
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))
double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (6.0d0 * (x - 1.0d0)) / ((x + 1.0d0) + (4.0d0 * sqrt(x)))
end function
public static double code(double x) {
return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * Math.sqrt(x)));
}
def code(x): return (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * math.sqrt(x)))
function code(x) return Float64(Float64(6.0 * Float64(x - 1.0)) / Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x)))) end
function tmp = code(x) tmp = (6.0 * (x - 1.0)) / ((x + 1.0) + (4.0 * sqrt(x))); end
code[x_] := N[(N[(6.0 * N[(x - 1.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}
\end{array}
(FPCore (x) :precision binary64 (* 6.0 (/ (- 1.0 x) (- (fma -4.0 (sqrt x) -1.0) x))))
double code(double x) {
return 6.0 * ((1.0 - x) / (fma(-4.0, sqrt(x), -1.0) - x));
}
function code(x) return Float64(6.0 * Float64(Float64(1.0 - x) / Float64(fma(-4.0, sqrt(x), -1.0) - x))) end
code[x_] := N[(6.0 * N[(N[(1.0 - x), $MachinePrecision] / N[(N[(-4.0 * N[Sqrt[x], $MachinePrecision] + -1.0), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
6 \cdot \frac{1 - x}{\mathsf{fma}\left(-4, \sqrt{x}, -1\right) - x}
\end{array}
Initial program 99.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= (/ (* (- x 1.0) 6.0) (+ (* 4.0 (sqrt x)) (+ x 1.0))) -5.0) (* (/ (- x 1.0) (fma 4.0 (sqrt x) 1.0)) 6.0) (/ (fma -6.0 x 6.0) (- (* (sqrt x) -4.0) x))))
double code(double x) {
double tmp;
if ((((x - 1.0) * 6.0) / ((4.0 * sqrt(x)) + (x + 1.0))) <= -5.0) {
tmp = ((x - 1.0) / fma(4.0, sqrt(x), 1.0)) * 6.0;
} else {
tmp = fma(-6.0, x, 6.0) / ((sqrt(x) * -4.0) - x);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(Float64(x - 1.0) * 6.0) / Float64(Float64(4.0 * sqrt(x)) + Float64(x + 1.0))) <= -5.0) tmp = Float64(Float64(Float64(x - 1.0) / fma(4.0, sqrt(x), 1.0)) * 6.0); else tmp = Float64(fma(-6.0, x, 6.0) / Float64(Float64(sqrt(x) * -4.0) - x)); end return tmp end
code[x_] := If[LessEqual[N[(N[(N[(x - 1.0), $MachinePrecision] * 6.0), $MachinePrecision] / N[(N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5.0], N[(N[(N[(x - 1.0), $MachinePrecision] / N[(4.0 * N[Sqrt[x], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * 6.0), $MachinePrecision], N[(N[(-6.0 * x + 6.0), $MachinePrecision] / N[(N[(N[Sqrt[x], $MachinePrecision] * -4.0), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(x - 1\right) \cdot 6}{4 \cdot \sqrt{x} + \left(x + 1\right)} \leq -5:\\
\;\;\;\;\frac{x - 1}{\mathsf{fma}\left(4, \sqrt{x}, 1\right)} \cdot 6\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-6, x, 6\right)}{\sqrt{x} \cdot -4 - x}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) < -5Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6499.1
Applied rewrites99.1%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.1
Applied rewrites99.1%
if -5 < (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) Initial program 99.0%
lift-/.f64N/A
frac-2negN/A
lower-/.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift--.f64N/A
sub-negN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
neg-sub0N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
lower--.f64N/A
Applied rewrites99.0%
Taylor expanded in x around inf
lower-*.f64N/A
lower-sqrt.f6495.6
Applied rewrites95.6%
Final simplification97.4%
(FPCore (x) :precision binary64 (if (<= (/ (* (- x 1.0) 6.0) (+ (* 4.0 (sqrt x)) (+ x 1.0))) -5.0) (/ 6.0 (- (fma -4.0 (sqrt x) -1.0) x)) (/ (* 6.0 x) (fma (sqrt x) 4.0 1.0))))
double code(double x) {
double tmp;
if ((((x - 1.0) * 6.0) / ((4.0 * sqrt(x)) + (x + 1.0))) <= -5.0) {
tmp = 6.0 / (fma(-4.0, sqrt(x), -1.0) - x);
} else {
tmp = (6.0 * x) / fma(sqrt(x), 4.0, 1.0);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(Float64(x - 1.0) * 6.0) / Float64(Float64(4.0 * sqrt(x)) + Float64(x + 1.0))) <= -5.0) tmp = Float64(6.0 / Float64(fma(-4.0, sqrt(x), -1.0) - x)); else tmp = Float64(Float64(6.0 * x) / fma(sqrt(x), 4.0, 1.0)); end return tmp end
code[x_] := If[LessEqual[N[(N[(N[(x - 1.0), $MachinePrecision] * 6.0), $MachinePrecision] / N[(N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5.0], N[(6.0 / N[(N[(-4.0 * N[Sqrt[x], $MachinePrecision] + -1.0), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], N[(N[(6.0 * x), $MachinePrecision] / N[(N[Sqrt[x], $MachinePrecision] * 4.0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(x - 1\right) \cdot 6}{4 \cdot \sqrt{x} + \left(x + 1\right)} \leq -5:\\
\;\;\;\;\frac{6}{\mathsf{fma}\left(-4, \sqrt{x}, -1\right) - x}\\
\mathbf{else}:\\
\;\;\;\;\frac{6 \cdot x}{\mathsf{fma}\left(\sqrt{x}, 4, 1\right)}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) < -5Initial program 99.9%
lift-/.f64N/A
frac-2negN/A
lower-/.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift--.f64N/A
sub-negN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
neg-sub0N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
lower--.f64N/A
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites99.1%
if -5 < (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) Initial program 99.0%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f647.6
Applied rewrites7.6%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
metadata-evalN/A
lower-fma.f647.6
Applied rewrites7.6%
Taylor expanded in x around inf
lower-*.f647.6
Applied rewrites7.6%
Final simplification53.3%
(FPCore (x) :precision binary64 (if (<= (/ (* (- x 1.0) 6.0) (+ (* 4.0 (sqrt x)) (+ x 1.0))) -5.0) (/ 6.0 (- (fma -4.0 (sqrt x) -1.0) x)) (/ (fma -1.5 (sqrt x) -0.375) (- x))))
double code(double x) {
double tmp;
if ((((x - 1.0) * 6.0) / ((4.0 * sqrt(x)) + (x + 1.0))) <= -5.0) {
tmp = 6.0 / (fma(-4.0, sqrt(x), -1.0) - x);
} else {
tmp = fma(-1.5, sqrt(x), -0.375) / -x;
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(Float64(x - 1.0) * 6.0) / Float64(Float64(4.0 * sqrt(x)) + Float64(x + 1.0))) <= -5.0) tmp = Float64(6.0 / Float64(fma(-4.0, sqrt(x), -1.0) - x)); else tmp = Float64(fma(-1.5, sqrt(x), -0.375) / Float64(-x)); end return tmp end
code[x_] := If[LessEqual[N[(N[(N[(x - 1.0), $MachinePrecision] * 6.0), $MachinePrecision] / N[(N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5.0], N[(6.0 / N[(N[(-4.0 * N[Sqrt[x], $MachinePrecision] + -1.0), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], N[(N[(-1.5 * N[Sqrt[x], $MachinePrecision] + -0.375), $MachinePrecision] / (-x)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(x - 1\right) \cdot 6}{4 \cdot \sqrt{x} + \left(x + 1\right)} \leq -5:\\
\;\;\;\;\frac{6}{\mathsf{fma}\left(-4, \sqrt{x}, -1\right) - x}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-1.5, \sqrt{x}, -0.375\right)}{-x}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) < -5Initial program 99.9%
lift-/.f64N/A
frac-2negN/A
lower-/.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift--.f64N/A
sub-negN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
neg-sub0N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
lower--.f64N/A
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites99.1%
if -5 < (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) Initial program 99.0%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f641.8
Applied rewrites1.8%
Taylor expanded in x around -inf
Applied rewrites7.5%
Final simplification53.3%
(FPCore (x) :precision binary64 (if (<= (/ (* (- x 1.0) 6.0) (+ (* 4.0 (sqrt x)) (+ x 1.0))) -5.0) (/ -6.0 (fma (sqrt x) 4.0 1.0)) (/ (fma -1.5 (sqrt x) -0.375) (- x))))
double code(double x) {
double tmp;
if ((((x - 1.0) * 6.0) / ((4.0 * sqrt(x)) + (x + 1.0))) <= -5.0) {
tmp = -6.0 / fma(sqrt(x), 4.0, 1.0);
} else {
tmp = fma(-1.5, sqrt(x), -0.375) / -x;
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(Float64(x - 1.0) * 6.0) / Float64(Float64(4.0 * sqrt(x)) + Float64(x + 1.0))) <= -5.0) tmp = Float64(-6.0 / fma(sqrt(x), 4.0, 1.0)); else tmp = Float64(fma(-1.5, sqrt(x), -0.375) / Float64(-x)); end return tmp end
code[x_] := If[LessEqual[N[(N[(N[(x - 1.0), $MachinePrecision] * 6.0), $MachinePrecision] / N[(N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5.0], N[(-6.0 / N[(N[Sqrt[x], $MachinePrecision] * 4.0 + 1.0), $MachinePrecision]), $MachinePrecision], N[(N[(-1.5 * N[Sqrt[x], $MachinePrecision] + -0.375), $MachinePrecision] / (-x)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(x - 1\right) \cdot 6}{4 \cdot \sqrt{x} + \left(x + 1\right)} \leq -5:\\
\;\;\;\;\frac{-6}{\mathsf{fma}\left(\sqrt{x}, 4, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-1.5, \sqrt{x}, -0.375\right)}{-x}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) < -5Initial program 99.9%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6499.0
Applied rewrites99.0%
if -5 < (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) Initial program 99.0%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f641.8
Applied rewrites1.8%
Taylor expanded in x around -inf
Applied rewrites7.5%
Final simplification53.2%
(FPCore (x) :precision binary64 (if (<= (/ (* (- x 1.0) 6.0) (+ (* 4.0 (sqrt x)) (+ x 1.0))) -5.0) (/ -6.0 (fma (sqrt x) 4.0 1.0)) (/ 1.5 (sqrt x))))
double code(double x) {
double tmp;
if ((((x - 1.0) * 6.0) / ((4.0 * sqrt(x)) + (x + 1.0))) <= -5.0) {
tmp = -6.0 / fma(sqrt(x), 4.0, 1.0);
} else {
tmp = 1.5 / sqrt(x);
}
return tmp;
}
function code(x) tmp = 0.0 if (Float64(Float64(Float64(x - 1.0) * 6.0) / Float64(Float64(4.0 * sqrt(x)) + Float64(x + 1.0))) <= -5.0) tmp = Float64(-6.0 / fma(sqrt(x), 4.0, 1.0)); else tmp = Float64(1.5 / sqrt(x)); end return tmp end
code[x_] := If[LessEqual[N[(N[(N[(x - 1.0), $MachinePrecision] * 6.0), $MachinePrecision] / N[(N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5.0], N[(-6.0 / N[(N[Sqrt[x], $MachinePrecision] * 4.0 + 1.0), $MachinePrecision]), $MachinePrecision], N[(1.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(x - 1\right) \cdot 6}{4 \cdot \sqrt{x} + \left(x + 1\right)} \leq -5:\\
\;\;\;\;\frac{-6}{\mathsf{fma}\left(\sqrt{x}, 4, 1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1.5}{\sqrt{x}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) < -5Initial program 99.9%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6499.0
Applied rewrites99.0%
if -5 < (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) Initial program 99.0%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f641.8
Applied rewrites1.8%
Taylor expanded in x around -inf
Applied rewrites7.5%
Applied rewrites7.5%
Final simplification53.2%
(FPCore (x) :precision binary64 (if (<= (/ (* (- x 1.0) 6.0) (+ (* 4.0 (sqrt x)) (+ x 1.0))) -5.0) (/ -1.5 (sqrt x)) (/ 1.5 (sqrt x))))
double code(double x) {
double tmp;
if ((((x - 1.0) * 6.0) / ((4.0 * sqrt(x)) + (x + 1.0))) <= -5.0) {
tmp = -1.5 / sqrt(x);
} else {
tmp = 1.5 / sqrt(x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((((x - 1.0d0) * 6.0d0) / ((4.0d0 * sqrt(x)) + (x + 1.0d0))) <= (-5.0d0)) then
tmp = (-1.5d0) / sqrt(x)
else
tmp = 1.5d0 / sqrt(x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((((x - 1.0) * 6.0) / ((4.0 * Math.sqrt(x)) + (x + 1.0))) <= -5.0) {
tmp = -1.5 / Math.sqrt(x);
} else {
tmp = 1.5 / Math.sqrt(x);
}
return tmp;
}
def code(x): tmp = 0 if (((x - 1.0) * 6.0) / ((4.0 * math.sqrt(x)) + (x + 1.0))) <= -5.0: tmp = -1.5 / math.sqrt(x) else: tmp = 1.5 / math.sqrt(x) return tmp
function code(x) tmp = 0.0 if (Float64(Float64(Float64(x - 1.0) * 6.0) / Float64(Float64(4.0 * sqrt(x)) + Float64(x + 1.0))) <= -5.0) tmp = Float64(-1.5 / sqrt(x)); else tmp = Float64(1.5 / sqrt(x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((((x - 1.0) * 6.0) / ((4.0 * sqrt(x)) + (x + 1.0))) <= -5.0) tmp = -1.5 / sqrt(x); else tmp = 1.5 / sqrt(x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(N[(N[(x - 1.0), $MachinePrecision] * 6.0), $MachinePrecision] / N[(N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5.0], N[(-1.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(1.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(x - 1\right) \cdot 6}{4 \cdot \sqrt{x} + \left(x + 1\right)} \leq -5:\\
\;\;\;\;\frac{-1.5}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1.5}{\sqrt{x}}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) < -5Initial program 99.9%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6499.0
Applied rewrites99.0%
Taylor expanded in x around inf
Applied rewrites6.7%
Applied rewrites6.7%
if -5 < (/.f64 (*.f64 #s(literal 6 binary64) (-.f64 x #s(literal 1 binary64))) (+.f64 (+.f64 x #s(literal 1 binary64)) (*.f64 #s(literal 4 binary64) (sqrt.f64 x)))) Initial program 99.0%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f641.8
Applied rewrites1.8%
Taylor expanded in x around -inf
Applied rewrites7.5%
Applied rewrites7.5%
Final simplification7.1%
(FPCore (x) :precision binary64 (/ (fma -6.0 x 6.0) (- (fma -4.0 (sqrt x) -1.0) x)))
double code(double x) {
return fma(-6.0, x, 6.0) / (fma(-4.0, sqrt(x), -1.0) - x);
}
function code(x) return Float64(fma(-6.0, x, 6.0) / Float64(fma(-4.0, sqrt(x), -1.0) - x)) end
code[x_] := N[(N[(-6.0 * x + 6.0), $MachinePrecision] / N[(N[(-4.0 * N[Sqrt[x], $MachinePrecision] + -1.0), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(-6, x, 6\right)}{\mathsf{fma}\left(-4, \sqrt{x}, -1\right) - x}
\end{array}
Initial program 99.5%
lift-/.f64N/A
frac-2negN/A
lower-/.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lift--.f64N/A
sub-negN/A
distribute-lft-inN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
metadata-evalN/A
neg-sub0N/A
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
lower--.f64N/A
Applied rewrites99.5%
(FPCore (x) :precision binary64 (* (/ (- x 1.0) (fma 4.0 (sqrt x) 1.0)) 6.0))
double code(double x) {
return ((x - 1.0) / fma(4.0, sqrt(x), 1.0)) * 6.0;
}
function code(x) return Float64(Float64(Float64(x - 1.0) / fma(4.0, sqrt(x), 1.0)) * 6.0) end
code[x_] := N[(N[(N[(x - 1.0), $MachinePrecision] / N[(4.0 * N[Sqrt[x], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - 1}{\mathsf{fma}\left(4, \sqrt{x}, 1\right)} \cdot 6
\end{array}
Initial program 99.5%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6453.4
Applied rewrites53.4%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6453.4
Applied rewrites53.4%
(FPCore (x) :precision binary64 (/ (fma x 6.0 -6.0) (fma (sqrt x) 4.0 1.0)))
double code(double x) {
return fma(x, 6.0, -6.0) / fma(sqrt(x), 4.0, 1.0);
}
function code(x) return Float64(fma(x, 6.0, -6.0) / fma(sqrt(x), 4.0, 1.0)) end
code[x_] := N[(N[(x * 6.0 + -6.0), $MachinePrecision] / N[(N[Sqrt[x], $MachinePrecision] * 4.0 + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(x, 6, -6\right)}{\mathsf{fma}\left(\sqrt{x}, 4, 1\right)}
\end{array}
Initial program 99.5%
Taylor expanded in x around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6453.4
Applied rewrites53.4%
lift-*.f64N/A
lift--.f64N/A
sub-negN/A
metadata-evalN/A
distribute-rgt-inN/A
metadata-evalN/A
lower-fma.f6453.3
Applied rewrites53.3%
(FPCore (x) :precision binary64 (/ -1.5 (sqrt x)))
double code(double x) {
return -1.5 / sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.5d0) / sqrt(x)
end function
public static double code(double x) {
return -1.5 / Math.sqrt(x);
}
def code(x): return -1.5 / math.sqrt(x)
function code(x) return Float64(-1.5 / sqrt(x)) end
function tmp = code(x) tmp = -1.5 / sqrt(x); end
code[x_] := N[(-1.5 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1.5}{\sqrt{x}}
\end{array}
Initial program 99.5%
Taylor expanded in x around 0
lower-/.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower-sqrt.f6450.4
Applied rewrites50.4%
Taylor expanded in x around inf
Applied rewrites4.3%
Applied rewrites4.3%
(FPCore (x) :precision binary64 (/ 6.0 (/ (+ (+ x 1.0) (* 4.0 (sqrt x))) (- x 1.0))))
double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 6.0d0 / (((x + 1.0d0) + (4.0d0 * sqrt(x))) / (x - 1.0d0))
end function
public static double code(double x) {
return 6.0 / (((x + 1.0) + (4.0 * Math.sqrt(x))) / (x - 1.0));
}
def code(x): return 6.0 / (((x + 1.0) + (4.0 * math.sqrt(x))) / (x - 1.0))
function code(x) return Float64(6.0 / Float64(Float64(Float64(x + 1.0) + Float64(4.0 * sqrt(x))) / Float64(x - 1.0))) end
function tmp = code(x) tmp = 6.0 / (((x + 1.0) + (4.0 * sqrt(x))) / (x - 1.0)); end
code[x_] := N[(6.0 / N[(N[(N[(x + 1.0), $MachinePrecision] + N[(4.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{6}{\frac{\left(x + 1\right) + 4 \cdot \sqrt{x}}{x - 1}}
\end{array}
herbie shell --seed 2024331
(FPCore (x)
:name "Data.Approximate.Numerics:blog from approximate-0.2.2.1"
:precision binary64
:alt
(! :herbie-platform default (/ 6 (/ (+ (+ x 1) (* 4 (sqrt x))) (- x 1))))
(/ (* 6.0 (- x 1.0)) (+ (+ x 1.0) (* 4.0 (sqrt x)))))