
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
Initial program 78.1%
lift-/.f64N/A
lift--.f64N/A
div-subN/A
lift-*.f64N/A
associate-/l/N/A
*-inversesN/A
lower--.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
*-inversesN/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-eval100.0
Applied rewrites100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (* (* 2.0 x) y))))
(if (<= t_0 -2e+281)
(/ 0.5 y)
(if (<= t_0 -5e-146)
t_0
(if (<= t_0 0.0)
(/ -0.5 x)
(if (<= t_0 5e+304) (* (/ 0.5 (* x y)) (- x y)) (/ -0.5 x)))))))
double code(double x, double y) {
double t_0 = (x - y) / ((2.0 * x) * y);
double tmp;
if (t_0 <= -2e+281) {
tmp = 0.5 / y;
} else if (t_0 <= -5e-146) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = -0.5 / x;
} else if (t_0 <= 5e+304) {
tmp = (0.5 / (x * y)) * (x - y);
} else {
tmp = -0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x - y) / ((2.0d0 * x) * y)
if (t_0 <= (-2d+281)) then
tmp = 0.5d0 / y
else if (t_0 <= (-5d-146)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = (-0.5d0) / x
else if (t_0 <= 5d+304) then
tmp = (0.5d0 / (x * y)) * (x - y)
else
tmp = (-0.5d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x - y) / ((2.0 * x) * y);
double tmp;
if (t_0 <= -2e+281) {
tmp = 0.5 / y;
} else if (t_0 <= -5e-146) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = -0.5 / x;
} else if (t_0 <= 5e+304) {
tmp = (0.5 / (x * y)) * (x - y);
} else {
tmp = -0.5 / x;
}
return tmp;
}
def code(x, y): t_0 = (x - y) / ((2.0 * x) * y) tmp = 0 if t_0 <= -2e+281: tmp = 0.5 / y elif t_0 <= -5e-146: tmp = t_0 elif t_0 <= 0.0: tmp = -0.5 / x elif t_0 <= 5e+304: tmp = (0.5 / (x * y)) * (x - y) else: tmp = -0.5 / x return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(Float64(2.0 * x) * y)) tmp = 0.0 if (t_0 <= -2e+281) tmp = Float64(0.5 / y); elseif (t_0 <= -5e-146) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(-0.5 / x); elseif (t_0 <= 5e+304) tmp = Float64(Float64(0.5 / Float64(x * y)) * Float64(x - y)); else tmp = Float64(-0.5 / x); end return tmp end
function tmp_2 = code(x, y) t_0 = (x - y) / ((2.0 * x) * y); tmp = 0.0; if (t_0 <= -2e+281) tmp = 0.5 / y; elseif (t_0 <= -5e-146) tmp = t_0; elseif (t_0 <= 0.0) tmp = -0.5 / x; elseif (t_0 <= 5e+304) tmp = (0.5 / (x * y)) * (x - y); else tmp = -0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(N[(2.0 * x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e+281], N[(0.5 / y), $MachinePrecision], If[LessEqual[t$95$0, -5e-146], t$95$0, If[LessEqual[t$95$0, 0.0], N[(-0.5 / x), $MachinePrecision], If[LessEqual[t$95$0, 5e+304], N[(N[(0.5 / N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision], N[(-0.5 / x), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{\left(2 \cdot x\right) \cdot y}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+281}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;t\_0 \leq -5 \cdot 10^{-146}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_0 \leq 0:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{+304}:\\
\;\;\;\;\frac{0.5}{x \cdot y} \cdot \left(x - y\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{x}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < -2.0000000000000001e281Initial program 30.7%
Taylor expanded in x around inf
lower-/.f6469.3
Applied rewrites69.3%
if -2.0000000000000001e281 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < -4.99999999999999957e-146Initial program 99.5%
if -4.99999999999999957e-146 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < 0.0 or 4.9999999999999997e304 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) Initial program 6.0%
Taylor expanded in x around 0
lower-/.f6452.2
Applied rewrites52.2%
if 0.0 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < 4.9999999999999997e304Initial program 99.6%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
associate-/r*N/A
*-inversesN/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6499.6
Applied rewrites99.6%
Final simplification89.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ 0.5 (* x y)) (- x y))) (t_1 (/ (- x y) (* (* 2.0 x) y))))
(if (<= t_1 -2e+281)
(/ 0.5 y)
(if (<= t_1 -5e-146)
t_0
(if (<= t_1 0.0) (/ -0.5 x) (if (<= t_1 5e+304) t_0 (/ -0.5 x)))))))
double code(double x, double y) {
double t_0 = (0.5 / (x * y)) * (x - y);
double t_1 = (x - y) / ((2.0 * x) * y);
double tmp;
if (t_1 <= -2e+281) {
tmp = 0.5 / y;
} else if (t_1 <= -5e-146) {
tmp = t_0;
} else if (t_1 <= 0.0) {
tmp = -0.5 / x;
} else if (t_1 <= 5e+304) {
tmp = t_0;
} else {
tmp = -0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (0.5d0 / (x * y)) * (x - y)
t_1 = (x - y) / ((2.0d0 * x) * y)
if (t_1 <= (-2d+281)) then
tmp = 0.5d0 / y
else if (t_1 <= (-5d-146)) then
tmp = t_0
else if (t_1 <= 0.0d0) then
tmp = (-0.5d0) / x
else if (t_1 <= 5d+304) then
tmp = t_0
else
tmp = (-0.5d0) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (0.5 / (x * y)) * (x - y);
double t_1 = (x - y) / ((2.0 * x) * y);
double tmp;
if (t_1 <= -2e+281) {
tmp = 0.5 / y;
} else if (t_1 <= -5e-146) {
tmp = t_0;
} else if (t_1 <= 0.0) {
tmp = -0.5 / x;
} else if (t_1 <= 5e+304) {
tmp = t_0;
} else {
tmp = -0.5 / x;
}
return tmp;
}
def code(x, y): t_0 = (0.5 / (x * y)) * (x - y) t_1 = (x - y) / ((2.0 * x) * y) tmp = 0 if t_1 <= -2e+281: tmp = 0.5 / y elif t_1 <= -5e-146: tmp = t_0 elif t_1 <= 0.0: tmp = -0.5 / x elif t_1 <= 5e+304: tmp = t_0 else: tmp = -0.5 / x return tmp
function code(x, y) t_0 = Float64(Float64(0.5 / Float64(x * y)) * Float64(x - y)) t_1 = Float64(Float64(x - y) / Float64(Float64(2.0 * x) * y)) tmp = 0.0 if (t_1 <= -2e+281) tmp = Float64(0.5 / y); elseif (t_1 <= -5e-146) tmp = t_0; elseif (t_1 <= 0.0) tmp = Float64(-0.5 / x); elseif (t_1 <= 5e+304) tmp = t_0; else tmp = Float64(-0.5 / x); end return tmp end
function tmp_2 = code(x, y) t_0 = (0.5 / (x * y)) * (x - y); t_1 = (x - y) / ((2.0 * x) * y); tmp = 0.0; if (t_1 <= -2e+281) tmp = 0.5 / y; elseif (t_1 <= -5e-146) tmp = t_0; elseif (t_1 <= 0.0) tmp = -0.5 / x; elseif (t_1 <= 5e+304) tmp = t_0; else tmp = -0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(0.5 / N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(N[(2.0 * x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+281], N[(0.5 / y), $MachinePrecision], If[LessEqual[t$95$1, -5e-146], t$95$0, If[LessEqual[t$95$1, 0.0], N[(-0.5 / x), $MachinePrecision], If[LessEqual[t$95$1, 5e+304], t$95$0, N[(-0.5 / x), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0.5}{x \cdot y} \cdot \left(x - y\right)\\
t_1 := \frac{x - y}{\left(2 \cdot x\right) \cdot y}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+281}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{-146}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+304}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5}{x}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < -2.0000000000000001e281Initial program 30.7%
Taylor expanded in x around inf
lower-/.f6469.3
Applied rewrites69.3%
if -2.0000000000000001e281 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < -4.99999999999999957e-146 or 0.0 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < 4.9999999999999997e304Initial program 99.5%
lift-/.f64N/A
clear-numN/A
associate-/r/N/A
lower-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
associate-/r*N/A
*-inversesN/A
associate-/r*N/A
lift-*.f64N/A
lower-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
*-inversesN/A
metadata-evalN/A
*-commutativeN/A
lower-*.f6499.5
Applied rewrites99.5%
if -4.99999999999999957e-146 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) < 0.0 or 4.9999999999999997e304 < (/.f64 (-.f64 x y) (*.f64 (*.f64 x #s(literal 2 binary64)) y)) Initial program 6.0%
Taylor expanded in x around 0
lower-/.f6452.2
Applied rewrites52.2%
Final simplification88.9%
(FPCore (x y) :precision binary64 (if (<= x -6.2e-92) (/ 0.5 y) (if (<= x 1.35e-8) (/ -0.5 x) (/ 0.5 y))))
double code(double x, double y) {
double tmp;
if (x <= -6.2e-92) {
tmp = 0.5 / y;
} else if (x <= 1.35e-8) {
tmp = -0.5 / x;
} else {
tmp = 0.5 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.2d-92)) then
tmp = 0.5d0 / y
else if (x <= 1.35d-8) then
tmp = (-0.5d0) / x
else
tmp = 0.5d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.2e-92) {
tmp = 0.5 / y;
} else if (x <= 1.35e-8) {
tmp = -0.5 / x;
} else {
tmp = 0.5 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.2e-92: tmp = 0.5 / y elif x <= 1.35e-8: tmp = -0.5 / x else: tmp = 0.5 / y return tmp
function code(x, y) tmp = 0.0 if (x <= -6.2e-92) tmp = Float64(0.5 / y); elseif (x <= 1.35e-8) tmp = Float64(-0.5 / x); else tmp = Float64(0.5 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.2e-92) tmp = 0.5 / y; elseif (x <= 1.35e-8) tmp = -0.5 / x; else tmp = 0.5 / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.2e-92], N[(0.5 / y), $MachinePrecision], If[LessEqual[x, 1.35e-8], N[(-0.5 / x), $MachinePrecision], N[(0.5 / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.2 \cdot 10^{-92}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-8}:\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{y}\\
\end{array}
\end{array}
if x < -6.2000000000000002e-92 or 1.35000000000000001e-8 < x Initial program 76.7%
Taylor expanded in x around inf
lower-/.f6470.3
Applied rewrites70.3%
if -6.2000000000000002e-92 < x < 1.35000000000000001e-8Initial program 80.0%
Taylor expanded in x around 0
lower-/.f6483.3
Applied rewrites83.3%
(FPCore (x y) :precision binary64 (/ -0.5 x))
double code(double x, double y) {
return -0.5 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.5d0) / x
end function
public static double code(double x, double y) {
return -0.5 / x;
}
def code(x, y): return -0.5 / x
function code(x, y) return Float64(-0.5 / x) end
function tmp = code(x, y) tmp = -0.5 / x; end
code[x_, y_] := N[(-0.5 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{x}
\end{array}
Initial program 78.1%
Taylor expanded in x around 0
lower-/.f6451.4
Applied rewrites51.4%
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
herbie shell --seed 2024331
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (- (/ 1/2 y) (/ 1/2 x)))
(/ (- x y) (* (* x 2.0) y)))