
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -8e+69) (not (<= x 135000000.0))) (+ (/ (- x 1.0) y) 1.0) (/ (fma (/ x y) x x) (- x -1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -8e+69) || !(x <= 135000000.0)) {
tmp = ((x - 1.0) / y) + 1.0;
} else {
tmp = fma((x / y), x, x) / (x - -1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((x <= -8e+69) || !(x <= 135000000.0)) tmp = Float64(Float64(Float64(x - 1.0) / y) + 1.0); else tmp = Float64(fma(Float64(x / y), x, x) / Float64(x - -1.0)); end return tmp end
code[x_, y_] := If[Or[LessEqual[x, -8e+69], N[Not[LessEqual[x, 135000000.0]], $MachinePrecision]], N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] * x + x), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8 \cdot 10^{+69} \lor \neg \left(x \leq 135000000\right):\\
\;\;\;\;\frac{x - 1}{y} + 1\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(\frac{x}{y}, x, x\right)}{x - -1}\\
\end{array}
\end{array}
if x < -8.0000000000000006e69 or 1.35e8 < x Initial program 74.5%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-rgt-inN/A
lft-mult-inverseN/A
lower-fma.f64N/A
associate-/r*N/A
div-subN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
Taylor expanded in x around 0
Applied rewrites100.0%
if -8.0000000000000006e69 < x < 1.35e8Initial program 99.9%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-fma.f6499.9
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= (/ (* x (+ (/ x y) 1.0)) (- x -1.0)) 0.01) (* (- 1.0 x) x) (- 1.0 (pow y -1.0))))
double code(double x, double y) {
double tmp;
if (((x * ((x / y) + 1.0)) / (x - -1.0)) <= 0.01) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0 - pow(y, -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * ((x / y) + 1.0d0)) / (x - (-1.0d0))) <= 0.01d0) then
tmp = (1.0d0 - x) * x
else
tmp = 1.0d0 - (y ** (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * ((x / y) + 1.0)) / (x - -1.0)) <= 0.01) {
tmp = (1.0 - x) * x;
} else {
tmp = 1.0 - Math.pow(y, -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * ((x / y) + 1.0)) / (x - -1.0)) <= 0.01: tmp = (1.0 - x) * x else: tmp = 1.0 - math.pow(y, -1.0) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x - -1.0)) <= 0.01) tmp = Float64(Float64(1.0 - x) * x); else tmp = Float64(1.0 - (y ^ -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * ((x / y) + 1.0)) / (x - -1.0)) <= 0.01) tmp = (1.0 - x) * x; else tmp = 1.0 - (y ^ -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], 0.01], N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision], N[(1.0 - N[Power[y, -1.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x - -1} \leq 0.01:\\
\;\;\;\;\left(1 - x\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1 - {y}^{-1}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 0.0100000000000000002Initial program 91.3%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6475.0
Applied rewrites75.0%
Taylor expanded in y around inf
Applied rewrites65.8%
if 0.0100000000000000002 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 81.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-rgt-inN/A
lft-mult-inverseN/A
lower-fma.f64N/A
associate-/r*N/A
div-subN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6492.0
Applied rewrites92.0%
Taylor expanded in x around 0
Applied rewrites41.9%
Final simplification56.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* x (+ (/ x y) 1.0)) (- x -1.0))))
(if (or (<= t_0 -40.0) (not (<= t_0 400000.0)))
(* (/ x y) x)
(/ x (- x -1.0)))))
double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x - -1.0);
double tmp;
if ((t_0 <= -40.0) || !(t_0 <= 400000.0)) {
tmp = (x / y) * x;
} else {
tmp = x / (x - -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x * ((x / y) + 1.0d0)) / (x - (-1.0d0))
if ((t_0 <= (-40.0d0)) .or. (.not. (t_0 <= 400000.0d0))) then
tmp = (x / y) * x
else
tmp = x / (x - (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x * ((x / y) + 1.0)) / (x - -1.0);
double tmp;
if ((t_0 <= -40.0) || !(t_0 <= 400000.0)) {
tmp = (x / y) * x;
} else {
tmp = x / (x - -1.0);
}
return tmp;
}
def code(x, y): t_0 = (x * ((x / y) + 1.0)) / (x - -1.0) tmp = 0 if (t_0 <= -40.0) or not (t_0 <= 400000.0): tmp = (x / y) * x else: tmp = x / (x - -1.0) return tmp
function code(x, y) t_0 = Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x - -1.0)) tmp = 0.0 if ((t_0 <= -40.0) || !(t_0 <= 400000.0)) tmp = Float64(Float64(x / y) * x); else tmp = Float64(x / Float64(x - -1.0)); end return tmp end
function tmp_2 = code(x, y) t_0 = (x * ((x / y) + 1.0)) / (x - -1.0); tmp = 0.0; if ((t_0 <= -40.0) || ~((t_0 <= 400000.0))) tmp = (x / y) * x; else tmp = x / (x - -1.0); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -40.0], N[Not[LessEqual[t$95$0, 400000.0]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * x), $MachinePrecision], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x - -1}\\
\mathbf{if}\;t\_0 \leq -40 \lor \neg \left(t\_0 \leq 400000\right):\\
\;\;\;\;\frac{x}{y} \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -40 or 4e5 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 71.2%
lift-*.f64N/A
lift-+.f64N/A
distribute-rgt-inN/A
*-lft-identityN/A
lower-+.f64N/A
lower-*.f6471.2
Applied rewrites71.2%
lift-*.f64N/A
lift-/.f64N/A
associate-*l/N/A
lower-/.f64N/A
lower-*.f6465.0
Applied rewrites65.0%
Taylor expanded in y around 0
unpow2N/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
lower-fma.f6484.4
Applied rewrites84.4%
Taylor expanded in x around 0
Applied rewrites26.7%
if -40 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < 4e5Initial program 100.0%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
rgt-mult-inverseN/A
cancel-sign-subN/A
distribute-lft-neg-outN/A
rgt-mult-inverseN/A
metadata-evalN/A
lower--.f6492.7
Applied rewrites92.7%
Final simplification64.3%
(FPCore (x y) :precision binary64 (if (<= (/ (* x (+ (/ x y) 1.0)) (- x -1.0)) -40.0) (* (- x) x) (/ x (- x -1.0))))
double code(double x, double y) {
double tmp;
if (((x * ((x / y) + 1.0)) / (x - -1.0)) <= -40.0) {
tmp = -x * x;
} else {
tmp = x / (x - -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * ((x / y) + 1.0d0)) / (x - (-1.0d0))) <= (-40.0d0)) then
tmp = -x * x
else
tmp = x / (x - (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * ((x / y) + 1.0)) / (x - -1.0)) <= -40.0) {
tmp = -x * x;
} else {
tmp = x / (x - -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * ((x / y) + 1.0)) / (x - -1.0)) <= -40.0: tmp = -x * x else: tmp = x / (x - -1.0) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x - -1.0)) <= -40.0) tmp = Float64(Float64(-x) * x); else tmp = Float64(x / Float64(x - -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * ((x / y) + 1.0)) / (x - -1.0)) <= -40.0) tmp = -x * x; else tmp = x / (x - -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], -40.0], N[((-x) * x), $MachinePrecision], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x - -1} \leq -40:\\
\;\;\;\;\left(-x\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x - -1}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -40Initial program 74.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6430.2
Applied rewrites30.2%
Taylor expanded in y around inf
Applied rewrites17.9%
Taylor expanded in x around inf
Applied rewrites18.3%
if -40 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 91.1%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
rgt-mult-inverseN/A
cancel-sign-subN/A
distribute-lft-neg-outN/A
rgt-mult-inverseN/A
metadata-evalN/A
lower--.f6468.5
Applied rewrites68.5%
Final simplification57.7%
(FPCore (x y) :precision binary64 (if (<= (/ (* x (+ (/ x y) 1.0)) (- x -1.0)) -40.0) (* (- x) x) (* 1.0 x)))
double code(double x, double y) {
double tmp;
if (((x * ((x / y) + 1.0)) / (x - -1.0)) <= -40.0) {
tmp = -x * x;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x * ((x / y) + 1.0d0)) / (x - (-1.0d0))) <= (-40.0d0)) then
tmp = -x * x
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x * ((x / y) + 1.0)) / (x - -1.0)) <= -40.0) {
tmp = -x * x;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x * ((x / y) + 1.0)) / (x - -1.0)) <= -40.0: tmp = -x * x else: tmp = 1.0 * x return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x - -1.0)) <= -40.0) tmp = Float64(Float64(-x) * x); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x * ((x / y) + 1.0)) / (x - -1.0)) <= -40.0) tmp = -x * x; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x - -1.0), $MachinePrecision]), $MachinePrecision], -40.0], N[((-x) * x), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x - -1} \leq -40:\\
\;\;\;\;\left(-x\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) < -40Initial program 74.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6430.2
Applied rewrites30.2%
Taylor expanded in y around inf
Applied rewrites17.9%
Taylor expanded in x around inf
Applied rewrites18.3%
if -40 < (/.f64 (*.f64 x (+.f64 (/.f64 x y) #s(literal 1 binary64))) (+.f64 x #s(literal 1 binary64))) Initial program 91.1%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6457.8
Applied rewrites57.8%
Taylor expanded in y around inf
Applied rewrites47.9%
Taylor expanded in x around 0
Applied rewrites48.9%
Final simplification42.4%
(FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (+ (/ (- x 1.0) y) 1.0) (* (* (- 1.0 x) x) (+ 1.0 (/ x y)))))
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = ((x - 1.0) / y) + 1.0;
} else {
tmp = ((1.0 - x) * x) * (1.0 + (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((x - 1.0d0) / y) + 1.0d0
else
tmp = ((1.0d0 - x) * x) * (1.0d0 + (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = ((x - 1.0) / y) + 1.0;
} else {
tmp = ((1.0 - x) * x) * (1.0 + (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = ((x - 1.0) / y) + 1.0 else: tmp = ((1.0 - x) * x) * (1.0 + (x / y)) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(Float64(x - 1.0) / y) + 1.0); else tmp = Float64(Float64(Float64(1.0 - x) * x) * Float64(1.0 + Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = ((x - 1.0) / y) + 1.0; else tmp = ((1.0 - x) * x) * (1.0 + (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision], N[(N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision] * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x - 1}{y} + 1\\
\mathbf{else}:\\
\;\;\;\;\left(\left(1 - x\right) \cdot x\right) \cdot \left(1 + \frac{x}{y}\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 76.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-rgt-inN/A
lft-mult-inverseN/A
lower-fma.f64N/A
associate-/r*N/A
div-subN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
Taylor expanded in x around 0
Applied rewrites99.5%
if -1 < x < 1Initial program 99.9%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
lower--.f6498.3
Applied rewrites98.3%
Final simplification98.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (+ (/ (- x 1.0) y) 1.0) (+ (* (- (/ x y) x) x) x)))
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = ((x - 1.0) / y) + 1.0;
} else {
tmp = (((x / y) - x) * x) + x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((x - 1.0d0) / y) + 1.0d0
else
tmp = (((x / y) - x) * x) + x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = ((x - 1.0) / y) + 1.0;
} else {
tmp = (((x / y) - x) * x) + x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = ((x - 1.0) / y) + 1.0 else: tmp = (((x / y) - x) * x) + x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(Float64(x - 1.0) / y) + 1.0); else tmp = Float64(Float64(Float64(Float64(x / y) - x) * x) + x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = ((x - 1.0) / y) + 1.0; else tmp = (((x / y) - x) * x) + x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision], N[(N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x - 1}{y} + 1\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y} - x\right) \cdot x + x\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 76.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-rgt-inN/A
lft-mult-inverseN/A
lower-fma.f64N/A
associate-/r*N/A
div-subN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
Taylor expanded in x around 0
Applied rewrites99.5%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
Taylor expanded in x around inf
Applied rewrites97.5%
Applied rewrites97.5%
Final simplification98.6%
(FPCore (x y) :precision binary64 (* (/ x (+ 1.0 x)) (+ 1.0 (/ x y))))
double code(double x, double y) {
return (x / (1.0 + x)) * (1.0 + (x / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (1.0d0 + x)) * (1.0d0 + (x / y))
end function
public static double code(double x, double y) {
return (x / (1.0 + x)) * (1.0 + (x / y));
}
def code(x, y): return (x / (1.0 + x)) * (1.0 + (x / y))
function code(x, y) return Float64(Float64(x / Float64(1.0 + x)) * Float64(1.0 + Float64(x / y))) end
function tmp = code(x, y) tmp = (x / (1.0 + x)) * (1.0 + (x / y)); end
code[x_, y_] := N[(N[(x / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + x} \cdot \left(1 + \frac{x}{y}\right)
\end{array}
Initial program 87.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
lift-+.f64N/A
+-commutativeN/A
lower-+.f6499.9
Applied rewrites99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (+ (/ (- x 1.0) y) 1.0) (fma (- (/ x y) x) x x)))
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = ((x - 1.0) / y) + 1.0;
} else {
tmp = fma(((x / y) - x), x, x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(Float64(x - 1.0) / y) + 1.0); else tmp = fma(Float64(Float64(x / y) - x), x, x); end return tmp end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision], N[(N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision] * x + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x - 1}{y} + 1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{y} - x, x, x\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 76.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-rgt-inN/A
lft-mult-inverseN/A
lower-fma.f64N/A
associate-/r*N/A
div-subN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
Taylor expanded in x around 0
Applied rewrites99.5%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6497.5
Applied rewrites97.5%
Taylor expanded in x around inf
Applied rewrites97.5%
Final simplification98.5%
(FPCore (x y) :precision binary64 (if (or (<= x -240.0) (not (<= x 880000.0))) (+ (/ (- x 1.0) y) 1.0) (/ x (- x -1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -240.0) || !(x <= 880000.0)) {
tmp = ((x - 1.0) / y) + 1.0;
} else {
tmp = x / (x - -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-240.0d0)) .or. (.not. (x <= 880000.0d0))) then
tmp = ((x - 1.0d0) / y) + 1.0d0
else
tmp = x / (x - (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -240.0) || !(x <= 880000.0)) {
tmp = ((x - 1.0) / y) + 1.0;
} else {
tmp = x / (x - -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -240.0) or not (x <= 880000.0): tmp = ((x - 1.0) / y) + 1.0 else: tmp = x / (x - -1.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -240.0) || !(x <= 880000.0)) tmp = Float64(Float64(Float64(x - 1.0) / y) + 1.0); else tmp = Float64(x / Float64(x - -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -240.0) || ~((x <= 880000.0))) tmp = ((x - 1.0) / y) + 1.0; else tmp = x / (x - -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -240.0], N[Not[LessEqual[x, 880000.0]], $MachinePrecision]], N[(N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision] + 1.0), $MachinePrecision], N[(x / N[(x - -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -240 \lor \neg \left(x \leq 880000\right):\\
\;\;\;\;\frac{x - 1}{y} + 1\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x - -1}\\
\end{array}
\end{array}
if x < -240 or 8.8e5 < x Initial program 76.6%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
lift-+.f64N/A
+-commutativeN/A
lower-+.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
associate--l+N/A
+-commutativeN/A
distribute-rgt-inN/A
lft-mult-inverseN/A
lower-fma.f64N/A
associate-/r*N/A
div-subN/A
lower-/.f64N/A
lower--.f64N/A
lower-/.f6499.3
Applied rewrites99.3%
Taylor expanded in x around 0
Applied rewrites99.5%
if -240 < x < 8.8e5Initial program 99.9%
Taylor expanded in y around inf
lower-/.f64N/A
+-commutativeN/A
rgt-mult-inverseN/A
cancel-sign-subN/A
distribute-lft-neg-outN/A
rgt-mult-inverseN/A
metadata-evalN/A
lower--.f6480.6
Applied rewrites80.6%
Final simplification90.5%
(FPCore (x y) :precision binary64 (* (- 1.0 x) x))
double code(double x, double y) {
return (1.0 - x) * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) * x
end function
public static double code(double x, double y) {
return (1.0 - x) * x;
}
def code(x, y): return (1.0 - x) * x
function code(x, y) return Float64(Float64(1.0 - x) * x) end
function tmp = code(x, y) tmp = (1.0 - x) * x; end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot x
\end{array}
Initial program 87.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6451.9
Applied rewrites51.9%
Taylor expanded in y around inf
Applied rewrites41.4%
Final simplification41.4%
(FPCore (x y) :precision binary64 (* 1.0 x))
double code(double x, double y) {
return 1.0 * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 * x
end function
public static double code(double x, double y) {
return 1.0 * x;
}
def code(x, y): return 1.0 * x
function code(x, y) return Float64(1.0 * x) end
function tmp = code(x, y) tmp = 1.0 * x; end
code[x_, y_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 87.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f64N/A
lower-/.f6451.9
Applied rewrites51.9%
Taylor expanded in y around inf
Applied rewrites41.4%
Taylor expanded in x around 0
Applied rewrites39.0%
Final simplification39.0%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2024329
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:alt
(! :herbie-platform default (* (/ x 1) (/ (+ (/ x y) 1) (+ x 1))))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))