
(FPCore (x) :precision binary64 (- (sqrt (+ 1.0 x)) (sqrt (- 1.0 x))))
double code(double x) {
return sqrt((1.0 + x)) - sqrt((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 + x)) - sqrt((1.0d0 - x))
end function
public static double code(double x) {
return Math.sqrt((1.0 + x)) - Math.sqrt((1.0 - x));
}
def code(x): return math.sqrt((1.0 + x)) - math.sqrt((1.0 - x))
function code(x) return Float64(sqrt(Float64(1.0 + x)) - sqrt(Float64(1.0 - x))) end
function tmp = code(x) tmp = sqrt((1.0 + x)) - sqrt((1.0 - x)); end
code[x_] := N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 + x} - \sqrt{1 - x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ 1.0 x)) (sqrt (- 1.0 x))))
double code(double x) {
return sqrt((1.0 + x)) - sqrt((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 + x)) - sqrt((1.0d0 - x))
end function
public static double code(double x) {
return Math.sqrt((1.0 + x)) - Math.sqrt((1.0 - x));
}
def code(x): return math.sqrt((1.0 + x)) - math.sqrt((1.0 - x))
function code(x) return Float64(sqrt(Float64(1.0 + x)) - sqrt(Float64(1.0 - x))) end
function tmp = code(x) tmp = sqrt((1.0 + x)) - sqrt((1.0 - x)); end
code[x_] := N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 + x} - \sqrt{1 - x}
\end{array}
(FPCore (x) :precision binary64 (/ (* 2.0 x) (+ (sqrt (- 1.0 x)) (sqrt (+ 1.0 x)))))
double code(double x) {
return (2.0 * x) / (sqrt((1.0 - x)) + sqrt((1.0 + x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 * x) / (sqrt((1.0d0 - x)) + sqrt((1.0d0 + x)))
end function
public static double code(double x) {
return (2.0 * x) / (Math.sqrt((1.0 - x)) + Math.sqrt((1.0 + x)));
}
def code(x): return (2.0 * x) / (math.sqrt((1.0 - x)) + math.sqrt((1.0 + x)))
function code(x) return Float64(Float64(2.0 * x) / Float64(sqrt(Float64(1.0 - x)) + sqrt(Float64(1.0 + x)))) end
function tmp = code(x) tmp = (2.0 * x) / (sqrt((1.0 - x)) + sqrt((1.0 + x))); end
code[x_] := N[(N[(2.0 * x), $MachinePrecision] / N[(N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 \cdot x}{\sqrt{1 - x} + \sqrt{1 + x}}
\end{array}
Initial program 8.4%
Applied rewrites8.3%
Applied rewrites8.6%
Taylor expanded in x around 0
lower-*.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (fma (* (fma (* x x) 0.0546875 0.125) (* x x)) x x))
double code(double x) {
return fma((fma((x * x), 0.0546875, 0.125) * (x * x)), x, x);
}
function code(x) return fma(Float64(fma(Float64(x * x), 0.0546875, 0.125) * Float64(x * x)), x, x) end
code[x_] := N[(N[(N[(N[(x * x), $MachinePrecision] * 0.0546875 + 0.125), $MachinePrecision] * N[(x * x), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(x \cdot x, 0.0546875, 0.125\right) \cdot \left(x \cdot x\right), x, x\right)
\end{array}
Initial program 8.4%
Taylor expanded in x around 0
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
unpow2N/A
cube-multN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower-pow.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.6
Applied rewrites99.6%
Applied rewrites99.6%
(FPCore (x) :precision binary64 (fma (* 0.125 (* x x)) x x))
double code(double x) {
return fma((0.125 * (x * x)), x, x);
}
function code(x) return fma(Float64(0.125 * Float64(x * x)), x, x) end
code[x_] := N[(N[(0.125 * N[(x * x), $MachinePrecision]), $MachinePrecision] * x + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.125 \cdot \left(x \cdot x\right), x, x\right)
\end{array}
Initial program 8.4%
Taylor expanded in x around 0
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
unpow2N/A
cube-multN/A
*-rgt-identityN/A
lower-fma.f64N/A
lower-pow.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6499.6
Applied rewrites99.6%
Applied rewrites99.6%
Taylor expanded in x around 0
Applied rewrites99.4%
(FPCore (x) :precision binary64 (- (fma 0.5 x 1.0) (fma -0.5 x 1.0)))
double code(double x) {
return fma(0.5, x, 1.0) - fma(-0.5, x, 1.0);
}
function code(x) return Float64(fma(0.5, x, 1.0) - fma(-0.5, x, 1.0)) end
code[x_] := N[(N[(0.5 * x + 1.0), $MachinePrecision] - N[(-0.5 * x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.5, x, 1\right) - \mathsf{fma}\left(-0.5, x, 1\right)
\end{array}
Initial program 8.4%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f647.4
Applied rewrites7.4%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f647.7
Applied rewrites7.7%
(FPCore (x) :precision binary64 (- 1.0 (fma -0.5 x 1.0)))
double code(double x) {
return 1.0 - fma(-0.5, x, 1.0);
}
function code(x) return Float64(1.0 - fma(-0.5, x, 1.0)) end
code[x_] := N[(1.0 - N[(-0.5 * x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{fma}\left(-0.5, x, 1\right)
\end{array}
Initial program 8.4%
Taylor expanded in x around 0
Applied rewrites6.3%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f646.4
Applied rewrites6.4%
(FPCore (x) :precision binary64 (- 1.0 (* -0.5 x)))
double code(double x) {
return 1.0 - (-0.5 * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - ((-0.5d0) * x)
end function
public static double code(double x) {
return 1.0 - (-0.5 * x);
}
def code(x): return 1.0 - (-0.5 * x)
function code(x) return Float64(1.0 - Float64(-0.5 * x)) end
function tmp = code(x) tmp = 1.0 - (-0.5 * x); end
code[x_] := N[(1.0 - N[(-0.5 * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - -0.5 \cdot x
\end{array}
Initial program 8.4%
Taylor expanded in x around 0
Applied rewrites6.3%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f646.4
Applied rewrites6.4%
Taylor expanded in x around inf
Applied rewrites3.6%
(FPCore (x) :precision binary64 (/ (* 2.0 x) (+ (sqrt (+ 1.0 x)) (sqrt (- 1.0 x)))))
double code(double x) {
return (2.0 * x) / (sqrt((1.0 + x)) + sqrt((1.0 - x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 * x) / (sqrt((1.0d0 + x)) + sqrt((1.0d0 - x)))
end function
public static double code(double x) {
return (2.0 * x) / (Math.sqrt((1.0 + x)) + Math.sqrt((1.0 - x)));
}
def code(x): return (2.0 * x) / (math.sqrt((1.0 + x)) + math.sqrt((1.0 - x)))
function code(x) return Float64(Float64(2.0 * x) / Float64(sqrt(Float64(1.0 + x)) + sqrt(Float64(1.0 - x)))) end
function tmp = code(x) tmp = (2.0 * x) / (sqrt((1.0 + x)) + sqrt((1.0 - x))); end
code[x_] := N[(N[(2.0 * x), $MachinePrecision] / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 \cdot x}{\sqrt{1 + x} + \sqrt{1 - x}}
\end{array}
herbie shell --seed 2024331
(FPCore (x)
:name "bug333 (missed optimization)"
:precision binary64
:pre (and (<= -1.0 x) (<= x 1.0))
:alt
(! :herbie-platform default (/ (* 2 x) (+ (sqrt (+ 1 x)) (sqrt (- 1 x)))))
(- (sqrt (+ 1.0 x)) (sqrt (- 1.0 x))))