
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- a t))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (a - t))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (a - t))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(a - t))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (a - t)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) (- a t))))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / (a - t))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / (a - t));
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / (a - t))
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / Float64(a - t))) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / (a - t)); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (- x (/ y (/ (- t a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x - (y / ((t - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x - (y / ((t - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x - (y / ((t - a) / (z - t)));
}
def code(x, y, z, t, a): return x - (y / ((t - a) / (z - t)))
function code(x, y, z, t, a) return Float64(x - Float64(y / Float64(Float64(t - a) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x - (y / ((t - a) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x - N[(y / N[(N[(t - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{\frac{t - a}{z - t}}
\end{array}
Initial program 82.7%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6498.0
Applied rewrites98.0%
Final simplification98.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (/ y (- t a)) (- t z)))
(t_2 (* (- t z) y))
(t_3 (/ t_2 (- t a))))
(if (<= t_3 (- INFINITY))
t_1
(if (<= t_3 5e+212) (- x (/ t_2 (- a t))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (t - a)) * (t - z);
double t_2 = (t - z) * y;
double t_3 = t_2 / (t - a);
double tmp;
if (t_3 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_3 <= 5e+212) {
tmp = x - (t_2 / (a - t));
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y / (t - a)) * (t - z);
double t_2 = (t - z) * y;
double t_3 = t_2 / (t - a);
double tmp;
if (t_3 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_3 <= 5e+212) {
tmp = x - (t_2 / (a - t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y / (t - a)) * (t - z) t_2 = (t - z) * y t_3 = t_2 / (t - a) tmp = 0 if t_3 <= -math.inf: tmp = t_1 elif t_3 <= 5e+212: tmp = x - (t_2 / (a - t)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y / Float64(t - a)) * Float64(t - z)) t_2 = Float64(Float64(t - z) * y) t_3 = Float64(t_2 / Float64(t - a)) tmp = 0.0 if (t_3 <= Float64(-Inf)) tmp = t_1; elseif (t_3 <= 5e+212) tmp = Float64(x - Float64(t_2 / Float64(a - t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y / (t - a)) * (t - z); t_2 = (t - z) * y; t_3 = t_2 / (t - a); tmp = 0.0; if (t_3 <= -Inf) tmp = t_1; elseif (t_3 <= 5e+212) tmp = x - (t_2 / (a - t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y / N[(t - a), $MachinePrecision]), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 / N[(t - a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, (-Infinity)], t$95$1, If[LessEqual[t$95$3, 5e+212], N[(x - N[(t$95$2 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{t - a} \cdot \left(t - z\right)\\
t_2 := \left(t - z\right) \cdot y\\
t_3 := \frac{t\_2}{t - a}\\
\mathbf{if}\;t\_3 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_3 \leq 5 \cdot 10^{+212}:\\
\;\;\;\;x - \frac{t\_2}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < -inf.0 or 4.99999999999999992e212 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) Initial program 35.0%
Taylor expanded in x around 0
associate-/l*N/A
div-subN/A
distribute-lft-out--N/A
associate-/l*N/A
*-commutativeN/A
associate-*r/N/A
associate-/l*N/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-out--N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower--.f6489.1
Applied rewrites89.1%
if -inf.0 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < 4.99999999999999992e212Initial program 99.9%
Final simplification97.0%
(FPCore (x y z t a) :precision binary64 (if (<= (/ (* (- t z) y) (- t a)) 4e+108) (+ y x) (* (/ y a) z)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((t - z) * y) / (t - a)) <= 4e+108) {
tmp = y + x;
} else {
tmp = (y / a) * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((((t - z) * y) / (t - a)) <= 4d+108) then
tmp = y + x
else
tmp = (y / a) * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((t - z) * y) / (t - a)) <= 4e+108) {
tmp = y + x;
} else {
tmp = (y / a) * z;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (((t - z) * y) / (t - a)) <= 4e+108: tmp = y + x else: tmp = (y / a) * z return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(Float64(t - z) * y) / Float64(t - a)) <= 4e+108) tmp = Float64(y + x); else tmp = Float64(Float64(y / a) * z); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((((t - z) * y) / (t - a)) <= 4e+108) tmp = y + x; else tmp = (y / a) * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision] / N[(t - a), $MachinePrecision]), $MachinePrecision], 4e+108], N[(y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(t - z\right) \cdot y}{t - a} \leq 4 \cdot 10^{+108}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot z\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < 4.0000000000000001e108Initial program 89.2%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6466.8
Applied rewrites66.8%
if 4.0000000000000001e108 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) Initial program 58.9%
Taylor expanded in z around inf
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6463.7
Applied rewrites63.7%
Applied rewrites65.6%
Taylor expanded in t around 0
Applied rewrites48.2%
Final simplification62.8%
(FPCore (x y z t a) :precision binary64 (if (<= (/ (* (- t z) y) (- t a)) 4e+108) (+ y x) (/ (* z y) a)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((t - z) * y) / (t - a)) <= 4e+108) {
tmp = y + x;
} else {
tmp = (z * y) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((((t - z) * y) / (t - a)) <= 4d+108) then
tmp = y + x
else
tmp = (z * y) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((((t - z) * y) / (t - a)) <= 4e+108) {
tmp = y + x;
} else {
tmp = (z * y) / a;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if (((t - z) * y) / (t - a)) <= 4e+108: tmp = y + x else: tmp = (z * y) / a return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(Float64(t - z) * y) / Float64(t - a)) <= 4e+108) tmp = Float64(y + x); else tmp = Float64(Float64(z * y) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if ((((t - z) * y) / (t - a)) <= 4e+108) tmp = y + x; else tmp = (z * y) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision] / N[(t - a), $MachinePrecision]), $MachinePrecision], 4e+108], N[(y + x), $MachinePrecision], N[(N[(z * y), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\left(t - z\right) \cdot y}{t - a} \leq 4 \cdot 10^{+108}:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;\frac{z \cdot y}{a}\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) < 4.0000000000000001e108Initial program 89.2%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6466.8
Applied rewrites66.8%
if 4.0000000000000001e108 < (/.f64 (*.f64 y (-.f64 z t)) (-.f64 a t)) Initial program 58.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-fma.f64N/A
lower-/.f6448.8
Applied rewrites48.8%
Taylor expanded in x around 0
Applied rewrites39.8%
Final simplification61.0%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- x (* (/ t (- a t)) y)))) (if (<= t -1.25e+83) t_1 (if (<= t 1e+50) (- x (/ (* z y) (- t a))) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - ((t / (a - t)) * y);
double tmp;
if (t <= -1.25e+83) {
tmp = t_1;
} else if (t <= 1e+50) {
tmp = x - ((z * y) / (t - a));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x - ((t / (a - t)) * y)
if (t <= (-1.25d+83)) then
tmp = t_1
else if (t <= 1d+50) then
tmp = x - ((z * y) / (t - a))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x - ((t / (a - t)) * y);
double tmp;
if (t <= -1.25e+83) {
tmp = t_1;
} else if (t <= 1e+50) {
tmp = x - ((z * y) / (t - a));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x - ((t / (a - t)) * y) tmp = 0 if t <= -1.25e+83: tmp = t_1 elif t <= 1e+50: tmp = x - ((z * y) / (t - a)) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x - Float64(Float64(t / Float64(a - t)) * y)) tmp = 0.0 if (t <= -1.25e+83) tmp = t_1; elseif (t <= 1e+50) tmp = Float64(x - Float64(Float64(z * y) / Float64(t - a))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x - ((t / (a - t)) * y); tmp = 0.0; if (t <= -1.25e+83) tmp = t_1; elseif (t <= 1e+50) tmp = x - ((z * y) / (t - a)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(N[(t / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.25e+83], t$95$1, If[LessEqual[t, 1e+50], N[(x - N[(N[(z * y), $MachinePrecision] / N[(t - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{t}{a - t} \cdot y\\
\mathbf{if}\;t \leq -1.25 \cdot 10^{+83}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 10^{+50}:\\
\;\;\;\;x - \frac{z \cdot y}{t - a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.25000000000000007e83 or 1.0000000000000001e50 < t Initial program 68.3%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6492.4
Applied rewrites92.4%
if -1.25000000000000007e83 < t < 1.0000000000000001e50Initial program 93.0%
Taylor expanded in z around inf
*-commutativeN/A
lower-*.f6487.5
Applied rewrites87.5%
Final simplification89.5%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- x (* (/ t (- a t)) y)))) (if (<= t -6e+19) t_1 (if (<= t 255000000.0) (fma (- z t) (/ y a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - ((t / (a - t)) * y);
double tmp;
if (t <= -6e+19) {
tmp = t_1;
} else if (t <= 255000000.0) {
tmp = fma((z - t), (y / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x - Float64(Float64(t / Float64(a - t)) * y)) tmp = 0.0 if (t <= -6e+19) tmp = t_1; elseif (t <= 255000000.0) tmp = fma(Float64(z - t), Float64(y / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(N[(t / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -6e+19], t$95$1, If[LessEqual[t, 255000000.0], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - \frac{t}{a - t} \cdot y\\
\mathbf{if}\;t \leq -6 \cdot 10^{+19}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 255000000:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -6e19 or 2.55e8 < t Initial program 70.4%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6490.0
Applied rewrites90.0%
if -6e19 < t < 2.55e8Initial program 93.6%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6483.9
Applied rewrites83.9%
Final simplification86.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (- 1.0 (/ z t)) y x)))
(if (<= t -4.1e+18)
t_1
(if (<= t 250000000.0) (fma (- z t) (/ y a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((1.0 - (z / t)), y, x);
double tmp;
if (t <= -4.1e+18) {
tmp = t_1;
} else if (t <= 250000000.0) {
tmp = fma((z - t), (y / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(1.0 - Float64(z / t)), y, x) tmp = 0.0 if (t <= -4.1e+18) tmp = t_1; elseif (t <= 250000000.0) tmp = fma(Float64(z - t), Float64(y / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -4.1e+18], t$95$1, If[LessEqual[t, 250000000.0], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - \frac{z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -4.1 \cdot 10^{+18}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 250000000:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.1e18 or 2.5e8 < t Initial program 70.4%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6482.5
Applied rewrites82.5%
if -4.1e18 < t < 2.5e8Initial program 93.6%
Taylor expanded in a around inf
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6483.9
Applied rewrites83.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (fma (- 1.0 (/ z t)) y x))) (if (<= t -2.3e+61) t_1 (if (<= t 250000000.0) (fma z (/ y a) x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((1.0 - (z / t)), y, x);
double tmp;
if (t <= -2.3e+61) {
tmp = t_1;
} else if (t <= 250000000.0) {
tmp = fma(z, (y / a), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = fma(Float64(1.0 - Float64(z / t)), y, x) tmp = 0.0 if (t <= -2.3e+61) tmp = t_1; elseif (t <= 250000000.0) tmp = fma(z, Float64(y / a), x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t, -2.3e+61], t$95$1, If[LessEqual[t, 250000000.0], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(1 - \frac{z}{t}, y, x\right)\\
\mathbf{if}\;t \leq -2.3 \cdot 10^{+61}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 250000000:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.3e61 or 2.5e8 < t Initial program 69.4%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
neg-sub0N/A
div-subN/A
*-inversesN/A
associate-+l-N/A
neg-sub0N/A
mul-1-negN/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
lower--.f64N/A
lower-/.f6483.5
Applied rewrites83.5%
if -2.3e61 < t < 2.5e8Initial program 93.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.4
Applied rewrites96.4%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6482.3
Applied rewrites82.3%
(FPCore (x y z t a) :precision binary64 (if (<= t -1.22e+64) (+ y x) (if (<= t 900000000.0) (fma z (/ y a) x) (+ y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.22e+64) {
tmp = y + x;
} else if (t <= 900000000.0) {
tmp = fma(z, (y / a), x);
} else {
tmp = y + x;
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= -1.22e+64) tmp = Float64(y + x); elseif (t <= 900000000.0) tmp = fma(z, Float64(y / a), x); else tmp = Float64(y + x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1.22e+64], N[(y + x), $MachinePrecision], If[LessEqual[t, 900000000.0], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.22 \cdot 10^{+64}:\\
\;\;\;\;y + x\\
\mathbf{elif}\;t \leq 900000000:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{else}:\\
\;\;\;\;y + x\\
\end{array}
\end{array}
if t < -1.21999999999999994e64 or 9e8 < t Initial program 69.4%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6477.3
Applied rewrites77.3%
if -1.21999999999999994e64 < t < 9e8Initial program 93.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
clear-numN/A
un-div-invN/A
lower-/.f64N/A
lower-/.f6496.4
Applied rewrites96.4%
Taylor expanded in t around 0
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6482.3
Applied rewrites82.3%
(FPCore (x y z t a) :precision binary64 (+ y x))
double code(double x, double y, double z, double t, double a) {
return y + x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = y + x
end function
public static double code(double x, double y, double z, double t, double a) {
return y + x;
}
def code(x, y, z, t, a): return y + x
function code(x, y, z, t, a) return Float64(y + x) end
function tmp = code(x, y, z, t, a) tmp = y + x; end
code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
\begin{array}{l}
\\
y + x
\end{array}
Initial program 82.7%
Taylor expanded in t around inf
+-commutativeN/A
lower-+.f6457.8
Applied rewrites57.8%
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- a t) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((a - t) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((a - t) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(a - t) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((a - t) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(a - t), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{a - t}{z - t}}
\end{array}
herbie shell --seed 2024331
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (+ x (/ y (/ (- a t) (- z t)))))
(+ x (/ (* y (- z t)) (- a t))))