
(FPCore (x s) :precision binary32 (let* ((t_0 (exp (/ (- (fabs x)) s))) (t_1 (+ 1.0 t_0))) (/ t_0 (* (* s t_1) t_1))))
float code(float x, float s) {
float t_0 = expf((-fabsf(x) / s));
float t_1 = 1.0f + t_0;
return t_0 / ((s * t_1) * t_1);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: t_1
t_0 = exp((-abs(x) / s))
t_1 = 1.0e0 + t_0
code = t_0 / ((s * t_1) * t_1)
end function
function code(x, s) t_0 = exp(Float32(Float32(-abs(x)) / s)) t_1 = Float32(Float32(1.0) + t_0) return Float32(t_0 / Float32(Float32(s * t_1) * t_1)) end
function tmp = code(x, s) t_0 = exp((-abs(x) / s)); t_1 = single(1.0) + t_0; tmp = t_0 / ((s * t_1) * t_1); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{\frac{-\left|x\right|}{s}}\\
t_1 := 1 + t\_0\\
\frac{t\_0}{\left(s \cdot t\_1\right) \cdot t\_1}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (let* ((t_0 (exp (/ (- (fabs x)) s))) (t_1 (+ 1.0 t_0))) (/ t_0 (* (* s t_1) t_1))))
float code(float x, float s) {
float t_0 = expf((-fabsf(x) / s));
float t_1 = 1.0f + t_0;
return t_0 / ((s * t_1) * t_1);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: t_1
t_0 = exp((-abs(x) / s))
t_1 = 1.0e0 + t_0
code = t_0 / ((s * t_1) * t_1)
end function
function code(x, s) t_0 = exp(Float32(Float32(-abs(x)) / s)) t_1 = Float32(Float32(1.0) + t_0) return Float32(t_0 / Float32(Float32(s * t_1) * t_1)) end
function tmp = code(x, s) t_0 = exp((-abs(x) / s)); t_1 = single(1.0) + t_0; tmp = t_0 / ((s * t_1) * t_1); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{\frac{-\left|x\right|}{s}}\\
t_1 := 1 + t\_0\\
\frac{t\_0}{\left(s \cdot t\_1\right) \cdot t\_1}
\end{array}
\end{array}
(FPCore (x s) :precision binary32 (let* ((t_0 (exp (/ (- (fabs x)) s)))) (/ t_0 (* (pow (+ 1.0 t_0) 2.0) s))))
float code(float x, float s) {
float t_0 = expf((-fabsf(x) / s));
return t_0 / (powf((1.0f + t_0), 2.0f) * s);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
t_0 = exp((-abs(x) / s))
code = t_0 / (((1.0e0 + t_0) ** 2.0e0) * s)
end function
function code(x, s) t_0 = exp(Float32(Float32(-abs(x)) / s)) return Float32(t_0 / Float32((Float32(Float32(1.0) + t_0) ^ Float32(2.0)) * s)) end
function tmp = code(x, s) t_0 = exp((-abs(x) / s)); tmp = t_0 / (((single(1.0) + t_0) ^ single(2.0)) * s); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{\frac{-\left|x\right|}{s}}\\
\frac{t\_0}{{\left(1 + t\_0\right)}^{2} \cdot s}
\end{array}
\end{array}
Initial program 99.8%
lift-*.f32N/A
lift-*.f32N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
pow2N/A
lower-pow.f3299.9
Applied rewrites99.9%
(FPCore (x s)
:precision binary32
(let* ((t_0 (exp (/ (- (fabs x)) s))) (t_1 (+ 1.0 t_0)))
(if (<= (/ t_0 (* (* t_1 s) t_1)) 0.0)
t_0
(/ -1.0 (* (+ (/ (/ (* x x) s) s) 4.0) (- s))))))
float code(float x, float s) {
float t_0 = expf((-fabsf(x) / s));
float t_1 = 1.0f + t_0;
float tmp;
if ((t_0 / ((t_1 * s) * t_1)) <= 0.0f) {
tmp = t_0;
} else {
tmp = -1.0f / (((((x * x) / s) / s) + 4.0f) * -s);
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: t_1
real(4) :: tmp
t_0 = exp((-abs(x) / s))
t_1 = 1.0e0 + t_0
if ((t_0 / ((t_1 * s) * t_1)) <= 0.0e0) then
tmp = t_0
else
tmp = (-1.0e0) / (((((x * x) / s) / s) + 4.0e0) * -s)
end if
code = tmp
end function
function code(x, s) t_0 = exp(Float32(Float32(-abs(x)) / s)) t_1 = Float32(Float32(1.0) + t_0) tmp = Float32(0.0) if (Float32(t_0 / Float32(Float32(t_1 * s) * t_1)) <= Float32(0.0)) tmp = t_0; else tmp = Float32(Float32(-1.0) / Float32(Float32(Float32(Float32(Float32(x * x) / s) / s) + Float32(4.0)) * Float32(-s))); end return tmp end
function tmp_2 = code(x, s) t_0 = exp((-abs(x) / s)); t_1 = single(1.0) + t_0; tmp = single(0.0); if ((t_0 / ((t_1 * s) * t_1)) <= single(0.0)) tmp = t_0; else tmp = single(-1.0) / (((((x * x) / s) / s) + single(4.0)) * -s); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{\frac{-\left|x\right|}{s}}\\
t_1 := 1 + t\_0\\
\mathbf{if}\;\frac{t\_0}{\left(t\_1 \cdot s\right) \cdot t\_1} \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{\left(\frac{\frac{x \cdot x}{s}}{s} + 4\right) \cdot \left(-s\right)}\\
\end{array}
\end{array}
if (/.f32 (exp.f32 (/.f32 (neg.f32 (fabs.f32 x)) s)) (*.f32 (*.f32 s (+.f32 #s(literal 1 binary32) (exp.f32 (/.f32 (neg.f32 (fabs.f32 x)) s)))) (+.f32 #s(literal 1 binary32) (exp.f32 (/.f32 (neg.f32 (fabs.f32 x)) s))))) < 0.0Initial program 100.0%
Applied rewrites100.0%
Taylor expanded in s around inf
+-commutativeN/A
metadata-evalN/A
distribute-lft-neg-inN/A
neg-mul-1N/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
sub-negN/A
lower-/.f32N/A
sub-negN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
metadata-evalN/A
metadata-evalN/A
lower-fma.f32N/A
lower-/.f32N/A
lower-fabs.f32100.0
Applied rewrites100.0%
Applied rewrites31.8%
Taylor expanded in s around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
lower-/.f32N/A
lower-fabs.f32N/A
mul-1-negN/A
lower-neg.f32100.0
Applied rewrites100.0%
if 0.0 < (/.f32 (exp.f32 (/.f32 (neg.f32 (fabs.f32 x)) s)) (*.f32 (*.f32 s (+.f32 #s(literal 1 binary32) (exp.f32 (/.f32 (neg.f32 (fabs.f32 x)) s)))) (+.f32 #s(literal 1 binary32) (exp.f32 (/.f32 (neg.f32 (fabs.f32 x)) s))))) Initial program 99.2%
lift-/.f32N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
lower-/.f32N/A
div-invN/A
lift-exp.f32N/A
Applied rewrites99.4%
Taylor expanded in s around inf
Applied rewrites92.3%
Final simplification98.4%
(FPCore (x s) :precision binary32 (let* ((t_0 (exp (/ (- (fabs x)) s)))) (/ t_0 (* 2.0 (* (+ 1.0 t_0) s)))))
float code(float x, float s) {
float t_0 = expf((-fabsf(x) / s));
return t_0 / (2.0f * ((1.0f + t_0) * s));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
t_0 = exp((-abs(x) / s))
code = t_0 / (2.0e0 * ((1.0e0 + t_0) * s))
end function
function code(x, s) t_0 = exp(Float32(Float32(-abs(x)) / s)) return Float32(t_0 / Float32(Float32(2.0) * Float32(Float32(Float32(1.0) + t_0) * s))) end
function tmp = code(x, s) t_0 = exp((-abs(x) / s)); tmp = t_0 / (single(2.0) * ((single(1.0) + t_0) * s)); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{\frac{-\left|x\right|}{s}}\\
\frac{t\_0}{2 \cdot \left(\left(1 + t\_0\right) \cdot s\right)}
\end{array}
\end{array}
Initial program 99.8%
Taylor expanded in s around inf
Applied rewrites97.5%
Final simplification97.5%
(FPCore (x s) :precision binary32 (/ (pow (exp -1.0) (/ (fabs x) s)) (* 4.0 s)))
float code(float x, float s) {
return powf(expf(-1.0f), (fabsf(x) / s)) / (4.0f * s);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = (exp((-1.0e0)) ** (abs(x) / s)) / (4.0e0 * s)
end function
function code(x, s) return Float32((exp(Float32(-1.0)) ^ Float32(abs(x) / s)) / Float32(Float32(4.0) * s)) end
function tmp = code(x, s) tmp = (exp(single(-1.0)) ^ (abs(x) / s)) / (single(4.0) * s); end
\begin{array}{l}
\\
\frac{{\left(e^{-1}\right)}^{\left(\frac{\left|x\right|}{s}\right)}}{4 \cdot s}
\end{array}
Initial program 99.8%
Taylor expanded in s around inf
lower-*.f3297.3
Applied rewrites97.3%
lift-exp.f32N/A
lift-/.f32N/A
lift-neg.f32N/A
distribute-frac-negN/A
lift-/.f32N/A
neg-mul-1N/A
exp-prodN/A
lower-pow.f32N/A
lower-exp.f3297.3
Applied rewrites97.3%
(FPCore (x s) :precision binary32 (/ (exp (/ (- s) (* (/ s (fabs x)) s))) (* 4.0 s)))
float code(float x, float s) {
return expf((-s / ((s / fabsf(x)) * s))) / (4.0f * s);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = exp((-s / ((s / abs(x)) * s))) / (4.0e0 * s)
end function
function code(x, s) return Float32(exp(Float32(Float32(-s) / Float32(Float32(s / abs(x)) * s))) / Float32(Float32(4.0) * s)) end
function tmp = code(x, s) tmp = exp((-s / ((s / abs(x)) * s))) / (single(4.0) * s); end
\begin{array}{l}
\\
\frac{e^{\frac{-s}{\frac{s}{\left|x\right|} \cdot s}}}{4 \cdot s}
\end{array}
Initial program 99.8%
Taylor expanded in s around inf
lower-*.f3297.3
Applied rewrites97.3%
lift-/.f32N/A
lift-neg.f32N/A
neg-sub0N/A
div-subN/A
clear-numN/A
frac-subN/A
lower-/.f32N/A
*-rgt-identityN/A
lower--.f32N/A
lower-*.f32N/A
lower-/.f32N/A
associate-*r/N/A
associate-*l/N/A
lower-*.f32N/A
lower-/.f3297.3
Applied rewrites97.3%
lift--.f32N/A
lift-*.f32N/A
mul0-lftN/A
neg-sub0N/A
lower-neg.f3297.3
Applied rewrites97.3%
(FPCore (x s) :precision binary32 (/ (pow (E) (/ (- (fabs x)) s)) (* 4.0 s)))
\begin{array}{l}
\\
\frac{{\mathsf{E}\left(\right)}^{\left(\frac{-\left|x\right|}{s}\right)}}{4 \cdot s}
\end{array}
Initial program 99.8%
Taylor expanded in s around inf
lower-*.f3297.3
Applied rewrites97.3%
lift-exp.f32N/A
*-lft-identityN/A
exp-prodN/A
lower-pow.f32N/A
lower-exp.f3297.3
Applied rewrites97.3%
Final simplification97.3%
(FPCore (x s) :precision binary32 (/ (exp (/ (- (fabs x)) s)) (* 4.0 s)))
float code(float x, float s) {
return expf((-fabsf(x) / s)) / (4.0f * s);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = exp((-abs(x) / s)) / (4.0e0 * s)
end function
function code(x, s) return Float32(exp(Float32(Float32(-abs(x)) / s)) / Float32(Float32(4.0) * s)) end
function tmp = code(x, s) tmp = exp((-abs(x) / s)) / (single(4.0) * s); end
\begin{array}{l}
\\
\frac{e^{\frac{-\left|x\right|}{s}}}{4 \cdot s}
\end{array}
Initial program 99.8%
Taylor expanded in s around inf
lower-*.f3297.3
Applied rewrites97.3%
(FPCore (x s) :precision binary32 (/ -1.0 (* (+ (/ (/ (* x x) s) s) 4.0) (- s))))
float code(float x, float s) {
return -1.0f / (((((x * x) / s) / s) + 4.0f) * -s);
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = (-1.0e0) / (((((x * x) / s) / s) + 4.0e0) * -s)
end function
function code(x, s) return Float32(Float32(-1.0) / Float32(Float32(Float32(Float32(Float32(x * x) / s) / s) + Float32(4.0)) * Float32(-s))) end
function tmp = code(x, s) tmp = single(-1.0) / (((((x * x) / s) / s) + single(4.0)) * -s); end
\begin{array}{l}
\\
\frac{-1}{\left(\frac{\frac{x \cdot x}{s}}{s} + 4\right) \cdot \left(-s\right)}
\end{array}
Initial program 99.8%
lift-/.f32N/A
clear-numN/A
frac-2negN/A
metadata-evalN/A
lower-/.f32N/A
div-invN/A
lift-exp.f32N/A
Applied rewrites99.9%
Taylor expanded in s around inf
Applied rewrites76.4%
Final simplification76.4%
(FPCore (x s) :precision binary32 (/ 0.25 s))
float code(float x, float s) {
return 0.25f / s;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.25e0 / s
end function
function code(x, s) return Float32(Float32(0.25) / s) end
function tmp = code(x, s) tmp = single(0.25) / s; end
\begin{array}{l}
\\
\frac{0.25}{s}
\end{array}
Initial program 99.8%
Taylor expanded in s around inf
lower-/.f3222.1
Applied rewrites22.1%
herbie shell --seed 2024331
(FPCore (x s)
:name "Logistic distribution"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ (exp (/ (- (fabs x)) s)) (* (* s (+ 1.0 (exp (/ (- (fabs x)) s)))) (+ 1.0 (exp (/ (- (fabs x)) s))))))