
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (exp (* x -2.0)) 1.0)))
(if (<= (* x -2.0) -20.0)
(- (/ 2.0 t_0) 1.0)
(if (<= (* x -2.0) 5e-5)
(fma
(pow x 5.0)
0.13333333333333333
(fma (pow x 3.0) -0.3333333333333333 x))
(/ 1.0 (pow (- -1.0 (/ -2.0 t_0)) -1.0))))))
double code(double x, double y) {
double t_0 = exp((x * -2.0)) + 1.0;
double tmp;
if ((x * -2.0) <= -20.0) {
tmp = (2.0 / t_0) - 1.0;
} else if ((x * -2.0) <= 5e-5) {
tmp = fma(pow(x, 5.0), 0.13333333333333333, fma(pow(x, 3.0), -0.3333333333333333, x));
} else {
tmp = 1.0 / pow((-1.0 - (-2.0 / t_0)), -1.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(exp(Float64(x * -2.0)) + 1.0) tmp = 0.0 if (Float64(x * -2.0) <= -20.0) tmp = Float64(Float64(2.0 / t_0) - 1.0); elseif (Float64(x * -2.0) <= 5e-5) tmp = fma((x ^ 5.0), 0.13333333333333333, fma((x ^ 3.0), -0.3333333333333333, x)); else tmp = Float64(1.0 / (Float64(-1.0 - Float64(-2.0 / t_0)) ^ -1.0)); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Exp[N[(x * -2.0), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[N[(x * -2.0), $MachinePrecision], -20.0], N[(N[(2.0 / t$95$0), $MachinePrecision] - 1.0), $MachinePrecision], If[LessEqual[N[(x * -2.0), $MachinePrecision], 5e-5], N[(N[Power[x, 5.0], $MachinePrecision] * 0.13333333333333333 + N[(N[Power[x, 3.0], $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Power[N[(-1.0 - N[(-2.0 / t$95$0), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{x \cdot -2} + 1\\
\mathbf{if}\;x \cdot -2 \leq -20:\\
\;\;\;\;\frac{2}{t\_0} - 1\\
\mathbf{elif}\;x \cdot -2 \leq 5 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left({x}^{5}, 0.13333333333333333, \mathsf{fma}\left({x}^{3}, -0.3333333333333333, x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{{\left(-1 - \frac{-2}{t\_0}\right)}^{-1}}\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -20Initial program 100.0%
if -20 < (*.f64 #s(literal -2 binary64) x) < 5.00000000000000024e-5Initial program 9.4%
Taylor expanded in x around 0
+-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
*-commutativeN/A
associate-+l+N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites100.0%
if 5.00000000000000024e-5 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
inv-powN/A
metadata-evalN/A
Applied rewrites100.0%
lift-pow.f64N/A
lift-exp.f64N/A
pow-expN/A
*-commutativeN/A
lower-exp.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 2.0 (+ (exp (* x -2.0)) 1.0)) 1.0)))
(if (<= (* x -2.0) -20.0)
t_0
(if (<= (* x -2.0) 5e-5)
(fma
(pow x 5.0)
0.13333333333333333
(fma (pow x 3.0) -0.3333333333333333 x))
t_0))))
double code(double x, double y) {
double t_0 = (2.0 / (exp((x * -2.0)) + 1.0)) - 1.0;
double tmp;
if ((x * -2.0) <= -20.0) {
tmp = t_0;
} else if ((x * -2.0) <= 5e-5) {
tmp = fma(pow(x, 5.0), 0.13333333333333333, fma(pow(x, 3.0), -0.3333333333333333, x));
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(2.0 / Float64(exp(Float64(x * -2.0)) + 1.0)) - 1.0) tmp = 0.0 if (Float64(x * -2.0) <= -20.0) tmp = t_0; elseif (Float64(x * -2.0) <= 5e-5) tmp = fma((x ^ 5.0), 0.13333333333333333, fma((x ^ 3.0), -0.3333333333333333, x)); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(2.0 / N[(N[Exp[N[(x * -2.0), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]}, If[LessEqual[N[(x * -2.0), $MachinePrecision], -20.0], t$95$0, If[LessEqual[N[(x * -2.0), $MachinePrecision], 5e-5], N[(N[Power[x, 5.0], $MachinePrecision] * 0.13333333333333333 + N[(N[Power[x, 3.0], $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{e^{x \cdot -2} + 1} - 1\\
\mathbf{if}\;x \cdot -2 \leq -20:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \cdot -2 \leq 5 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left({x}^{5}, 0.13333333333333333, \mathsf{fma}\left({x}^{3}, -0.3333333333333333, x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -20 or 5.00000000000000024e-5 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
if -20 < (*.f64 #s(literal -2 binary64) x) < 5.00000000000000024e-5Initial program 9.4%
Taylor expanded in x around 0
+-commutativeN/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
*-commutativeN/A
associate-+l+N/A
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (/ 2.0 (+ (exp (* x -2.0)) 1.0)) 0.0) (- (/ 2.0 (* (* 2.0 x) x)) 1.0) (/ 1.0 (/ 1.0 x))))
double code(double x, double y) {
double tmp;
if ((2.0 / (exp((x * -2.0)) + 1.0)) <= 0.0) {
tmp = (2.0 / ((2.0 * x) * x)) - 1.0;
} else {
tmp = 1.0 / (1.0 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((2.0d0 / (exp((x * (-2.0d0))) + 1.0d0)) <= 0.0d0) then
tmp = (2.0d0 / ((2.0d0 * x) * x)) - 1.0d0
else
tmp = 1.0d0 / (1.0d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((2.0 / (Math.exp((x * -2.0)) + 1.0)) <= 0.0) {
tmp = (2.0 / ((2.0 * x) * x)) - 1.0;
} else {
tmp = 1.0 / (1.0 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (2.0 / (math.exp((x * -2.0)) + 1.0)) <= 0.0: tmp = (2.0 / ((2.0 * x) * x)) - 1.0 else: tmp = 1.0 / (1.0 / x) return tmp
function code(x, y) tmp = 0.0 if (Float64(2.0 / Float64(exp(Float64(x * -2.0)) + 1.0)) <= 0.0) tmp = Float64(Float64(2.0 / Float64(Float64(2.0 * x) * x)) - 1.0); else tmp = Float64(1.0 / Float64(1.0 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((2.0 / (exp((x * -2.0)) + 1.0)) <= 0.0) tmp = (2.0 / ((2.0 * x) * x)) - 1.0; else tmp = 1.0 / (1.0 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(2.0 / N[(N[Exp[N[(x * -2.0), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(2.0 / N[(N[(2.0 * x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision], N[(1.0 / N[(1.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{2}{e^{x \cdot -2} + 1} \leq 0:\\
\;\;\;\;\frac{2}{\left(2 \cdot x\right) \cdot x} - 1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{1}{x}}\\
\end{array}
\end{array}
if (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1 binary64) (exp.f64 (*.f64 #s(literal -2 binary64) x)))) < 0.0Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites100.0%
if 0.0 < (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1 binary64) (exp.f64 (*.f64 #s(literal -2 binary64) x)))) Initial program 39.6%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
inv-powN/A
metadata-evalN/A
Applied rewrites39.6%
Taylor expanded in x around 0
lower-/.f6467.7
Applied rewrites67.7%
Final simplification75.4%
(FPCore (x y) :precision binary64 (if (<= (/ 2.0 (+ (exp (* x -2.0)) 1.0)) 0.0) (- (/ 2.0 (* x -2.0)) 1.0) (/ 1.0 (/ 1.0 x))))
double code(double x, double y) {
double tmp;
if ((2.0 / (exp((x * -2.0)) + 1.0)) <= 0.0) {
tmp = (2.0 / (x * -2.0)) - 1.0;
} else {
tmp = 1.0 / (1.0 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((2.0d0 / (exp((x * (-2.0d0))) + 1.0d0)) <= 0.0d0) then
tmp = (2.0d0 / (x * (-2.0d0))) - 1.0d0
else
tmp = 1.0d0 / (1.0d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((2.0 / (Math.exp((x * -2.0)) + 1.0)) <= 0.0) {
tmp = (2.0 / (x * -2.0)) - 1.0;
} else {
tmp = 1.0 / (1.0 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (2.0 / (math.exp((x * -2.0)) + 1.0)) <= 0.0: tmp = (2.0 / (x * -2.0)) - 1.0 else: tmp = 1.0 / (1.0 / x) return tmp
function code(x, y) tmp = 0.0 if (Float64(2.0 / Float64(exp(Float64(x * -2.0)) + 1.0)) <= 0.0) tmp = Float64(Float64(2.0 / Float64(x * -2.0)) - 1.0); else tmp = Float64(1.0 / Float64(1.0 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((2.0 / (exp((x * -2.0)) + 1.0)) <= 0.0) tmp = (2.0 / (x * -2.0)) - 1.0; else tmp = 1.0 / (1.0 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(2.0 / N[(N[Exp[N[(x * -2.0), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(2.0 / N[(x * -2.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision], N[(1.0 / N[(1.0 / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{2}{e^{x \cdot -2} + 1} \leq 0:\\
\;\;\;\;\frac{2}{x \cdot -2} - 1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{1}{x}}\\
\end{array}
\end{array}
if (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1 binary64) (exp.f64 (*.f64 #s(literal -2 binary64) x)))) < 0.0Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
if 0.0 < (/.f64 #s(literal 2 binary64) (+.f64 #s(literal 1 binary64) (exp.f64 (*.f64 #s(literal -2 binary64) x)))) Initial program 39.6%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
inv-powN/A
metadata-evalN/A
Applied rewrites39.6%
Taylor expanded in x around 0
lower-/.f6467.7
Applied rewrites67.7%
Final simplification75.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 2.0 (+ (exp (* x -2.0)) 1.0)) 1.0)))
(if (<= (* x -2.0) -0.002)
t_0
(if (<= (* x -2.0) 5e-5) (fma (pow x 3.0) -0.3333333333333333 x) t_0))))
double code(double x, double y) {
double t_0 = (2.0 / (exp((x * -2.0)) + 1.0)) - 1.0;
double tmp;
if ((x * -2.0) <= -0.002) {
tmp = t_0;
} else if ((x * -2.0) <= 5e-5) {
tmp = fma(pow(x, 3.0), -0.3333333333333333, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(2.0 / Float64(exp(Float64(x * -2.0)) + 1.0)) - 1.0) tmp = 0.0 if (Float64(x * -2.0) <= -0.002) tmp = t_0; elseif (Float64(x * -2.0) <= 5e-5) tmp = fma((x ^ 3.0), -0.3333333333333333, x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(2.0 / N[(N[Exp[N[(x * -2.0), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]}, If[LessEqual[N[(x * -2.0), $MachinePrecision], -0.002], t$95$0, If[LessEqual[N[(x * -2.0), $MachinePrecision], 5e-5], N[(N[Power[x, 3.0], $MachinePrecision] * -0.3333333333333333 + x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{e^{x \cdot -2} + 1} - 1\\
\mathbf{if}\;x \cdot -2 \leq -0.002:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \cdot -2 \leq 5 \cdot 10^{-5}:\\
\;\;\;\;\mathsf{fma}\left({x}^{3}, -0.3333333333333333, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -2e-3 or 5.00000000000000024e-5 < (*.f64 #s(literal -2 binary64) x) Initial program 99.9%
if -2e-3 < (*.f64 #s(literal -2 binary64) x) < 5.00000000000000024e-5Initial program 8.8%
Taylor expanded in x around 0
+-commutativeN/A
distribute-lft-inN/A
*-commutativeN/A
associate-*r*N/A
*-rgt-identityN/A
lower-fma.f64N/A
*-commutativeN/A
pow-plusN/A
lower-pow.f64N/A
metadata-eval100.0
Applied rewrites100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= (exp (* x -2.0)) 1.00002) (/ 1.0 (/ 1.0 x)) (- (/ 2.0 (fma (fma (fma -1.3333333333333333 x 2.0) x -2.0) x 2.0)) 1.0)))
double code(double x, double y) {
double tmp;
if (exp((x * -2.0)) <= 1.00002) {
tmp = 1.0 / (1.0 / x);
} else {
tmp = (2.0 / fma(fma(fma(-1.3333333333333333, x, 2.0), x, -2.0), x, 2.0)) - 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (exp(Float64(x * -2.0)) <= 1.00002) tmp = Float64(1.0 / Float64(1.0 / x)); else tmp = Float64(Float64(2.0 / fma(fma(fma(-1.3333333333333333, x, 2.0), x, -2.0), x, 2.0)) - 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[Exp[N[(x * -2.0), $MachinePrecision]], $MachinePrecision], 1.00002], N[(1.0 / N[(1.0 / x), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / N[(N[(N[(-1.3333333333333333 * x + 2.0), $MachinePrecision] * x + -2.0), $MachinePrecision] * x + 2.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{x \cdot -2} \leq 1.00002:\\
\;\;\;\;\frac{1}{\frac{1}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(-1.3333333333333333, x, 2\right), x, -2\right), x, 2\right)} - 1\\
\end{array}
\end{array}
if (exp.f64 (*.f64 #s(literal -2 binary64) x)) < 1.00001999999999991Initial program 39.1%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
inv-powN/A
metadata-evalN/A
Applied rewrites39.1%
Taylor expanded in x around 0
lower-/.f6467.9
Applied rewrites67.9%
if 1.00001999999999991 < (exp.f64 (*.f64 #s(literal -2 binary64) x)) Initial program 99.6%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6498.5
Applied rewrites98.5%
Final simplification75.4%
(FPCore (x y) :precision binary64 (if (<= (* x -2.0) 0.5) (/ 1.0 (/ 1.0 (/ x (fma (* x x) 0.3333333333333333 1.0)))) (- (/ 2.0 (* (* 2.0 x) x)) 1.0)))
double code(double x, double y) {
double tmp;
if ((x * -2.0) <= 0.5) {
tmp = 1.0 / (1.0 / (x / fma((x * x), 0.3333333333333333, 1.0)));
} else {
tmp = (2.0 / ((2.0 * x) * x)) - 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(x * -2.0) <= 0.5) tmp = Float64(1.0 / Float64(1.0 / Float64(x / fma(Float64(x * x), 0.3333333333333333, 1.0)))); else tmp = Float64(Float64(2.0 / Float64(Float64(2.0 * x) * x)) - 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(x * -2.0), $MachinePrecision], 0.5], N[(1.0 / N[(1.0 / N[(x / N[(N[(x * x), $MachinePrecision] * 0.3333333333333333 + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / N[(N[(2.0 * x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot -2 \leq 0.5:\\
\;\;\;\;\frac{1}{\frac{1}{\frac{x}{\mathsf{fma}\left(x \cdot x, 0.3333333333333333, 1\right)}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\left(2 \cdot x\right) \cdot x} - 1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < 0.5Initial program 39.6%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
inv-powN/A
metadata-evalN/A
Applied rewrites39.6%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6467.7
Applied rewrites67.7%
Taylor expanded in x around 0
Applied rewrites68.3%
Applied rewrites68.3%
if 0.5 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites100.0%
Final simplification75.9%
(FPCore (x y) :precision binary64 (if (<= (* x -2.0) 0.5) (/ 1.0 (* (/ -1.0 x) (- (fma (* x x) 0.3333333333333333 1.0)))) (- (/ 2.0 (* (* 2.0 x) x)) 1.0)))
double code(double x, double y) {
double tmp;
if ((x * -2.0) <= 0.5) {
tmp = 1.0 / ((-1.0 / x) * -fma((x * x), 0.3333333333333333, 1.0));
} else {
tmp = (2.0 / ((2.0 * x) * x)) - 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(x * -2.0) <= 0.5) tmp = Float64(1.0 / Float64(Float64(-1.0 / x) * Float64(-fma(Float64(x * x), 0.3333333333333333, 1.0)))); else tmp = Float64(Float64(2.0 / Float64(Float64(2.0 * x) * x)) - 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(x * -2.0), $MachinePrecision], 0.5], N[(1.0 / N[(N[(-1.0 / x), $MachinePrecision] * (-N[(N[(x * x), $MachinePrecision] * 0.3333333333333333 + 1.0), $MachinePrecision])), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / N[(N[(2.0 * x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot -2 \leq 0.5:\\
\;\;\;\;\frac{1}{\frac{-1}{x} \cdot \left(-\mathsf{fma}\left(x \cdot x, 0.3333333333333333, 1\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\left(2 \cdot x\right) \cdot x} - 1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < 0.5Initial program 39.6%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
inv-powN/A
metadata-evalN/A
Applied rewrites39.6%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f64N/A
unpow2N/A
lower-*.f6467.7
Applied rewrites67.7%
Taylor expanded in x around 0
Applied rewrites68.3%
Applied rewrites68.3%
if 0.5 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites100.0%
Final simplification75.9%
(FPCore (x y) :precision binary64 (if (<= (* x -2.0) 0.5) (/ 1.0 (/ (fma 0.3333333333333333 (* x x) 1.0) x)) (- (/ 2.0 (* (* 2.0 x) x)) 1.0)))
double code(double x, double y) {
double tmp;
if ((x * -2.0) <= 0.5) {
tmp = 1.0 / (fma(0.3333333333333333, (x * x), 1.0) / x);
} else {
tmp = (2.0 / ((2.0 * x) * x)) - 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(x * -2.0) <= 0.5) tmp = Float64(1.0 / Float64(fma(0.3333333333333333, Float64(x * x), 1.0) / x)); else tmp = Float64(Float64(2.0 / Float64(Float64(2.0 * x) * x)) - 1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(x * -2.0), $MachinePrecision], 0.5], N[(1.0 / N[(N[(0.3333333333333333 * N[(x * x), $MachinePrecision] + 1.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / N[(N[(2.0 * x), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot -2 \leq 0.5:\\
\;\;\;\;\frac{1}{\frac{\mathsf{fma}\left(0.3333333333333333, x \cdot x, 1\right)}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\left(2 \cdot x\right) \cdot x} - 1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < 0.5Initial program 39.6%
lift--.f64N/A
flip3--N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3--N/A
lift--.f64N/A
inv-powN/A
metadata-evalN/A
Applied rewrites39.6%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
lower-fma.f64N/A
unpow2N/A
lower-*.f6468.3
Applied rewrites68.3%
if 0.5 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
sub-negN/A
metadata-evalN/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
Applied rewrites100.0%
Final simplification75.9%
(FPCore (x y) :precision binary64 (if (<= (* x -2.0) 0.5) (- (+ 1.0 x) 1.0) (- (/ 2.0 (* x -2.0)) 1.0)))
double code(double x, double y) {
double tmp;
if ((x * -2.0) <= 0.5) {
tmp = (1.0 + x) - 1.0;
} else {
tmp = (2.0 / (x * -2.0)) - 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x * (-2.0d0)) <= 0.5d0) then
tmp = (1.0d0 + x) - 1.0d0
else
tmp = (2.0d0 / (x * (-2.0d0))) - 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x * -2.0) <= 0.5) {
tmp = (1.0 + x) - 1.0;
} else {
tmp = (2.0 / (x * -2.0)) - 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x * -2.0) <= 0.5: tmp = (1.0 + x) - 1.0 else: tmp = (2.0 / (x * -2.0)) - 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(x * -2.0) <= 0.5) tmp = Float64(Float64(1.0 + x) - 1.0); else tmp = Float64(Float64(2.0 / Float64(x * -2.0)) - 1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x * -2.0) <= 0.5) tmp = (1.0 + x) - 1.0; else tmp = (2.0 / (x * -2.0)) - 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(x * -2.0), $MachinePrecision], 0.5], N[(N[(1.0 + x), $MachinePrecision] - 1.0), $MachinePrecision], N[(N[(2.0 / N[(x * -2.0), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot -2 \leq 0.5:\\
\;\;\;\;\left(1 + x\right) - 1\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{x \cdot -2} - 1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < 0.5Initial program 39.6%
Taylor expanded in x around 0
lower-+.f648.1
Applied rewrites8.1%
if 0.5 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
Taylor expanded in x around inf
Applied rewrites99.8%
Final simplification30.0%
(FPCore (x y) :precision binary64 (- (+ 1.0 x) 1.0))
double code(double x, double y) {
return (1.0 + x) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + x) - 1.0d0
end function
public static double code(double x, double y) {
return (1.0 + x) - 1.0;
}
def code(x, y): return (1.0 + x) - 1.0
function code(x, y) return Float64(Float64(1.0 + x) - 1.0) end
function tmp = code(x, y) tmp = (1.0 + x) - 1.0; end
code[x_, y_] := N[(N[(1.0 + x), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + x\right) - 1
\end{array}
Initial program 54.0%
Taylor expanded in x around 0
lower-+.f647.4
Applied rewrites7.4%
(FPCore (x y) :precision binary64 (- 1.0 1.0))
double code(double x, double y) {
return 1.0 - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - 1.0d0
end function
public static double code(double x, double y) {
return 1.0 - 1.0;
}
def code(x, y): return 1.0 - 1.0
function code(x, y) return Float64(1.0 - 1.0) end
function tmp = code(x, y) tmp = 1.0 - 1.0; end
code[x_, y_] := N[(1.0 - 1.0), $MachinePrecision]
\begin{array}{l}
\\
1 - 1
\end{array}
Initial program 54.0%
Taylor expanded in x around 0
Applied rewrites4.2%
herbie shell --seed 2024331
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))