
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(/
(fma
(* (pow a 3.0) -5.0)
(* (* (pow b -6.0) (* c c)) (* c c))
(fma
(fma (* -2.0 a) (* (* (pow b -4.0) c) (* c c)) (/ (* (- c) c) (* b b)))
a
(- c)))
b))
double code(double a, double b, double c) {
return fma((pow(a, 3.0) * -5.0), ((pow(b, -6.0) * (c * c)) * (c * c)), fma(fma((-2.0 * a), ((pow(b, -4.0) * c) * (c * c)), ((-c * c) / (b * b))), a, -c)) / b;
}
function code(a, b, c) return Float64(fma(Float64((a ^ 3.0) * -5.0), Float64(Float64((b ^ -6.0) * Float64(c * c)) * Float64(c * c)), fma(fma(Float64(-2.0 * a), Float64(Float64((b ^ -4.0) * c) * Float64(c * c)), Float64(Float64(Float64(-c) * c) / Float64(b * b))), a, Float64(-c))) / b) end
code[a_, b_, c_] := N[(N[(N[(N[Power[a, 3.0], $MachinePrecision] * -5.0), $MachinePrecision] * N[(N[(N[Power[b, -6.0], $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-2.0 * a), $MachinePrecision] * N[(N[(N[Power[b, -4.0], $MachinePrecision] * c), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision] + N[(N[((-c) * c), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * a + (-c)), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left({a}^{3} \cdot -5, \left({b}^{-6} \cdot \left(c \cdot c\right)\right) \cdot \left(c \cdot c\right), \mathsf{fma}\left(\mathsf{fma}\left(-2 \cdot a, \left({b}^{-4} \cdot c\right) \cdot \left(c \cdot c\right), \frac{\left(-c\right) \cdot c}{b \cdot b}\right), a, -c\right)\right)}{b}
\end{array}
Initial program 32.2%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites94.5%
Taylor expanded in b around inf
Applied rewrites94.5%
Applied rewrites94.5%
Applied rewrites94.5%
Final simplification94.5%
(FPCore (a b c)
:precision binary64
(/
(*
(fma
c
(fma
-1.0
(/ a (* b b))
(*
(fma
-5.0
(/ (* (pow a 3.0) c) (pow b 6.0))
(* (/ (* a a) (pow b 4.0)) -2.0))
c))
-1.0)
c)
b))
double code(double a, double b, double c) {
return (fma(c, fma(-1.0, (a / (b * b)), (fma(-5.0, ((pow(a, 3.0) * c) / pow(b, 6.0)), (((a * a) / pow(b, 4.0)) * -2.0)) * c)), -1.0) * c) / b;
}
function code(a, b, c) return Float64(Float64(fma(c, fma(-1.0, Float64(a / Float64(b * b)), Float64(fma(-5.0, Float64(Float64((a ^ 3.0) * c) / (b ^ 6.0)), Float64(Float64(Float64(a * a) / (b ^ 4.0)) * -2.0)) * c)), -1.0) * c) / b) end
code[a_, b_, c_] := N[(N[(N[(c * N[(-1.0 * N[(a / N[(b * b), $MachinePrecision]), $MachinePrecision] + N[(N[(-5.0 * N[(N[(N[Power[a, 3.0], $MachinePrecision] * c), $MachinePrecision] / N[Power[b, 6.0], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(a * a), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision] * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(c, \mathsf{fma}\left(-1, \frac{a}{b \cdot b}, \mathsf{fma}\left(-5, \frac{{a}^{3} \cdot c}{{b}^{6}}, \frac{a \cdot a}{{b}^{4}} \cdot -2\right) \cdot c\right), -1\right) \cdot c}{b}
\end{array}
Initial program 32.2%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites94.5%
Taylor expanded in b around inf
Applied rewrites94.5%
Taylor expanded in c around 0
Applied rewrites94.4%
Final simplification94.4%
(FPCore (a b c) :precision binary64 (/ (fma (fma (* -2.0 a) (/ (pow c 3.0) (pow b 4.0)) (/ (* (- c) c) (* b b))) a (- c)) b))
double code(double a, double b, double c) {
return fma(fma((-2.0 * a), (pow(c, 3.0) / pow(b, 4.0)), ((-c * c) / (b * b))), a, -c) / b;
}
function code(a, b, c) return Float64(fma(fma(Float64(-2.0 * a), Float64((c ^ 3.0) / (b ^ 4.0)), Float64(Float64(Float64(-c) * c) / Float64(b * b))), a, Float64(-c)) / b) end
code[a_, b_, c_] := N[(N[(N[(N[(-2.0 * a), $MachinePrecision] * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + N[(N[((-c) * c), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * a + (-c)), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\mathsf{fma}\left(-2 \cdot a, \frac{{c}^{3}}{{b}^{4}}, \frac{\left(-c\right) \cdot c}{b \cdot b}\right), a, -c\right)}{b}
\end{array}
Initial program 32.2%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites94.5%
Taylor expanded in b around inf
Applied rewrites92.9%
(FPCore (a b c) :precision binary64 (/ (- (/ (* (* (* (* c a) (* c c)) a) -2.0) (pow b 4.0)) (fma (/ c b) (/ (* c a) b) c)) b))
double code(double a, double b, double c) {
return ((((((c * a) * (c * c)) * a) * -2.0) / pow(b, 4.0)) - fma((c / b), ((c * a) / b), c)) / b;
}
function code(a, b, c) return Float64(Float64(Float64(Float64(Float64(Float64(Float64(c * a) * Float64(c * c)) * a) * -2.0) / (b ^ 4.0)) - fma(Float64(c / b), Float64(Float64(c * a) / b), c)) / b) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(N[(N[(c * a), $MachinePrecision] * N[(c * c), $MachinePrecision]), $MachinePrecision] * a), $MachinePrecision] * -2.0), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] - N[(N[(c / b), $MachinePrecision] * N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision] + c), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\left(\left(\left(c \cdot a\right) \cdot \left(c \cdot c\right)\right) \cdot a\right) \cdot -2}{{b}^{4}} - \mathsf{fma}\left(\frac{c}{b}, \frac{c \cdot a}{b}, c\right)}{b}
\end{array}
Initial program 32.2%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites92.9%
Applied rewrites92.9%
Final simplification92.9%
(FPCore (a b c) :precision binary64 (/ (* (fma (- (* (/ c (pow b 4.0)) (* (* a a) -2.0)) (/ a (* b b))) c -1.0) c) b))
double code(double a, double b, double c) {
return (fma((((c / pow(b, 4.0)) * ((a * a) * -2.0)) - (a / (b * b))), c, -1.0) * c) / b;
}
function code(a, b, c) return Float64(Float64(fma(Float64(Float64(Float64(c / (b ^ 4.0)) * Float64(Float64(a * a) * -2.0)) - Float64(a / Float64(b * b))), c, -1.0) * c) / b) end
code[a_, b_, c_] := N[(N[(N[(N[(N[(N[(c / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] * N[(N[(a * a), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * c + -1.0), $MachinePrecision] * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\frac{c}{{b}^{4}} \cdot \left(\left(a \cdot a\right) \cdot -2\right) - \frac{a}{b \cdot b}, c, -1\right) \cdot c}{b}
\end{array}
Initial program 32.2%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites92.9%
Taylor expanded in c around 0
Applied rewrites92.8%
Final simplification92.8%
(FPCore (a b c) :precision binary64 (/ (- (- c) (/ (* (* c c) a) (* b b))) b))
double code(double a, double b, double c) {
return (-c - (((c * c) * a) / (b * b))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c - (((c * c) * a) / (b * b))) / b
end function
public static double code(double a, double b, double c) {
return (-c - (((c * c) * a) / (b * b))) / b;
}
def code(a, b, c): return (-c - (((c * c) * a) / (b * b))) / b
function code(a, b, c) return Float64(Float64(Float64(-c) - Float64(Float64(Float64(c * c) * a) / Float64(b * b))) / b) end
function tmp = code(a, b, c) tmp = (-c - (((c * c) * a) / (b * b))) / b; end
code[a_, b_, c_] := N[(N[((-c) - N[(N[(N[(c * c), $MachinePrecision] * a), $MachinePrecision] / N[(b * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-c\right) - \frac{\left(c \cdot c\right) \cdot a}{b \cdot b}}{b}
\end{array}
Initial program 32.2%
Taylor expanded in a around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites94.5%
Taylor expanded in b around inf
Applied rewrites94.5%
Taylor expanded in a around 0
Applied rewrites89.9%
Final simplification89.9%
(FPCore (a b c) :precision binary64 (/ (* (fma (- a) (/ c (* b b)) -1.0) c) b))
double code(double a, double b, double c) {
return (fma(-a, (c / (b * b)), -1.0) * c) / b;
}
function code(a, b, c) return Float64(Float64(fma(Float64(-a), Float64(c / Float64(b * b)), -1.0) * c) / b) end
code[a_, b_, c_] := N[(N[(N[((-a) * N[(c / N[(b * b), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision] * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-a, \frac{c}{b \cdot b}, -1\right) \cdot c}{b}
\end{array}
Initial program 32.2%
Taylor expanded in b around inf
lower-/.f64N/A
Applied rewrites92.9%
Taylor expanded in c around 0
Applied rewrites89.8%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 32.2%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6480.3
Applied rewrites80.3%
herbie shell --seed 2024331
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))