
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma y.im x.re (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(y_46_im, x_46_re, (x_46_im * y_46_re));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(y_46_im, x_46_re, Float64(x_46_im * y_46_re)) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(y$46$im * x$46$re + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y.im, x.re, x.im \cdot y.re\right)
\end{array}
Initial program 100.0%
lift-+.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (<= (* x.im y.re) -2e-30) (* x.im y.re) (if (<= (* x.im y.re) 2e-37) (* x.re y.im) (* x.im y.re))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_im * y_46_re) <= -2e-30) {
tmp = x_46_im * y_46_re;
} else if ((x_46_im * y_46_re) <= 2e-37) {
tmp = x_46_re * y_46_im;
} else {
tmp = x_46_im * y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((x_46im * y_46re) <= (-2d-30)) then
tmp = x_46im * y_46re
else if ((x_46im * y_46re) <= 2d-37) then
tmp = x_46re * y_46im
else
tmp = x_46im * y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_im * y_46_re) <= -2e-30) {
tmp = x_46_im * y_46_re;
} else if ((x_46_im * y_46_re) <= 2e-37) {
tmp = x_46_re * y_46_im;
} else {
tmp = x_46_im * y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (x_46_im * y_46_re) <= -2e-30: tmp = x_46_im * y_46_re elif (x_46_im * y_46_re) <= 2e-37: tmp = x_46_re * y_46_im else: tmp = x_46_im * y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(x_46_im * y_46_re) <= -2e-30) tmp = Float64(x_46_im * y_46_re); elseif (Float64(x_46_im * y_46_re) <= 2e-37) tmp = Float64(x_46_re * y_46_im); else tmp = Float64(x_46_im * y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((x_46_im * y_46_re) <= -2e-30) tmp = x_46_im * y_46_re; elseif ((x_46_im * y_46_re) <= 2e-37) tmp = x_46_re * y_46_im; else tmp = x_46_im * y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(x$46$im * y$46$re), $MachinePrecision], -2e-30], N[(x$46$im * y$46$re), $MachinePrecision], If[LessEqual[N[(x$46$im * y$46$re), $MachinePrecision], 2e-37], N[(x$46$re * y$46$im), $MachinePrecision], N[(x$46$im * y$46$re), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x.im \cdot y.re \leq -2 \cdot 10^{-30}:\\
\;\;\;\;x.im \cdot y.re\\
\mathbf{elif}\;x.im \cdot y.re \leq 2 \cdot 10^{-37}:\\
\;\;\;\;x.re \cdot y.im\\
\mathbf{else}:\\
\;\;\;\;x.im \cdot y.re\\
\end{array}
\end{array}
if (*.f64 x.im y.re) < -2e-30 or 2.00000000000000013e-37 < (*.f64 x.im y.re) Initial program 100.0%
Taylor expanded in x.re around 0
*-commutativeN/A
lower-*.f6480.8
Applied rewrites80.8%
if -2e-30 < (*.f64 x.im y.re) < 2.00000000000000013e-37Initial program 100.0%
Taylor expanded in x.re around 0
*-commutativeN/A
lower-*.f6425.5
Applied rewrites25.5%
Taylor expanded in x.re around inf
*-commutativeN/A
lower-*.f6480.4
Applied rewrites80.4%
Final simplification80.6%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* x.re y.im))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_im;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46re * y_46im
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_im;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_re * y_46_im
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_re * y_46_im) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_re * y_46_im; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$im), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im
\end{array}
Initial program 100.0%
Taylor expanded in x.re around 0
*-commutativeN/A
lower-*.f6455.6
Applied rewrites55.6%
Taylor expanded in x.re around inf
*-commutativeN/A
lower-*.f6449.4
Applied rewrites49.4%
Final simplification49.4%
herbie shell --seed 2024331
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, imaginary part"
:precision binary64
(+ (* x.re y.im) (* x.im y.re)))