
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(fma
(/
(fma
(* (* a a) -1.0546875)
(pow c 4.0)
(* (* (fma -0.375 (* b b) (* (* c a) -0.5625)) (* c c)) (* b b)))
(pow b 7.0))
a
(* (/ c b) -0.5)))
double code(double a, double b, double c) {
return fma((fma(((a * a) * -1.0546875), pow(c, 4.0), ((fma(-0.375, (b * b), ((c * a) * -0.5625)) * (c * c)) * (b * b))) / pow(b, 7.0)), a, ((c / b) * -0.5));
}
function code(a, b, c) return fma(Float64(fma(Float64(Float64(a * a) * -1.0546875), (c ^ 4.0), Float64(Float64(fma(-0.375, Float64(b * b), Float64(Float64(c * a) * -0.5625)) * Float64(c * c)) * Float64(b * b))) / (b ^ 7.0)), a, Float64(Float64(c / b) * -0.5)) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(a * a), $MachinePrecision] * -1.0546875), $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision] + N[(N[(N[(-0.375 * N[(b * b), $MachinePrecision] + N[(N[(c * a), $MachinePrecision] * -0.5625), $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision] * N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision] * a + N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{\mathsf{fma}\left(\left(a \cdot a\right) \cdot -1.0546875, {c}^{4}, \left(\mathsf{fma}\left(-0.375, b \cdot b, \left(c \cdot a\right) \cdot -0.5625\right) \cdot \left(c \cdot c\right)\right) \cdot \left(b \cdot b\right)\right)}{{b}^{7}}, a, \frac{c}{b} \cdot -0.5\right)
\end{array}
Initial program 33.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites94.5%
Taylor expanded in b around 0
Applied rewrites94.5%
Taylor expanded in c around 0
Applied rewrites94.5%
Final simplification94.5%
(FPCore (a b c)
:precision binary64
(fma
(/ c b)
-0.5
(*
(*
(fma
(* (* (fma (* b b) -0.375 (* (* c a) -0.5625)) c) c)
(* b b)
(* (* (pow c 4.0) -1.0546875) (* a a)))
(pow b -7.0))
a)))
double code(double a, double b, double c) {
return fma((c / b), -0.5, ((fma(((fma((b * b), -0.375, ((c * a) * -0.5625)) * c) * c), (b * b), ((pow(c, 4.0) * -1.0546875) * (a * a))) * pow(b, -7.0)) * a));
}
function code(a, b, c) return fma(Float64(c / b), -0.5, Float64(Float64(fma(Float64(Float64(fma(Float64(b * b), -0.375, Float64(Float64(c * a) * -0.5625)) * c) * c), Float64(b * b), Float64(Float64((c ^ 4.0) * -1.0546875) * Float64(a * a))) * (b ^ -7.0)) * a)) end
code[a_, b_, c_] := N[(N[(c / b), $MachinePrecision] * -0.5 + N[(N[(N[(N[(N[(N[(N[(b * b), $MachinePrecision] * -0.375 + N[(N[(c * a), $MachinePrecision] * -0.5625), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * c), $MachinePrecision] * N[(b * b), $MachinePrecision] + N[(N[(N[Power[c, 4.0], $MachinePrecision] * -1.0546875), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Power[b, -7.0], $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{c}{b}, -0.5, \left(\mathsf{fma}\left(\left(\mathsf{fma}\left(b \cdot b, -0.375, \left(c \cdot a\right) \cdot -0.5625\right) \cdot c\right) \cdot c, b \cdot b, \left({c}^{4} \cdot -1.0546875\right) \cdot \left(a \cdot a\right)\right) \cdot {b}^{-7}\right) \cdot a\right)
\end{array}
Initial program 33.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites94.5%
Taylor expanded in b around 0
Applied rewrites94.5%
Taylor expanded in c around 0
Applied rewrites94.5%
Applied rewrites94.5%
Final simplification94.5%
(FPCore (a b c)
:precision binary64
(fma
(/ -0.5 b)
c
(*
(*
(fma
(* (* (fma (* b b) -0.375 (* (* c a) -0.5625)) c) c)
(* b b)
(* (* (pow c 4.0) -1.0546875) (* a a)))
(pow b -7.0))
a)))
double code(double a, double b, double c) {
return fma((-0.5 / b), c, ((fma(((fma((b * b), -0.375, ((c * a) * -0.5625)) * c) * c), (b * b), ((pow(c, 4.0) * -1.0546875) * (a * a))) * pow(b, -7.0)) * a));
}
function code(a, b, c) return fma(Float64(-0.5 / b), c, Float64(Float64(fma(Float64(Float64(fma(Float64(b * b), -0.375, Float64(Float64(c * a) * -0.5625)) * c) * c), Float64(b * b), Float64(Float64((c ^ 4.0) * -1.0546875) * Float64(a * a))) * (b ^ -7.0)) * a)) end
code[a_, b_, c_] := N[(N[(-0.5 / b), $MachinePrecision] * c + N[(N[(N[(N[(N[(N[(N[(b * b), $MachinePrecision] * -0.375 + N[(N[(c * a), $MachinePrecision] * -0.5625), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * c), $MachinePrecision] * N[(b * b), $MachinePrecision] + N[(N[(N[Power[c, 4.0], $MachinePrecision] * -1.0546875), $MachinePrecision] * N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Power[b, -7.0], $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{-0.5}{b}, c, \left(\mathsf{fma}\left(\left(\mathsf{fma}\left(b \cdot b, -0.375, \left(c \cdot a\right) \cdot -0.5625\right) \cdot c\right) \cdot c, b \cdot b, \left({c}^{4} \cdot -1.0546875\right) \cdot \left(a \cdot a\right)\right) \cdot {b}^{-7}\right) \cdot a\right)
\end{array}
Initial program 33.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites94.5%
Taylor expanded in b around 0
Applied rewrites94.5%
Taylor expanded in c around 0
Applied rewrites94.5%
Applied rewrites94.2%
Final simplification94.2%
(FPCore (a b c) :precision binary64 (fma (* (fma (* (/ c (pow b 5.0)) a) -0.5625 (/ (/ -0.375 (* b b)) b)) (* c c)) a (* (/ c b) -0.5)))
double code(double a, double b, double c) {
return fma((fma(((c / pow(b, 5.0)) * a), -0.5625, ((-0.375 / (b * b)) / b)) * (c * c)), a, ((c / b) * -0.5));
}
function code(a, b, c) return fma(Float64(fma(Float64(Float64(c / (b ^ 5.0)) * a), -0.5625, Float64(Float64(-0.375 / Float64(b * b)) / b)) * Float64(c * c)), a, Float64(Float64(c / b) * -0.5)) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(c / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision] * -0.5625 + N[(N[(-0.375 / N[(b * b), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision] * a + N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\mathsf{fma}\left(\frac{c}{{b}^{5}} \cdot a, -0.5625, \frac{\frac{-0.375}{b \cdot b}}{b}\right) \cdot \left(c \cdot c\right), a, \frac{c}{b} \cdot -0.5\right)
\end{array}
Initial program 33.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites94.5%
Taylor expanded in c around 0
Applied rewrites92.8%
Applied rewrites92.8%
Final simplification92.8%
(FPCore (a b c) :precision binary64 (* (pow (/ (fma -0.6666666666666666 b (* 0.5 (* (/ c b) a))) c) -1.0) 0.3333333333333333))
double code(double a, double b, double c) {
return pow((fma(-0.6666666666666666, b, (0.5 * ((c / b) * a))) / c), -1.0) * 0.3333333333333333;
}
function code(a, b, c) return Float64((Float64(fma(-0.6666666666666666, b, Float64(0.5 * Float64(Float64(c / b) * a))) / c) ^ -1.0) * 0.3333333333333333) end
code[a_, b_, c_] := N[(N[Power[N[(N[(-0.6666666666666666 * b + N[(0.5 * N[(N[(c / b), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], -1.0], $MachinePrecision] * 0.3333333333333333), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{\mathsf{fma}\left(-0.6666666666666666, b, 0.5 \cdot \left(\frac{c}{b} \cdot a\right)\right)}{c}\right)}^{-1} \cdot 0.3333333333333333
\end{array}
Initial program 33.3%
lift-/.f64N/A
clear-numN/A
inv-powN/A
lift-*.f64N/A
associate-/l*N/A
unpow-prod-downN/A
metadata-evalN/A
metadata-evalN/A
lower-*.f64N/A
metadata-evalN/A
lower-pow.f64N/A
Applied rewrites33.3%
Taylor expanded in c around 0
lower-/.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f6489.5
Applied rewrites89.5%
Final simplification89.5%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* a 3.0) c))) b) (* a 3.0)) -1.4e-7) (/ (- (sqrt (fma b b (* (* -3.0 a) c))) b) (* a 3.0)) (* (/ c b) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((a * 3.0) * c))) - b) / (a * 3.0)) <= -1.4e-7) {
tmp = (sqrt(fma(b, b, ((-3.0 * a) * c))) - b) / (a * 3.0);
} else {
tmp = (c / b) * -0.5;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(a * 3.0) * c))) - b) / Float64(a * 3.0)) <= -1.4e-7) tmp = Float64(Float64(sqrt(fma(b, b, Float64(Float64(-3.0 * a) * c))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(c / b) * -0.5); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(a * 3.0), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -1.4e-7], N[(N[(N[Sqrt[N[(b * b + N[(N[(-3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(a \cdot 3\right) \cdot c} - b}{a \cdot 3} \leq -1.4 \cdot 10^{-7}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, \left(-3 \cdot a\right) \cdot c\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} \cdot -0.5\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.4000000000000001e-7Initial program 68.3%
lift--.f64N/A
sub-negN/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
metadata-eval68.5
Applied rewrites68.5%
if -1.4000000000000001e-7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 14.6%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6492.9
Applied rewrites92.9%
Final simplification84.4%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* a 3.0) c))) b) (* a 3.0)) -1.4e-7) (/ (- (sqrt (fma (* -3.0 c) a (* b b))) b) (* a 3.0)) (* (/ c b) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((a * 3.0) * c))) - b) / (a * 3.0)) <= -1.4e-7) {
tmp = (sqrt(fma((-3.0 * c), a, (b * b))) - b) / (a * 3.0);
} else {
tmp = (c / b) * -0.5;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(a * 3.0) * c))) - b) / Float64(a * 3.0)) <= -1.4e-7) tmp = Float64(Float64(sqrt(fma(Float64(-3.0 * c), a, Float64(b * b))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(c / b) * -0.5); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(a * 3.0), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -1.4e-7], N[(N[(N[Sqrt[N[(N[(-3.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(a \cdot 3\right) \cdot c} - b}{a \cdot 3} \leq -1.4 \cdot 10^{-7}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(-3 \cdot c, a, b \cdot b\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} \cdot -0.5\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.4000000000000001e-7Initial program 68.3%
Applied rewrites68.3%
if -1.4000000000000001e-7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 14.6%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6492.9
Applied rewrites92.9%
Final simplification84.3%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* a 3.0) c))) b) (* a 3.0)) -1.4e-7) (* (/ 0.3333333333333333 a) (- (sqrt (fma (* -3.0 c) a (* b b))) b)) (* (/ c b) -0.5)))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((a * 3.0) * c))) - b) / (a * 3.0)) <= -1.4e-7) {
tmp = (0.3333333333333333 / a) * (sqrt(fma((-3.0 * c), a, (b * b))) - b);
} else {
tmp = (c / b) * -0.5;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(a * 3.0) * c))) - b) / Float64(a * 3.0)) <= -1.4e-7) tmp = Float64(Float64(0.3333333333333333 / a) * Float64(sqrt(fma(Float64(-3.0 * c), a, Float64(b * b))) - b)); else tmp = Float64(Float64(c / b) * -0.5); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(a * 3.0), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -1.4e-7], N[(N[(0.3333333333333333 / a), $MachinePrecision] * N[(N[Sqrt[N[(N[(-3.0 * c), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(a \cdot 3\right) \cdot c} - b}{a \cdot 3} \leq -1.4 \cdot 10^{-7}:\\
\;\;\;\;\frac{0.3333333333333333}{a} \cdot \left(\sqrt{\mathsf{fma}\left(-3 \cdot c, a, b \cdot b\right)} - b\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} \cdot -0.5\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) < -1.4000000000000001e-7Initial program 68.3%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
metadata-eval68.3
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6468.3
Applied rewrites68.3%
if -1.4000000000000001e-7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 3 binary64) a) c)))) (*.f64 #s(literal 3 binary64) a)) Initial program 14.6%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6492.9
Applied rewrites92.9%
Final simplification84.3%
(FPCore (a b c) :precision binary64 (/ (fma -0.375 (/ (* (* c c) a) (* b b)) (* -0.5 c)) b))
double code(double a, double b, double c) {
return fma(-0.375, (((c * c) * a) / (b * b)), (-0.5 * c)) / b;
}
function code(a, b, c) return Float64(fma(-0.375, Float64(Float64(Float64(c * c) * a) / Float64(b * b)), Float64(-0.5 * c)) / b) end
code[a_, b_, c_] := N[(N[(-0.375 * N[(N[(N[(c * c), $MachinePrecision] * a), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-0.375, \frac{\left(c \cdot c\right) \cdot a}{b \cdot b}, -0.5 \cdot c\right)}{b}
\end{array}
Initial program 33.3%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites94.5%
Taylor expanded in b around 0
Applied rewrites94.5%
Taylor expanded in b around inf
lower-/.f64N/A
+-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f64N/A
lower-*.f6489.5
Applied rewrites89.5%
Final simplification89.5%
(FPCore (a b c) :precision binary64 (* (/ c b) -0.5))
double code(double a, double b, double c) {
return (c / b) * -0.5;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c / b) * (-0.5d0)
end function
public static double code(double a, double b, double c) {
return (c / b) * -0.5;
}
def code(a, b, c): return (c / b) * -0.5
function code(a, b, c) return Float64(Float64(c / b) * -0.5) end
function tmp = code(a, b, c) tmp = (c / b) * -0.5; end
code[a_, b_, c_] := N[(N[(c / b), $MachinePrecision] * -0.5), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b} \cdot -0.5
\end{array}
Initial program 33.3%
Taylor expanded in a around 0
lower-*.f64N/A
lower-/.f6479.4
Applied rewrites79.4%
Final simplification79.4%
herbie shell --seed 2024331
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))