
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (- (* 2.0 c)) (+ (sqrt (* (fma -4.0 a (/ (* b b) c)) c)) b)))
double code(double a, double b, double c) {
return -(2.0 * c) / (sqrt((fma(-4.0, a, ((b * b) / c)) * c)) + b);
}
function code(a, b, c) return Float64(Float64(-Float64(2.0 * c)) / Float64(sqrt(Float64(fma(-4.0, a, Float64(Float64(b * b) / c)) * c)) + b)) end
code[a_, b_, c_] := N[((-N[(2.0 * c), $MachinePrecision]) / N[(N[Sqrt[N[(N[(-4.0 * a + N[(N[(b * b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision]], $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-2 \cdot c}{\sqrt{\mathsf{fma}\left(-4, a, \frac{b \cdot b}{c}\right) \cdot c} + b}
\end{array}
Initial program 55.8%
Applied rewrites55.9%
Applied rewrites57.6%
Taylor expanded in a around 0
lower-*.f6499.6
Applied rewrites99.6%
Taylor expanded in c around inf
lower-*.f64N/A
lower-fma.f64N/A
lower-/.f64N/A
unpow2N/A
lower-*.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* 2.0 a)) -0.14) (/ (- (sqrt (fma (* c -4.0) a (* b b))) b) (* 2.0 a)) (/ (* 2.0 c) (* (fma a (/ c b) (- b)) 2.0))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (2.0 * a)) <= -0.14) {
tmp = (sqrt(fma((c * -4.0), a, (b * b))) - b) / (2.0 * a);
} else {
tmp = (2.0 * c) / (fma(a, (c / b), -b) * 2.0);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(2.0 * a)) <= -0.14) tmp = Float64(Float64(sqrt(fma(Float64(c * -4.0), a, Float64(b * b))) - b) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(fma(a, Float64(c / b), Float64(-b)) * 2.0)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], -0.14], N[(N[(N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{2 \cdot a} \leq -0.14:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)} - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\mathsf{fma}\left(a, \frac{c}{b}, -b\right) \cdot 2}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.14000000000000001Initial program 84.5%
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6484.5
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
distribute-lft-neg-inN/A
*-commutativeN/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f64N/A
metadata-eval84.6
Applied rewrites84.6%
if -0.14000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 49.0%
Applied rewrites49.1%
Applied rewrites51.0%
Taylor expanded in a around 0
lower-*.f6499.6
Applied rewrites99.6%
Taylor expanded in a around 0
distribute-lft-out--N/A
lower-*.f64N/A
sub-negN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-neg.f6487.5
Applied rewrites87.5%
Final simplification87.0%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 4.0 a) c))) b) (* 2.0 a)) -0.14) (* (/ 0.5 a) (- (sqrt (fma (* c -4.0) a (* b b))) b)) (/ (* 2.0 c) (* (fma a (/ c b) (- b)) 2.0))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((4.0 * a) * c))) - b) / (2.0 * a)) <= -0.14) {
tmp = (0.5 / a) * (sqrt(fma((c * -4.0), a, (b * b))) - b);
} else {
tmp = (2.0 * c) / (fma(a, (c / b), -b) * 2.0);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) - b) / Float64(2.0 * a)) <= -0.14) tmp = Float64(Float64(0.5 / a) * Float64(sqrt(fma(Float64(c * -4.0), a, Float64(b * b))) - b)); else tmp = Float64(Float64(2.0 * c) / Float64(fma(a, Float64(c / b), Float64(-b)) * 2.0)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], -0.14], N[(N[(0.5 / a), $MachinePrecision] * N[(N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] * a + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c} - b}{2 \cdot a} \leq -0.14:\\
\;\;\;\;\frac{0.5}{a} \cdot \left(\sqrt{\mathsf{fma}\left(c \cdot -4, a, b \cdot b\right)} - b\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\mathsf{fma}\left(a, \frac{c}{b}, -b\right) \cdot 2}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.14000000000000001Initial program 84.5%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
associate-/r*N/A
metadata-evalN/A
lower-/.f6484.5
lift-+.f64N/A
+-commutativeN/A
lift-neg.f64N/A
unsub-negN/A
lower--.f6484.5
Applied rewrites84.5%
if -0.14000000000000001 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 49.0%
Applied rewrites49.1%
Applied rewrites51.0%
Taylor expanded in a around 0
lower-*.f6499.6
Applied rewrites99.6%
Taylor expanded in a around 0
distribute-lft-out--N/A
lower-*.f64N/A
sub-negN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-neg.f6487.5
Applied rewrites87.5%
Final simplification87.0%
(FPCore (a b c) :precision binary64 (/ (* 2.0 c) (- (- b) (sqrt (fma b b (* (* c a) -4.0))))))
double code(double a, double b, double c) {
return (2.0 * c) / (-b - sqrt(fma(b, b, ((c * a) * -4.0))));
}
function code(a, b, c) return Float64(Float64(2.0 * c) / Float64(Float64(-b) - sqrt(fma(b, b, Float64(Float64(c * a) * -4.0))))) end
code[a_, b_, c_] := N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - N[Sqrt[N[(b * b + N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 \cdot c}{\left(-b\right) - \sqrt{\mathsf{fma}\left(b, b, \left(c \cdot a\right) \cdot -4\right)}}
\end{array}
Initial program 55.8%
Applied rewrites55.9%
Applied rewrites57.6%
Taylor expanded in a around 0
lower-*.f6499.6
Applied rewrites99.6%
lift-*.f64N/A
lift-fma.f64N/A
+-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6499.6
Applied rewrites99.6%
(FPCore (a b c) :precision binary64 (/ (* 2.0 c) (* (fma a (/ c b) (- b)) 2.0)))
double code(double a, double b, double c) {
return (2.0 * c) / (fma(a, (c / b), -b) * 2.0);
}
function code(a, b, c) return Float64(Float64(2.0 * c) / Float64(fma(a, Float64(c / b), Float64(-b)) * 2.0)) end
code[a_, b_, c_] := N[(N[(2.0 * c), $MachinePrecision] / N[(N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 \cdot c}{\mathsf{fma}\left(a, \frac{c}{b}, -b\right) \cdot 2}
\end{array}
Initial program 55.8%
Applied rewrites55.9%
Applied rewrites57.6%
Taylor expanded in a around 0
lower-*.f6499.6
Applied rewrites99.6%
Taylor expanded in a around 0
distribute-lft-out--N/A
lower-*.f64N/A
sub-negN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower-neg.f6481.4
Applied rewrites81.4%
Final simplification81.4%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 55.8%
Taylor expanded in a around 0
associate-*r/N/A
lower-/.f64N/A
mul-1-negN/A
lower-neg.f6464.0
Applied rewrites64.0%
herbie shell --seed 2024331
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))