
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* (/ x (- y t)) (/ 2.0 z_m))) (t_2 (- (* y z_m) (* t z_m))))
(*
z_s
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 1e+236) (/ (* 2.0 x) (* (- y t) z_m)) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / (y - t)) * (2.0 / z_m);
double t_2 = (y * z_m) - (t * z_m);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 1e+236) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / (y - t)) * (2.0 / z_m);
double t_2 = (y * z_m) - (t * z_m);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 1e+236) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x / (y - t)) * (2.0 / z_m) t_2 = (y * z_m) - (t * z_m) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 1e+236: tmp = (2.0 * x) / ((y - t) * z_m) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x / Float64(y - t)) * Float64(2.0 / z_m)) t_2 = Float64(Float64(y * z_m) - Float64(t * z_m)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 1e+236) tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m)); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x / (y - t)) * (2.0 / z_m); t_2 = (y * z_m) - (t * z_m); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 1e+236) tmp = (2.0 * x) / ((y - t) * z_m); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z$95$m), $MachinePrecision] - N[(t * z$95$m), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 1e+236], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x}{y - t} \cdot \frac{2}{z\_m}\\
t_2 := y \cdot z\_m - t \cdot z\_m\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+236}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (-.f64 (*.f64 y z) (*.f64 t z)) < -inf.0 or 1.00000000000000005e236 < (-.f64 (*.f64 y z) (*.f64 t z)) Initial program 75.0%
lift-/.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6498.7
Applied rewrites98.7%
if -inf.0 < (-.f64 (*.f64 y z) (*.f64 t z)) < 1.00000000000000005e236Initial program 98.2%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6498.2
Applied rewrites98.2%
Final simplification98.3%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 8e-33)
(/ (* 2.0 x) (* (- y t) z_m))
(/ (/ (* -2.0 x) z_m) (- t y)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 8e-33) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = ((-2.0 * x) / z_m) / (t - y);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 8d-33) then
tmp = (2.0d0 * x) / ((y - t) * z_m)
else
tmp = (((-2.0d0) * x) / z_m) / (t - y)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 8e-33) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = ((-2.0 * x) / z_m) / (t - y);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 8e-33: tmp = (2.0 * x) / ((y - t) * z_m) else: tmp = ((-2.0 * x) / z_m) / (t - y) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 8e-33) tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m)); else tmp = Float64(Float64(Float64(-2.0 * x) / z_m) / Float64(t - y)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 8e-33) tmp = (2.0 * x) / ((y - t) * z_m); else tmp = ((-2.0 * x) / z_m) / (t - y); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 8e-33], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-2.0 * x), $MachinePrecision] / z$95$m), $MachinePrecision] / N[(t - y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 8 \cdot 10^{-33}:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-2 \cdot x}{z\_m}}{t - y}\\
\end{array}
\end{array}
if z < 8.0000000000000004e-33Initial program 94.8%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6494.8
Applied rewrites94.8%
if 8.0000000000000004e-33 < z Initial program 85.3%
lift-/.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6497.5
Applied rewrites97.5%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
associate-*l/N/A
lift-/.f64N/A
associate-*r/N/A
lift-/.f64N/A
lift-/.f64N/A
associate-*l/N/A
frac-2negN/A
lower-/.f64N/A
lift-/.f64N/A
associate-*r/N/A
lift-*.f64N/A
distribute-frac-negN/A
lower-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-neg-inN/A
metadata-evalN/A
lower-*.f64N/A
neg-sub0N/A
lift--.f64N/A
sub-negN/A
+-commutativeN/A
Applied rewrites97.5%
Final simplification95.7%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 33000000.0)
(/ (* 2.0 x) (* (- y t) z_m))
(/ (* (/ 2.0 z_m) x) (- y t)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 33000000.0) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = ((2.0 / z_m) * x) / (y - t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 33000000.0d0) then
tmp = (2.0d0 * x) / ((y - t) * z_m)
else
tmp = ((2.0d0 / z_m) * x) / (y - t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 33000000.0) {
tmp = (2.0 * x) / ((y - t) * z_m);
} else {
tmp = ((2.0 / z_m) * x) / (y - t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 33000000.0: tmp = (2.0 * x) / ((y - t) * z_m) else: tmp = ((2.0 / z_m) * x) / (y - t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 33000000.0) tmp = Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m)); else tmp = Float64(Float64(Float64(2.0 / z_m) * x) / Float64(y - t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 33000000.0) tmp = (2.0 * x) / ((y - t) * z_m); else tmp = ((2.0 / z_m) * x) / (y - t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 33000000.0], N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 / z$95$m), $MachinePrecision] * x), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;z\_m \leq 33000000:\\
\;\;\;\;\frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{z\_m} \cdot x}{y - t}\\
\end{array}
\end{array}
if z < 3.3e7Initial program 95.0%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6495.1
Applied rewrites95.1%
if 3.3e7 < z Initial program 83.8%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
times-fracN/A
associate-*r/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6497.1
Applied rewrites97.1%
Final simplification95.7%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -1.12e-100)
(* (/ x (* t z_m)) -2.0)
(if (<= t 3.45e+99) (* (/ x (* y z_m)) 2.0) (* (/ -2.0 (* t z_m)) x)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1.12e-100) {
tmp = (x / (t * z_m)) * -2.0;
} else if (t <= 3.45e+99) {
tmp = (x / (y * z_m)) * 2.0;
} else {
tmp = (-2.0 / (t * z_m)) * x;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.12d-100)) then
tmp = (x / (t * z_m)) * (-2.0d0)
else if (t <= 3.45d+99) then
tmp = (x / (y * z_m)) * 2.0d0
else
tmp = ((-2.0d0) / (t * z_m)) * x
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1.12e-100) {
tmp = (x / (t * z_m)) * -2.0;
} else if (t <= 3.45e+99) {
tmp = (x / (y * z_m)) * 2.0;
} else {
tmp = (-2.0 / (t * z_m)) * x;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -1.12e-100: tmp = (x / (t * z_m)) * -2.0 elif t <= 3.45e+99: tmp = (x / (y * z_m)) * 2.0 else: tmp = (-2.0 / (t * z_m)) * x return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -1.12e-100) tmp = Float64(Float64(x / Float64(t * z_m)) * -2.0); elseif (t <= 3.45e+99) tmp = Float64(Float64(x / Float64(y * z_m)) * 2.0); else tmp = Float64(Float64(-2.0 / Float64(t * z_m)) * x); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -1.12e-100) tmp = (x / (t * z_m)) * -2.0; elseif (t <= 3.45e+99) tmp = (x / (y * z_m)) * 2.0; else tmp = (-2.0 / (t * z_m)) * x; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -1.12e-100], N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision], If[LessEqual[t, 3.45e+99], N[(N[(x / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(-2.0 / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.12 \cdot 10^{-100}:\\
\;\;\;\;\frac{x}{t \cdot z\_m} \cdot -2\\
\mathbf{elif}\;t \leq 3.45 \cdot 10^{+99}:\\
\;\;\;\;\frac{x}{y \cdot z\_m} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{t \cdot z\_m} \cdot x\\
\end{array}
\end{array}
if t < -1.11999999999999996e-100Initial program 90.4%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6470.3
Applied rewrites70.3%
if -1.11999999999999996e-100 < t < 3.45e99Initial program 93.2%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f6481.0
Applied rewrites81.0%
if 3.45e99 < t Initial program 90.7%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6485.4
Applied rewrites85.4%
Applied rewrites85.4%
Final simplification77.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (/ (* 2.0 x) (* (- y t) z_m))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((2.0 * x) / ((y - t) * z_m));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((2.0d0 * x) / ((y - t) * z_m))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((2.0 * x) / ((y - t) * z_m));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((2.0 * x) / ((y - t) * z_m))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(2.0 * x) / Float64(Float64(y - t) * z_m))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((2.0 * x) / ((y - t) * z_m)); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(2.0 * x), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \frac{2 \cdot x}{\left(y - t\right) \cdot z\_m}
\end{array}
Initial program 91.7%
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
*-commutativeN/A
lower-*.f64N/A
lower--.f6492.9
Applied rewrites92.9%
Final simplification92.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ -2.0 (* (- t y) z_m)) x)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((-2.0 / ((t - y) * z_m)) * x);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (((-2.0d0) / ((t - y) * z_m)) * x)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((-2.0 / ((t - y) * z_m)) * x);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((-2.0 / ((t - y) * z_m)) * x)
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(-2.0 / Float64(Float64(t - y) * z_m)) * x)) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((-2.0 / ((t - y) * z_m)) * x); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(-2.0 / N[(N[(t - y), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(\frac{-2}{\left(t - y\right) \cdot z\_m} \cdot x\right)
\end{array}
Initial program 91.7%
lift-/.f64N/A
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-*.f64N/A
distribute-rgt-out--N/A
times-fracN/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f64N/A
lower-/.f64N/A
lower--.f6494.3
Applied rewrites94.3%
lift-/.f64N/A
lift-*.f64N/A
lift-/.f64N/A
associate-*r/N/A
lift-*.f64N/A
associate-/r*N/A
lift-*.f64N/A
lift-*.f64N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
Applied rewrites92.8%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ x (* t z_m)) -2.0)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((x / (t * z_m)) * -2.0);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((x / (t * z_m)) * (-2.0d0))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((x / (t * z_m)) * -2.0);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((x / (t * z_m)) * -2.0)
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(x / Float64(t * z_m)) * -2.0)) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((x / (t * z_m)) * -2.0); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(x / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(\frac{x}{t \cdot z\_m} \cdot -2\right)
\end{array}
Initial program 91.7%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6452.5
Applied rewrites52.5%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* (/ -2.0 (* t z_m)) x)))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((-2.0 / (t * z_m)) * x);
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (((-2.0d0) / (t * z_m)) * x)
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((-2.0 / (t * z_m)) * x);
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((-2.0 / (t * z_m)) * x)
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(-2.0 / Float64(t * z_m)) * x)) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((-2.0 / (t * z_m)) * x); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(-2.0 / N[(t * z$95$m), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(\frac{-2}{t \cdot z\_m} \cdot x\right)
\end{array}
Initial program 91.7%
Taylor expanded in y around 0
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6452.5
Applied rewrites52.5%
Applied rewrites52.5%
Final simplification52.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024331
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
(/ (* x 2.0) (- (* y z) (* t z))))