
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))
double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * exp(z)) - (x * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y / ((1.1283791670955126d0 * exp(z)) - (x * y)))
end function
public static double code(double x, double y, double z) {
return x + (y / ((1.1283791670955126 * Math.exp(z)) - (x * y)));
}
def code(x, y, z): return x + (y / ((1.1283791670955126 * math.exp(z)) - (x * y)))
function code(x, y, z) return Float64(x + Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(x * y)))) end
function tmp = code(x, y, z) tmp = x + (y / ((1.1283791670955126 * exp(z)) - (x * y))); end
code[x_, y_, z_] := N[(x + N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{1.1283791670955126 \cdot e^{z} - x \cdot y}
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(if (<= (exp z) 1.05)
(+
(/ 1.0 (/ (fma (- y) x (fma 1.1283791670955126 z 1.1283791670955126)) y))
x)
(fma (* 0.8862269254527579 y) (exp (- z)) x))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else if (exp(z) <= 1.05) {
tmp = (1.0 / (fma(-y, x, fma(1.1283791670955126, z, 1.1283791670955126)) / y)) + x;
} else {
tmp = fma((0.8862269254527579 * y), exp(-z), x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); elseif (exp(z) <= 1.05) tmp = Float64(Float64(1.0 / Float64(fma(Float64(-y), x, fma(1.1283791670955126, z, 1.1283791670955126)) / y)) + x); else tmp = fma(Float64(0.8862269254527579 * y), exp(Float64(-z)), x); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 1.05], N[(N[(1.0 / N[(N[((-y) * x + N[(1.1283791670955126 * z + 1.1283791670955126), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(0.8862269254527579 * y), $MachinePrecision] * N[Exp[(-z)], $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{elif}\;e^{z} \leq 1.05:\\
\;\;\;\;\frac{1}{\frac{\mathsf{fma}\left(-y, x, \mathsf{fma}\left(1.1283791670955126, z, 1.1283791670955126\right)\right)}{y}} + x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.8862269254527579 \cdot y, e^{-z}, x\right)\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 82.0%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) < 1.05000000000000004Initial program 99.8%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f6499.8
Applied rewrites99.8%
lift-/.f64N/A
clear-numN/A
lower-/.f64N/A
lower-/.f6499.8
lift--.f64N/A
lift-*.f64N/A
cancel-sign-sub-invN/A
lift-neg.f64N/A
lift-*.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-neg.f64N/A
distribute-lft-neg-outN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
lower-neg.f6499.8
Applied rewrites99.8%
if 1.05000000000000004 < (exp.f64 z) Initial program 94.1%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites93.8%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Applied rewrites100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (/ -1.0 x) x))
(t_1 (+ (/ y (- (* 1.1283791670955126 (exp z)) (* y x))) x)))
(if (<= t_1 -5000.0)
t_0
(if (<= t_1 0.001)
(fma (fma (* y x) 0.7853981633974483 0.8862269254527579) y x)
t_0))))
double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((1.1283791670955126 * exp(z)) - (y * x))) + x;
double tmp;
if (t_1 <= -5000.0) {
tmp = t_0;
} else if (t_1 <= 0.001) {
tmp = fma(fma((y * x), 0.7853981633974483, 0.8862269254527579), y, x);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(-1.0 / x) + x) t_1 = Float64(Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(y * x))) + x) tmp = 0.0 if (t_1 <= -5000.0) tmp = t_0; elseif (t_1 <= 0.001) tmp = fma(fma(Float64(y * x), 0.7853981633974483, 0.8862269254527579), y, x); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -5000.0], t$95$0, If[LessEqual[t$95$1, 0.001], N[(N[(N[(y * x), $MachinePrecision] * 0.7853981633974483 + 0.8862269254527579), $MachinePrecision] * y + x), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1}{x} + x\\
t_1 := \frac{y}{1.1283791670955126 \cdot e^{z} - y \cdot x} + x\\
\mathbf{if}\;t\_1 \leq -5000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0.001:\\
\;\;\;\;\mathsf{fma}\left(\mathsf{fma}\left(y \cdot x, 0.7853981633974483, 0.8862269254527579\right), y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < -5e3 or 1e-3 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 90.2%
Taylor expanded in x around inf
lower-/.f6491.7
Applied rewrites91.7%
if -5e3 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 1e-3Initial program 99.9%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites99.6%
Taylor expanded in z around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f6461.6
Applied rewrites61.6%
Taylor expanded in x around 0
Applied rewrites61.8%
Final simplification84.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ (/ -1.0 x) x))
(t_1 (+ (/ y (- (* 1.1283791670955126 (exp z)) (* y x))) x)))
(if (<= t_1 -5000.0)
t_0
(if (<= t_1 0.001) (- x (/ y -1.1283791670955126)) t_0))))
double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((1.1283791670955126 * exp(z)) - (y * x))) + x;
double tmp;
if (t_1 <= -5000.0) {
tmp = t_0;
} else if (t_1 <= 0.001) {
tmp = x - (y / -1.1283791670955126);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = ((-1.0d0) / x) + x
t_1 = (y / ((1.1283791670955126d0 * exp(z)) - (y * x))) + x
if (t_1 <= (-5000.0d0)) then
tmp = t_0
else if (t_1 <= 0.001d0) then
tmp = x - (y / (-1.1283791670955126d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (-1.0 / x) + x;
double t_1 = (y / ((1.1283791670955126 * Math.exp(z)) - (y * x))) + x;
double tmp;
if (t_1 <= -5000.0) {
tmp = t_0;
} else if (t_1 <= 0.001) {
tmp = x - (y / -1.1283791670955126);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (-1.0 / x) + x t_1 = (y / ((1.1283791670955126 * math.exp(z)) - (y * x))) + x tmp = 0 if t_1 <= -5000.0: tmp = t_0 elif t_1 <= 0.001: tmp = x - (y / -1.1283791670955126) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(-1.0 / x) + x) t_1 = Float64(Float64(y / Float64(Float64(1.1283791670955126 * exp(z)) - Float64(y * x))) + x) tmp = 0.0 if (t_1 <= -5000.0) tmp = t_0; elseif (t_1 <= 0.001) tmp = Float64(x - Float64(y / -1.1283791670955126)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (-1.0 / x) + x; t_1 = (y / ((1.1283791670955126 * exp(z)) - (y * x))) + x; tmp = 0.0; if (t_1 <= -5000.0) tmp = t_0; elseif (t_1 <= 0.001) tmp = x - (y / -1.1283791670955126); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y / N[(N[(1.1283791670955126 * N[Exp[z], $MachinePrecision]), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, -5000.0], t$95$0, If[LessEqual[t$95$1, 0.001], N[(x - N[(y / -1.1283791670955126), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-1}{x} + x\\
t_1 := \frac{y}{1.1283791670955126 \cdot e^{z} - y \cdot x} + x\\
\mathbf{if}\;t\_1 \leq -5000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0.001:\\
\;\;\;\;x - \frac{y}{-1.1283791670955126}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < -5e3 or 1e-3 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) Initial program 90.2%
Taylor expanded in x around inf
lower-/.f6491.7
Applied rewrites91.7%
if -5e3 < (+.f64 x (/.f64 y (-.f64 (*.f64 #s(literal 5641895835477563/5000000000000000 binary64) (exp.f64 z)) (*.f64 x y)))) < 1e-3Initial program 99.9%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites99.6%
Taylor expanded in z around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f6461.6
Applied rewrites61.6%
Taylor expanded in x around 0
Applied rewrites61.7%
Final simplification84.0%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(if (<= (exp z) 2.0)
(+
(/
y
(-
(fma
(fma
(fma 0.18806319451591877 z 0.5641895835477563)
z
1.1283791670955126)
z
1.1283791670955126)
(* y x)))
x)
(/ 1.0 (/ 1.0 x)))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else if (exp(z) <= 2.0) {
tmp = (y / (fma(fma(fma(0.18806319451591877, z, 0.5641895835477563), z, 1.1283791670955126), z, 1.1283791670955126) - (y * x))) + x;
} else {
tmp = 1.0 / (1.0 / x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); elseif (exp(z) <= 2.0) tmp = Float64(Float64(y / Float64(fma(fma(fma(0.18806319451591877, z, 0.5641895835477563), z, 1.1283791670955126), z, 1.1283791670955126) - Float64(y * x))) + x); else tmp = Float64(1.0 / Float64(1.0 / x)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 2.0], N[(N[(y / N[(N[(N[(N[(0.18806319451591877 * z + 0.5641895835477563), $MachinePrecision] * z + 1.1283791670955126), $MachinePrecision] * z + 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(1.0 / N[(1.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{elif}\;e^{z} \leq 2:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(\mathsf{fma}\left(0.18806319451591877, z, 0.5641895835477563\right), z, 1.1283791670955126\right), z, 1.1283791670955126\right) - y \cdot x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{1}{x}}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 82.0%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) < 2Initial program 99.8%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6499.3
Applied rewrites99.3%
if 2 < (exp.f64 z) Initial program 93.9%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites93.7%
Taylor expanded in x around inf
lower-/.f6499.7
Applied rewrites99.7%
Final simplification99.6%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(if (<= (exp z) 2.0)
(+
(/
y
(-
(fma
(fma 0.5641895835477563 z 1.1283791670955126)
z
1.1283791670955126)
(* y x)))
x)
(/ 1.0 (/ 1.0 x)))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else if (exp(z) <= 2.0) {
tmp = (y / (fma(fma(0.5641895835477563, z, 1.1283791670955126), z, 1.1283791670955126) - (y * x))) + x;
} else {
tmp = 1.0 / (1.0 / x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); elseif (exp(z) <= 2.0) tmp = Float64(Float64(y / Float64(fma(fma(0.5641895835477563, z, 1.1283791670955126), z, 1.1283791670955126) - Float64(y * x))) + x); else tmp = Float64(1.0 / Float64(1.0 / x)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 2.0], N[(N[(y / N[(N[(N[(0.5641895835477563 * z + 1.1283791670955126), $MachinePrecision] * z + 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(1.0 / N[(1.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{elif}\;e^{z} \leq 2:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(\mathsf{fma}\left(0.5641895835477563, z, 1.1283791670955126\right), z, 1.1283791670955126\right) - y \cdot x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{1}{x}}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 82.0%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) < 2Initial program 99.8%
Taylor expanded in z around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lower-fma.f6499.2
Applied rewrites99.2%
if 2 < (exp.f64 z) Initial program 93.9%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites93.7%
Taylor expanded in x around inf
lower-/.f6499.7
Applied rewrites99.7%
Final simplification99.6%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(if (<= (exp z) 2.0)
(+ (/ y (- (fma 1.1283791670955126 z 1.1283791670955126) (* y x))) x)
(/ 1.0 (/ 1.0 x)))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else if (exp(z) <= 2.0) {
tmp = (y / (fma(1.1283791670955126, z, 1.1283791670955126) - (y * x))) + x;
} else {
tmp = 1.0 / (1.0 / x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); elseif (exp(z) <= 2.0) tmp = Float64(Float64(y / Float64(fma(1.1283791670955126, z, 1.1283791670955126) - Float64(y * x))) + x); else tmp = Float64(1.0 / Float64(1.0 / x)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 2.0], N[(N[(y / N[(N[(1.1283791670955126 * z + 1.1283791670955126), $MachinePrecision] - N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(1.0 / N[(1.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{elif}\;e^{z} \leq 2:\\
\;\;\;\;\frac{y}{\mathsf{fma}\left(1.1283791670955126, z, 1.1283791670955126\right) - y \cdot x} + x\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{1}{x}}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 82.0%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) < 2Initial program 99.8%
Taylor expanded in z around 0
+-commutativeN/A
lower-fma.f6499.1
Applied rewrites99.1%
if 2 < (exp.f64 z) Initial program 93.9%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites93.7%
Taylor expanded in x around inf
lower-/.f6499.7
Applied rewrites99.7%
Final simplification99.6%
(FPCore (x y z)
:precision binary64
(if (<= (exp z) 0.0)
(+ (/ -1.0 x) x)
(if (<= (exp z) 2.0)
(- x (/ y (fma y x -1.1283791670955126)))
(/ 1.0 (/ 1.0 x)))))
double code(double x, double y, double z) {
double tmp;
if (exp(z) <= 0.0) {
tmp = (-1.0 / x) + x;
} else if (exp(z) <= 2.0) {
tmp = x - (y / fma(y, x, -1.1283791670955126));
} else {
tmp = 1.0 / (1.0 / x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (exp(z) <= 0.0) tmp = Float64(Float64(-1.0 / x) + x); elseif (exp(z) <= 2.0) tmp = Float64(x - Float64(y / fma(y, x, -1.1283791670955126))); else tmp = Float64(1.0 / Float64(1.0 / x)); end return tmp end
code[x_, y_, z_] := If[LessEqual[N[Exp[z], $MachinePrecision], 0.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[N[Exp[z], $MachinePrecision], 2.0], N[(x - N[(y / N[(y * x + -1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(1.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{z} \leq 0:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{elif}\;e^{z} \leq 2:\\
\;\;\;\;x - \frac{y}{\mathsf{fma}\left(y, x, -1.1283791670955126\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{1}{x}}\\
\end{array}
\end{array}
if (exp.f64 z) < 0.0Initial program 82.0%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if 0.0 < (exp.f64 z) < 2Initial program 99.8%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites99.6%
Taylor expanded in z around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f6499.1
Applied rewrites99.1%
if 2 < (exp.f64 z) Initial program 93.9%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites93.7%
Taylor expanded in x around inf
lower-/.f6499.7
Applied rewrites99.7%
Final simplification99.5%
(FPCore (x y z)
:precision binary64
(if (<= z -255.0)
(+ (/ -1.0 x) x)
(if (<= z 9e+71)
(- x (/ y (fma y x -1.1283791670955126)))
(fma y (/ 0.8862269254527579 (+ 1.0 z)) x))))
double code(double x, double y, double z) {
double tmp;
if (z <= -255.0) {
tmp = (-1.0 / x) + x;
} else if (z <= 9e+71) {
tmp = x - (y / fma(y, x, -1.1283791670955126));
} else {
tmp = fma(y, (0.8862269254527579 / (1.0 + z)), x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= -255.0) tmp = Float64(Float64(-1.0 / x) + x); elseif (z <= 9e+71) tmp = Float64(x - Float64(y / fma(y, x, -1.1283791670955126))); else tmp = fma(y, Float64(0.8862269254527579 / Float64(1.0 + z)), x); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, -255.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[z, 9e+71], N[(x - N[(y / N[(y * x + -1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(0.8862269254527579 / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -255:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{elif}\;z \leq 9 \cdot 10^{+71}:\\
\;\;\;\;x - \frac{y}{\mathsf{fma}\left(y, x, -1.1283791670955126\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{0.8862269254527579}{1 + z}, x\right)\\
\end{array}
\end{array}
if z < -255Initial program 82.0%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if -255 < z < 9.00000000000000087e71Initial program 98.3%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites98.1%
Taylor expanded in z around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f6493.0
Applied rewrites93.0%
if 9.00000000000000087e71 < z Initial program 95.5%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites95.2%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-exp.f64100.0
Applied rewrites100.0%
Taylor expanded in z around 0
Applied rewrites75.9%
Applied rewrites75.9%
Final simplification92.3%
(FPCore (x y z) :precision binary64 (if (<= z -255.0) (+ (/ -1.0 x) x) (- x (/ y (fma y x -1.1283791670955126)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -255.0) {
tmp = (-1.0 / x) + x;
} else {
tmp = x - (y / fma(y, x, -1.1283791670955126));
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= -255.0) tmp = Float64(Float64(-1.0 / x) + x); else tmp = Float64(x - Float64(y / fma(y, x, -1.1283791670955126))); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, -255.0], N[(N[(-1.0 / x), $MachinePrecision] + x), $MachinePrecision], N[(x - N[(y / N[(y * x + -1.1283791670955126), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -255:\\
\;\;\;\;\frac{-1}{x} + x\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{\mathsf{fma}\left(y, x, -1.1283791670955126\right)}\\
\end{array}
\end{array}
if z < -255Initial program 82.0%
Taylor expanded in x around inf
lower-/.f64100.0
Applied rewrites100.0%
if -255 < z Initial program 97.6%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites97.4%
Taylor expanded in z around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f6484.8
Applied rewrites84.8%
Final simplification89.6%
(FPCore (x y z) :precision binary64 (if (<= z -3e+66) (/ 1.0 (- x)) (- x (/ y -1.1283791670955126))))
double code(double x, double y, double z) {
double tmp;
if (z <= -3e+66) {
tmp = 1.0 / -x;
} else {
tmp = x - (y / -1.1283791670955126);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3d+66)) then
tmp = 1.0d0 / -x
else
tmp = x - (y / (-1.1283791670955126d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3e+66) {
tmp = 1.0 / -x;
} else {
tmp = x - (y / -1.1283791670955126);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3e+66: tmp = 1.0 / -x else: tmp = x - (y / -1.1283791670955126) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3e+66) tmp = Float64(1.0 / Float64(-x)); else tmp = Float64(x - Float64(y / -1.1283791670955126)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3e+66) tmp = 1.0 / -x; else tmp = x - (y / -1.1283791670955126); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3e+66], N[(1.0 / (-x)), $MachinePrecision], N[(x - N[(y / -1.1283791670955126), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3 \cdot 10^{+66}:\\
\;\;\;\;\frac{1}{-x}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{-1.1283791670955126}\\
\end{array}
\end{array}
if z < -3.00000000000000002e66Initial program 81.1%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites81.6%
Taylor expanded in y around inf
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
Applied rewrites55.6%
if -3.00000000000000002e66 < z Initial program 97.2%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites97.0%
Taylor expanded in z around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f6485.0
Applied rewrites85.0%
Taylor expanded in x around 0
Applied rewrites65.5%
(FPCore (x y z) :precision binary64 (if (<= z -3e+66) (/ 1.0 (- x)) (fma 0.8862269254527579 y x)))
double code(double x, double y, double z) {
double tmp;
if (z <= -3e+66) {
tmp = 1.0 / -x;
} else {
tmp = fma(0.8862269254527579, y, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if (z <= -3e+66) tmp = Float64(1.0 / Float64(-x)); else tmp = fma(0.8862269254527579, y, x); end return tmp end
code[x_, y_, z_] := If[LessEqual[z, -3e+66], N[(1.0 / (-x)), $MachinePrecision], N[(0.8862269254527579 * y + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3 \cdot 10^{+66}:\\
\;\;\;\;\frac{1}{-x}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(0.8862269254527579, y, x\right)\\
\end{array}
\end{array}
if z < -3.00000000000000002e66Initial program 81.1%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites81.6%
Taylor expanded in y around inf
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
Applied rewrites55.6%
if -3.00000000000000002e66 < z Initial program 97.2%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites97.0%
Taylor expanded in z around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f6485.0
Applied rewrites85.0%
Taylor expanded in y around 0
Applied rewrites65.5%
(FPCore (x y z) :precision binary64 (fma 0.8862269254527579 y x))
double code(double x, double y, double z) {
return fma(0.8862269254527579, y, x);
}
function code(x, y, z) return fma(0.8862269254527579, y, x) end
code[x_, y_, z_] := N[(0.8862269254527579 * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.8862269254527579, y, x\right)
\end{array}
Initial program 92.7%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites92.7%
Taylor expanded in z around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f6478.5
Applied rewrites78.5%
Taylor expanded in y around 0
Applied rewrites57.4%
(FPCore (x y z) :precision binary64 (* 0.8862269254527579 y))
double code(double x, double y, double z) {
return 0.8862269254527579 * y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 0.8862269254527579d0 * y
end function
public static double code(double x, double y, double z) {
return 0.8862269254527579 * y;
}
def code(x, y, z): return 0.8862269254527579 * y
function code(x, y, z) return Float64(0.8862269254527579 * y) end
function tmp = code(x, y, z) tmp = 0.8862269254527579 * y; end
code[x_, y_, z_] := N[(0.8862269254527579 * y), $MachinePrecision]
\begin{array}{l}
\\
0.8862269254527579 \cdot y
\end{array}
Initial program 92.7%
lift-+.f64N/A
flip3-+N/A
clear-numN/A
lower-/.f64N/A
clear-numN/A
flip3-+N/A
Applied rewrites92.7%
Taylor expanded in z around 0
lower--.f64N/A
lower-/.f64N/A
sub-negN/A
*-commutativeN/A
metadata-evalN/A
lower-fma.f6478.5
Applied rewrites78.5%
Taylor expanded in x around 0
Applied rewrites15.2%
(FPCore (x y z) :precision binary64 (+ x (/ 1.0 (- (* (/ 1.1283791670955126 y) (exp z)) x))))
double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (1.0d0 / (((1.1283791670955126d0 / y) * exp(z)) - x))
end function
public static double code(double x, double y, double z) {
return x + (1.0 / (((1.1283791670955126 / y) * Math.exp(z)) - x));
}
def code(x, y, z): return x + (1.0 / (((1.1283791670955126 / y) * math.exp(z)) - x))
function code(x, y, z) return Float64(x + Float64(1.0 / Float64(Float64(Float64(1.1283791670955126 / y) * exp(z)) - x))) end
function tmp = code(x, y, z) tmp = x + (1.0 / (((1.1283791670955126 / y) * exp(z)) - x)); end
code[x_, y_, z_] := N[(x + N[(1.0 / N[(N[(N[(1.1283791670955126 / y), $MachinePrecision] * N[Exp[z], $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{1}{\frac{1.1283791670955126}{y} \cdot e^{z} - x}
\end{array}
herbie shell --seed 2024331
(FPCore (x y z)
:name "Numeric.SpecFunctions:invErfc from math-functions-0.1.5.2, A"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ 1 (- (* (/ 5641895835477563/5000000000000000 y) (exp z)) x))))
(+ x (/ y (- (* 1.1283791670955126 (exp z)) (* x y)))))