
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (- x (/ y (/ (- t a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x - (y / ((t - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - (y / ((t - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x - (y / ((t - a) / (z - t)));
}
def code(x, y, z, t, a): return x - (y / ((t - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x - Float64(y / Float64(Float64(t - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x - (y / ((t - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x - N[(y / N[(N[(t - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{\frac{t - a}{z - t}}
\end{array}
Initial program 97.9%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6498.0
Applied rewrites98.0%
Final simplification98.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z (- a t)) y x)))
(if (<= t_1 -2000000.0)
t_2
(if (<= t_1 5e-8)
(fma y (/ (- z t) a) x)
(if (<= t_1 2.0) (- x (* (/ t (- a t)) y)) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma((z / (a - t)), y, x);
double tmp;
if (t_1 <= -2000000.0) {
tmp = t_2;
} else if (t_1 <= 5e-8) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 2.0) {
tmp = x - ((t / (a - t)) * y);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(Float64(z / Float64(a - t)), y, x) tmp = 0.0 if (t_1 <= -2000000.0) tmp = t_2; elseif (t_1 <= 5e-8) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 2.0) tmp = Float64(x - Float64(Float64(t / Float64(a - t)) * y)); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, -2000000.0], t$95$2, If[LessEqual[t$95$1, 5e-8], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(x - N[(N[(t / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{a - t}, y, x\right)\\
\mathbf{if}\;t\_1 \leq -2000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;x - \frac{t}{a - t} \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e6 or 2 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.6%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6493.9
Applied rewrites93.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6493.9
Applied rewrites93.9%
if -2e6 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999998e-8Initial program 98.8%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6498.8
Applied rewrites98.8%
Taylor expanded in a around inf
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
sub-negN/A
mul-1-negN/A
distribute-lft-inN/A
neg-mul-1N/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6497.9
Applied rewrites97.9%
if 4.9999999999999998e-8 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2Initial program 100.0%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6499.3
Applied rewrites99.3%
Final simplification97.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z (- a t)) y x)))
(if (<= t_1 -2000000.0)
t_2
(if (<= t_1 0.005)
(fma y (/ (- z t) a) x)
(if (<= t_1 2.0) (fma (- 1.0 (/ z t)) y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma((z / (a - t)), y, x);
double tmp;
if (t_1 <= -2000000.0) {
tmp = t_2;
} else if (t_1 <= 0.005) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 2.0) {
tmp = fma((1.0 - (z / t)), y, x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(Float64(z / Float64(a - t)), y, x) tmp = 0.0 if (t_1 <= -2000000.0) tmp = t_2; elseif (t_1 <= 0.005) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 2.0) tmp = fma(Float64(1.0 - Float64(z / t)), y, x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, -2000000.0], t$95$2, If[LessEqual[t$95$1, 0.005], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{a - t}, y, x\right)\\
\mathbf{if}\;t\_1 \leq -2000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.005:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(1 - \frac{z}{t}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e6 or 2 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.6%
Taylor expanded in z around inf
lower-/.f64N/A
lower--.f6493.9
Applied rewrites93.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6493.9
Applied rewrites93.9%
if -2e6 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.0050000000000000001Initial program 98.8%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6498.8
Applied rewrites98.8%
Taylor expanded in a around inf
+-commutativeN/A
associate-*r/N/A
*-commutativeN/A
associate-*r*N/A
sub-negN/A
mul-1-negN/A
distribute-lft-inN/A
neg-mul-1N/A
mul-1-negN/A
remove-double-negN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6497.1
Applied rewrites97.1%
if 0.0050000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2Initial program 100.0%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
lower-fma.f64N/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z a) y x)))
(if (<= t_1 5e-8)
t_2
(if (<= t_1 2.0) (+ y x) (if (<= t_1 1e+193) t_2 (fma t (/ y t) x))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma((z / a), y, x);
double tmp;
if (t_1 <= 5e-8) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = y + x;
} else if (t_1 <= 1e+193) {
tmp = t_2;
} else {
tmp = fma(t, (y / t), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(Float64(z / a), y, x) tmp = 0.0 if (t_1 <= 5e-8) tmp = t_2; elseif (t_1 <= 2.0) tmp = Float64(y + x); elseif (t_1 <= 1e+193) tmp = t_2; else tmp = fma(t, Float64(y / t), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-8], t$95$2, If[LessEqual[t$95$1, 2.0], N[(y + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+193], t$95$2, N[(t * N[(y / t), $MachinePrecision] + x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;y + x\\
\mathbf{elif}\;t\_1 \leq 10^{+193}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{y}{t}, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999998e-8 or 2 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.00000000000000007e193Initial program 97.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.3
Applied rewrites75.3%
if 4.9999999999999998e-8 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.6
Applied rewrites97.6%
if 1.00000000000000007e193 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 86.3%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6486.4
Applied rewrites86.4%
Taylor expanded in z around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lower--.f6457.6
Applied rewrites57.6%
Taylor expanded in t around inf
Applied rewrites79.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 0.005)
(fma (- z t) (/ y a) x)
(if (<= t_1 10000000.0) (+ y x) (* (/ z (- a t)) y)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 0.005) {
tmp = fma((z - t), (y / a), x);
} else if (t_1 <= 10000000.0) {
tmp = y + x;
} else {
tmp = (z / (a - t)) * y;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 0.005) tmp = fma(Float64(z - t), Float64(y / a), x); elseif (t_1 <= 10000000.0) tmp = Float64(y + x); else tmp = Float64(Float64(z / Float64(a - t)) * y); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.005], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 10000000.0], N[(y + x), $MachinePrecision], N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 0.005:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 10000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{a - t} \cdot y\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 0.0050000000000000001Initial program 97.5%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6488.4
Applied rewrites88.4%
if 0.0050000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e7Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6498.6
Applied rewrites98.6%
if 1e7 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6477.7
Applied rewrites77.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 5e-8)
(fma (/ z a) y x)
(if (<= t_1 10000000.0) (+ y x) (* (/ z (- a t)) y)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 5e-8) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 10000000.0) {
tmp = y + x;
} else {
tmp = (z / (a - t)) * y;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 5e-8) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 10000000.0) tmp = Float64(y + x); else tmp = Float64(Float64(z / Float64(a - t)) * y); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-8], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 10000000.0], N[(y + x), $MachinePrecision], N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 10000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{a - t} \cdot y\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999998e-8Initial program 97.5%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.9
Applied rewrites75.9%
if 4.9999999999999998e-8 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e7Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.7
Applied rewrites97.7%
if 1e7 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6477.7
Applied rewrites77.7%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 5e-8)
(fma (/ z a) y x)
(if (<= t_1 10000000.0) (+ y x) (* (/ y (- a t)) z)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 5e-8) {
tmp = fma((z / a), y, x);
} else if (t_1 <= 10000000.0) {
tmp = y + x;
} else {
tmp = (y / (a - t)) * z;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 5e-8) tmp = fma(Float64(z / a), y, x); elseif (t_1 <= 10000000.0) tmp = Float64(y + x); else tmp = Float64(Float64(y / Float64(a - t)) * z); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-8], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 10000000.0], N[(y + x), $MachinePrecision], N[(N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{elif}\;t\_1 \leq 10000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a - t} \cdot z\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999998e-8Initial program 97.5%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6475.9
Applied rewrites75.9%
if 4.9999999999999998e-8 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e7Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.7
Applied rewrites97.7%
if 1e7 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6477.7
Applied rewrites77.7%
Applied rewrites71.1%
Final simplification82.6%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z a) y x))) (if (<= t_1 5e-8) t_2 (if (<= t_1 2.0) (+ y x) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma((z / a), y, x);
double tmp;
if (t_1 <= 5e-8) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = y + x;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(Float64(z / a), y, x) tmp = 0.0 if (t_1 <= 5e-8) tmp = t_2; elseif (t_1 <= 2.0) tmp = Float64(y + x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-8], t$95$2, If[LessEqual[t$95$1, 2.0], N[(y + x), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-8}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999998e-8 or 2 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6472.7
Applied rewrites72.7%
if 4.9999999999999998e-8 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6497.6
Applied rewrites97.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+137)
(/ (* z y) a)
(if (<= t_1 10000000.0) (+ y x) (* (/ z a) y)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+137) {
tmp = (z * y) / a;
} else if (t_1 <= 10000000.0) {
tmp = y + x;
} else {
tmp = (z / a) * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if (t_1 <= (-2d+137)) then
tmp = (z * y) / a
else if (t_1 <= 10000000.0d0) then
tmp = y + x
else
tmp = (z / a) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+137) {
tmp = (z * y) / a;
} else if (t_1 <= 10000000.0) {
tmp = y + x;
} else {
tmp = (z / a) * y;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if t_1 <= -2e+137: tmp = (z * y) / a elif t_1 <= 10000000.0: tmp = y + x else: tmp = (z / a) * y return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+137) tmp = Float64(Float64(z * y) / a); elseif (t_1 <= 10000000.0) tmp = Float64(y + x); else tmp = Float64(Float64(z / a) * y); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if (t_1 <= -2e+137) tmp = (z * y) / a; elseif (t_1 <= 10000000.0) tmp = y + x; else tmp = (z / a) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+137], N[(N[(z * y), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[t$95$1, 10000000.0], N[(y + x), $MachinePrecision], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+137}:\\
\;\;\;\;\frac{z \cdot y}{a}\\
\mathbf{elif}\;t\_1 \leq 10000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{a} \cdot y\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.0000000000000001e137Initial program 86.7%
lift-*.f64N/A
lift-/.f64N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
frac-2negN/A
lower-/.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
lower--.f6486.9
Applied rewrites86.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6472.7
Applied rewrites72.7%
Taylor expanded in x around 0
Applied rewrites67.2%
if -2.0000000000000001e137 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e7Initial program 99.4%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6467.3
Applied rewrites67.3%
if 1e7 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6477.7
Applied rewrites77.7%
Taylor expanded in t around 0
Applied rewrites56.0%
Final simplification65.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+137)
(* (/ y a) z)
(if (<= t_1 10000000.0) (+ y x) (* (/ z a) y)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+137) {
tmp = (y / a) * z;
} else if (t_1 <= 10000000.0) {
tmp = y + x;
} else {
tmp = (z / a) * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if (t_1 <= (-2d+137)) then
tmp = (y / a) * z
else if (t_1 <= 10000000.0d0) then
tmp = y + x
else
tmp = (z / a) * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+137) {
tmp = (y / a) * z;
} else if (t_1 <= 10000000.0) {
tmp = y + x;
} else {
tmp = (z / a) * y;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if t_1 <= -2e+137: tmp = (y / a) * z elif t_1 <= 10000000.0: tmp = y + x else: tmp = (z / a) * y return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+137) tmp = Float64(Float64(y / a) * z); elseif (t_1 <= 10000000.0) tmp = Float64(y + x); else tmp = Float64(Float64(z / a) * y); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if (t_1 <= -2e+137) tmp = (y / a) * z; elseif (t_1 <= 10000000.0) tmp = y + x; else tmp = (z / a) * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+137], N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[t$95$1, 10000000.0], N[(y + x), $MachinePrecision], N[(N[(z / a), $MachinePrecision] * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+137}:\\
\;\;\;\;\frac{y}{a} \cdot z\\
\mathbf{elif}\;t\_1 \leq 10000000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{a} \cdot y\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -2.0000000000000001e137Initial program 86.7%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6474.7
Applied rewrites74.7%
Applied rewrites81.1%
Taylor expanded in t around 0
Applied rewrites67.0%
if -2.0000000000000001e137 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e7Initial program 99.4%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6467.3
Applied rewrites67.3%
if 1e7 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6477.7
Applied rewrites77.7%
Taylor expanded in t around 0
Applied rewrites56.0%
Final simplification65.6%
(FPCore (x y z t a) :precision binary64 (if (<= (* (/ (- z t) (- a t)) y) 1e+125) (+ y x) (* (/ y a) z)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((z - t) / (a - t)) * y) <= 1e+125) {
tmp = y + x;
} else {
tmp = (y / a) * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((((z - t) / (a - t)) * y) <= 1d+125) then
tmp = y + x
else
tmp = (y / a) * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((z - t) / (a - t)) * y) <= 1e+125) {
tmp = y + x;
} else {
tmp = (y / a) * z;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (((z - t) / (a - t)) * y) <= 1e+125: tmp = y + x else: tmp = (y / a) * z return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(Float64(z - t) / Float64(a - t)) * y) <= 1e+125) tmp = Float64(y + x); else tmp = Float64(Float64(y / a) * z); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((((z - t) / (a - t)) * y) <= 1e+125) tmp = y + x; else tmp = (y / a) * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision], 1e+125], N[(y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z - t}{a - t} \cdot y \leq 10^{+125}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot z\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 9.9999999999999992e124Initial program 98.5%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6466.5
Applied rewrites66.5%
if 9.9999999999999992e124 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 95.8%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6468.4
Applied rewrites68.4%
Applied rewrites70.5%
Taylor expanded in t around 0
Applied rewrites51.8%
Final simplification63.6%
(FPCore (x y z t a) :precision binary64 (- x (* (/ (- z t) (- t a)) y)))
double code(double x, double y, double z, double t, double a) {
return x - (((z - t) / (t - a)) * y);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - (((z - t) / (t - a)) * y)
end function
public static double code(double x, double y, double z, double t, double a) {
return x - (((z - t) / (t - a)) * y);
}
def code(x, y, z, t, a): return x - (((z - t) / (t - a)) * y)
function code(x, y, z, t, a) return Float64(x - Float64(Float64(Float64(z - t) / Float64(t - a)) * y)) end
function tmp = code(x, y, z, t, a) tmp = x - (((z - t) / (t - a)) * y); end
code[x_, y_, z_, t_, a_] := N[(x - N[(N[(N[(z - t), $MachinePrecision] / N[(t - a), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{z - t}{t - a} \cdot y
\end{array}
Initial program 97.9%
Final simplification97.9%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 97.9%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6457.8
Applied rewrites57.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024331
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))