp;
	if (y <= -200.0) {
		tmp = t_0;
	} else if (y <= 0.004) {
		tmp = (1.0 / y) + x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (exp(-z) / y) + x
    if (y <= (-200.0d0)) then
        tmp = t_0
    else if (y <= 0.004d0) then
        tmp = (1.0d0 / y) + x
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (Math.exp(-z) / y) + x;
	double tmp;
	if (y <= -200.0) {
		tmp = t_0;
	} else if (y <= 0.004) {
		tmp = (1.0 / y) + x;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (math.exp(-z) / y) + x
	tmp = 0
	if y <= -200.0:
		tmp = t_0
	elif y <= 0.004:
		tmp = (1.0 / y) + x
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(exp(Float64(-z)) / y) + x)
	tmp = 0.0
	if (y <= -200.0)
		tmp = t_0;
	elseif (y <= 0.004)
		tmp = Float64(Float64(1.0 / y) + x);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (exp(-z) / y) + x;
	tmp = 0.0;
	if (y <= -200.0)
		tmp = t_0;
	elseif (y <= 0.004)
		tmp = (1.0 / y) + x;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[y, -200.0], t$95$0, If[LessEqual[y, 0.004], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{e^{-z}}{y} + x\\
\mathbf{if}\;y \leq -200:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 0.004:\\
\;\;\;\;\frac{1}{y} + x\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -200 or 0.0040000000000000001 < y

    1. Initial program 85.2%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto x + \frac{e^{\color{blue}{-1 \cdot z}}}{y} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto x + \frac{e^{\color{blue}{\mathsf{neg}\left(z\right)}}}{y} \]
      2. lower-neg.f64100.0

        \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]
    5. Applied rewrites100.0%

      \[\leadsto x + \frac{e^{\color{blue}{-z}}}{y} \]

    if -200 < y < 0.0040000000000000001

    1. Initial program 84.1%

      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
    4. Step-by-step derivation
      1. Applied rewrites98.8%

        \[\leadsto x + \frac{\color{blue}{1}}{y} \]
    5. Recombined 2 regimes into one program.
    6. Final simplification99.5%

      \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -200:\\ \;\;\;\;\frac{e^{-z}}{y} + x\\ \mathbf{elif}\;y \leq 0.004:\\ \;\;\;\;\frac{1}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{e^{-z}}{y} + x\\ \end{array} \]
    7. Add Preprocessing

    Alternative 2: 88.1% accurate, 4.0× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -200:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{z \cdot z}{y} \cdot \frac{-0.3333333333333333}{y}, z, 1\right)}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (if (<= y -200.0)
       (+ (/ (fma (* (/ (* z z) y) (/ -0.3333333333333333 y)) z 1.0) y) x)
       (+ (/ 1.0 y) x)))
    double code(double x, double y, double z) {
    	double tmp;
    	if (y <= -200.0) {
    		tmp = (fma((((z * z) / y) * (-0.3333333333333333 / y)), z, 1.0) / y) + x;
    	} else {
    		tmp = (1.0 / y) + x;
    	}
    	return tmp;
    }
    
    function code(x, y, z)
    	tmp = 0.0
    	if (y <= -200.0)
    		tmp = Float64(Float64(fma(Float64(Float64(Float64(z * z) / y) * Float64(-0.3333333333333333 / y)), z, 1.0) / y) + x);
    	else
    		tmp = Float64(Float64(1.0 / y) + x);
    	end
    	return tmp
    end
    
    code[x_, y_, z_] := If[LessEqual[y, -200.0], N[(N[(N[(N[(N[(N[(z * z), $MachinePrecision] / y), $MachinePrecision] * N[(-0.3333333333333333 / y), $MachinePrecision]), $MachinePrecision] * z + 1.0), $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;y \leq -200:\\
    \;\;\;\;\frac{\mathsf{fma}\left(\frac{z \cdot z}{y} \cdot \frac{-0.3333333333333333}{y}, z, 1\right)}{y} + x\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{1}{y} + x\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if y < -200

      1. Initial program 81.0%

        \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto x + \frac{\color{blue}{1 + z \cdot \left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right)}}{y} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto x + \frac{\color{blue}{z \cdot \left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right) + 1}}{y} \]
        2. *-commutativeN/A

          \[\leadsto x + \frac{\color{blue}{\left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right) \cdot z} + 1}{y} \]
        3. lower-fma.f64N/A

          \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1, z, 1\right)}}{y} \]
      5. Applied rewrites79.4%

        \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\left(0.16666666666666666 + \frac{0.5}{y}\right) + \frac{0.3333333333333333}{y \cdot y}, -z, \frac{0.5}{y} + 0.5\right), z, -1\right), z, 1\right)}}{y} \]
      6. Taylor expanded in y around 0

        \[\leadsto x + \frac{\mathsf{fma}\left(\frac{-1}{3} \cdot \frac{{z}^{2}}{{y}^{2}}, z, 1\right)}{y} \]
      7. Step-by-step derivation
        1. Applied rewrites84.0%

          \[\leadsto x + \frac{\mathsf{fma}\left(\frac{-0.3333333333333333}{y} \cdot \frac{z \cdot z}{y}, z, 1\right)}{y} \]

        if -200 < y

        1. Initial program 86.0%

          \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto x + \frac{\color{blue}{1}}{y} \]
        4. Step-by-step derivation
          1. Applied rewrites92.3%

            \[\leadsto x + \frac{\color{blue}{1}}{y} \]
        5. Recombined 2 regimes into one program.
        6. Final simplification90.2%

          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -200:\\ \;\;\;\;\frac{\mathsf{fma}\left(\frac{z \cdot z}{y} \cdot \frac{-0.3333333333333333}{y}, z, 1\right)}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \]
        7. Add Preprocessing

        Alternative 3: 86.2% accurate, 4.9× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.35 \cdot 10^{+82}:\\ \;\;\;\;\frac{\frac{\left(\mathsf{fma}\left(0.5, y, 0.5\right) \cdot z\right) \cdot z}{y}}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (if (<= z -1.35e+82)
           (+ (/ (/ (* (* (fma 0.5 y 0.5) z) z) y) y) x)
           (+ (/ 1.0 y) x)))
        double code(double x, double y, double z) {
        	double tmp;
        	if (z <= -1.35e+82) {
        		tmp = ((((fma(0.5, y, 0.5) * z) * z) / y) / y) + x;
        	} else {
        		tmp = (1.0 / y) + x;
        	}
        	return tmp;
        }
        
        function code(x, y, z)
        	tmp = 0.0
        	if (z <= -1.35e+82)
        		tmp = Float64(Float64(Float64(Float64(Float64(fma(0.5, y, 0.5) * z) * z) / y) / y) + x);
        	else
        		tmp = Float64(Float64(1.0 / y) + x);
        	end
        	return tmp
        end
        
        code[x_, y_, z_] := If[LessEqual[z, -1.35e+82], N[(N[(N[(N[(N[(N[(0.5 * y + 0.5), $MachinePrecision] * z), $MachinePrecision] * z), $MachinePrecision] / y), $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        \mathbf{if}\;z \leq -1.35 \cdot 10^{+82}:\\
        \;\;\;\;\frac{\frac{\left(\mathsf{fma}\left(0.5, y, 0.5\right) \cdot z\right) \cdot z}{y}}{y} + x\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{1}{y} + x\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if z < -1.35e82

          1. Initial program 46.6%

            \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in z around 0

            \[\leadsto x + \color{blue}{\left(z \cdot \left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}\right) + \frac{1}{y}\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto x + \left(\color{blue}{\left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}\right) \cdot z} + \frac{1}{y}\right) \]
            2. lower-fma.f64N/A

              \[\leadsto x + \color{blue}{\mathsf{fma}\left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}, z, \frac{1}{y}\right)} \]
          5. Applied rewrites22.9%

            \[\leadsto x + \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{0.5}{y}}{y} + \frac{0.5}{y}, z, \frac{-1}{y}\right), z, \frac{1}{y}\right)} \]
          6. Taylor expanded in y around inf

            \[\leadsto x + \frac{1 + z \cdot \left(\frac{1}{2} \cdot z - 1\right)}{\color{blue}{y}} \]
          7. Step-by-step derivation
            1. Applied rewrites44.3%

              \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{\color{blue}{y}} \]
            2. Taylor expanded in y around 0

              \[\leadsto x + \frac{\frac{1}{2} \cdot {z}^{2} + y \cdot \left(1 + z \cdot \left(\frac{1}{2} \cdot z - 1\right)\right)}{\color{blue}{{y}^{2}}} \]
            3. Step-by-step derivation
              1. Applied rewrites26.6%

                \[\leadsto x + \frac{\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right), y, \left(z \cdot z\right) \cdot 0.5\right)}{y}}{\color{blue}{y}} \]
              2. Taylor expanded in z around inf

                \[\leadsto x + \frac{\frac{{z}^{2} \cdot \left(\frac{1}{2} + \frac{1}{2} \cdot y\right)}{y}}{y} \]
              3. Step-by-step derivation
                1. Applied rewrites62.1%

                  \[\leadsto x + \frac{\frac{\left(\mathsf{fma}\left(0.5, y, 0.5\right) \cdot z\right) \cdot z}{y}}{y} \]

                if -1.35e82 < z

                1. Initial program 90.5%

                  \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                2. Add Preprocessing
                3. Taylor expanded in y around 0

                  \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                4. Step-by-step derivation
                  1. Applied rewrites93.5%

                    \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                5. Recombined 2 regimes into one program.
                6. Final simplification89.3%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.35 \cdot 10^{+82}:\\ \;\;\;\;\frac{\frac{\left(\mathsf{fma}\left(0.5, y, 0.5\right) \cdot z\right) \cdot z}{y}}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \]
                7. Add Preprocessing

                Alternative 4: 86.1% accurate, 6.0× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1 \cdot 10^{+83}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (<= z -1e+83)
                   (+ (/ (fma (fma (fma -0.16666666666666666 z 0.5) z -1.0) z 1.0) y) x)
                   (+ (/ 1.0 y) x)))
                double code(double x, double y, double z) {
                	double tmp;
                	if (z <= -1e+83) {
                		tmp = (fma(fma(fma(-0.16666666666666666, z, 0.5), z, -1.0), z, 1.0) / y) + x;
                	} else {
                		tmp = (1.0 / y) + x;
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	tmp = 0.0
                	if (z <= -1e+83)
                		tmp = Float64(Float64(fma(fma(fma(-0.16666666666666666, z, 0.5), z, -1.0), z, 1.0) / y) + x);
                	else
                		tmp = Float64(Float64(1.0 / y) + x);
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := If[LessEqual[z, -1e+83], N[(N[(N[(N[(N[(-0.16666666666666666 * z + 0.5), $MachinePrecision] * z + -1.0), $MachinePrecision] * z + 1.0), $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;z \leq -1 \cdot 10^{+83}:\\
                \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y} + x\\
                
                \mathbf{else}:\\
                \;\;\;\;\frac{1}{y} + x\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if z < -1.00000000000000003e83

                  1. Initial program 46.6%

                    \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in z around 0

                    \[\leadsto x + \frac{\color{blue}{1 + z \cdot \left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right)}}{y} \]
                  4. Step-by-step derivation
                    1. +-commutativeN/A

                      \[\leadsto x + \frac{\color{blue}{z \cdot \left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right) + 1}}{y} \]
                    2. *-commutativeN/A

                      \[\leadsto x + \frac{\color{blue}{\left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1\right) \cdot z} + 1}{y} \]
                    3. lower-fma.f64N/A

                      \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(z \cdot \left(\frac{1}{2} + \left(-1 \cdot \left(z \cdot \left(\frac{1}{6} + \left(\frac{1}{3} \cdot \frac{1}{{y}^{2}} + \frac{1}{2} \cdot \frac{1}{y}\right)\right)\right) + \frac{1}{2} \cdot \frac{1}{y}\right)\right) - 1, z, 1\right)}}{y} \]
                  5. Applied rewrites61.2%

                    \[\leadsto x + \frac{\color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(\left(0.16666666666666666 + \frac{0.5}{y}\right) + \frac{0.3333333333333333}{y \cdot y}, -z, \frac{0.5}{y} + 0.5\right), z, -1\right), z, 1\right)}}{y} \]
                  6. Taylor expanded in y around inf

                    \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\frac{1}{2} + \frac{-1}{6} \cdot z, z, -1\right), z, 1\right)}{y} \]
                  7. Step-by-step derivation
                    1. Applied rewrites61.2%

                      \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y} \]

                    if -1.00000000000000003e83 < z

                    1. Initial program 90.5%

                      \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                    4. Step-by-step derivation
                      1. Applied rewrites93.5%

                        \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                    5. Recombined 2 regimes into one program.
                    6. Final simplification89.2%

                      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1 \cdot 10^{+83}:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-0.16666666666666666, z, 0.5\right), z, -1\right), z, 1\right)}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \]
                    7. Add Preprocessing

                    Alternative 5: 87.4% accurate, 7.1× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -200:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (if (<= y -200.0) (+ (/ (fma (fma 0.5 z -1.0) z 1.0) y) x) (+ (/ 1.0 y) x)))
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if (y <= -200.0) {
                    		tmp = (fma(fma(0.5, z, -1.0), z, 1.0) / y) + x;
                    	} else {
                    		tmp = (1.0 / y) + x;
                    	}
                    	return tmp;
                    }
                    
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (y <= -200.0)
                    		tmp = Float64(Float64(fma(fma(0.5, z, -1.0), z, 1.0) / y) + x);
                    	else
                    		tmp = Float64(Float64(1.0 / y) + x);
                    	end
                    	return tmp
                    end
                    
                    code[x_, y_, z_] := If[LessEqual[y, -200.0], N[(N[(N[(N[(0.5 * z + -1.0), $MachinePrecision] * z + 1.0), $MachinePrecision] / y), $MachinePrecision] + x), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;y \leq -200:\\
                    \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y} + x\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{1}{y} + x\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 2 regimes
                    2. if y < -200

                      1. Initial program 81.0%

                        \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto x + \color{blue}{\left(z \cdot \left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}\right) + \frac{1}{y}\right)} \]
                      4. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto x + \left(\color{blue}{\left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}\right) \cdot z} + \frac{1}{y}\right) \]
                        2. lower-fma.f64N/A

                          \[\leadsto x + \color{blue}{\mathsf{fma}\left(z \cdot \left(\frac{1}{2} \cdot \frac{1}{y} + \frac{1}{2} \cdot \frac{1}{{y}^{2}}\right) - \frac{1}{y}, z, \frac{1}{y}\right)} \]
                      5. Applied rewrites70.9%

                        \[\leadsto x + \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(\frac{\frac{0.5}{y}}{y} + \frac{0.5}{y}, z, \frac{-1}{y}\right), z, \frac{1}{y}\right)} \]
                      6. Taylor expanded in y around inf

                        \[\leadsto x + \frac{1 + z \cdot \left(\frac{1}{2} \cdot z - 1\right)}{\color{blue}{y}} \]
                      7. Step-by-step derivation
                        1. Applied rewrites78.1%

                          \[\leadsto x + \frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{\color{blue}{y}} \]

                        if -200 < y

                        1. Initial program 86.0%

                          \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around 0

                          \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                        4. Step-by-step derivation
                          1. Applied rewrites92.3%

                            \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                        5. Recombined 2 regimes into one program.
                        6. Final simplification88.7%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -200:\\ \;\;\;\;\frac{\mathsf{fma}\left(\mathsf{fma}\left(0.5, z, -1\right), z, 1\right)}{y} + x\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{y} + x\\ \end{array} \]
                        7. Add Preprocessing

                        Alternative 6: 84.5% accurate, 15.6× speedup?

                        \[\begin{array}{l} \\ \frac{1}{y} + x \end{array} \]
                        (FPCore (x y z) :precision binary64 (+ (/ 1.0 y) x))
                        double code(double x, double y, double z) {
                        	return (1.0 / y) + x;
                        }
                        
                        real(8) function code(x, y, z)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            code = (1.0d0 / y) + x
                        end function
                        
                        public static double code(double x, double y, double z) {
                        	return (1.0 / y) + x;
                        }
                        
                        def code(x, y, z):
                        	return (1.0 / y) + x
                        
                        function code(x, y, z)
                        	return Float64(Float64(1.0 / y) + x)
                        end
                        
                        function tmp = code(x, y, z)
                        	tmp = (1.0 / y) + x;
                        end
                        
                        code[x_, y_, z_] := N[(N[(1.0 / y), $MachinePrecision] + x), $MachinePrecision]
                        
                        \begin{array}{l}
                        
                        \\
                        \frac{1}{y} + x
                        \end{array}
                        
                        Derivation
                        1. Initial program 84.7%

                          \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around 0

                          \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                        4. Step-by-step derivation
                          1. Applied rewrites86.0%

                            \[\leadsto x + \frac{\color{blue}{1}}{y} \]
                          2. Final simplification86.0%

                            \[\leadsto \frac{1}{y} + x \]
                          3. Add Preprocessing

                          Alternative 7: 39.2% accurate, 19.5× speedup?

                          \[\begin{array}{l} \\ \frac{1}{y} \end{array} \]
                          (FPCore (x y z) :precision binary64 (/ 1.0 y))
                          double code(double x, double y, double z) {
                          	return 1.0 / y;
                          }
                          
                          real(8) function code(x, y, z)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              code = 1.0d0 / y
                          end function
                          
                          public static double code(double x, double y, double z) {
                          	return 1.0 / y;
                          }
                          
                          def code(x, y, z):
                          	return 1.0 / y
                          
                          function code(x, y, z)
                          	return Float64(1.0 / y)
                          end
                          
                          function tmp = code(x, y, z)
                          	tmp = 1.0 / y;
                          end
                          
                          code[x_, y_, z_] := N[(1.0 / y), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          \frac{1}{y}
                          \end{array}
                          
                          Derivation
                          1. Initial program 84.7%

                            \[x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{\frac{1}{y}} \]
                          4. Step-by-step derivation
                            1. lower-/.f6441.3

                              \[\leadsto \color{blue}{\frac{1}{y}} \]
                          5. Applied rewrites41.3%

                            \[\leadsto \color{blue}{\frac{1}{y}} \]
                          6. Add Preprocessing

                          Developer Target 1: 91.6% accurate, 0.7× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\ \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\ \end{array} \end{array} \]
                          (FPCore (x y z)
                           :precision binary64
                           (if (< (/ y (+ z y)) 7.11541576e-315)
                             (+ x (/ (exp (/ -1.0 z)) y))
                             (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
                          double code(double x, double y, double z) {
                          	double tmp;
                          	if ((y / (z + y)) < 7.11541576e-315) {
                          		tmp = x + (exp((-1.0 / z)) / y);
                          	} else {
                          		tmp = x + (exp(log(pow((y / (y + z)), y))) / y);
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y, z)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8) :: tmp
                              if ((y / (z + y)) < 7.11541576d-315) then
                                  tmp = x + (exp(((-1.0d0) / z)) / y)
                              else
                                  tmp = x + (exp(log(((y / (y + z)) ** y))) / y)
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y, double z) {
                          	double tmp;
                          	if ((y / (z + y)) < 7.11541576e-315) {
                          		tmp = x + (Math.exp((-1.0 / z)) / y);
                          	} else {
                          		tmp = x + (Math.exp(Math.log(Math.pow((y / (y + z)), y))) / y);
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y, z):
                          	tmp = 0
                          	if (y / (z + y)) < 7.11541576e-315:
                          		tmp = x + (math.exp((-1.0 / z)) / y)
                          	else:
                          		tmp = x + (math.exp(math.log(math.pow((y / (y + z)), y))) / y)
                          	return tmp
                          
                          function code(x, y, z)
                          	tmp = 0.0
                          	if (Float64(y / Float64(z + y)) < 7.11541576e-315)
                          		tmp = Float64(x + Float64(exp(Float64(-1.0 / z)) / y));
                          	else
                          		tmp = Float64(x + Float64(exp(log((Float64(y / Float64(y + z)) ^ y))) / y));
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y, z)
                          	tmp = 0.0;
                          	if ((y / (z + y)) < 7.11541576e-315)
                          		tmp = x + (exp((-1.0 / z)) / y);
                          	else
                          		tmp = x + (exp(log(((y / (y + z)) ^ y))) / y);
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_, z_] := If[Less[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision], 7.11541576e-315], N[(x + N[(N[Exp[N[(-1.0 / z), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Exp[N[Log[N[Power[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision], y], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;\frac{y}{z + y} < 7.11541576 \cdot 10^{-315}:\\
                          \;\;\;\;x + \frac{e^{\frac{-1}{z}}}{y}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;x + \frac{e^{\log \left({\left(\frac{y}{y + z}\right)}^{y}\right)}}{y}\\
                          
                          
                          \end{array}
                          \end{array}
                          

                          Reproduce

                          ?
                          herbie shell --seed 2024331 
                          (FPCore (x y z)
                            :name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
                            :precision binary64
                          
                            :alt
                            (! :herbie-platform default (if (< (/ y (+ z y)) 17788539399477/2500000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (exp (/ -1 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y))))
                          
                            (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))