Data.Colour.Matrix:inverse from colour-2.3.3, B

Percentage Accurate: 91.4% → 94.6%
Time: 7.0s
Alternatives: 5
Speedup: 0.6×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot y - z \cdot t}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a):
	return ((x * y) - (z * t)) / a
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) - Float64(z * t)) / a)
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) - (z * t)) / a;
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 5 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 91.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot y - z \cdot t}{a} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a):
	return ((x * y) - (z * t)) / a
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) - Float64(z * t)) / a)
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) - (z * t)) / a;
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}

Alternative 1: 94.6% accurate, 0.6× speedup?

\[\begin{array}{l} a\_m = \left|a\right| \\ a\_s = \mathsf{copysign}\left(1, a\right) \\ [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\ [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\ \\ a\_s \cdot \begin{array}{l} \mathbf{if}\;a\_m \leq 2.25 \cdot 10^{+92}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}{a\_m}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{y}{a\_m}, x, \left(-t\right) \cdot \frac{z}{a\_m}\right)\\ \end{array} \end{array} \]
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
 :precision binary64
 (*
  a_s
  (if (<= a_m 2.25e+92)
    (/ (fma y x (* (- z) t)) a_m)
    (fma (/ y a_m) x (* (- t) (/ z a_m))))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
	double tmp;
	if (a_m <= 2.25e+92) {
		tmp = fma(y, x, (-z * t)) / a_m;
	} else {
		tmp = fma((y / a_m), x, (-t * (z / a_m)));
	}
	return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0, a)
x, y, z, t, a_m = sort([x, y, z, t, a_m])
x, y, z, t, a_m = sort([x, y, z, t, a_m])
function code(a_s, x, y, z, t, a_m)
	tmp = 0.0
	if (a_m <= 2.25e+92)
		tmp = Float64(fma(y, x, Float64(Float64(-z) * t)) / a_m);
	else
		tmp = fma(Float64(y / a_m), x, Float64(Float64(-t) * Float64(z / a_m)));
	end
	return Float64(a_s * tmp)
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[a$95$m, 2.25e+92], N[(N[(y * x + N[((-z) * t), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision], N[(N[(y / a$95$m), $MachinePrecision] * x + N[((-t) * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 2.25 \cdot 10^{+92}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}{a\_m}\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a\_m}, x, \left(-t\right) \cdot \frac{z}{a\_m}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if a < 2.25e92

    1. Initial program 91.0%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x \cdot y - \color{blue}{z \cdot t}}{a} \]
      3. fp-cancel-sub-sign-invN/A

        \[\leadsto \frac{\color{blue}{x \cdot y + \left(\mathsf{neg}\left(z\right)\right) \cdot t}}{a} \]
      4. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y} + \left(\mathsf{neg}\left(z\right)\right) \cdot t}{a} \]
      5. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{y \cdot x} + \left(\mathsf{neg}\left(z\right)\right) \cdot t}{a} \]
      6. lower-fma.f64N/A

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, x, \left(\mathsf{neg}\left(z\right)\right) \cdot t\right)}}{a} \]
      7. lower-*.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(y, x, \color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot t}\right)}{a} \]
      8. lower-neg.f6491.0

        \[\leadsto \frac{\mathsf{fma}\left(y, x, \color{blue}{\left(-z\right)} \cdot t\right)}{a} \]
    4. Applied rewrites91.0%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}}{a} \]

    if 2.25e92 < a

    1. Initial program 73.7%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift-/.f64N/A

        \[\leadsto \color{blue}{\frac{x \cdot y - z \cdot t}{a}} \]
      2. lift--.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
      3. div-subN/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{a} - \frac{z \cdot t}{a}} \]
      4. lift-*.f64N/A

        \[\leadsto \frac{x \cdot y}{a} - \frac{\color{blue}{z \cdot t}}{a} \]
      5. *-commutativeN/A

        \[\leadsto \frac{x \cdot y}{a} - \frac{\color{blue}{t \cdot z}}{a} \]
      6. associate-/l*N/A

        \[\leadsto \frac{x \cdot y}{a} - \color{blue}{t \cdot \frac{z}{a}} \]
      7. fp-cancel-sub-sign-invN/A

        \[\leadsto \color{blue}{\frac{x \cdot y}{a} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}} \]
      8. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y}}{a} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
      9. associate-/l*N/A

        \[\leadsto \color{blue}{x \cdot \frac{y}{a}} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
      10. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{y}{a} \cdot x} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
      11. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, x, \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}\right)} \]
      12. lower-/.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, x, \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}\right) \]
      13. lower-*.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \color{blue}{\left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}}\right) \]
      14. lower-neg.f64N/A

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \color{blue}{\left(-t\right)} \cdot \frac{z}{a}\right) \]
      15. lower-/.f6486.5

        \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \color{blue}{\frac{z}{a}}\right) \]
    4. Applied rewrites86.5%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \frac{z}{a}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 95.1% accurate, 0.5× speedup?

\[\begin{array}{l} a\_m = \left|a\right| \\ a\_s = \mathsf{copysign}\left(1, a\right) \\ [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\ [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\ \\ a\_s \cdot \begin{array}{l} \mathbf{if}\;x \cdot y \leq -\infty:\\ \;\;\;\;\frac{x}{a\_m} \cdot y\\ \mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{+252}:\\ \;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}{a\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a\_m} \cdot x\\ \end{array} \end{array} \]
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
(FPCore (a_s x y z t a_m)
 :precision binary64
 (*
  a_s
  (if (<= (* x y) (- INFINITY))
    (* (/ x a_m) y)
    (if (<= (* x y) 2e+252) (/ (fma y x (* (- z) t)) a_m) (* (/ y a_m) x)))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
assert(x < y && y < z && z < t && t < a_m);
assert(x < y && y < z && z < t && t < a_m);
double code(double a_s, double x, double y, double z, double t, double a_m) {
	double tmp;
	if ((x * y) <= -((double) INFINITY)) {
		tmp = (x / a_m) * y;
	} else if ((x * y) <= 2e+252) {
		tmp = fma(y, x, (-z * t)) / a_m;
	} else {
		tmp = (y / a_m) * x;
	}
	return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0, a)
x, y, z, t, a_m = sort([x, y, z, t, a_m])
x, y, z, t, a_m = sort([x, y, z, t, a_m])
function code(a_s, x, y, z, t, a_m)
	tmp = 0.0
	if (Float64(x * y) <= Float64(-Inf))
		tmp = Float64(Float64(x / a_m) * y);
	elseif (Float64(x * y) <= 2e+252)
		tmp = Float64(fma(y, x, Float64(Float64(-z) * t)) / a_m);
	else
		tmp = Float64(Float64(y / a_m) * x);
	end
	return Float64(a_s * tmp)
end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(N[(x / a$95$m), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2e+252], N[(N[(y * x + N[((-z) * t), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision], N[(N[(y / a$95$m), $MachinePrecision] * x), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
[x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;\frac{x}{a\_m} \cdot y\\

\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{+252}:\\
\;\;\;\;\frac{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}{a\_m}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a\_m} \cdot x\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 x y) < -inf.0

    1. Initial program 68.8%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
    4. Step-by-step derivation
      1. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
      3. lower-/.f6499.9

        \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
    5. Applied rewrites99.9%

      \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]

    if -inf.0 < (*.f64 x y) < 2.0000000000000002e252

    1. Initial program 94.1%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Step-by-step derivation
      1. lift--.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
      2. lift-*.f64N/A

        \[\leadsto \frac{x \cdot y - \color{blue}{z \cdot t}}{a} \]
      3. fp-cancel-sub-sign-invN/A

        \[\leadsto \frac{\color{blue}{x \cdot y + \left(\mathsf{neg}\left(z\right)\right) \cdot t}}{a} \]
      4. lift-*.f64N/A

        \[\leadsto \frac{\color{blue}{x \cdot y} + \left(\mathsf{neg}\left(z\right)\right) \cdot t}{a} \]
      5. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{y \cdot x} + \left(\mathsf{neg}\left(z\right)\right) \cdot t}{a} \]
      6. lower-fma.f64N/A

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, x, \left(\mathsf{neg}\left(z\right)\right) \cdot t\right)}}{a} \]
      7. lower-*.f64N/A

        \[\leadsto \frac{\mathsf{fma}\left(y, x, \color{blue}{\left(\mathsf{neg}\left(z\right)\right) \cdot t}\right)}{a} \]
      8. lower-neg.f6494.1

        \[\leadsto \frac{\mathsf{fma}\left(y, x, \color{blue}{\left(-z\right)} \cdot t\right)}{a} \]
    4. Applied rewrites94.1%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(y, x, \left(-z\right) \cdot t\right)}}{a} \]

    if 2.0000000000000002e252 < (*.f64 x y)

    1. Initial program 51.3%

      \[\frac{x \cdot y - z \cdot t}{a} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
    4. Step-by-step derivation
      1. associate-*l/N/A

        \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
      2. lower-*.f64N/A

        \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
      3. lower-/.f6499.8

        \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
    5. Applied rewrites99.8%

      \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
    6. Step-by-step derivation
      1. Applied rewrites99.8%

        \[\leadsto \frac{y}{a} \cdot \color{blue}{x} \]
    7. Recombined 3 regimes into one program.
    8. Add Preprocessing

    Alternative 3: 95.1% accurate, 0.5× speedup?

    \[\begin{array}{l} a\_m = \left|a\right| \\ a\_s = \mathsf{copysign}\left(1, a\right) \\ [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\ [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\ \\ a\_s \cdot \begin{array}{l} \mathbf{if}\;x \cdot y \leq -\infty:\\ \;\;\;\;\frac{x}{a\_m} \cdot y\\ \mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{+252}:\\ \;\;\;\;\frac{x \cdot y - z \cdot t}{a\_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a\_m} \cdot x\\ \end{array} \end{array} \]
    a\_m = (fabs.f64 a)
    a\_s = (copysign.f64 #s(literal 1 binary64) a)
    NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
    NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
    (FPCore (a_s x y z t a_m)
     :precision binary64
     (*
      a_s
      (if (<= (* x y) (- INFINITY))
        (* (/ x a_m) y)
        (if (<= (* x y) 2e+252) (/ (- (* x y) (* z t)) a_m) (* (/ y a_m) x)))))
    a\_m = fabs(a);
    a\_s = copysign(1.0, a);
    assert(x < y && y < z && z < t && t < a_m);
    assert(x < y && y < z && z < t && t < a_m);
    double code(double a_s, double x, double y, double z, double t, double a_m) {
    	double tmp;
    	if ((x * y) <= -((double) INFINITY)) {
    		tmp = (x / a_m) * y;
    	} else if ((x * y) <= 2e+252) {
    		tmp = ((x * y) - (z * t)) / a_m;
    	} else {
    		tmp = (y / a_m) * x;
    	}
    	return a_s * tmp;
    }
    
    a\_m = Math.abs(a);
    a\_s = Math.copySign(1.0, a);
    assert x < y && y < z && z < t && t < a_m;
    assert x < y && y < z && z < t && t < a_m;
    public static double code(double a_s, double x, double y, double z, double t, double a_m) {
    	double tmp;
    	if ((x * y) <= -Double.POSITIVE_INFINITY) {
    		tmp = (x / a_m) * y;
    	} else if ((x * y) <= 2e+252) {
    		tmp = ((x * y) - (z * t)) / a_m;
    	} else {
    		tmp = (y / a_m) * x;
    	}
    	return a_s * tmp;
    }
    
    a\_m = math.fabs(a)
    a\_s = math.copysign(1.0, a)
    [x, y, z, t, a_m] = sort([x, y, z, t, a_m])
    [x, y, z, t, a_m] = sort([x, y, z, t, a_m])
    def code(a_s, x, y, z, t, a_m):
    	tmp = 0
    	if (x * y) <= -math.inf:
    		tmp = (x / a_m) * y
    	elif (x * y) <= 2e+252:
    		tmp = ((x * y) - (z * t)) / a_m
    	else:
    		tmp = (y / a_m) * x
    	return a_s * tmp
    
    a\_m = abs(a)
    a\_s = copysign(1.0, a)
    x, y, z, t, a_m = sort([x, y, z, t, a_m])
    x, y, z, t, a_m = sort([x, y, z, t, a_m])
    function code(a_s, x, y, z, t, a_m)
    	tmp = 0.0
    	if (Float64(x * y) <= Float64(-Inf))
    		tmp = Float64(Float64(x / a_m) * y);
    	elseif (Float64(x * y) <= 2e+252)
    		tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a_m);
    	else
    		tmp = Float64(Float64(y / a_m) * x);
    	end
    	return Float64(a_s * tmp)
    end
    
    a\_m = abs(a);
    a\_s = sign(a) * abs(1.0);
    x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
    x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
    function tmp_2 = code(a_s, x, y, z, t, a_m)
    	tmp = 0.0;
    	if ((x * y) <= -Inf)
    		tmp = (x / a_m) * y;
    	elseif ((x * y) <= 2e+252)
    		tmp = ((x * y) - (z * t)) / a_m;
    	else
    		tmp = (y / a_m) * x;
    	end
    	tmp_2 = a_s * tmp;
    end
    
    a\_m = N[Abs[a], $MachinePrecision]
    a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
    NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
    NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
    code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(N[(x / a$95$m), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2e+252], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision], N[(N[(y / a$95$m), $MachinePrecision] * x), $MachinePrecision]]]), $MachinePrecision]
    
    \begin{array}{l}
    a\_m = \left|a\right|
    \\
    a\_s = \mathsf{copysign}\left(1, a\right)
    \\
    [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
    [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
    \\
    a\_s \cdot \begin{array}{l}
    \mathbf{if}\;x \cdot y \leq -\infty:\\
    \;\;\;\;\frac{x}{a\_m} \cdot y\\
    
    \mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{+252}:\\
    \;\;\;\;\frac{x \cdot y - z \cdot t}{a\_m}\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{y}{a\_m} \cdot x\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (*.f64 x y) < -inf.0

      1. Initial program 68.8%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
      4. Step-by-step derivation
        1. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
        3. lower-/.f6499.9

          \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
      5. Applied rewrites99.9%

        \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]

      if -inf.0 < (*.f64 x y) < 2.0000000000000002e252

      1. Initial program 94.1%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing

      if 2.0000000000000002e252 < (*.f64 x y)

      1. Initial program 51.3%

        \[\frac{x \cdot y - z \cdot t}{a} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
      4. Step-by-step derivation
        1. associate-*l/N/A

          \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
        2. lower-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
        3. lower-/.f6499.8

          \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
      5. Applied rewrites99.8%

        \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
      6. Step-by-step derivation
        1. Applied rewrites99.8%

          \[\leadsto \frac{y}{a} \cdot \color{blue}{x} \]
      7. Recombined 3 regimes into one program.
      8. Add Preprocessing

      Alternative 4: 72.5% accurate, 0.6× speedup?

      \[\begin{array}{l} a\_m = \left|a\right| \\ a\_s = \mathsf{copysign}\left(1, a\right) \\ [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\ [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\ \\ a\_s \cdot \begin{array}{l} \mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+30}:\\ \;\;\;\;\frac{y}{a\_m} \cdot x\\ \mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-26}:\\ \;\;\;\;\frac{-z}{a\_m} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a\_m} \cdot y\\ \end{array} \end{array} \]
      a\_m = (fabs.f64 a)
      a\_s = (copysign.f64 #s(literal 1 binary64) a)
      NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
      NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
      (FPCore (a_s x y z t a_m)
       :precision binary64
       (*
        a_s
        (if (<= (* x y) -5e+30)
          (* (/ y a_m) x)
          (if (<= (* x y) 5e-26) (* (/ (- z) a_m) t) (* (/ x a_m) y)))))
      a\_m = fabs(a);
      a\_s = copysign(1.0, a);
      assert(x < y && y < z && z < t && t < a_m);
      assert(x < y && y < z && z < t && t < a_m);
      double code(double a_s, double x, double y, double z, double t, double a_m) {
      	double tmp;
      	if ((x * y) <= -5e+30) {
      		tmp = (y / a_m) * x;
      	} else if ((x * y) <= 5e-26) {
      		tmp = (-z / a_m) * t;
      	} else {
      		tmp = (x / a_m) * y;
      	}
      	return a_s * tmp;
      }
      
      a\_m = abs(a)
      a\_s = copysign(1.0d0, a)
      NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
      NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
      real(8) function code(a_s, x, y, z, t, a_m)
          real(8), intent (in) :: a_s
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a_m
          real(8) :: tmp
          if ((x * y) <= (-5d+30)) then
              tmp = (y / a_m) * x
          else if ((x * y) <= 5d-26) then
              tmp = (-z / a_m) * t
          else
              tmp = (x / a_m) * y
          end if
          code = a_s * tmp
      end function
      
      a\_m = Math.abs(a);
      a\_s = Math.copySign(1.0, a);
      assert x < y && y < z && z < t && t < a_m;
      assert x < y && y < z && z < t && t < a_m;
      public static double code(double a_s, double x, double y, double z, double t, double a_m) {
      	double tmp;
      	if ((x * y) <= -5e+30) {
      		tmp = (y / a_m) * x;
      	} else if ((x * y) <= 5e-26) {
      		tmp = (-z / a_m) * t;
      	} else {
      		tmp = (x / a_m) * y;
      	}
      	return a_s * tmp;
      }
      
      a\_m = math.fabs(a)
      a\_s = math.copysign(1.0, a)
      [x, y, z, t, a_m] = sort([x, y, z, t, a_m])
      [x, y, z, t, a_m] = sort([x, y, z, t, a_m])
      def code(a_s, x, y, z, t, a_m):
      	tmp = 0
      	if (x * y) <= -5e+30:
      		tmp = (y / a_m) * x
      	elif (x * y) <= 5e-26:
      		tmp = (-z / a_m) * t
      	else:
      		tmp = (x / a_m) * y
      	return a_s * tmp
      
      a\_m = abs(a)
      a\_s = copysign(1.0, a)
      x, y, z, t, a_m = sort([x, y, z, t, a_m])
      x, y, z, t, a_m = sort([x, y, z, t, a_m])
      function code(a_s, x, y, z, t, a_m)
      	tmp = 0.0
      	if (Float64(x * y) <= -5e+30)
      		tmp = Float64(Float64(y / a_m) * x);
      	elseif (Float64(x * y) <= 5e-26)
      		tmp = Float64(Float64(Float64(-z) / a_m) * t);
      	else
      		tmp = Float64(Float64(x / a_m) * y);
      	end
      	return Float64(a_s * tmp)
      end
      
      a\_m = abs(a);
      a\_s = sign(a) * abs(1.0);
      x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
      x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
      function tmp_2 = code(a_s, x, y, z, t, a_m)
      	tmp = 0.0;
      	if ((x * y) <= -5e+30)
      		tmp = (y / a_m) * x;
      	elseif ((x * y) <= 5e-26)
      		tmp = (-z / a_m) * t;
      	else
      		tmp = (x / a_m) * y;
      	end
      	tmp_2 = a_s * tmp;
      end
      
      a\_m = N[Abs[a], $MachinePrecision]
      a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
      NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
      NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
      code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], -5e+30], N[(N[(y / a$95$m), $MachinePrecision] * x), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-26], N[(N[((-z) / a$95$m), $MachinePrecision] * t), $MachinePrecision], N[(N[(x / a$95$m), $MachinePrecision] * y), $MachinePrecision]]]), $MachinePrecision]
      
      \begin{array}{l}
      a\_m = \left|a\right|
      \\
      a\_s = \mathsf{copysign}\left(1, a\right)
      \\
      [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
      [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
      \\
      a\_s \cdot \begin{array}{l}
      \mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+30}:\\
      \;\;\;\;\frac{y}{a\_m} \cdot x\\
      
      \mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-26}:\\
      \;\;\;\;\frac{-z}{a\_m} \cdot t\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{a\_m} \cdot y\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (*.f64 x y) < -4.9999999999999998e30

        1. Initial program 90.5%

          \[\frac{x \cdot y - z \cdot t}{a} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
        4. Step-by-step derivation
          1. associate-*l/N/A

            \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
          3. lower-/.f6485.4

            \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
        5. Applied rewrites85.4%

          \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
        6. Step-by-step derivation
          1. Applied rewrites83.9%

            \[\leadsto \frac{y}{a} \cdot \color{blue}{x} \]

          if -4.9999999999999998e30 < (*.f64 x y) < 5.00000000000000019e-26

          1. Initial program 91.9%

            \[\frac{x \cdot y - z \cdot t}{a} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. lift-/.f64N/A

              \[\leadsto \color{blue}{\frac{x \cdot y - z \cdot t}{a}} \]
            2. lift--.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot y - z \cdot t}}{a} \]
            3. div-subN/A

              \[\leadsto \color{blue}{\frac{x \cdot y}{a} - \frac{z \cdot t}{a}} \]
            4. lift-*.f64N/A

              \[\leadsto \frac{x \cdot y}{a} - \frac{\color{blue}{z \cdot t}}{a} \]
            5. *-commutativeN/A

              \[\leadsto \frac{x \cdot y}{a} - \frac{\color{blue}{t \cdot z}}{a} \]
            6. associate-/l*N/A

              \[\leadsto \frac{x \cdot y}{a} - \color{blue}{t \cdot \frac{z}{a}} \]
            7. fp-cancel-sub-sign-invN/A

              \[\leadsto \color{blue}{\frac{x \cdot y}{a} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}} \]
            8. lift-*.f64N/A

              \[\leadsto \frac{\color{blue}{x \cdot y}}{a} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
            9. associate-/l*N/A

              \[\leadsto \color{blue}{x \cdot \frac{y}{a}} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
            10. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{y}{a} \cdot x} + \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a} \]
            11. lower-fma.f64N/A

              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, x, \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}\right)} \]
            12. lower-/.f64N/A

              \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{y}{a}}, x, \left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}\right) \]
            13. lower-*.f64N/A

              \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \color{blue}{\left(\mathsf{neg}\left(t\right)\right) \cdot \frac{z}{a}}\right) \]
            14. lower-neg.f64N/A

              \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \color{blue}{\left(-t\right)} \cdot \frac{z}{a}\right) \]
            15. lower-/.f6491.9

              \[\leadsto \mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \color{blue}{\frac{z}{a}}\right) \]
          4. Applied rewrites91.9%

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{y}{a}, x, \left(-t\right) \cdot \frac{z}{a}\right)} \]
          5. Taylor expanded in x around 0

            \[\leadsto \color{blue}{-1 \cdot \frac{t \cdot z}{a}} \]
          6. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto -1 \cdot \frac{\color{blue}{z \cdot t}}{a} \]
            2. associate-*l/N/A

              \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{a} \cdot t\right)} \]
            3. associate-*l*N/A

              \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{a}\right) \cdot t} \]
            4. lower-*.f64N/A

              \[\leadsto \color{blue}{\left(-1 \cdot \frac{z}{a}\right) \cdot t} \]
            5. associate-*r/N/A

              \[\leadsto \color{blue}{\frac{-1 \cdot z}{a}} \cdot t \]
            6. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{-1 \cdot z}{a}} \cdot t \]
            7. mul-1-negN/A

              \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(z\right)}}{a} \cdot t \]
            8. lower-neg.f6481.4

              \[\leadsto \frac{\color{blue}{-z}}{a} \cdot t \]
          7. Applied rewrites81.4%

            \[\leadsto \color{blue}{\frac{-z}{a} \cdot t} \]

          if 5.00000000000000019e-26 < (*.f64 x y)

          1. Initial program 80.1%

            \[\frac{x \cdot y - z \cdot t}{a} \]
          2. Add Preprocessing
          3. Taylor expanded in x around inf

            \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
          4. Step-by-step derivation
            1. associate-*l/N/A

              \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
            2. lower-*.f64N/A

              \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
            3. lower-/.f6476.9

              \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
          5. Applied rewrites76.9%

            \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
        7. Recombined 3 regimes into one program.
        8. Final simplification80.6%

          \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+30}:\\ \;\;\;\;\frac{y}{a} \cdot x\\ \mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-26}:\\ \;\;\;\;\frac{-z}{a} \cdot t\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{a} \cdot y\\ \end{array} \]
        9. Add Preprocessing

        Alternative 5: 52.5% accurate, 1.5× speedup?

        \[\begin{array}{l} a\_m = \left|a\right| \\ a\_s = \mathsf{copysign}\left(1, a\right) \\ [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\ [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\ \\ a\_s \cdot \left(\frac{x}{a\_m} \cdot y\right) \end{array} \]
        a\_m = (fabs.f64 a)
        a\_s = (copysign.f64 #s(literal 1 binary64) a)
        NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
        NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
        (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (* (/ x a_m) y)))
        a\_m = fabs(a);
        a\_s = copysign(1.0, a);
        assert(x < y && y < z && z < t && t < a_m);
        assert(x < y && y < z && z < t && t < a_m);
        double code(double a_s, double x, double y, double z, double t, double a_m) {
        	return a_s * ((x / a_m) * y);
        }
        
        a\_m = abs(a)
        a\_s = copysign(1.0d0, a)
        NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
        NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
        real(8) function code(a_s, x, y, z, t, a_m)
            real(8), intent (in) :: a_s
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a_m
            code = a_s * ((x / a_m) * y)
        end function
        
        a\_m = Math.abs(a);
        a\_s = Math.copySign(1.0, a);
        assert x < y && y < z && z < t && t < a_m;
        assert x < y && y < z && z < t && t < a_m;
        public static double code(double a_s, double x, double y, double z, double t, double a_m) {
        	return a_s * ((x / a_m) * y);
        }
        
        a\_m = math.fabs(a)
        a\_s = math.copysign(1.0, a)
        [x, y, z, t, a_m] = sort([x, y, z, t, a_m])
        [x, y, z, t, a_m] = sort([x, y, z, t, a_m])
        def code(a_s, x, y, z, t, a_m):
        	return a_s * ((x / a_m) * y)
        
        a\_m = abs(a)
        a\_s = copysign(1.0, a)
        x, y, z, t, a_m = sort([x, y, z, t, a_m])
        x, y, z, t, a_m = sort([x, y, z, t, a_m])
        function code(a_s, x, y, z, t, a_m)
        	return Float64(a_s * Float64(Float64(x / a_m) * y))
        end
        
        a\_m = abs(a);
        a\_s = sign(a) * abs(1.0);
        x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
        x, y, z, t, a_m = num2cell(sort([x, y, z, t, a_m])){:}
        function tmp = code(a_s, x, y, z, t, a_m)
        	tmp = a_s * ((x / a_m) * y);
        end
        
        a\_m = N[Abs[a], $MachinePrecision]
        a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
        NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
        NOTE: x, y, z, t, and a_m should be sorted in increasing order before calling this function.
        code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * N[(N[(x / a$95$m), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
        
        \begin{array}{l}
        a\_m = \left|a\right|
        \\
        a\_s = \mathsf{copysign}\left(1, a\right)
        \\
        [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\\\
        [x, y, z, t, a_m] = \mathsf{sort}([x, y, z, t, a_m])\\
        \\
        a\_s \cdot \left(\frac{x}{a\_m} \cdot y\right)
        \end{array}
        
        Derivation
        1. Initial program 88.1%

          \[\frac{x \cdot y - z \cdot t}{a} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{x \cdot y}{a}} \]
        4. Step-by-step derivation
          1. associate-*l/N/A

            \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
          3. lower-/.f6452.4

            \[\leadsto \color{blue}{\frac{x}{a}} \cdot y \]
        5. Applied rewrites52.4%

          \[\leadsto \color{blue}{\frac{x}{a} \cdot y} \]
        6. Add Preprocessing

        Developer Target 1: 91.6% accurate, 0.5× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{y}{a} \cdot x - \frac{t}{a} \cdot z\\ \mathbf{if}\;z < -2.468684968699548 \cdot 10^{+170}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z < 6.309831121978371 \cdot 10^{-71}:\\ \;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x y z t a)
         :precision binary64
         (let* ((t_1 (- (* (/ y a) x) (* (/ t a) z))))
           (if (< z -2.468684968699548e+170)
             t_1
             (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) t_1))))
        double code(double x, double y, double z, double t, double a) {
        	double t_1 = ((y / a) * x) - ((t / a) * z);
        	double tmp;
        	if (z < -2.468684968699548e+170) {
        		tmp = t_1;
        	} else if (z < 6.309831121978371e-71) {
        		tmp = ((x * y) - (z * t)) / a;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        real(8) function code(x, y, z, t, a)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8), intent (in) :: a
            real(8) :: t_1
            real(8) :: tmp
            t_1 = ((y / a) * x) - ((t / a) * z)
            if (z < (-2.468684968699548d+170)) then
                tmp = t_1
            else if (z < 6.309831121978371d-71) then
                tmp = ((x * y) - (z * t)) / a
            else
                tmp = t_1
            end if
            code = tmp
        end function
        
        public static double code(double x, double y, double z, double t, double a) {
        	double t_1 = ((y / a) * x) - ((t / a) * z);
        	double tmp;
        	if (z < -2.468684968699548e+170) {
        		tmp = t_1;
        	} else if (z < 6.309831121978371e-71) {
        		tmp = ((x * y) - (z * t)) / a;
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        def code(x, y, z, t, a):
        	t_1 = ((y / a) * x) - ((t / a) * z)
        	tmp = 0
        	if z < -2.468684968699548e+170:
        		tmp = t_1
        	elif z < 6.309831121978371e-71:
        		tmp = ((x * y) - (z * t)) / a
        	else:
        		tmp = t_1
        	return tmp
        
        function code(x, y, z, t, a)
        	t_1 = Float64(Float64(Float64(y / a) * x) - Float64(Float64(t / a) * z))
        	tmp = 0.0
        	if (z < -2.468684968699548e+170)
        		tmp = t_1;
        	elseif (z < 6.309831121978371e-71)
        		tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a);
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x, y, z, t, a)
        	t_1 = ((y / a) * x) - ((t / a) * z);
        	tmp = 0.0;
        	if (z < -2.468684968699548e+170)
        		tmp = t_1;
        	elseif (z < 6.309831121978371e-71)
        		tmp = ((x * y) - (z * t)) / a;
        	else
        		tmp = t_1;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -2.468684968699548e+170], t$95$1, If[Less[z, 6.309831121978371e-71], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_1 := \frac{y}{a} \cdot x - \frac{t}{a} \cdot z\\
        \mathbf{if}\;z < -2.468684968699548 \cdot 10^{+170}:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;z < 6.309831121978371 \cdot 10^{-71}:\\
        \;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        

        Reproduce

        ?
        herbie shell --seed 2024329 
        (FPCore (x y z t a)
          :name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
          :precision binary64
        
          :alt
          (! :herbie-platform default (if (< z -246868496869954800000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6309831121978371/100000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z)))))
        
          (/ (- (* x y) (* z t)) a))