
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= x_m 1.45e+47)
(/ x_m (* (- y z) (- t z)))
(/ (/ x_m (- y z)) (- t z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (x_m <= 1.45e+47) {
tmp = x_m / ((y - z) * (t - z));
} else {
tmp = (x_m / (y - z)) / (t - z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x_m <= 1.45d+47) then
tmp = x_m / ((y - z) * (t - z))
else
tmp = (x_m / (y - z)) / (t - z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (x_m <= 1.45e+47) {
tmp = x_m / ((y - z) * (t - z));
} else {
tmp = (x_m / (y - z)) / (t - z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if x_m <= 1.45e+47: tmp = x_m / ((y - z) * (t - z)) else: tmp = (x_m / (y - z)) / (t - z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if (x_m <= 1.45e+47) tmp = Float64(x_m / Float64(Float64(y - z) * Float64(t - z))); else tmp = Float64(Float64(x_m / Float64(y - z)) / Float64(t - z)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if (x_m <= 1.45e+47)
tmp = x_m / ((y - z) * (t - z));
else
tmp = (x_m / (y - z)) / (t - z);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[x$95$m, 1.45e+47], N[(x$95$m / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 1.45 \cdot 10^{+47}:\\
\;\;\;\;\frac{x\_m}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{y - z}}{t - z}\\
\end{array}
\end{array}
if x < 1.4499999999999999e47Initial program 90.9%
if 1.4499999999999999e47 < x Initial program 73.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6496.6
Applied rewrites96.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= t -5.8e+82)
(/ (/ x_m t) y)
(if (<= t -4.8e-235)
(/ x_m (* (- t z) y))
(if (<= t 1.5e-33) (/ x_m (* (- z y) z)) (/ x_m (* (- y z) t)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (t <= -5.8e+82) {
tmp = (x_m / t) / y;
} else if (t <= -4.8e-235) {
tmp = x_m / ((t - z) * y);
} else if (t <= 1.5e-33) {
tmp = x_m / ((z - y) * z);
} else {
tmp = x_m / ((y - z) * t);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-5.8d+82)) then
tmp = (x_m / t) / y
else if (t <= (-4.8d-235)) then
tmp = x_m / ((t - z) * y)
else if (t <= 1.5d-33) then
tmp = x_m / ((z - y) * z)
else
tmp = x_m / ((y - z) * t)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (t <= -5.8e+82) {
tmp = (x_m / t) / y;
} else if (t <= -4.8e-235) {
tmp = x_m / ((t - z) * y);
} else if (t <= 1.5e-33) {
tmp = x_m / ((z - y) * z);
} else {
tmp = x_m / ((y - z) * t);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if t <= -5.8e+82: tmp = (x_m / t) / y elif t <= -4.8e-235: tmp = x_m / ((t - z) * y) elif t <= 1.5e-33: tmp = x_m / ((z - y) * z) else: tmp = x_m / ((y - z) * t) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if (t <= -5.8e+82) tmp = Float64(Float64(x_m / t) / y); elseif (t <= -4.8e-235) tmp = Float64(x_m / Float64(Float64(t - z) * y)); elseif (t <= 1.5e-33) tmp = Float64(x_m / Float64(Float64(z - y) * z)); else tmp = Float64(x_m / Float64(Float64(y - z) * t)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if (t <= -5.8e+82)
tmp = (x_m / t) / y;
elseif (t <= -4.8e-235)
tmp = x_m / ((t - z) * y);
elseif (t <= 1.5e-33)
tmp = x_m / ((z - y) * z);
else
tmp = x_m / ((y - z) * t);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[t, -5.8e+82], N[(N[(x$95$m / t), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t, -4.8e-235], N[(x$95$m / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.5e-33], N[(x$95$m / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -5.8 \cdot 10^{+82}:\\
\;\;\;\;\frac{\frac{x\_m}{t}}{y}\\
\mathbf{elif}\;t \leq -4.8 \cdot 10^{-235}:\\
\;\;\;\;\frac{x\_m}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;t \leq 1.5 \cdot 10^{-33}:\\
\;\;\;\;\frac{x\_m}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < -5.8000000000000003e82Initial program 77.0%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6495.7
Applied rewrites95.7%
Taylor expanded in y around inf
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6472.6
Applied rewrites72.6%
Taylor expanded in z around 0
Applied rewrites70.8%
if -5.8000000000000003e82 < t < -4.80000000000000022e-235Initial program 90.3%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6470.2
Applied rewrites70.2%
if -4.80000000000000022e-235 < t < 1.5000000000000001e-33Initial program 89.7%
Taylor expanded in t around 0
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower--.f6475.5
Applied rewrites75.5%
Taylor expanded in y around 0
Applied rewrites75.5%
if 1.5000000000000001e-33 < t Initial program 85.1%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6476.8
Applied rewrites76.8%
Final simplification73.5%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= x_m 20000000000.0)
(/ x_m (* (- y z) (- t z)))
(/ (/ x_m (- t z)) (- y z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (x_m <= 20000000000.0) {
tmp = x_m / ((y - z) * (t - z));
} else {
tmp = (x_m / (t - z)) / (y - z);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x_m <= 20000000000.0d0) then
tmp = x_m / ((y - z) * (t - z))
else
tmp = (x_m / (t - z)) / (y - z)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (x_m <= 20000000000.0) {
tmp = x_m / ((y - z) * (t - z));
} else {
tmp = (x_m / (t - z)) / (y - z);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if x_m <= 20000000000.0: tmp = x_m / ((y - z) * (t - z)) else: tmp = (x_m / (t - z)) / (y - z) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if (x_m <= 20000000000.0) tmp = Float64(x_m / Float64(Float64(y - z) * Float64(t - z))); else tmp = Float64(Float64(x_m / Float64(t - z)) / Float64(y - z)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if (x_m <= 20000000000.0)
tmp = x_m / ((y - z) * (t - z));
else
tmp = (x_m / (t - z)) / (y - z);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[x$95$m, 20000000000.0], N[(x$95$m / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 20000000000:\\
\;\;\;\;\frac{x\_m}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{t - z}}{y - z}\\
\end{array}
\end{array}
if x < 2e10Initial program 90.4%
if 2e10 < x Initial program 76.4%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6495.7
Applied rewrites95.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (or (<= z -1.7e+50) (not (<= z 2.3e+19)))
(/ x_m (* (- z y) z))
(/ x_m (* (- t z) y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((z <= -1.7e+50) || !(z <= 2.3e+19)) {
tmp = x_m / ((z - y) * z);
} else {
tmp = x_m / ((t - z) * y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.7d+50)) .or. (.not. (z <= 2.3d+19))) then
tmp = x_m / ((z - y) * z)
else
tmp = x_m / ((t - z) * y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((z <= -1.7e+50) || !(z <= 2.3e+19)) {
tmp = x_m / ((z - y) * z);
} else {
tmp = x_m / ((t - z) * y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if (z <= -1.7e+50) or not (z <= 2.3e+19): tmp = x_m / ((z - y) * z) else: tmp = x_m / ((t - z) * y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if ((z <= -1.7e+50) || !(z <= 2.3e+19)) tmp = Float64(x_m / Float64(Float64(z - y) * z)); else tmp = Float64(x_m / Float64(Float64(t - z) * y)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if ((z <= -1.7e+50) || ~((z <= 2.3e+19)))
tmp = x_m / ((z - y) * z);
else
tmp = x_m / ((t - z) * y);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[Or[LessEqual[z, -1.7e+50], N[Not[LessEqual[z, 2.3e+19]], $MachinePrecision]], N[(x$95$m / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{+50} \lor \neg \left(z \leq 2.3 \cdot 10^{+19}\right):\\
\;\;\;\;\frac{x\_m}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\left(t - z\right) \cdot y}\\
\end{array}
\end{array}
if z < -1.6999999999999999e50 or 2.3e19 < z Initial program 74.0%
Taylor expanded in t around 0
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower--.f6467.9
Applied rewrites67.9%
Taylor expanded in y around 0
Applied rewrites67.9%
if -1.6999999999999999e50 < z < 2.3e19Initial program 95.8%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6481.7
Applied rewrites81.7%
Final simplification75.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (or (<= z -5.5e-141) (not (<= z 3.7e-44)))
(/ x_m (* (- z y) z))
(/ x_m (* t y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((z <= -5.5e-141) || !(z <= 3.7e-44)) {
tmp = x_m / ((z - y) * z);
} else {
tmp = x_m / (t * y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-5.5d-141)) .or. (.not. (z <= 3.7d-44))) then
tmp = x_m / ((z - y) * z)
else
tmp = x_m / (t * y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((z <= -5.5e-141) || !(z <= 3.7e-44)) {
tmp = x_m / ((z - y) * z);
} else {
tmp = x_m / (t * y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if (z <= -5.5e-141) or not (z <= 3.7e-44): tmp = x_m / ((z - y) * z) else: tmp = x_m / (t * y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if ((z <= -5.5e-141) || !(z <= 3.7e-44)) tmp = Float64(x_m / Float64(Float64(z - y) * z)); else tmp = Float64(x_m / Float64(t * y)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if ((z <= -5.5e-141) || ~((z <= 3.7e-44)))
tmp = x_m / ((z - y) * z);
else
tmp = x_m / (t * y);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[Or[LessEqual[z, -5.5e-141], N[Not[LessEqual[z, 3.7e-44]], $MachinePrecision]], N[(x$95$m / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(t * y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -5.5 \cdot 10^{-141} \lor \neg \left(z \leq 3.7 \cdot 10^{-44}\right):\\
\;\;\;\;\frac{x\_m}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{t \cdot y}\\
\end{array}
\end{array}
if z < -5.4999999999999998e-141 or 3.7e-44 < z Initial program 81.2%
Taylor expanded in t around 0
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower--.f6464.3
Applied rewrites64.3%
Taylor expanded in y around 0
Applied rewrites64.3%
if -5.4999999999999998e-141 < z < 3.7e-44Initial program 94.9%
Taylor expanded in z around 0
lower-*.f6472.8
Applied rewrites72.8%
Final simplification67.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= t -4.8e-235)
(/ x_m (* (- t z) y))
(if (<= t 1.5e-33) (/ x_m (* (- z y) z)) (/ x_m (* (- y z) t))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (t <= -4.8e-235) {
tmp = x_m / ((t - z) * y);
} else if (t <= 1.5e-33) {
tmp = x_m / ((z - y) * z);
} else {
tmp = x_m / ((y - z) * t);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-4.8d-235)) then
tmp = x_m / ((t - z) * y)
else if (t <= 1.5d-33) then
tmp = x_m / ((z - y) * z)
else
tmp = x_m / ((y - z) * t)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (t <= -4.8e-235) {
tmp = x_m / ((t - z) * y);
} else if (t <= 1.5e-33) {
tmp = x_m / ((z - y) * z);
} else {
tmp = x_m / ((y - z) * t);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if t <= -4.8e-235: tmp = x_m / ((t - z) * y) elif t <= 1.5e-33: tmp = x_m / ((z - y) * z) else: tmp = x_m / ((y - z) * t) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if (t <= -4.8e-235) tmp = Float64(x_m / Float64(Float64(t - z) * y)); elseif (t <= 1.5e-33) tmp = Float64(x_m / Float64(Float64(z - y) * z)); else tmp = Float64(x_m / Float64(Float64(y - z) * t)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if (t <= -4.8e-235)
tmp = x_m / ((t - z) * y);
elseif (t <= 1.5e-33)
tmp = x_m / ((z - y) * z);
else
tmp = x_m / ((y - z) * t);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[t, -4.8e-235], N[(x$95$m / N[(N[(t - z), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.5e-33], N[(x$95$m / N[(N[(z - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -4.8 \cdot 10^{-235}:\\
\;\;\;\;\frac{x\_m}{\left(t - z\right) \cdot y}\\
\mathbf{elif}\;t \leq 1.5 \cdot 10^{-33}:\\
\;\;\;\;\frac{x\_m}{\left(z - y\right) \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if t < -4.80000000000000022e-235Initial program 85.1%
Taylor expanded in y around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6464.3
Applied rewrites64.3%
if -4.80000000000000022e-235 < t < 1.5000000000000001e-33Initial program 89.7%
Taylor expanded in t around 0
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f64N/A
lower--.f6475.5
Applied rewrites75.5%
Taylor expanded in y around 0
Applied rewrites75.5%
if 1.5000000000000001e-33 < t Initial program 85.1%
Taylor expanded in t around inf
*-commutativeN/A
lower-*.f64N/A
lower--.f6476.8
Applied rewrites76.8%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z t) :precision binary64 (* x_s (if (<= y -6.5e+167) (/ (/ x_m (- t z)) y) (/ x_m (* (- y z) (- t z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (y <= -6.5e+167) {
tmp = (x_m / (t - z)) / y;
} else {
tmp = x_m / ((y - z) * (t - z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-6.5d+167)) then
tmp = (x_m / (t - z)) / y
else
tmp = x_m / ((y - z) * (t - z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (y <= -6.5e+167) {
tmp = (x_m / (t - z)) / y;
} else {
tmp = x_m / ((y - z) * (t - z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if y <= -6.5e+167: tmp = (x_m / (t - z)) / y else: tmp = x_m / ((y - z) * (t - z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if (y <= -6.5e+167) tmp = Float64(Float64(x_m / Float64(t - z)) / y); else tmp = Float64(x_m / Float64(Float64(y - z) * Float64(t - z))); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if (y <= -6.5e+167)
tmp = (x_m / (t - z)) / y;
else
tmp = x_m / ((y - z) * (t - z));
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[y, -6.5e+167], N[(N[(x$95$m / N[(t - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(x$95$m / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -6.5 \cdot 10^{+167}:\\
\;\;\;\;\frac{\frac{x\_m}{t - z}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\left(y - z\right) \cdot \left(t - z\right)}\\
\end{array}
\end{array}
if y < -6.5e167Initial program 64.9%
Taylor expanded in y around inf
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
lower--.f6494.9
Applied rewrites94.9%
if -6.5e167 < y Initial program 90.3%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (or (<= z -1.7e+50) (not (<= z 4.8e-35)))
(/ x_m (* z z))
(/ x_m (* t y)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((z <= -1.7e+50) || !(z <= 4.8e-35)) {
tmp = x_m / (z * z);
} else {
tmp = x_m / (t * y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.7d+50)) .or. (.not. (z <= 4.8d-35))) then
tmp = x_m / (z * z)
else
tmp = x_m / (t * y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if ((z <= -1.7e+50) || !(z <= 4.8e-35)) {
tmp = x_m / (z * z);
} else {
tmp = x_m / (t * y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if (z <= -1.7e+50) or not (z <= 4.8e-35): tmp = x_m / (z * z) else: tmp = x_m / (t * y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if ((z <= -1.7e+50) || !(z <= 4.8e-35)) tmp = Float64(x_m / Float64(z * z)); else tmp = Float64(x_m / Float64(t * y)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if ((z <= -1.7e+50) || ~((z <= 4.8e-35)))
tmp = x_m / (z * z);
else
tmp = x_m / (t * y);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[Or[LessEqual[z, -1.7e+50], N[Not[LessEqual[z, 4.8e-35]], $MachinePrecision]], N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(t * y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.7 \cdot 10^{+50} \lor \neg \left(z \leq 4.8 \cdot 10^{-35}\right):\\
\;\;\;\;\frac{x\_m}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{t \cdot y}\\
\end{array}
\end{array}
if z < -1.6999999999999999e50 or 4.8000000000000003e-35 < z Initial program 75.8%
Taylor expanded in z around inf
unpow2N/A
lower-*.f6458.6
Applied rewrites58.6%
if -1.6999999999999999e50 < z < 4.8000000000000003e-35Initial program 95.6%
Taylor expanded in z around 0
lower-*.f6462.4
Applied rewrites62.4%
Final simplification60.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z t) :precision binary64 (* x_s (if (<= z -1.85e+160) (/ (/ x_m z) z) (/ x_m (* (- y z) (- t z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (z <= -1.85e+160) {
tmp = (x_m / z) / z;
} else {
tmp = x_m / ((y - z) * (t - z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.85d+160)) then
tmp = (x_m / z) / z
else
tmp = x_m / ((y - z) * (t - z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (z <= -1.85e+160) {
tmp = (x_m / z) / z;
} else {
tmp = x_m / ((y - z) * (t - z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if z <= -1.85e+160: tmp = (x_m / z) / z else: tmp = x_m / ((y - z) * (t - z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if (z <= -1.85e+160) tmp = Float64(Float64(x_m / z) / z); else tmp = Float64(x_m / Float64(Float64(y - z) * Float64(t - z))); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if (z <= -1.85e+160)
tmp = (x_m / z) / z;
else
tmp = x_m / ((y - z) * (t - z));
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[z, -1.85e+160], N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision], N[(x$95$m / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.85 \cdot 10^{+160}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\left(y - z\right) \cdot \left(t - z\right)}\\
\end{array}
\end{array}
if z < -1.85000000000000008e160Initial program 65.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
Taylor expanded in z around inf
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6488.8
Applied rewrites88.8%
if -1.85000000000000008e160 < z Initial program 89.1%
Final simplification89.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z t) :precision binary64 (* x_s (/ x_m (* t y))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m / (t * y));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * (x_m / (t * y))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m / (t * y));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): return x_s * (x_m / (t * y))
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(x_m / Float64(t * y))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp = code(x_s, x_m, y, z, t)
tmp = x_s * (x_m / (t * y));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(x$95$m / N[(t * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \frac{x\_m}{t \cdot y}
\end{array}
Initial program 86.5%
Taylor expanded in z around 0
lower-*.f6443.1
Applied rewrites43.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024329
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))