
(FPCore (x y) :precision binary64 (/ (* x y) (+ y 1.0)))
double code(double x, double y) {
return (x * y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x * y) / (y + 1.0);
}
def code(x, y): return (x * y) / (y + 1.0)
function code(x, y) return Float64(Float64(x * y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x * y) / (y + 1.0); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x y) (+ y 1.0)))
double code(double x, double y) {
return (x * y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x * y) / (y + 1.0);
}
def code(x, y): return (x * y) / (y + 1.0)
function code(x, y) return Float64(Float64(x * y) / Float64(y + 1.0)) end
function tmp = code(x, y) tmp = (x * y) / (y + 1.0); end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{y + 1}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ y (+ 1.0 y))))
double code(double x, double y) {
return x * (y / (1.0 + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (y / (1.0d0 + y))
end function
public static double code(double x, double y) {
return x * (y / (1.0 + y));
}
def code(x, y): return x * (y / (1.0 + y))
function code(x, y) return Float64(x * Float64(y / Float64(1.0 + y))) end
function tmp = code(x, y) tmp = x * (y / (1.0 + y)); end
code[x_, y_] := N[(x * N[(y / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{y}{1 + y}
\end{array}
Initial program 86.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -1e+38) (* 1.0 x) (if (<= y 195000000.0) (* (/ x (+ 1.0 y)) y) (- x (/ x y)))))
double code(double x, double y) {
double tmp;
if (y <= -1e+38) {
tmp = 1.0 * x;
} else if (y <= 195000000.0) {
tmp = (x / (1.0 + y)) * y;
} else {
tmp = x - (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1d+38)) then
tmp = 1.0d0 * x
else if (y <= 195000000.0d0) then
tmp = (x / (1.0d0 + y)) * y
else
tmp = x - (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1e+38) {
tmp = 1.0 * x;
} else if (y <= 195000000.0) {
tmp = (x / (1.0 + y)) * y;
} else {
tmp = x - (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1e+38: tmp = 1.0 * x elif y <= 195000000.0: tmp = (x / (1.0 + y)) * y else: tmp = x - (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1e+38) tmp = Float64(1.0 * x); elseif (y <= 195000000.0) tmp = Float64(Float64(x / Float64(1.0 + y)) * y); else tmp = Float64(x - Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1e+38) tmp = 1.0 * x; elseif (y <= 195000000.0) tmp = (x / (1.0 + y)) * y; else tmp = x - (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1e+38], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 195000000.0], N[(N[(x / N[(1.0 + y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+38}:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;y \leq 195000000:\\
\;\;\;\;\frac{x}{1 + y} \cdot y\\
\mathbf{else}:\\
\;\;\;\;x - \frac{x}{y}\\
\end{array}
\end{array}
if y < -9.99999999999999977e37Initial program 61.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f640.9
Applied rewrites0.9%
Applied rewrites4.6%
Taylor expanded in y around inf
Applied rewrites100.0%
if -9.99999999999999977e37 < y < 1.95e8Initial program 99.3%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.8
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.8
Applied rewrites99.8%
if 1.95e8 < y Initial program 72.7%
Taylor expanded in y around inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ x y)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (* (* (- 1.0 y) x) y) t_0))))
double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = ((1.0 - y) * x) * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - (x / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 1.0d0) then
tmp = ((1.0d0 - y) * x) * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = ((1.0 - y) * x) * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (x / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 1.0: tmp = ((1.0 - y) * x) * y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(x / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(Float64(Float64(1.0 - y) * x) * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (x / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = ((1.0 - y) * x) * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision] * y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\left(\left(1 - y\right) \cdot x\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 70.6%
Taylor expanded in y around inf
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6497.8
Applied rewrites97.8%
if -1 < y < 1Initial program 99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
Applied rewrites99.7%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* 1.0 x) (if (<= y 0.76) (* (* (- 1.0 y) x) y) (* 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 0.76) {
tmp = ((1.0 - y) * x) * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 * x
else if (y <= 0.76d0) then
tmp = ((1.0d0 - y) * x) * y
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 0.76) {
tmp = ((1.0 - y) * x) * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 * x elif y <= 0.76: tmp = ((1.0 - y) * x) * y else: tmp = 1.0 * x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 * x); elseif (y <= 0.76) tmp = Float64(Float64(Float64(1.0 - y) * x) * y); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 * x; elseif (y <= 0.76) tmp = ((1.0 - y) * x) * y; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 0.76], N[(N[(N[(1.0 - y), $MachinePrecision] * x), $MachinePrecision] * y), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;y \leq 0.76:\\
\;\;\;\;\left(\left(1 - y\right) \cdot x\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if y < -1 or 0.76000000000000001 < y Initial program 70.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f641.1
Applied rewrites1.1%
Applied rewrites5.2%
Taylor expanded in y around inf
Applied rewrites95.8%
if -1 < y < 0.76000000000000001Initial program 99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
lower-*.f6499.7
Applied rewrites99.7%
Applied rewrites99.7%
Final simplification97.9%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (* 1.0 x) (if (<= y 1.0) (* x y) (* 1.0 x))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 1.0) {
tmp = x * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 * x
else if (y <= 1.0d0) then
tmp = x * y
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 * x;
} else if (y <= 1.0) {
tmp = x * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 * x elif y <= 1.0: tmp = x * y else: tmp = 1.0 * x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 * x); elseif (y <= 1.0) tmp = Float64(x * y); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 * x; elseif (y <= 1.0) tmp = x * y; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 * x), $MachinePrecision], If[LessEqual[y, 1.0], N[(x * y), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 \cdot x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 70.6%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
mul-1-negN/A
sub-negN/A
lower--.f641.1
Applied rewrites1.1%
Applied rewrites5.2%
Taylor expanded in y around inf
Applied rewrites95.8%
if -1 < y < 1Initial program 99.9%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
flip-+N/A
associate-/r/N/A
associate-*l/N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
*-lft-identityN/A
sub-negN/A
lower-fma.f64N/A
lower-neg.f64N/A
metadata-evalN/A
sub-negN/A
metadata-evalN/A
lower-fma.f64100.0
Applied rewrites100.0%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6498.6
Applied rewrites98.6%
Final simplification97.3%
(FPCore (x y) :precision binary64 (* x y))
double code(double x, double y) {
return x * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * y
end function
public static double code(double x, double y) {
return x * y;
}
def code(x, y): return x * y
function code(x, y) return Float64(x * y) end
function tmp = code(x, y) tmp = x * y; end
code[x_, y_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 86.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lift-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
flip-+N/A
associate-/r/N/A
associate-*l/N/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
*-lft-identityN/A
sub-negN/A
lower-fma.f64N/A
lower-neg.f64N/A
metadata-evalN/A
sub-negN/A
metadata-evalN/A
lower-fma.f6470.3
Applied rewrites70.3%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f6453.3
Applied rewrites53.3%
Final simplification53.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ x (* y y)) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (/ (* x y) (+ y 1.0)) t_0))))
double code(double x, double y) {
double t_0 = (x / (y * y)) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = (x * y) / (y + 1.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (y * y)) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = (x * y) / (y + 1.0d0)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x / (y * y)) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = (x * y) / (y + 1.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x / (y * y)) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = (x * y) / (y + 1.0) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x / Float64(y * y)) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(Float64(x * y) / Float64(y + 1.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x / (y * y)) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = (x * y) / (y + 1.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(N[(x * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;\frac{x \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024331
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ x (* y y)) (- (/ x y) x)) (if (< y 679931050341891/100000) (/ (* x y) (+ y 1)) (- (/ x (* y y)) (- (/ x y) x)))))
(/ (* x y) (+ y 1.0)))