Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J

Percentage Accurate: 96.3% → 98.1%
Time: 7.3s
Alternatives: 9
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 96.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \end{array} \]
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
	return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z):
	return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z)
	return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
end
function tmp = code(x, y, z)
	tmp = x * (1.0 - ((1.0 - y) * z));
end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}

Alternative 1: 98.1% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(y - 1, x \cdot z, x\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (- y 1.0) (* x z) x))
double code(double x, double y, double z) {
	return fma((y - 1.0), (x * z), x);
}
function code(x, y, z)
	return fma(Float64(y - 1.0), Float64(x * z), x)
end
code[x_, y_, z_] := N[(N[(y - 1.0), $MachinePrecision] * N[(x * z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(y - 1, x \cdot z, x\right)
\end{array}
Derivation
  1. Initial program 96.9%

    \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
  2. Add Preprocessing
  3. Applied rewrites97.6%

    \[\leadsto \color{blue}{\mathsf{fma}\left(y - 1, z \cdot x, x\right)} \]
  4. Final simplification97.6%

    \[\leadsto \mathsf{fma}\left(y - 1, x \cdot z, x\right) \]
  5. Add Preprocessing

Alternative 2: 96.3% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(1 - y\right) \cdot z\\ t_1 := \left(x \cdot \left(y - 1\right)\right) \cdot z\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{+15}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-6}:\\ \;\;\;\;\mathsf{fma}\left(-1, x \cdot z, x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (- 1.0 y) z)) (t_1 (* (* x (- y 1.0)) z)))
   (if (<= t_0 -5e+15) t_1 (if (<= t_0 2e-6) (fma -1.0 (* x z) x) t_1))))
double code(double x, double y, double z) {
	double t_0 = (1.0 - y) * z;
	double t_1 = (x * (y - 1.0)) * z;
	double tmp;
	if (t_0 <= -5e+15) {
		tmp = t_1;
	} else if (t_0 <= 2e-6) {
		tmp = fma(-1.0, (x * z), x);
	} else {
		tmp = t_1;
	}
	return tmp;
}
function code(x, y, z)
	t_0 = Float64(Float64(1.0 - y) * z)
	t_1 = Float64(Float64(x * Float64(y - 1.0)) * z)
	tmp = 0.0
	if (t_0 <= -5e+15)
		tmp = t_1;
	elseif (t_0 <= 2e-6)
		tmp = fma(-1.0, Float64(x * z), x);
	else
		tmp = t_1;
	end
	return tmp
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(y - 1.0), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$0, -5e+15], t$95$1, If[LessEqual[t$95$0, 2e-6], N[(-1.0 * N[(x * z), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(1 - y\right) \cdot z\\
t_1 := \left(x \cdot \left(y - 1\right)\right) \cdot z\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{+15}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\mathsf{fma}\left(-1, x \cdot z, x\right)\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (-.f64 #s(literal 1 binary64) y) z) < -5e15 or 1.99999999999999991e-6 < (*.f64 (-.f64 #s(literal 1 binary64) y) z)

    1. Initial program 94.8%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{x \cdot \left(z \cdot \left(y - 1\right)\right)} \]
    4. Step-by-step derivation
      1. associate-*r*N/A

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot \left(y - 1\right)} \]
      2. sub-negN/A

        \[\leadsto \left(x \cdot z\right) \cdot \color{blue}{\left(y + \left(\mathsf{neg}\left(1\right)\right)\right)} \]
      3. metadata-evalN/A

        \[\leadsto \left(x \cdot z\right) \cdot \left(y + \color{blue}{-1}\right) \]
      4. +-commutativeN/A

        \[\leadsto \left(x \cdot z\right) \cdot \color{blue}{\left(-1 + y\right)} \]
      5. distribute-lft-inN/A

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot -1 + \left(x \cdot z\right) \cdot y} \]
      6. *-commutativeN/A

        \[\leadsto \color{blue}{-1 \cdot \left(x \cdot z\right)} + \left(x \cdot z\right) \cdot y \]
      7. cancel-sign-subN/A

        \[\leadsto \color{blue}{-1 \cdot \left(x \cdot z\right) - \left(\mathsf{neg}\left(x \cdot z\right)\right) \cdot y} \]
      8. mul-1-negN/A

        \[\leadsto -1 \cdot \left(x \cdot z\right) - \color{blue}{\left(-1 \cdot \left(x \cdot z\right)\right)} \cdot y \]
      9. *-rgt-identityN/A

        \[\leadsto \color{blue}{\left(-1 \cdot \left(x \cdot z\right)\right) \cdot 1} - \left(-1 \cdot \left(x \cdot z\right)\right) \cdot y \]
      10. distribute-lft-out--N/A

        \[\leadsto \color{blue}{\left(-1 \cdot \left(x \cdot z\right)\right) \cdot \left(1 - y\right)} \]
      11. mul-1-negN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x \cdot z\right)\right)} \cdot \left(1 - y\right) \]
      12. distribute-lft-neg-inN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\left(x \cdot z\right) \cdot \left(1 - y\right)\right)} \]
      13. *-commutativeN/A

        \[\leadsto \mathsf{neg}\left(\color{blue}{\left(z \cdot x\right)} \cdot \left(1 - y\right)\right) \]
      14. associate-*r*N/A

        \[\leadsto \mathsf{neg}\left(\color{blue}{z \cdot \left(x \cdot \left(1 - y\right)\right)}\right) \]
      15. distribute-rgt-neg-inN/A

        \[\leadsto \color{blue}{z \cdot \left(\mathsf{neg}\left(x \cdot \left(1 - y\right)\right)\right)} \]
      16. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x \cdot \left(1 - y\right)\right)\right) \cdot z} \]
      17. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x \cdot \left(1 - y\right)\right)\right) \cdot z} \]
    5. Applied rewrites95.4%

      \[\leadsto \color{blue}{\left(\left(y - 1\right) \cdot x\right) \cdot z} \]

    if -5e15 < (*.f64 (-.f64 #s(literal 1 binary64) y) z) < 1.99999999999999991e-6

    1. Initial program 100.0%

      \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
    2. Add Preprocessing
    3. Applied rewrites100.0%

      \[\leadsto \color{blue}{\mathsf{fma}\left(y - 1, z \cdot x, x\right)} \]
    4. Taylor expanded in y around 0

      \[\leadsto \mathsf{fma}\left(\color{blue}{-1}, z \cdot x, x\right) \]
    5. Step-by-step derivation
      1. Applied rewrites97.9%

        \[\leadsto \mathsf{fma}\left(\color{blue}{-1}, z \cdot x, x\right) \]
    6. Recombined 2 regimes into one program.
    7. Final simplification96.4%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\left(1 - y\right) \cdot z \leq -5 \cdot 10^{+15}:\\ \;\;\;\;\left(x \cdot \left(y - 1\right)\right) \cdot z\\ \mathbf{elif}\;\left(1 - y\right) \cdot z \leq 2 \cdot 10^{-6}:\\ \;\;\;\;\mathsf{fma}\left(-1, x \cdot z, x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot \left(y - 1\right)\right) \cdot z\\ \end{array} \]
    8. Add Preprocessing

    Alternative 3: 84.7% accurate, 0.6× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\ \;\;\;\;\left(x \cdot z\right) \cdot y\\ \mathbf{elif}\;1 - y \leq 10^{+31}:\\ \;\;\;\;\mathsf{fma}\left(-1, x \cdot z, x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(z \cdot y\right) \cdot x\\ \end{array} \end{array} \]
    (FPCore (x y z)
     :precision binary64
     (if (<= (- 1.0 y) -2e+19)
       (* (* x z) y)
       (if (<= (- 1.0 y) 1e+31) (fma -1.0 (* x z) x) (* (* z y) x))))
    double code(double x, double y, double z) {
    	double tmp;
    	if ((1.0 - y) <= -2e+19) {
    		tmp = (x * z) * y;
    	} else if ((1.0 - y) <= 1e+31) {
    		tmp = fma(-1.0, (x * z), x);
    	} else {
    		tmp = (z * y) * x;
    	}
    	return tmp;
    }
    
    function code(x, y, z)
    	tmp = 0.0
    	if (Float64(1.0 - y) <= -2e+19)
    		tmp = Float64(Float64(x * z) * y);
    	elseif (Float64(1.0 - y) <= 1e+31)
    		tmp = fma(-1.0, Float64(x * z), x);
    	else
    		tmp = Float64(Float64(z * y) * x);
    	end
    	return tmp
    end
    
    code[x_, y_, z_] := If[LessEqual[N[(1.0 - y), $MachinePrecision], -2e+19], N[(N[(x * z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[N[(1.0 - y), $MachinePrecision], 1e+31], N[(-1.0 * N[(x * z), $MachinePrecision] + x), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * x), $MachinePrecision]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\
    \;\;\;\;\left(x \cdot z\right) \cdot y\\
    
    \mathbf{elif}\;1 - y \leq 10^{+31}:\\
    \;\;\;\;\mathsf{fma}\left(-1, x \cdot z, x\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;\left(z \cdot y\right) \cdot x\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (-.f64 #s(literal 1 binary64) y) < -2e19

      1. Initial program 90.4%

        \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
      4. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
        2. associate-*r*N/A

          \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
        3. lower-*.f64N/A

          \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
        4. lower-*.f6476.8

          \[\leadsto \color{blue}{\left(x \cdot z\right)} \cdot y \]
      5. Applied rewrites76.8%

        \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]

      if -2e19 < (-.f64 #s(literal 1 binary64) y) < 9.9999999999999996e30

      1. Initial program 100.0%

        \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
      2. Add Preprocessing
      3. Applied rewrites100.0%

        \[\leadsto \color{blue}{\mathsf{fma}\left(y - 1, z \cdot x, x\right)} \]
      4. Taylor expanded in y around 0

        \[\leadsto \mathsf{fma}\left(\color{blue}{-1}, z \cdot x, x\right) \]
      5. Step-by-step derivation
        1. Applied rewrites98.0%

          \[\leadsto \mathsf{fma}\left(\color{blue}{-1}, z \cdot x, x\right) \]

        if 9.9999999999999996e30 < (-.f64 #s(literal 1 binary64) y)

        1. Initial program 96.8%

          \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto x \cdot \color{blue}{\left(y \cdot z\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
          2. lower-*.f6475.7

            \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
        5. Applied rewrites75.7%

          \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
      6. Recombined 3 regimes into one program.
      7. Final simplification87.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\ \;\;\;\;\left(x \cdot z\right) \cdot y\\ \mathbf{elif}\;1 - y \leq 10^{+31}:\\ \;\;\;\;\mathsf{fma}\left(-1, x \cdot z, x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(z \cdot y\right) \cdot x\\ \end{array} \]
      8. Add Preprocessing

      Alternative 4: 84.7% accurate, 0.6× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\ \;\;\;\;\left(x \cdot z\right) \cdot y\\ \mathbf{elif}\;1 - y \leq 10^{+31}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(z \cdot y\right) \cdot x\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (if (<= (- 1.0 y) -2e+19)
         (* (* x z) y)
         (if (<= (- 1.0 y) 1e+31) (* (- 1.0 z) x) (* (* z y) x))))
      double code(double x, double y, double z) {
      	double tmp;
      	if ((1.0 - y) <= -2e+19) {
      		tmp = (x * z) * y;
      	} else if ((1.0 - y) <= 1e+31) {
      		tmp = (1.0 - z) * x;
      	} else {
      		tmp = (z * y) * x;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: tmp
          if ((1.0d0 - y) <= (-2d+19)) then
              tmp = (x * z) * y
          else if ((1.0d0 - y) <= 1d+31) then
              tmp = (1.0d0 - z) * x
          else
              tmp = (z * y) * x
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double tmp;
      	if ((1.0 - y) <= -2e+19) {
      		tmp = (x * z) * y;
      	} else if ((1.0 - y) <= 1e+31) {
      		tmp = (1.0 - z) * x;
      	} else {
      		tmp = (z * y) * x;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	tmp = 0
      	if (1.0 - y) <= -2e+19:
      		tmp = (x * z) * y
      	elif (1.0 - y) <= 1e+31:
      		tmp = (1.0 - z) * x
      	else:
      		tmp = (z * y) * x
      	return tmp
      
      function code(x, y, z)
      	tmp = 0.0
      	if (Float64(1.0 - y) <= -2e+19)
      		tmp = Float64(Float64(x * z) * y);
      	elseif (Float64(1.0 - y) <= 1e+31)
      		tmp = Float64(Float64(1.0 - z) * x);
      	else
      		tmp = Float64(Float64(z * y) * x);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	tmp = 0.0;
      	if ((1.0 - y) <= -2e+19)
      		tmp = (x * z) * y;
      	elseif ((1.0 - y) <= 1e+31)
      		tmp = (1.0 - z) * x;
      	else
      		tmp = (z * y) * x;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := If[LessEqual[N[(1.0 - y), $MachinePrecision], -2e+19], N[(N[(x * z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[N[(1.0 - y), $MachinePrecision], 1e+31], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], N[(N[(z * y), $MachinePrecision] * x), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\
      \;\;\;\;\left(x \cdot z\right) \cdot y\\
      
      \mathbf{elif}\;1 - y \leq 10^{+31}:\\
      \;\;\;\;\left(1 - z\right) \cdot x\\
      
      \mathbf{else}:\\
      \;\;\;\;\left(z \cdot y\right) \cdot x\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (-.f64 #s(literal 1 binary64) y) < -2e19

        1. Initial program 90.4%

          \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
          2. associate-*r*N/A

            \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
          4. lower-*.f6476.8

            \[\leadsto \color{blue}{\left(x \cdot z\right)} \cdot y \]
        5. Applied rewrites76.8%

          \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]

        if -2e19 < (-.f64 #s(literal 1 binary64) y) < 9.9999999999999996e30

        1. Initial program 100.0%

          \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
        4. Step-by-step derivation
          1. lower--.f6498.0

            \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
        5. Applied rewrites98.0%

          \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]

        if 9.9999999999999996e30 < (-.f64 #s(literal 1 binary64) y)

        1. Initial program 96.8%

          \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto x \cdot \color{blue}{\left(y \cdot z\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
          2. lower-*.f6475.7

            \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
        5. Applied rewrites75.7%

          \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification87.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\ \;\;\;\;\left(x \cdot z\right) \cdot y\\ \mathbf{elif}\;1 - y \leq 10^{+31}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(z \cdot y\right) \cdot x\\ \end{array} \]
      5. Add Preprocessing

      Alternative 5: 85.5% accurate, 0.6× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\ \;\;\;\;\left(x \cdot z\right) \cdot y\\ \mathbf{elif}\;1 - y \leq 10^{+31}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot y\right) \cdot z\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (if (<= (- 1.0 y) -2e+19)
         (* (* x z) y)
         (if (<= (- 1.0 y) 1e+31) (* (- 1.0 z) x) (* (* x y) z))))
      double code(double x, double y, double z) {
      	double tmp;
      	if ((1.0 - y) <= -2e+19) {
      		tmp = (x * z) * y;
      	} else if ((1.0 - y) <= 1e+31) {
      		tmp = (1.0 - z) * x;
      	} else {
      		tmp = (x * y) * z;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: tmp
          if ((1.0d0 - y) <= (-2d+19)) then
              tmp = (x * z) * y
          else if ((1.0d0 - y) <= 1d+31) then
              tmp = (1.0d0 - z) * x
          else
              tmp = (x * y) * z
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double tmp;
      	if ((1.0 - y) <= -2e+19) {
      		tmp = (x * z) * y;
      	} else if ((1.0 - y) <= 1e+31) {
      		tmp = (1.0 - z) * x;
      	} else {
      		tmp = (x * y) * z;
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	tmp = 0
      	if (1.0 - y) <= -2e+19:
      		tmp = (x * z) * y
      	elif (1.0 - y) <= 1e+31:
      		tmp = (1.0 - z) * x
      	else:
      		tmp = (x * y) * z
      	return tmp
      
      function code(x, y, z)
      	tmp = 0.0
      	if (Float64(1.0 - y) <= -2e+19)
      		tmp = Float64(Float64(x * z) * y);
      	elseif (Float64(1.0 - y) <= 1e+31)
      		tmp = Float64(Float64(1.0 - z) * x);
      	else
      		tmp = Float64(Float64(x * y) * z);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	tmp = 0.0;
      	if ((1.0 - y) <= -2e+19)
      		tmp = (x * z) * y;
      	elseif ((1.0 - y) <= 1e+31)
      		tmp = (1.0 - z) * x;
      	else
      		tmp = (x * y) * z;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := If[LessEqual[N[(1.0 - y), $MachinePrecision], -2e+19], N[(N[(x * z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[N[(1.0 - y), $MachinePrecision], 1e+31], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\
      \;\;\;\;\left(x \cdot z\right) \cdot y\\
      
      \mathbf{elif}\;1 - y \leq 10^{+31}:\\
      \;\;\;\;\left(1 - z\right) \cdot x\\
      
      \mathbf{else}:\\
      \;\;\;\;\left(x \cdot y\right) \cdot z\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (-.f64 #s(literal 1 binary64) y) < -2e19

        1. Initial program 90.4%

          \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
          2. associate-*r*N/A

            \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
          4. lower-*.f6476.8

            \[\leadsto \color{blue}{\left(x \cdot z\right)} \cdot y \]
        5. Applied rewrites76.8%

          \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]

        if -2e19 < (-.f64 #s(literal 1 binary64) y) < 9.9999999999999996e30

        1. Initial program 100.0%

          \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
        4. Step-by-step derivation
          1. lower--.f6498.0

            \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
        5. Applied rewrites98.0%

          \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]

        if 9.9999999999999996e30 < (-.f64 #s(literal 1 binary64) y)

        1. Initial program 96.8%

          \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
        4. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
          2. associate-*r*N/A

            \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
          4. lower-*.f6472.6

            \[\leadsto \color{blue}{\left(x \cdot z\right)} \cdot y \]
        5. Applied rewrites72.6%

          \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
        6. Step-by-step derivation
          1. Applied rewrites74.0%

            \[\leadsto \left(y \cdot x\right) \cdot \color{blue}{z} \]
        7. Recombined 3 regimes into one program.
        8. Final simplification87.1%

          \[\leadsto \begin{array}{l} \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\ \;\;\;\;\left(x \cdot z\right) \cdot y\\ \mathbf{elif}\;1 - y \leq 10^{+31}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot y\right) \cdot z\\ \end{array} \]
        9. Add Preprocessing

        Alternative 6: 85.6% accurate, 0.6× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(x \cdot z\right) \cdot y\\ \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;1 - y \leq 10^{+31}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (let* ((t_0 (* (* x z) y)))
           (if (<= (- 1.0 y) -2e+19)
             t_0
             (if (<= (- 1.0 y) 1e+31) (* (- 1.0 z) x) t_0))))
        double code(double x, double y, double z) {
        	double t_0 = (x * z) * y;
        	double tmp;
        	if ((1.0 - y) <= -2e+19) {
        		tmp = t_0;
        	} else if ((1.0 - y) <= 1e+31) {
        		tmp = (1.0 - z) * x;
        	} else {
        		tmp = t_0;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: t_0
            real(8) :: tmp
            t_0 = (x * z) * y
            if ((1.0d0 - y) <= (-2d+19)) then
                tmp = t_0
            else if ((1.0d0 - y) <= 1d+31) then
                tmp = (1.0d0 - z) * x
            else
                tmp = t_0
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z) {
        	double t_0 = (x * z) * y;
        	double tmp;
        	if ((1.0 - y) <= -2e+19) {
        		tmp = t_0;
        	} else if ((1.0 - y) <= 1e+31) {
        		tmp = (1.0 - z) * x;
        	} else {
        		tmp = t_0;
        	}
        	return tmp;
        }
        
        def code(x, y, z):
        	t_0 = (x * z) * y
        	tmp = 0
        	if (1.0 - y) <= -2e+19:
        		tmp = t_0
        	elif (1.0 - y) <= 1e+31:
        		tmp = (1.0 - z) * x
        	else:
        		tmp = t_0
        	return tmp
        
        function code(x, y, z)
        	t_0 = Float64(Float64(x * z) * y)
        	tmp = 0.0
        	if (Float64(1.0 - y) <= -2e+19)
        		tmp = t_0;
        	elseif (Float64(1.0 - y) <= 1e+31)
        		tmp = Float64(Float64(1.0 - z) * x);
        	else
        		tmp = t_0;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z)
        	t_0 = (x * z) * y;
        	tmp = 0.0;
        	if ((1.0 - y) <= -2e+19)
        		tmp = t_0;
        	elseif ((1.0 - y) <= 1e+31)
        		tmp = (1.0 - z) * x;
        	else
        		tmp = t_0;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * z), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[N[(1.0 - y), $MachinePrecision], -2e+19], t$95$0, If[LessEqual[N[(1.0 - y), $MachinePrecision], 1e+31], N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision], t$95$0]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \left(x \cdot z\right) \cdot y\\
        \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\
        \;\;\;\;t\_0\\
        
        \mathbf{elif}\;1 - y \leq 10^{+31}:\\
        \;\;\;\;\left(1 - z\right) \cdot x\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_0\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (-.f64 #s(literal 1 binary64) y) < -2e19 or 9.9999999999999996e30 < (-.f64 #s(literal 1 binary64) y)

          1. Initial program 93.6%

            \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{x \cdot \left(y \cdot z\right)} \]
          4. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto x \cdot \color{blue}{\left(z \cdot y\right)} \]
            2. associate-*r*N/A

              \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
            3. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]
            4. lower-*.f6474.7

              \[\leadsto \color{blue}{\left(x \cdot z\right)} \cdot y \]
          5. Applied rewrites74.7%

            \[\leadsto \color{blue}{\left(x \cdot z\right) \cdot y} \]

          if -2e19 < (-.f64 #s(literal 1 binary64) y) < 9.9999999999999996e30

          1. Initial program 100.0%

            \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
          4. Step-by-step derivation
            1. lower--.f6498.0

              \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
          5. Applied rewrites98.0%

            \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
        3. Recombined 2 regimes into one program.
        4. Final simplification86.7%

          \[\leadsto \begin{array}{l} \mathbf{if}\;1 - y \leq -2 \cdot 10^{+19}:\\ \;\;\;\;\left(x \cdot z\right) \cdot y\\ \mathbf{elif}\;1 - y \leq 10^{+31}:\\ \;\;\;\;\left(1 - z\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot z\right) \cdot y\\ \end{array} \]
        5. Add Preprocessing

        Alternative 7: 64.2% accurate, 0.8× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-z\right) \cdot x\\ \mathbf{if}\;z \leq -1:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 8.2 \cdot 10^{-12}:\\ \;\;\;\;1 \cdot x\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
        (FPCore (x y z)
         :precision binary64
         (let* ((t_0 (* (- z) x)))
           (if (<= z -1.0) t_0 (if (<= z 8.2e-12) (* 1.0 x) t_0))))
        double code(double x, double y, double z) {
        	double t_0 = -z * x;
        	double tmp;
        	if (z <= -1.0) {
        		tmp = t_0;
        	} else if (z <= 8.2e-12) {
        		tmp = 1.0 * x;
        	} else {
        		tmp = t_0;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8) :: t_0
            real(8) :: tmp
            t_0 = -z * x
            if (z <= (-1.0d0)) then
                tmp = t_0
            else if (z <= 8.2d-12) then
                tmp = 1.0d0 * x
            else
                tmp = t_0
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z) {
        	double t_0 = -z * x;
        	double tmp;
        	if (z <= -1.0) {
        		tmp = t_0;
        	} else if (z <= 8.2e-12) {
        		tmp = 1.0 * x;
        	} else {
        		tmp = t_0;
        	}
        	return tmp;
        }
        
        def code(x, y, z):
        	t_0 = -z * x
        	tmp = 0
        	if z <= -1.0:
        		tmp = t_0
        	elif z <= 8.2e-12:
        		tmp = 1.0 * x
        	else:
        		tmp = t_0
        	return tmp
        
        function code(x, y, z)
        	t_0 = Float64(Float64(-z) * x)
        	tmp = 0.0
        	if (z <= -1.0)
        		tmp = t_0;
        	elseif (z <= 8.2e-12)
        		tmp = Float64(1.0 * x);
        	else
        		tmp = t_0;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z)
        	t_0 = -z * x;
        	tmp = 0.0;
        	if (z <= -1.0)
        		tmp = t_0;
        	elseif (z <= 8.2e-12)
        		tmp = 1.0 * x;
        	else
        		tmp = t_0;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_] := Block[{t$95$0 = N[((-z) * x), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 8.2e-12], N[(1.0 * x), $MachinePrecision], t$95$0]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \left(-z\right) \cdot x\\
        \mathbf{if}\;z \leq -1:\\
        \;\;\;\;t\_0\\
        
        \mathbf{elif}\;z \leq 8.2 \cdot 10^{-12}:\\
        \;\;\;\;1 \cdot x\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_0\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if z < -1 or 8.19999999999999979e-12 < z

          1. Initial program 93.0%

            \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in y around 0

            \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
          4. Step-by-step derivation
            1. lower--.f6454.3

              \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
          5. Applied rewrites54.3%

            \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
          6. Taylor expanded in z around inf

            \[\leadsto x \cdot \left(-1 \cdot \color{blue}{z}\right) \]
          7. Step-by-step derivation
            1. Applied rewrites53.2%

              \[\leadsto x \cdot \left(-z\right) \]

            if -1 < z < 8.19999999999999979e-12

            1. Initial program 99.9%

              \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
            4. Step-by-step derivation
              1. lower--.f6469.5

                \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
            5. Applied rewrites69.5%

              \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
            6. Taylor expanded in z around 0

              \[\leadsto x \cdot \color{blue}{1} \]
            7. Step-by-step derivation
              1. Applied rewrites68.6%

                \[\leadsto x \cdot \color{blue}{1} \]
            8. Recombined 2 regimes into one program.
            9. Final simplification62.0%

              \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1:\\ \;\;\;\;\left(-z\right) \cdot x\\ \mathbf{elif}\;z \leq 8.2 \cdot 10^{-12}:\\ \;\;\;\;1 \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) \cdot x\\ \end{array} \]
            10. Add Preprocessing

            Alternative 8: 65.3% accurate, 1.9× speedup?

            \[\begin{array}{l} \\ \left(1 - z\right) \cdot x \end{array} \]
            (FPCore (x y z) :precision binary64 (* (- 1.0 z) x))
            double code(double x, double y, double z) {
            	return (1.0 - z) * x;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                code = (1.0d0 - z) * x
            end function
            
            public static double code(double x, double y, double z) {
            	return (1.0 - z) * x;
            }
            
            def code(x, y, z):
            	return (1.0 - z) * x
            
            function code(x, y, z)
            	return Float64(Float64(1.0 - z) * x)
            end
            
            function tmp = code(x, y, z)
            	tmp = (1.0 - z) * x;
            end
            
            code[x_, y_, z_] := N[(N[(1.0 - z), $MachinePrecision] * x), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \left(1 - z\right) \cdot x
            \end{array}
            
            Derivation
            1. Initial program 96.9%

              \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
            4. Step-by-step derivation
              1. lower--.f6463.0

                \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
            5. Applied rewrites63.0%

              \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
            6. Final simplification63.0%

              \[\leadsto \left(1 - z\right) \cdot x \]
            7. Add Preprocessing

            Alternative 9: 39.0% accurate, 2.8× speedup?

            \[\begin{array}{l} \\ 1 \cdot x \end{array} \]
            (FPCore (x y z) :precision binary64 (* 1.0 x))
            double code(double x, double y, double z) {
            	return 1.0 * x;
            }
            
            real(8) function code(x, y, z)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                code = 1.0d0 * x
            end function
            
            public static double code(double x, double y, double z) {
            	return 1.0 * x;
            }
            
            def code(x, y, z):
            	return 1.0 * x
            
            function code(x, y, z)
            	return Float64(1.0 * x)
            end
            
            function tmp = code(x, y, z)
            	tmp = 1.0 * x;
            end
            
            code[x_, y_, z_] := N[(1.0 * x), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            1 \cdot x
            \end{array}
            
            Derivation
            1. Initial program 96.9%

              \[x \cdot \left(1 - \left(1 - y\right) \cdot z\right) \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
            4. Step-by-step derivation
              1. lower--.f6463.0

                \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
            5. Applied rewrites63.0%

              \[\leadsto x \cdot \color{blue}{\left(1 - z\right)} \]
            6. Taylor expanded in z around 0

              \[\leadsto x \cdot \color{blue}{1} \]
            7. Step-by-step derivation
              1. Applied rewrites40.7%

                \[\leadsto x \cdot \color{blue}{1} \]
              2. Final simplification40.7%

                \[\leadsto 1 \cdot x \]
              3. Add Preprocessing

              Developer Target 1: 99.7% accurate, 0.3× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\ t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\ \mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\ \;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
                      (t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
                 (if (< t_0 -1.618195973607049e+50)
                   t_1
                   (if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
              double code(double x, double y, double z) {
              	double t_0 = x * (1.0 - ((1.0 - y) * z));
              	double t_1 = x + ((1.0 - y) * (-z * x));
              	double tmp;
              	if (t_0 < -1.618195973607049e+50) {
              		tmp = t_1;
              	} else if (t_0 < 3.892237649663903e+134) {
              		tmp = ((x * y) * z) - ((x * z) - x);
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8) :: t_0
                  real(8) :: t_1
                  real(8) :: tmp
                  t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
                  t_1 = x + ((1.0d0 - y) * (-z * x))
                  if (t_0 < (-1.618195973607049d+50)) then
                      tmp = t_1
                  else if (t_0 < 3.892237649663903d+134) then
                      tmp = ((x * y) * z) - ((x * z) - x)
                  else
                      tmp = t_1
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z) {
              	double t_0 = x * (1.0 - ((1.0 - y) * z));
              	double t_1 = x + ((1.0 - y) * (-z * x));
              	double tmp;
              	if (t_0 < -1.618195973607049e+50) {
              		tmp = t_1;
              	} else if (t_0 < 3.892237649663903e+134) {
              		tmp = ((x * y) * z) - ((x * z) - x);
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              def code(x, y, z):
              	t_0 = x * (1.0 - ((1.0 - y) * z))
              	t_1 = x + ((1.0 - y) * (-z * x))
              	tmp = 0
              	if t_0 < -1.618195973607049e+50:
              		tmp = t_1
              	elif t_0 < 3.892237649663903e+134:
              		tmp = ((x * y) * z) - ((x * z) - x)
              	else:
              		tmp = t_1
              	return tmp
              
              function code(x, y, z)
              	t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z)))
              	t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x)))
              	tmp = 0.0
              	if (t_0 < -1.618195973607049e+50)
              		tmp = t_1;
              	elseif (t_0 < 3.892237649663903e+134)
              		tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x));
              	else
              		tmp = t_1;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z)
              	t_0 = x * (1.0 - ((1.0 - y) * z));
              	t_1 = x + ((1.0 - y) * (-z * x));
              	tmp = 0.0;
              	if (t_0 < -1.618195973607049e+50)
              		tmp = t_1;
              	elseif (t_0 < 3.892237649663903e+134)
              		tmp = ((x * y) * z) - ((x * z) - x);
              	else
              		tmp = t_1;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
              t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
              \mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
              \;\;\;\;t\_1\\
              
              \mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
              \;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_1\\
              
              
              \end{array}
              \end{array}
              

              Reproduce

              ?
              herbie shell --seed 2024331 
              (FPCore (x y z)
                :name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
                :precision binary64
              
                :alt
                (! :herbie-platform default (if (< (* x (- 1 (* (- 1 y) z))) -161819597360704900000000000000000000000000000000000) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 389223764966390300000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x))))))
              
                (* x (- 1.0 (* (- 1.0 y) z))))