Octave 3.8, oct_fill_randg

Percentage Accurate: 99.7% → 99.7%
Time: 9.4s
Alternatives: 8
Speedup: 2.4×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := a - \frac{1}{3}\\ t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right) \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (let* ((t_0 (- a (/ 1.0 3.0))))
   (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
real(8) function code(a, rand)
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: t_0
    t_0 = a - (1.0d0 / 3.0d0)
    code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand):
	t_0 = a - (1.0 / 3.0)
	return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand)
	t_0 = Float64(a - Float64(1.0 / 3.0))
	return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand)))
end
function tmp = code(a, rand)
	t_0 = a - (1.0 / 3.0);
	tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := a - \frac{1}{3}\\ t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right) \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (let* ((t_0 (- a (/ 1.0 3.0))))
   (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
real(8) function code(a, rand)
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: t_0
    t_0 = a - (1.0d0 / 3.0d0)
    code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand):
	t_0 = a - (1.0 / 3.0)
	return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand)
	t_0 = Float64(a - Float64(1.0 / 3.0))
	return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand)))
end
function tmp = code(a, rand)
	t_0 = a - (1.0 / 3.0);
	tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}

Alternative 1: 99.7% accurate, 1.7× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{rand}{\sqrt{\mathsf{fma}\left(a, 9, -3\right)}}, a - 0.3333333333333333, a - 0.3333333333333333\right) \end{array} \]
(FPCore (a rand)
 :precision binary64
 (fma
  (/ rand (sqrt (fma a 9.0 -3.0)))
  (- a 0.3333333333333333)
  (- a 0.3333333333333333)))
double code(double a, double rand) {
	return fma((rand / sqrt(fma(a, 9.0, -3.0))), (a - 0.3333333333333333), (a - 0.3333333333333333));
}
function code(a, rand)
	return fma(Float64(rand / sqrt(fma(a, 9.0, -3.0))), Float64(a - 0.3333333333333333), Float64(a - 0.3333333333333333))
end
code[a_, rand_] := N[(N[(rand / N[Sqrt[N[(a * 9.0 + -3.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(a - 0.3333333333333333), $MachinePrecision] + N[(a - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{rand}{\sqrt{\mathsf{fma}\left(a, 9, -3\right)}}, a - 0.3333333333333333, a - 0.3333333333333333\right)
\end{array}
Derivation
  1. Initial program 99.8%

    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
    2. lift-+.f64N/A

      \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
    3. +-commutativeN/A

      \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \]
    4. distribute-rgt-inN/A

      \[\leadsto \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right) + 1 \cdot \left(a - \frac{1}{3}\right)} \]
    5. *-lft-identityN/A

      \[\leadsto \left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \cdot \left(a - \frac{1}{3}\right) + \color{blue}{\left(a - \frac{1}{3}\right)} \]
    6. lower-fma.f6499.8

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand, a - \frac{1}{3}, a - \frac{1}{3}\right)} \]
  4. Applied rewrites99.8%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{rand}{\sqrt{\mathsf{fma}\left(a, 9, -3\right)}}, a - 0.3333333333333333, a - 0.3333333333333333\right)} \]
  5. Add Preprocessing

Alternative 2: 90.9% accurate, 2.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;rand \leq -1.2 \cdot 10^{+49}:\\ \;\;\;\;\left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\ \mathbf{elif}\;rand \leq 1.1 \cdot 10^{+113}:\\ \;\;\;\;a - 0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\sqrt{a} \cdot \left(0.3333333333333333 \cdot rand\right)\\ \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (if (<= rand -1.2e+49)
   (* (* (sqrt a) 0.3333333333333333) rand)
   (if (<= rand 1.1e+113)
     (- a 0.3333333333333333)
     (* (sqrt a) (* 0.3333333333333333 rand)))))
double code(double a, double rand) {
	double tmp;
	if (rand <= -1.2e+49) {
		tmp = (sqrt(a) * 0.3333333333333333) * rand;
	} else if (rand <= 1.1e+113) {
		tmp = a - 0.3333333333333333;
	} else {
		tmp = sqrt(a) * (0.3333333333333333 * rand);
	}
	return tmp;
}
real(8) function code(a, rand)
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: tmp
    if (rand <= (-1.2d+49)) then
        tmp = (sqrt(a) * 0.3333333333333333d0) * rand
    else if (rand <= 1.1d+113) then
        tmp = a - 0.3333333333333333d0
    else
        tmp = sqrt(a) * (0.3333333333333333d0 * rand)
    end if
    code = tmp
end function
public static double code(double a, double rand) {
	double tmp;
	if (rand <= -1.2e+49) {
		tmp = (Math.sqrt(a) * 0.3333333333333333) * rand;
	} else if (rand <= 1.1e+113) {
		tmp = a - 0.3333333333333333;
	} else {
		tmp = Math.sqrt(a) * (0.3333333333333333 * rand);
	}
	return tmp;
}
def code(a, rand):
	tmp = 0
	if rand <= -1.2e+49:
		tmp = (math.sqrt(a) * 0.3333333333333333) * rand
	elif rand <= 1.1e+113:
		tmp = a - 0.3333333333333333
	else:
		tmp = math.sqrt(a) * (0.3333333333333333 * rand)
	return tmp
function code(a, rand)
	tmp = 0.0
	if (rand <= -1.2e+49)
		tmp = Float64(Float64(sqrt(a) * 0.3333333333333333) * rand);
	elseif (rand <= 1.1e+113)
		tmp = Float64(a - 0.3333333333333333);
	else
		tmp = Float64(sqrt(a) * Float64(0.3333333333333333 * rand));
	end
	return tmp
end
function tmp_2 = code(a, rand)
	tmp = 0.0;
	if (rand <= -1.2e+49)
		tmp = (sqrt(a) * 0.3333333333333333) * rand;
	elseif (rand <= 1.1e+113)
		tmp = a - 0.3333333333333333;
	else
		tmp = sqrt(a) * (0.3333333333333333 * rand);
	end
	tmp_2 = tmp;
end
code[a_, rand_] := If[LessEqual[rand, -1.2e+49], N[(N[(N[Sqrt[a], $MachinePrecision] * 0.3333333333333333), $MachinePrecision] * rand), $MachinePrecision], If[LessEqual[rand, 1.1e+113], N[(a - 0.3333333333333333), $MachinePrecision], N[(N[Sqrt[a], $MachinePrecision] * N[(0.3333333333333333 * rand), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;rand \leq -1.2 \cdot 10^{+49}:\\
\;\;\;\;\left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\

\mathbf{elif}\;rand \leq 1.1 \cdot 10^{+113}:\\
\;\;\;\;a - 0.3333333333333333\\

\mathbf{else}:\\
\;\;\;\;\sqrt{a} \cdot \left(0.3333333333333333 \cdot rand\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if rand < -1.2e49

    1. Initial program 99.4%

      \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
    2. Add Preprocessing
    3. Taylor expanded in rand around inf

      \[\leadsto \color{blue}{rand \cdot \left(\left(\frac{1}{3} \cdot \sqrt{a - \frac{1}{3}} + \frac{a}{rand}\right) - \frac{1}{3} \cdot \frac{1}{rand}\right)} \]
    4. Step-by-step derivation
      1. *-commutativeN/A

        \[\leadsto \color{blue}{\left(\left(\frac{1}{3} \cdot \sqrt{a - \frac{1}{3}} + \frac{a}{rand}\right) - \frac{1}{3} \cdot \frac{1}{rand}\right) \cdot rand} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\left(\left(\frac{1}{3} \cdot \sqrt{a - \frac{1}{3}} + \frac{a}{rand}\right) - \frac{1}{3} \cdot \frac{1}{rand}\right) \cdot rand} \]
      3. associate--l+N/A

        \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \sqrt{a - \frac{1}{3}} + \left(\frac{a}{rand} - \frac{1}{3} \cdot \frac{1}{rand}\right)\right)} \cdot rand \]
      4. *-commutativeN/A

        \[\leadsto \left(\color{blue}{\sqrt{a - \frac{1}{3}} \cdot \frac{1}{3}} + \left(\frac{a}{rand} - \frac{1}{3} \cdot \frac{1}{rand}\right)\right) \cdot rand \]
      5. associate-*r/N/A

        \[\leadsto \left(\sqrt{a - \frac{1}{3}} \cdot \frac{1}{3} + \left(\frac{a}{rand} - \color{blue}{\frac{\frac{1}{3} \cdot 1}{rand}}\right)\right) \cdot rand \]
      6. metadata-evalN/A

        \[\leadsto \left(\sqrt{a - \frac{1}{3}} \cdot \frac{1}{3} + \left(\frac{a}{rand} - \frac{\color{blue}{\frac{1}{3}}}{rand}\right)\right) \cdot rand \]
      7. div-subN/A

        \[\leadsto \left(\sqrt{a - \frac{1}{3}} \cdot \frac{1}{3} + \color{blue}{\frac{a - \frac{1}{3}}{rand}}\right) \cdot rand \]
      8. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{a - \frac{1}{3}}, \frac{1}{3}, \frac{a - \frac{1}{3}}{rand}\right)} \cdot rand \]
      9. lower-sqrt.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\sqrt{a - \frac{1}{3}}}, \frac{1}{3}, \frac{a - \frac{1}{3}}{rand}\right) \cdot rand \]
      10. lower--.f64N/A

        \[\leadsto \mathsf{fma}\left(\sqrt{\color{blue}{a - \frac{1}{3}}}, \frac{1}{3}, \frac{a - \frac{1}{3}}{rand}\right) \cdot rand \]
      11. lower-/.f64N/A

        \[\leadsto \mathsf{fma}\left(\sqrt{a - \frac{1}{3}}, \frac{1}{3}, \color{blue}{\frac{a - \frac{1}{3}}{rand}}\right) \cdot rand \]
      12. lower--.f6499.5

        \[\leadsto \mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, 0.3333333333333333, \frac{\color{blue}{a - 0.3333333333333333}}{rand}\right) \cdot rand \]
    5. Applied rewrites99.5%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, 0.3333333333333333, \frac{a - 0.3333333333333333}{rand}\right) \cdot rand} \]
    6. Taylor expanded in rand around inf

      \[\leadsto \left(\frac{1}{3} \cdot \sqrt{a - \frac{1}{3}}\right) \cdot rand \]
    7. Step-by-step derivation
      1. Applied rewrites89.2%

        \[\leadsto \left(\sqrt{a - 0.3333333333333333} \cdot 0.3333333333333333\right) \cdot rand \]
      2. Taylor expanded in a around inf

        \[\leadsto \left(\sqrt{a} \cdot \frac{1}{3}\right) \cdot rand \]
      3. Step-by-step derivation
        1. Applied rewrites87.4%

          \[\leadsto \left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand \]

        if -1.2e49 < rand < 1.10000000000000005e113

        1. Initial program 99.9%

          \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
        2. Add Preprocessing
        3. Taylor expanded in rand around 0

          \[\leadsto \color{blue}{a - \frac{1}{3}} \]
        4. Step-by-step derivation
          1. lower--.f6492.2

            \[\leadsto \color{blue}{a - 0.3333333333333333} \]
        5. Applied rewrites92.2%

          \[\leadsto \color{blue}{a - 0.3333333333333333} \]

        if 1.10000000000000005e113 < rand

        1. Initial program 99.5%

          \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
        2. Add Preprocessing
        3. Applied rewrites99.7%

          \[\leadsto \color{blue}{\mathsf{fma}\left(a \cdot {\left(\mathsf{fma}\left(a, 9, -3\right)\right)}^{-0.5}, rand, \mathsf{fma}\left(-0.1111111111111111, \frac{rand}{\sqrt{a - 0.3333333333333333}}, a - 0.3333333333333333\right)\right)} \]
        4. Taylor expanded in a around inf

          \[\leadsto \color{blue}{a \cdot \left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right)} \]
        5. Step-by-step derivation
          1. lft-mult-inverseN/A

            \[\leadsto a \cdot \left(\color{blue}{\frac{1}{rand} \cdot rand} + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right) \]
          2. associate-*r*N/A

            \[\leadsto a \cdot \left(\frac{1}{rand} \cdot rand + \color{blue}{\left(\frac{1}{3} \cdot \sqrt{\frac{1}{a}}\right) \cdot rand}\right) \]
          3. distribute-rgt-inN/A

            \[\leadsto a \cdot \color{blue}{\left(rand \cdot \left(\frac{1}{rand} + \frac{1}{3} \cdot \sqrt{\frac{1}{a}}\right)\right)} \]
          4. +-commutativeN/A

            \[\leadsto a \cdot \left(rand \cdot \color{blue}{\left(\frac{1}{3} \cdot \sqrt{\frac{1}{a}} + \frac{1}{rand}\right)}\right) \]
          5. *-commutativeN/A

            \[\leadsto \color{blue}{\left(rand \cdot \left(\frac{1}{3} \cdot \sqrt{\frac{1}{a}} + \frac{1}{rand}\right)\right) \cdot a} \]
          6. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(rand \cdot \left(\frac{1}{3} \cdot \sqrt{\frac{1}{a}} + \frac{1}{rand}\right)\right) \cdot a} \]
          7. distribute-lft-inN/A

            \[\leadsto \color{blue}{\left(rand \cdot \left(\frac{1}{3} \cdot \sqrt{\frac{1}{a}}\right) + rand \cdot \frac{1}{rand}\right)} \cdot a \]
          8. associate-*r*N/A

            \[\leadsto \left(\color{blue}{\left(rand \cdot \frac{1}{3}\right) \cdot \sqrt{\frac{1}{a}}} + rand \cdot \frac{1}{rand}\right) \cdot a \]
          9. *-commutativeN/A

            \[\leadsto \left(\color{blue}{\left(\frac{1}{3} \cdot rand\right)} \cdot \sqrt{\frac{1}{a}} + rand \cdot \frac{1}{rand}\right) \cdot a \]
          10. rgt-mult-inverseN/A

            \[\leadsto \left(\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{\frac{1}{a}} + \color{blue}{1}\right) \cdot a \]
          11. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{\frac{1}{a}}, 1\right)} \cdot a \]
          12. lower-*.f64N/A

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot rand}, \sqrt{\frac{1}{a}}, 1\right) \cdot a \]
          13. lower-sqrt.f64N/A

            \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \color{blue}{\sqrt{\frac{1}{a}}}, 1\right) \cdot a \]
          14. lower-/.f6499.7

            \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\color{blue}{\frac{1}{a}}}, 1\right) \cdot a \]
        6. Applied rewrites99.7%

          \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\frac{1}{a}}, 1\right) \cdot a} \]
        7. Taylor expanded in a around 0

          \[\leadsto \frac{1}{3} \cdot \color{blue}{\left(\sqrt{a} \cdot rand\right)} \]
        8. Step-by-step derivation
          1. Applied rewrites98.1%

            \[\leadsto \left(\sqrt{a} \cdot rand\right) \cdot \color{blue}{0.3333333333333333} \]
          2. Step-by-step derivation
            1. Applied rewrites98.2%

              \[\leadsto \left(rand \cdot 0.3333333333333333\right) \cdot \sqrt{a} \]
          3. Recombined 3 regimes into one program.
          4. Final simplification92.2%

            \[\leadsto \begin{array}{l} \mathbf{if}\;rand \leq -1.2 \cdot 10^{+49}:\\ \;\;\;\;\left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\ \mathbf{elif}\;rand \leq 1.1 \cdot 10^{+113}:\\ \;\;\;\;a - 0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\sqrt{a} \cdot \left(0.3333333333333333 \cdot rand\right)\\ \end{array} \]
          5. Add Preprocessing

          Alternative 3: 90.9% accurate, 2.1× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\ \mathbf{if}\;rand \leq -1.2 \cdot 10^{+49}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;rand \leq 1.1 \cdot 10^{+113}:\\ \;\;\;\;a - 0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
          (FPCore (a rand)
           :precision binary64
           (let* ((t_0 (* (* (sqrt a) 0.3333333333333333) rand)))
             (if (<= rand -1.2e+49)
               t_0
               (if (<= rand 1.1e+113) (- a 0.3333333333333333) t_0))))
          double code(double a, double rand) {
          	double t_0 = (sqrt(a) * 0.3333333333333333) * rand;
          	double tmp;
          	if (rand <= -1.2e+49) {
          		tmp = t_0;
          	} else if (rand <= 1.1e+113) {
          		tmp = a - 0.3333333333333333;
          	} else {
          		tmp = t_0;
          	}
          	return tmp;
          }
          
          real(8) function code(a, rand)
              real(8), intent (in) :: a
              real(8), intent (in) :: rand
              real(8) :: t_0
              real(8) :: tmp
              t_0 = (sqrt(a) * 0.3333333333333333d0) * rand
              if (rand <= (-1.2d+49)) then
                  tmp = t_0
              else if (rand <= 1.1d+113) then
                  tmp = a - 0.3333333333333333d0
              else
                  tmp = t_0
              end if
              code = tmp
          end function
          
          public static double code(double a, double rand) {
          	double t_0 = (Math.sqrt(a) * 0.3333333333333333) * rand;
          	double tmp;
          	if (rand <= -1.2e+49) {
          		tmp = t_0;
          	} else if (rand <= 1.1e+113) {
          		tmp = a - 0.3333333333333333;
          	} else {
          		tmp = t_0;
          	}
          	return tmp;
          }
          
          def code(a, rand):
          	t_0 = (math.sqrt(a) * 0.3333333333333333) * rand
          	tmp = 0
          	if rand <= -1.2e+49:
          		tmp = t_0
          	elif rand <= 1.1e+113:
          		tmp = a - 0.3333333333333333
          	else:
          		tmp = t_0
          	return tmp
          
          function code(a, rand)
          	t_0 = Float64(Float64(sqrt(a) * 0.3333333333333333) * rand)
          	tmp = 0.0
          	if (rand <= -1.2e+49)
          		tmp = t_0;
          	elseif (rand <= 1.1e+113)
          		tmp = Float64(a - 0.3333333333333333);
          	else
          		tmp = t_0;
          	end
          	return tmp
          end
          
          function tmp_2 = code(a, rand)
          	t_0 = (sqrt(a) * 0.3333333333333333) * rand;
          	tmp = 0.0;
          	if (rand <= -1.2e+49)
          		tmp = t_0;
          	elseif (rand <= 1.1e+113)
          		tmp = a - 0.3333333333333333;
          	else
          		tmp = t_0;
          	end
          	tmp_2 = tmp;
          end
          
          code[a_, rand_] := Block[{t$95$0 = N[(N[(N[Sqrt[a], $MachinePrecision] * 0.3333333333333333), $MachinePrecision] * rand), $MachinePrecision]}, If[LessEqual[rand, -1.2e+49], t$95$0, If[LessEqual[rand, 1.1e+113], N[(a - 0.3333333333333333), $MachinePrecision], t$95$0]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\
          \mathbf{if}\;rand \leq -1.2 \cdot 10^{+49}:\\
          \;\;\;\;t\_0\\
          
          \mathbf{elif}\;rand \leq 1.1 \cdot 10^{+113}:\\
          \;\;\;\;a - 0.3333333333333333\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_0\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 2 regimes
          2. if rand < -1.2e49 or 1.10000000000000005e113 < rand

            1. Initial program 99.4%

              \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
            2. Add Preprocessing
            3. Taylor expanded in rand around inf

              \[\leadsto \color{blue}{rand \cdot \left(\left(\frac{1}{3} \cdot \sqrt{a - \frac{1}{3}} + \frac{a}{rand}\right) - \frac{1}{3} \cdot \frac{1}{rand}\right)} \]
            4. Step-by-step derivation
              1. *-commutativeN/A

                \[\leadsto \color{blue}{\left(\left(\frac{1}{3} \cdot \sqrt{a - \frac{1}{3}} + \frac{a}{rand}\right) - \frac{1}{3} \cdot \frac{1}{rand}\right) \cdot rand} \]
              2. lower-*.f64N/A

                \[\leadsto \color{blue}{\left(\left(\frac{1}{3} \cdot \sqrt{a - \frac{1}{3}} + \frac{a}{rand}\right) - \frac{1}{3} \cdot \frac{1}{rand}\right) \cdot rand} \]
              3. associate--l+N/A

                \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \sqrt{a - \frac{1}{3}} + \left(\frac{a}{rand} - \frac{1}{3} \cdot \frac{1}{rand}\right)\right)} \cdot rand \]
              4. *-commutativeN/A

                \[\leadsto \left(\color{blue}{\sqrt{a - \frac{1}{3}} \cdot \frac{1}{3}} + \left(\frac{a}{rand} - \frac{1}{3} \cdot \frac{1}{rand}\right)\right) \cdot rand \]
              5. associate-*r/N/A

                \[\leadsto \left(\sqrt{a - \frac{1}{3}} \cdot \frac{1}{3} + \left(\frac{a}{rand} - \color{blue}{\frac{\frac{1}{3} \cdot 1}{rand}}\right)\right) \cdot rand \]
              6. metadata-evalN/A

                \[\leadsto \left(\sqrt{a - \frac{1}{3}} \cdot \frac{1}{3} + \left(\frac{a}{rand} - \frac{\color{blue}{\frac{1}{3}}}{rand}\right)\right) \cdot rand \]
              7. div-subN/A

                \[\leadsto \left(\sqrt{a - \frac{1}{3}} \cdot \frac{1}{3} + \color{blue}{\frac{a - \frac{1}{3}}{rand}}\right) \cdot rand \]
              8. lower-fma.f64N/A

                \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{a - \frac{1}{3}}, \frac{1}{3}, \frac{a - \frac{1}{3}}{rand}\right)} \cdot rand \]
              9. lower-sqrt.f64N/A

                \[\leadsto \mathsf{fma}\left(\color{blue}{\sqrt{a - \frac{1}{3}}}, \frac{1}{3}, \frac{a - \frac{1}{3}}{rand}\right) \cdot rand \]
              10. lower--.f64N/A

                \[\leadsto \mathsf{fma}\left(\sqrt{\color{blue}{a - \frac{1}{3}}}, \frac{1}{3}, \frac{a - \frac{1}{3}}{rand}\right) \cdot rand \]
              11. lower-/.f64N/A

                \[\leadsto \mathsf{fma}\left(\sqrt{a - \frac{1}{3}}, \frac{1}{3}, \color{blue}{\frac{a - \frac{1}{3}}{rand}}\right) \cdot rand \]
              12. lower--.f6499.5

                \[\leadsto \mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, 0.3333333333333333, \frac{\color{blue}{a - 0.3333333333333333}}{rand}\right) \cdot rand \]
            5. Applied rewrites99.5%

              \[\leadsto \color{blue}{\mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, 0.3333333333333333, \frac{a - 0.3333333333333333}{rand}\right) \cdot rand} \]
            6. Taylor expanded in rand around inf

              \[\leadsto \left(\frac{1}{3} \cdot \sqrt{a - \frac{1}{3}}\right) \cdot rand \]
            7. Step-by-step derivation
              1. Applied rewrites93.2%

                \[\leadsto \left(\sqrt{a - 0.3333333333333333} \cdot 0.3333333333333333\right) \cdot rand \]
              2. Taylor expanded in a around inf

                \[\leadsto \left(\sqrt{a} \cdot \frac{1}{3}\right) \cdot rand \]
              3. Step-by-step derivation
                1. Applied rewrites92.3%

                  \[\leadsto \left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand \]

                if -1.2e49 < rand < 1.10000000000000005e113

                1. Initial program 99.9%

                  \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                2. Add Preprocessing
                3. Taylor expanded in rand around 0

                  \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                4. Step-by-step derivation
                  1. lower--.f6492.2

                    \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                5. Applied rewrites92.2%

                  \[\leadsto \color{blue}{a - 0.3333333333333333} \]
              4. Recombined 2 regimes into one program.
              5. Add Preprocessing

              Alternative 4: 99.8% accurate, 2.4× speedup?

              \[\begin{array}{l} \\ \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, a - 0.3333333333333333\right) \end{array} \]
              (FPCore (a rand)
               :precision binary64
               (fma
                (* 0.3333333333333333 rand)
                (sqrt (- a 0.3333333333333333))
                (- a 0.3333333333333333)))
              double code(double a, double rand) {
              	return fma((0.3333333333333333 * rand), sqrt((a - 0.3333333333333333)), (a - 0.3333333333333333));
              }
              
              function code(a, rand)
              	return fma(Float64(0.3333333333333333 * rand), sqrt(Float64(a - 0.3333333333333333)), Float64(a - 0.3333333333333333))
              end
              
              code[a_, rand_] := N[(N[(0.3333333333333333 * rand), $MachinePrecision] * N[Sqrt[N[(a - 0.3333333333333333), $MachinePrecision]], $MachinePrecision] + N[(a - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, a - 0.3333333333333333\right)
              \end{array}
              
              Derivation
              1. Initial program 99.8%

                \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
              2. Add Preprocessing
              3. Taylor expanded in rand around 0

                \[\leadsto \color{blue}{\left(a + \frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)\right) - \frac{1}{3}} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right) + a\right)} - \frac{1}{3} \]
                2. associate--l+N/A

                  \[\leadsto \color{blue}{\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right) + \left(a - \frac{1}{3}\right)} \]
                3. associate-*r*N/A

                  \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{a - \frac{1}{3}}} + \left(a - \frac{1}{3}\right) \]
                4. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{a - \frac{1}{3}}, a - \frac{1}{3}\right)} \]
                5. lower-*.f64N/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot rand}, \sqrt{a - \frac{1}{3}}, a - \frac{1}{3}\right) \]
                6. lower-sqrt.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \color{blue}{\sqrt{a - \frac{1}{3}}}, a - \frac{1}{3}\right) \]
                7. lower--.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{\color{blue}{a - \frac{1}{3}}}, a - \frac{1}{3}\right) \]
                8. lower--.f6499.8

                  \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, \color{blue}{a - 0.3333333333333333}\right) \]
              5. Applied rewrites99.8%

                \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, a - 0.3333333333333333\right)} \]
              6. Add Preprocessing

              Alternative 5: 98.9% accurate, 2.7× speedup?

              \[\begin{array}{l} \\ \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a}, a - 0.3333333333333333\right) \end{array} \]
              (FPCore (a rand)
               :precision binary64
               (fma (* 0.3333333333333333 rand) (sqrt a) (- a 0.3333333333333333)))
              double code(double a, double rand) {
              	return fma((0.3333333333333333 * rand), sqrt(a), (a - 0.3333333333333333));
              }
              
              function code(a, rand)
              	return fma(Float64(0.3333333333333333 * rand), sqrt(a), Float64(a - 0.3333333333333333))
              end
              
              code[a_, rand_] := N[(N[(0.3333333333333333 * rand), $MachinePrecision] * N[Sqrt[a], $MachinePrecision] + N[(a - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
              
              \begin{array}{l}
              
              \\
              \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a}, a - 0.3333333333333333\right)
              \end{array}
              
              Derivation
              1. Initial program 99.8%

                \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
              2. Add Preprocessing
              3. Taylor expanded in rand around 0

                \[\leadsto \color{blue}{\left(a + \frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)\right) - \frac{1}{3}} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right) + a\right)} - \frac{1}{3} \]
                2. associate--l+N/A

                  \[\leadsto \color{blue}{\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right) + \left(a - \frac{1}{3}\right)} \]
                3. associate-*r*N/A

                  \[\leadsto \color{blue}{\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{a - \frac{1}{3}}} + \left(a - \frac{1}{3}\right) \]
                4. lower-fma.f64N/A

                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{a - \frac{1}{3}}, a - \frac{1}{3}\right)} \]
                5. lower-*.f64N/A

                  \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot rand}, \sqrt{a - \frac{1}{3}}, a - \frac{1}{3}\right) \]
                6. lower-sqrt.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \color{blue}{\sqrt{a - \frac{1}{3}}}, a - \frac{1}{3}\right) \]
                7. lower--.f64N/A

                  \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{\color{blue}{a - \frac{1}{3}}}, a - \frac{1}{3}\right) \]
                8. lower--.f6499.8

                  \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, \color{blue}{a - 0.3333333333333333}\right) \]
              5. Applied rewrites99.8%

                \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a - 0.3333333333333333}, a - 0.3333333333333333\right)} \]
              6. Taylor expanded in a around inf

                \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{a}, a - \frac{1}{3}\right) \]
              7. Step-by-step derivation
                1. Applied rewrites99.4%

                  \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{a}, a - 0.3333333333333333\right) \]
                2. Add Preprocessing

                Alternative 6: 97.8% accurate, 3.1× speedup?

                \[\begin{array}{l} \\ \mathsf{fma}\left(\sqrt{a} \cdot rand, 0.3333333333333333, a\right) \end{array} \]
                (FPCore (a rand)
                 :precision binary64
                 (fma (* (sqrt a) rand) 0.3333333333333333 a))
                double code(double a, double rand) {
                	return fma((sqrt(a) * rand), 0.3333333333333333, a);
                }
                
                function code(a, rand)
                	return fma(Float64(sqrt(a) * rand), 0.3333333333333333, a)
                end
                
                code[a_, rand_] := N[(N[(N[Sqrt[a], $MachinePrecision] * rand), $MachinePrecision] * 0.3333333333333333 + a), $MachinePrecision]
                
                \begin{array}{l}
                
                \\
                \mathsf{fma}\left(\sqrt{a} \cdot rand, 0.3333333333333333, a\right)
                \end{array}
                
                Derivation
                1. Initial program 99.8%

                  \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                2. Add Preprocessing
                3. Applied rewrites99.8%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(a \cdot {\left(\mathsf{fma}\left(a, 9, -3\right)\right)}^{-0.5}, rand, \mathsf{fma}\left(-0.1111111111111111, \frac{rand}{\sqrt{a - 0.3333333333333333}}, a - 0.3333333333333333\right)\right)} \]
                4. Taylor expanded in a around inf

                  \[\leadsto \color{blue}{a \cdot \left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right)} \]
                5. Step-by-step derivation
                  1. lft-mult-inverseN/A

                    \[\leadsto a \cdot \left(\color{blue}{\frac{1}{rand} \cdot rand} + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right) \]
                  2. associate-*r*N/A

                    \[\leadsto a \cdot \left(\frac{1}{rand} \cdot rand + \color{blue}{\left(\frac{1}{3} \cdot \sqrt{\frac{1}{a}}\right) \cdot rand}\right) \]
                  3. distribute-rgt-inN/A

                    \[\leadsto a \cdot \color{blue}{\left(rand \cdot \left(\frac{1}{rand} + \frac{1}{3} \cdot \sqrt{\frac{1}{a}}\right)\right)} \]
                  4. +-commutativeN/A

                    \[\leadsto a \cdot \left(rand \cdot \color{blue}{\left(\frac{1}{3} \cdot \sqrt{\frac{1}{a}} + \frac{1}{rand}\right)}\right) \]
                  5. *-commutativeN/A

                    \[\leadsto \color{blue}{\left(rand \cdot \left(\frac{1}{3} \cdot \sqrt{\frac{1}{a}} + \frac{1}{rand}\right)\right) \cdot a} \]
                  6. lower-*.f64N/A

                    \[\leadsto \color{blue}{\left(rand \cdot \left(\frac{1}{3} \cdot \sqrt{\frac{1}{a}} + \frac{1}{rand}\right)\right) \cdot a} \]
                  7. distribute-lft-inN/A

                    \[\leadsto \color{blue}{\left(rand \cdot \left(\frac{1}{3} \cdot \sqrt{\frac{1}{a}}\right) + rand \cdot \frac{1}{rand}\right)} \cdot a \]
                  8. associate-*r*N/A

                    \[\leadsto \left(\color{blue}{\left(rand \cdot \frac{1}{3}\right) \cdot \sqrt{\frac{1}{a}}} + rand \cdot \frac{1}{rand}\right) \cdot a \]
                  9. *-commutativeN/A

                    \[\leadsto \left(\color{blue}{\left(\frac{1}{3} \cdot rand\right)} \cdot \sqrt{\frac{1}{a}} + rand \cdot \frac{1}{rand}\right) \cdot a \]
                  10. rgt-mult-inverseN/A

                    \[\leadsto \left(\left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{\frac{1}{a}} + \color{blue}{1}\right) \cdot a \]
                  11. lower-fma.f64N/A

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{1}{3} \cdot rand, \sqrt{\frac{1}{a}}, 1\right)} \cdot a \]
                  12. lower-*.f64N/A

                    \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot rand}, \sqrt{\frac{1}{a}}, 1\right) \cdot a \]
                  13. lower-sqrt.f64N/A

                    \[\leadsto \mathsf{fma}\left(\frac{1}{3} \cdot rand, \color{blue}{\sqrt{\frac{1}{a}}}, 1\right) \cdot a \]
                  14. lower-/.f6498.6

                    \[\leadsto \mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\color{blue}{\frac{1}{a}}}, 1\right) \cdot a \]
                6. Applied rewrites98.6%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\frac{1}{a}}, 1\right) \cdot a} \]
                7. Taylor expanded in a around 0

                  \[\leadsto a + \color{blue}{\frac{1}{3} \cdot \left(\sqrt{a} \cdot rand\right)} \]
                8. Step-by-step derivation
                  1. Applied rewrites98.6%

                    \[\leadsto \mathsf{fma}\left(\sqrt{a} \cdot rand, \color{blue}{0.3333333333333333}, a\right) \]
                  2. Add Preprocessing

                  Alternative 7: 62.8% accurate, 17.0× speedup?

                  \[\begin{array}{l} \\ a - 0.3333333333333333 \end{array} \]
                  (FPCore (a rand) :precision binary64 (- a 0.3333333333333333))
                  double code(double a, double rand) {
                  	return a - 0.3333333333333333;
                  }
                  
                  real(8) function code(a, rand)
                      real(8), intent (in) :: a
                      real(8), intent (in) :: rand
                      code = a - 0.3333333333333333d0
                  end function
                  
                  public static double code(double a, double rand) {
                  	return a - 0.3333333333333333;
                  }
                  
                  def code(a, rand):
                  	return a - 0.3333333333333333
                  
                  function code(a, rand)
                  	return Float64(a - 0.3333333333333333)
                  end
                  
                  function tmp = code(a, rand)
                  	tmp = a - 0.3333333333333333;
                  end
                  
                  code[a_, rand_] := N[(a - 0.3333333333333333), $MachinePrecision]
                  
                  \begin{array}{l}
                  
                  \\
                  a - 0.3333333333333333
                  \end{array}
                  
                  Derivation
                  1. Initial program 99.8%

                    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in rand around 0

                    \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                  4. Step-by-step derivation
                    1. lower--.f6462.2

                      \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                  5. Applied rewrites62.2%

                    \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                  6. Add Preprocessing

                  Alternative 8: 1.6% accurate, 68.0× speedup?

                  \[\begin{array}{l} \\ -0.3333333333333333 \end{array} \]
                  (FPCore (a rand) :precision binary64 -0.3333333333333333)
                  double code(double a, double rand) {
                  	return -0.3333333333333333;
                  }
                  
                  real(8) function code(a, rand)
                      real(8), intent (in) :: a
                      real(8), intent (in) :: rand
                      code = -0.3333333333333333d0
                  end function
                  
                  public static double code(double a, double rand) {
                  	return -0.3333333333333333;
                  }
                  
                  def code(a, rand):
                  	return -0.3333333333333333
                  
                  function code(a, rand)
                  	return -0.3333333333333333
                  end
                  
                  function tmp = code(a, rand)
                  	tmp = -0.3333333333333333;
                  end
                  
                  code[a_, rand_] := -0.3333333333333333
                  
                  \begin{array}{l}
                  
                  \\
                  -0.3333333333333333
                  \end{array}
                  
                  Derivation
                  1. Initial program 99.8%

                    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in rand around 0

                    \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                  4. Step-by-step derivation
                    1. lower--.f6462.2

                      \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                  5. Applied rewrites62.2%

                    \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                  6. Taylor expanded in a around 0

                    \[\leadsto \frac{-1}{3} \]
                  7. Step-by-step derivation
                    1. Applied rewrites1.5%

                      \[\leadsto -0.3333333333333333 \]
                    2. Add Preprocessing

                    Reproduce

                    ?
                    herbie shell --seed 2024331 
                    (FPCore (a rand)
                      :name "Octave 3.8, oct_fill_randg"
                      :precision binary64
                      (* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))