
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ y x) 10.0))
double code(double x, double y) {
return (y + x) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y + x) / 10.0d0
end function
public static double code(double x, double y) {
return (y + x) / 10.0;
}
def code(x, y): return (y + x) / 10.0
function code(x, y) return Float64(Float64(y + x) / 10.0) end
function tmp = code(x, y) tmp = (y + x) / 10.0; end
code[x_, y_] := N[(N[(y + x), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{y + x}{10}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (+ y x) -4e-288) (* 0.1 x) (* 0.1 y)))
double code(double x, double y) {
double tmp;
if ((y + x) <= -4e-288) {
tmp = 0.1 * x;
} else {
tmp = 0.1 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y + x) <= (-4d-288)) then
tmp = 0.1d0 * x
else
tmp = 0.1d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y + x) <= -4e-288) {
tmp = 0.1 * x;
} else {
tmp = 0.1 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y + x) <= -4e-288: tmp = 0.1 * x else: tmp = 0.1 * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y + x) <= -4e-288) tmp = Float64(0.1 * x); else tmp = Float64(0.1 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y + x) <= -4e-288) tmp = 0.1 * x; else tmp = 0.1 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y + x), $MachinePrecision], -4e-288], N[(0.1 * x), $MachinePrecision], N[(0.1 * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + x \leq -4 \cdot 10^{-288}:\\
\;\;\;\;0.1 \cdot x\\
\mathbf{else}:\\
\;\;\;\;0.1 \cdot y\\
\end{array}
\end{array}
if (+.f64 x y) < -4.00000000000000023e-288Initial program 100.0%
Taylor expanded in x around inf
lower-*.f6453.1
Applied rewrites53.1%
if -4.00000000000000023e-288 < (+.f64 x y) Initial program 100.0%
Taylor expanded in x around 0
lower-*.f6448.8
Applied rewrites48.8%
Final simplification51.1%
(FPCore (x y) :precision binary64 (* (* 0.01 (+ y x)) 10.0))
double code(double x, double y) {
return (0.01 * (y + x)) * 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.01d0 * (y + x)) * 10.0d0
end function
public static double code(double x, double y) {
return (0.01 * (y + x)) * 10.0;
}
def code(x, y): return (0.01 * (y + x)) * 10.0
function code(x, y) return Float64(Float64(0.01 * Float64(y + x)) * 10.0) end
function tmp = code(x, y) tmp = (0.01 * (y + x)) * 10.0; end
code[x_, y_] := N[(N[(0.01 * N[(y + x), $MachinePrecision]), $MachinePrecision] * 10.0), $MachinePrecision]
\begin{array}{l}
\\
\left(0.01 \cdot \left(y + x\right)\right) \cdot 10
\end{array}
Initial program 100.0%
lift-/.f64N/A
frac-2negN/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower-neg.f64N/A
metadata-evalN/A
lower-/.f64N/A
metadata-eval100.0
Applied rewrites100.0%
lift--.f64N/A
lift-/.f64N/A
lift-/.f64N/A
frac-subN/A
div-invN/A
lower-*.f64N/A
cancel-sign-sub-invN/A
lift-neg.f64N/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f64N/A
lower-*.f64N/A
metadata-evalN/A
metadata-eval99.2
Applied rewrites99.2%
lift-*.f64N/A
lift-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
distribute-lft-outN/A
associate-*l*N/A
lower-*.f64N/A
lower-*.f64N/A
+-commutativeN/A
lower-+.f6499.6
Applied rewrites99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (* 0.1 (+ y x)))
double code(double x, double y) {
return 0.1 * (y + x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.1d0 * (y + x)
end function
public static double code(double x, double y) {
return 0.1 * (y + x);
}
def code(x, y): return 0.1 * (y + x)
function code(x, y) return Float64(0.1 * Float64(y + x)) end
function tmp = code(x, y) tmp = 0.1 * (y + x); end
code[x_, y_] := N[(0.1 * N[(y + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.1 \cdot \left(y + x\right)
\end{array}
Initial program 100.0%
lift-/.f64N/A
div-invN/A
lower-*.f64N/A
lift-+.f64N/A
+-commutativeN/A
lower-+.f64N/A
metadata-eval99.5
Applied rewrites99.5%
Final simplification99.5%
(FPCore (x y) :precision binary64 (* 0.1 x))
double code(double x, double y) {
return 0.1 * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.1d0 * x
end function
public static double code(double x, double y) {
return 0.1 * x;
}
def code(x, y): return 0.1 * x
function code(x, y) return Float64(0.1 * x) end
function tmp = code(x, y) tmp = 0.1 * x; end
code[x_, y_] := N[(0.1 * x), $MachinePrecision]
\begin{array}{l}
\\
0.1 \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
lower-*.f6451.9
Applied rewrites51.9%
herbie shell --seed 2024331
(FPCore (x y)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A"
:precision binary64
(/ (+ x y) 10.0))