
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (* z 6.0) x))
double code(double x, double y, double z) {
return fma((y - x), (z * 6.0), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(z * 6.0), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(z * 6.0), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, z \cdot 6, x\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6499.9
Applied rewrites99.9%
(FPCore (x y z) :precision binary64 (if (<= z -2.5e+190) (* (* -6.0 x) z) (if (or (<= z -0.0145) (not (<= z 1.85e-135))) (* (* 6.0 z) y) (* 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.5e+190) {
tmp = (-6.0 * x) * z;
} else if ((z <= -0.0145) || !(z <= 1.85e-135)) {
tmp = (6.0 * z) * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.5d+190)) then
tmp = ((-6.0d0) * x) * z
else if ((z <= (-0.0145d0)) .or. (.not. (z <= 1.85d-135))) then
tmp = (6.0d0 * z) * y
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.5e+190) {
tmp = (-6.0 * x) * z;
} else if ((z <= -0.0145) || !(z <= 1.85e-135)) {
tmp = (6.0 * z) * y;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.5e+190: tmp = (-6.0 * x) * z elif (z <= -0.0145) or not (z <= 1.85e-135): tmp = (6.0 * z) * y else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.5e+190) tmp = Float64(Float64(-6.0 * x) * z); elseif ((z <= -0.0145) || !(z <= 1.85e-135)) tmp = Float64(Float64(6.0 * z) * y); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.5e+190) tmp = (-6.0 * x) * z; elseif ((z <= -0.0145) || ~((z <= 1.85e-135))) tmp = (6.0 * z) * y; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.5e+190], N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision], If[Or[LessEqual[z, -0.0145], N[Not[LessEqual[z, 1.85e-135]], $MachinePrecision]], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.5 \cdot 10^{+190}:\\
\;\;\;\;\left(-6 \cdot x\right) \cdot z\\
\mathbf{elif}\;z \leq -0.0145 \lor \neg \left(z \leq 1.85 \cdot 10^{-135}\right):\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if z < -2.50000000000000018e190Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6471.1
Applied rewrites71.1%
Taylor expanded in z around inf
Applied rewrites71.1%
Taylor expanded in z around inf
Applied rewrites71.2%
if -2.50000000000000018e190 < z < -0.0145000000000000007 or 1.8499999999999999e-135 < z Initial program 99.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6460.0
Applied rewrites60.0%
Applied rewrites60.2%
if -0.0145000000000000007 < z < 1.8499999999999999e-135Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6482.6
Applied rewrites82.6%
Taylor expanded in z around 0
Applied rewrites81.4%
Final simplification70.1%
(FPCore (x y z) :precision binary64 (if (<= z -2.5e+190) (* (* -6.0 x) z) (if (or (<= z -0.0145) (not (<= z 1.85e-135))) (* (* 6.0 y) z) (* 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.5e+190) {
tmp = (-6.0 * x) * z;
} else if ((z <= -0.0145) || !(z <= 1.85e-135)) {
tmp = (6.0 * y) * z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.5d+190)) then
tmp = ((-6.0d0) * x) * z
else if ((z <= (-0.0145d0)) .or. (.not. (z <= 1.85d-135))) then
tmp = (6.0d0 * y) * z
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.5e+190) {
tmp = (-6.0 * x) * z;
} else if ((z <= -0.0145) || !(z <= 1.85e-135)) {
tmp = (6.0 * y) * z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.5e+190: tmp = (-6.0 * x) * z elif (z <= -0.0145) or not (z <= 1.85e-135): tmp = (6.0 * y) * z else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.5e+190) tmp = Float64(Float64(-6.0 * x) * z); elseif ((z <= -0.0145) || !(z <= 1.85e-135)) tmp = Float64(Float64(6.0 * y) * z); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.5e+190) tmp = (-6.0 * x) * z; elseif ((z <= -0.0145) || ~((z <= 1.85e-135))) tmp = (6.0 * y) * z; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.5e+190], N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision], If[Or[LessEqual[z, -0.0145], N[Not[LessEqual[z, 1.85e-135]], $MachinePrecision]], N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.5 \cdot 10^{+190}:\\
\;\;\;\;\left(-6 \cdot x\right) \cdot z\\
\mathbf{elif}\;z \leq -0.0145 \lor \neg \left(z \leq 1.85 \cdot 10^{-135}\right):\\
\;\;\;\;\left(6 \cdot y\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if z < -2.50000000000000018e190Initial program 100.0%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6471.1
Applied rewrites71.1%
Taylor expanded in z around inf
Applied rewrites71.1%
Taylor expanded in z around inf
Applied rewrites71.2%
if -2.50000000000000018e190 < z < -0.0145000000000000007 or 1.8499999999999999e-135 < z Initial program 99.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6460.0
Applied rewrites60.0%
Applied rewrites60.1%
if -0.0145000000000000007 < z < 1.8499999999999999e-135Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6482.6
Applied rewrites82.6%
Taylor expanded in z around 0
Applied rewrites81.4%
Final simplification70.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.165) (not (<= z 0.0051))) (* (* 6.0 (- y x)) z) (+ x (* (* 6.0 y) z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.0051)) {
tmp = (6.0 * (y - x)) * z;
} else {
tmp = x + ((6.0 * y) * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.165d0)) .or. (.not. (z <= 0.0051d0))) then
tmp = (6.0d0 * (y - x)) * z
else
tmp = x + ((6.0d0 * y) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.0051)) {
tmp = (6.0 * (y - x)) * z;
} else {
tmp = x + ((6.0 * y) * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.165) or not (z <= 0.0051): tmp = (6.0 * (y - x)) * z else: tmp = x + ((6.0 * y) * z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.165) || !(z <= 0.0051)) tmp = Float64(Float64(6.0 * Float64(y - x)) * z); else tmp = Float64(x + Float64(Float64(6.0 * y) * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.165) || ~((z <= 0.0051))) tmp = (6.0 * (y - x)) * z; else tmp = x + ((6.0 * y) * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.165], N[Not[LessEqual[z, 0.0051]], $MachinePrecision]], N[(N[(6.0 * N[(y - x), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(x + N[(N[(6.0 * y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.165 \lor \neg \left(z \leq 0.0051\right):\\
\;\;\;\;\left(6 \cdot \left(y - x\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + \left(6 \cdot y\right) \cdot z\\
\end{array}
\end{array}
if z < -0.165000000000000008 or 0.0051000000000000004 < z Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6449.9
Applied rewrites49.9%
Taylor expanded in z around inf
Applied rewrites49.5%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6499.3
Applied rewrites99.3%
if -0.165000000000000008 < z < 0.0051000000000000004Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6498.8
Applied rewrites98.8%
Final simplification99.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.175) (not (<= z 0.0051))) (* (* 6.0 (- y x)) z) (fma (* y z) 6.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.175) || !(z <= 0.0051)) {
tmp = (6.0 * (y - x)) * z;
} else {
tmp = fma((y * z), 6.0, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((z <= -0.175) || !(z <= 0.0051)) tmp = Float64(Float64(6.0 * Float64(y - x)) * z); else tmp = fma(Float64(y * z), 6.0, x); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.175], N[Not[LessEqual[z, 0.0051]], $MachinePrecision]], N[(N[(6.0 * N[(y - x), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(N[(y * z), $MachinePrecision] * 6.0 + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.175 \lor \neg \left(z \leq 0.0051\right):\\
\;\;\;\;\left(6 \cdot \left(y - x\right)\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, 6, x\right)\\
\end{array}
\end{array}
if z < -0.17499999999999999 or 0.0051000000000000004 < z Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6449.9
Applied rewrites49.9%
Taylor expanded in z around inf
Applied rewrites49.5%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower--.f6499.3
Applied rewrites99.3%
if -0.17499999999999999 < z < 0.0051000000000000004Initial program 99.9%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6499.9
Applied rewrites99.9%
Taylor expanded in x around 0
lower-*.f6498.8
Applied rewrites98.8%
Final simplification99.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.1e+50) (not (<= x 2.15e+21))) (* (fma -6.0 z 1.0) x) (fma (* y z) 6.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.1e+50) || !(x <= 2.15e+21)) {
tmp = fma(-6.0, z, 1.0) * x;
} else {
tmp = fma((y * z), 6.0, x);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -1.1e+50) || !(x <= 2.15e+21)) tmp = Float64(fma(-6.0, z, 1.0) * x); else tmp = fma(Float64(y * z), 6.0, x); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.1e+50], N[Not[LessEqual[x, 2.15e+21]], $MachinePrecision]], N[(N[(-6.0 * z + 1.0), $MachinePrecision] * x), $MachinePrecision], N[(N[(y * z), $MachinePrecision] * 6.0 + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{+50} \lor \neg \left(x \leq 2.15 \cdot 10^{+21}\right):\\
\;\;\;\;\mathsf{fma}\left(-6, z, 1\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y \cdot z, 6, x\right)\\
\end{array}
\end{array}
if x < -1.10000000000000008e50 or 2.15e21 < x Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6490.6
Applied rewrites90.6%
if -1.10000000000000008e50 < x < 2.15e21Initial program 99.7%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6499.7
Applied rewrites99.7%
Taylor expanded in x around 0
lower-*.f6489.4
Applied rewrites89.4%
Final simplification90.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -6.5e-25) (not (<= x 1.28e-21))) (* (fma -6.0 z 1.0) x) (* (* 6.0 z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -6.5e-25) || !(x <= 1.28e-21)) {
tmp = fma(-6.0, z, 1.0) * x;
} else {
tmp = (6.0 * z) * y;
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -6.5e-25) || !(x <= 1.28e-21)) tmp = Float64(fma(-6.0, z, 1.0) * x); else tmp = Float64(Float64(6.0 * z) * y); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -6.5e-25], N[Not[LessEqual[x, 1.28e-21]], $MachinePrecision]], N[(N[(-6.0 * z + 1.0), $MachinePrecision] * x), $MachinePrecision], N[(N[(6.0 * z), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{-25} \lor \neg \left(x \leq 1.28 \cdot 10^{-21}\right):\\
\;\;\;\;\mathsf{fma}\left(-6, z, 1\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(6 \cdot z\right) \cdot y\\
\end{array}
\end{array}
if x < -6.5e-25 or 1.27999999999999995e-21 < x Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6487.0
Applied rewrites87.0%
if -6.5e-25 < x < 1.27999999999999995e-21Initial program 99.7%
Taylor expanded in x around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f6469.9
Applied rewrites69.9%
Applied rewrites70.1%
Final simplification79.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.165) (not (<= z 0.165))) (* (* -6.0 z) x) (* 1.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.165)) {
tmp = (-6.0 * z) * x;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.165d0)) .or. (.not. (z <= 0.165d0))) then
tmp = ((-6.0d0) * z) * x
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.165)) {
tmp = (-6.0 * z) * x;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.165) or not (z <= 0.165): tmp = (-6.0 * z) * x else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.165) || !(z <= 0.165)) tmp = Float64(Float64(-6.0 * z) * x); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.165) || ~((z <= 0.165))) tmp = (-6.0 * z) * x; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.165], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(N[(-6.0 * z), $MachinePrecision] * x), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.165 \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;\left(-6 \cdot z\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if z < -0.165000000000000008 or 0.165000000000000008 < z Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6450.3
Applied rewrites50.3%
Taylor expanded in z around inf
Applied rewrites49.9%
if -0.165000000000000008 < z < 0.165000000000000008Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6472.2
Applied rewrites72.2%
Taylor expanded in z around 0
Applied rewrites71.2%
Final simplification61.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.165) (not (<= z 0.165))) (* (* -6.0 x) z) (* 1.0 x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.165)) {
tmp = (-6.0 * x) * z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.165d0)) .or. (.not. (z <= 0.165d0))) then
tmp = ((-6.0d0) * x) * z
else
tmp = 1.0d0 * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.165)) {
tmp = (-6.0 * x) * z;
} else {
tmp = 1.0 * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.165) or not (z <= 0.165): tmp = (-6.0 * x) * z else: tmp = 1.0 * x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.165) || !(z <= 0.165)) tmp = Float64(Float64(-6.0 * x) * z); else tmp = Float64(1.0 * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.165) || ~((z <= 0.165))) tmp = (-6.0 * x) * z; else tmp = 1.0 * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.165], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(N[(-6.0 * x), $MachinePrecision] * z), $MachinePrecision], N[(1.0 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.165 \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;\left(-6 \cdot x\right) \cdot z\\
\mathbf{else}:\\
\;\;\;\;1 \cdot x\\
\end{array}
\end{array}
if z < -0.165000000000000008 or 0.165000000000000008 < z Initial program 99.7%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6450.3
Applied rewrites50.3%
Taylor expanded in z around inf
Applied rewrites49.9%
Taylor expanded in z around inf
Applied rewrites49.8%
if -0.165000000000000008 < z < 0.165000000000000008Initial program 99.9%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6472.2
Applied rewrites72.2%
Taylor expanded in z around 0
Applied rewrites71.2%
Final simplification61.5%
(FPCore (x y z) :precision binary64 (fma (* z (- y x)) 6.0 x))
double code(double x, double y, double z) {
return fma((z * (y - x)), 6.0, x);
}
function code(x, y, z) return fma(Float64(z * Float64(y - x)), 6.0, x) end
code[x_, y_, z_] := N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] * 6.0 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z \cdot \left(y - x\right), 6, x\right)
\end{array}
Initial program 99.8%
lift-+.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lift-*.f64N/A
associate-*r*N/A
lower-fma.f64N/A
lower-*.f6499.8
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 (* 1.0 x))
double code(double x, double y, double z) {
return 1.0 * x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 1.0d0 * x
end function
public static double code(double x, double y, double z) {
return 1.0 * x;
}
def code(x, y, z): return 1.0 * x
function code(x, y, z) return Float64(1.0 * x) end
function tmp = code(x, y, z) tmp = 1.0 * x; end
code[x_, y_, z_] := N[(1.0 * x), $MachinePrecision]
\begin{array}{l}
\\
1 \cdot x
\end{array}
Initial program 99.8%
Taylor expanded in x around inf
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
lower-fma.f6462.3
Applied rewrites62.3%
Taylor expanded in z around 0
Applied rewrites40.4%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2024329
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:alt
(! :herbie-platform default (- x (* (* 6 z) (- x y))))
(+ x (* (* (- y x) 6.0) z)))