
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))
double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * x) / (y * y)) + ((z * z) / (t * t))
end function
public static double code(double x, double y, double z, double t) {
return ((x * x) / (y * y)) + ((z * z) / (t * t));
}
def code(x, y, z, t): return ((x * x) / (y * y)) + ((z * z) / (t * t))
function code(x, y, z, t) return Float64(Float64(Float64(x * x) / Float64(y * y)) + Float64(Float64(z * z) / Float64(t * t))) end
function tmp = code(x, y, z, t) tmp = ((x * x) / (y * y)) + ((z * z) / (t * t)); end
code[x_, y_, z_, t_] := N[(N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ z t) (/ z t) (* (/ x y) (/ x y))))
double code(double x, double y, double z, double t) {
return fma((z / t), (z / t), ((x / y) * (x / y)));
}
function code(x, y, z, t) return fma(Float64(z / t), Float64(z / t), Float64(Float64(x / y) * Float64(x / y))) end
code[x_, y_, z_, t_] := N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x}{y} \cdot \frac{x}{y}\right)
\end{array}
Initial program 62.3%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6478.8
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
lift-pow.f64N/A
pow2N/A
lift-*.f6499.7
Applied rewrites99.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))) (t_2 (* (/ z t) (/ z t))))
(if (<= t_1 1e-137)
t_2
(if (<= t_1 2e+215)
(+ t_1 (/ (* z z) (* t t)))
(if (<= t_1 INFINITY) (/ (/ (/ (* (* x x) t) y) y) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double t_2 = (z / t) * (z / t);
double tmp;
if (t_1 <= 1e-137) {
tmp = t_2;
} else if (t_1 <= 2e+215) {
tmp = t_1 + ((z * z) / (t * t));
} else if (t_1 <= ((double) INFINITY)) {
tmp = ((((x * x) * t) / y) / y) / t;
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double t_2 = (z / t) * (z / t);
double tmp;
if (t_1 <= 1e-137) {
tmp = t_2;
} else if (t_1 <= 2e+215) {
tmp = t_1 + ((z * z) / (t * t));
} else if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = ((((x * x) * t) / y) / y) / t;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * x) / (y * y) t_2 = (z / t) * (z / t) tmp = 0 if t_1 <= 1e-137: tmp = t_2 elif t_1 <= 2e+215: tmp = t_1 + ((z * z) / (t * t)) elif t_1 <= math.inf: tmp = ((((x * x) * t) / y) / y) / t else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) t_2 = Float64(Float64(z / t) * Float64(z / t)) tmp = 0.0 if (t_1 <= 1e-137) tmp = t_2; elseif (t_1 <= 2e+215) tmp = Float64(t_1 + Float64(Float64(z * z) / Float64(t * t))); elseif (t_1 <= Inf) tmp = Float64(Float64(Float64(Float64(Float64(x * x) * t) / y) / y) / t); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * x) / (y * y); t_2 = (z / t) * (z / t); tmp = 0.0; if (t_1 <= 1e-137) tmp = t_2; elseif (t_1 <= 2e+215) tmp = t_1 + ((z * z) / (t * t)); elseif (t_1 <= Inf) tmp = ((((x * x) * t) / y) / y) / t; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e-137], t$95$2, If[LessEqual[t$95$1, 2e+215], N[(t$95$1 + N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(N[(N[(N[(x * x), $MachinePrecision] * t), $MachinePrecision] / y), $MachinePrecision] / y), $MachinePrecision] / t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
t_2 := \frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{if}\;t\_1 \leq 10^{-137}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+215}:\\
\;\;\;\;t\_1 + \frac{z \cdot z}{t \cdot t}\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{\frac{\frac{\left(x \cdot x\right) \cdot t}{y}}{y}}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 9.99999999999999978e-138 or +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 50.5%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6475.6
Applied rewrites75.6%
Applied rewrites79.8%
if 9.99999999999999978e-138 < (/.f64 (*.f64 x x) (*.f64 y y)) < 1.99999999999999981e215Initial program 89.2%
if 1.99999999999999981e215 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 71.2%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
frac-addN/A
lower-/.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6488.6
Applied rewrites88.6%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6432.1
Applied rewrites32.1%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/r*N/A
lower-/.f64N/A
Applied rewrites30.3%
Taylor expanded in x around inf
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6483.1
Applied rewrites83.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z z) (* t t))))
(if (<= t_1 1e+207)
(+ (* (/ x y) (/ x y)) t_1)
(if (<= t_1 INFINITY)
(* (/ z t) (/ z t))
(fma (/ z t) (/ z t) (/ (* x x) (* y y)))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double tmp;
if (t_1 <= 1e+207) {
tmp = ((x / y) * (x / y)) + t_1;
} else if (t_1 <= ((double) INFINITY)) {
tmp = (z / t) * (z / t);
} else {
tmp = fma((z / t), (z / t), ((x * x) / (y * y)));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) tmp = 0.0 if (t_1 <= 1e+207) tmp = Float64(Float64(Float64(x / y) * Float64(x / y)) + t_1); elseif (t_1 <= Inf) tmp = Float64(Float64(z / t) * Float64(z / t)); else tmp = fma(Float64(z / t), Float64(z / t), Float64(Float64(x * x) / Float64(y * y))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+207], N[(N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
\mathbf{if}\;t\_1 \leq 10^{+207}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x}{y} + t\_1\\
\mathbf{elif}\;t\_1 \leq \infty:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, \frac{x \cdot x}{y \cdot y}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 1e207Initial program 71.6%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6496.8
Applied rewrites96.8%
if 1e207 < (/.f64 (*.f64 z z) (*.f64 t t)) < +inf.0Initial program 74.8%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6491.9
Applied rewrites91.9%
Applied rewrites95.3%
if +inf.0 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 0.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6489.0
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.5
Applied rewrites99.5%
lift-pow.f64N/A
pow2N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f6489.0
Applied rewrites89.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x x) (* y y))))
(if (or (<= t_1 5e+62) (not (<= t_1 INFINITY)))
(* (/ z t) (/ z t))
(/ (/ (* (* x x) t) y) (* t y)))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if ((t_1 <= 5e+62) || !(t_1 <= ((double) INFINITY))) {
tmp = (z / t) * (z / t);
} else {
tmp = (((x * x) * t) / y) / (t * y);
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if ((t_1 <= 5e+62) || !(t_1 <= Double.POSITIVE_INFINITY)) {
tmp = (z / t) * (z / t);
} else {
tmp = (((x * x) * t) / y) / (t * y);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * x) / (y * y) tmp = 0 if (t_1 <= 5e+62) or not (t_1 <= math.inf): tmp = (z / t) * (z / t) else: tmp = (((x * x) * t) / y) / (t * y) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if ((t_1 <= 5e+62) || !(t_1 <= Inf)) tmp = Float64(Float64(z / t) * Float64(z / t)); else tmp = Float64(Float64(Float64(Float64(x * x) * t) / y) / Float64(t * y)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * x) / (y * y); tmp = 0.0; if ((t_1 <= 5e+62) || ~((t_1 <= Inf))) tmp = (z / t) * (z / t); else tmp = (((x * x) * t) / y) / (t * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 5e+62], N[Not[LessEqual[t$95$1, Infinity]], $MachinePrecision]], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(x * x), $MachinePrecision] * t), $MachinePrecision] / y), $MachinePrecision] / N[(t * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+62} \lor \neg \left(t\_1 \leq \infty\right):\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\left(x \cdot x\right) \cdot t}{y}}{t \cdot y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < 5.00000000000000029e62 or +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 54.6%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6473.6
Applied rewrites73.6%
Applied rewrites77.8%
if 5.00000000000000029e62 < (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 74.0%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
lift-/.f64N/A
lift-*.f64N/A
associate-/r*N/A
frac-addN/A
lower-/.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f64N/A
lift-*.f64N/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-*.f6487.8
Applied rewrites87.8%
Taylor expanded in x around 0
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6431.1
Applied rewrites31.1%
Applied rewrites29.3%
Taylor expanded in x around inf
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
unpow2N/A
lower-*.f6481.8
Applied rewrites81.8%
Final simplification79.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z z) (* t t))))
(if (<= t_1 5e+187)
(+ (* (/ x y) (/ x y)) t_1)
(fma (/ z t) (/ z t) (* x (/ x (* y y)))))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double tmp;
if (t_1 <= 5e+187) {
tmp = ((x / y) * (x / y)) + t_1;
} else {
tmp = fma((z / t), (z / t), (x * (x / (y * y))));
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) tmp = 0.0 if (t_1 <= 5e+187) tmp = Float64(Float64(Float64(x / y) * Float64(x / y)) + t_1); else tmp = fma(Float64(z / t), Float64(z / t), Float64(x * Float64(x / Float64(y * y)))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e+187], N[(N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{+187}:\\
\;\;\;\;\frac{x}{y} \cdot \frac{x}{y} + t\_1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, x \cdot \frac{x}{y \cdot y}\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 5.0000000000000001e187Initial program 71.4%
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-*.f64N/A
lower-/.f64N/A
lower-/.f6496.8
Applied rewrites96.8%
if 5.0000000000000001e187 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 51.8%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6484.2
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.8
Applied rewrites99.8%
lift-pow.f64N/A
pow2N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
sqr-neg-revN/A
lift-*.f64N/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
lift-*.f64N/A
sqr-neg-revN/A
distribute-lft-neg-outN/A
distribute-rgt-neg-inN/A
lift-*.f64N/A
frac-2neg-revN/A
lower-/.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6494.3
Applied rewrites94.3%
Final simplification95.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* x x) (* y y)))) (if (<= t_1 INFINITY) (fma (/ z t) (/ z t) t_1) (* (/ z t) (/ z t)))))
double code(double x, double y, double z, double t) {
double t_1 = (x * x) / (y * y);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = fma((z / t), (z / t), t_1);
} else {
tmp = (z / t) * (z / t);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x * x) / Float64(y * y)) tmp = 0.0 if (t_1 <= Inf) tmp = fma(Float64(z / t), Float64(z / t), t_1); else tmp = Float64(Float64(z / t) * Float64(z / t)); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot x}{y \cdot y}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(\frac{z}{t}, \frac{z}{t}, t\_1\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x x) (*.f64 y y)) < +inf.0Initial program 72.1%
lift-+.f64N/A
+-commutativeN/A
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
lower-fma.f64N/A
lower-/.f64N/A
lower-/.f6491.3
lift-/.f64N/A
lift-*.f64N/A
lift-*.f64N/A
times-fracN/A
pow2N/A
lower-pow.f64N/A
lower-/.f6499.7
Applied rewrites99.7%
lift-pow.f64N/A
pow2N/A
lift-/.f64N/A
lift-/.f64N/A
frac-timesN/A
lift-*.f64N/A
lift-*.f64N/A
lift-/.f6491.3
Applied rewrites91.3%
if +inf.0 < (/.f64 (*.f64 x x) (*.f64 y y)) Initial program 0.0%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6451.6
Applied rewrites51.6%
Applied rewrites51.6%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (* z z) (* t t)))) (if (<= t_1 1e+207) (+ (* x (/ x (* y y))) t_1) (* (/ z t) (/ z t)))))
double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double tmp;
if (t_1 <= 1e+207) {
tmp = (x * (x / (y * y))) + t_1;
} else {
tmp = (z / t) * (z / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * z) / (t * t)
if (t_1 <= 1d+207) then
tmp = (x * (x / (y * y))) + t_1
else
tmp = (z / t) * (z / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * z) / (t * t);
double tmp;
if (t_1 <= 1e+207) {
tmp = (x * (x / (y * y))) + t_1;
} else {
tmp = (z / t) * (z / t);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * z) / (t * t) tmp = 0 if t_1 <= 1e+207: tmp = (x * (x / (y * y))) + t_1 else: tmp = (z / t) * (z / t) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * z) / Float64(t * t)) tmp = 0.0 if (t_1 <= 1e+207) tmp = Float64(Float64(x * Float64(x / Float64(y * y))) + t_1); else tmp = Float64(Float64(z / t) * Float64(z / t)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * z) / (t * t); tmp = 0.0; if (t_1 <= 1e+207) tmp = (x * (x / (y * y))) + t_1; else tmp = (z / t) * (z / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * z), $MachinePrecision] / N[(t * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1e+207], N[(N[(x * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot z}{t \cdot t}\\
\mathbf{if}\;t\_1 \leq 10^{+207}:\\
\;\;\;\;x \cdot \frac{x}{y \cdot y} + t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 (*.f64 z z) (*.f64 t t)) < 1e207Initial program 71.6%
lift-/.f64N/A
lift-*.f64N/A
sqr-neg-revN/A
associate-/l*N/A
lower-*.f64N/A
lower-neg.f64N/A
frac-2negN/A
remove-double-negN/A
lower-/.f64N/A
lift-*.f64N/A
distribute-lft-neg-inN/A
lower-*.f64N/A
lower-neg.f6479.0
Applied rewrites79.0%
if 1e207 < (/.f64 (*.f64 z z) (*.f64 t t)) Initial program 51.3%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6478.8
Applied rewrites78.8%
Applied rewrites84.4%
Final simplification81.5%
(FPCore (x y z t) :precision binary64 (if (<= x 2.5e+110) (* (/ z t) (/ z t)) (* (/ z (* t t)) z)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= 2.5e+110) {
tmp = (z / t) * (z / t);
} else {
tmp = (z / (t * t)) * z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= 2.5d+110) then
tmp = (z / t) * (z / t)
else
tmp = (z / (t * t)) * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= 2.5e+110) {
tmp = (z / t) * (z / t);
} else {
tmp = (z / (t * t)) * z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= 2.5e+110: tmp = (z / t) * (z / t) else: tmp = (z / (t * t)) * z return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= 2.5e+110) tmp = Float64(Float64(z / t) * Float64(z / t)); else tmp = Float64(Float64(z / Float64(t * t)) * z); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= 2.5e+110) tmp = (z / t) * (z / t); else tmp = (z / (t * t)) * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, 2.5e+110], N[(N[(z / t), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2.5 \cdot 10^{+110}:\\
\;\;\;\;\frac{z}{t} \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{t \cdot t} \cdot z\\
\end{array}
\end{array}
if x < 2.49999999999999989e110Initial program 62.5%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6456.2
Applied rewrites56.2%
Applied rewrites59.2%
if 2.49999999999999989e110 < x Initial program 61.0%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6451.8
Applied rewrites51.8%
Applied rewrites49.1%
(FPCore (x y z t) :precision binary64 (* (/ z (* t t)) z))
double code(double x, double y, double z, double t) {
return (z / (t * t)) * z;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z / (t * t)) * z
end function
public static double code(double x, double y, double z, double t) {
return (z / (t * t)) * z;
}
def code(x, y, z, t): return (z / (t * t)) * z
function code(x, y, z, t) return Float64(Float64(z / Float64(t * t)) * z) end
function tmp = code(x, y, z, t) tmp = (z / (t * t)) * z; end
code[x_, y_, z_, t_] := N[(N[(z / N[(t * t), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision]
\begin{array}{l}
\\
\frac{z}{t \cdot t} \cdot z
\end{array}
Initial program 62.3%
Taylor expanded in x around 0
unpow2N/A
associate-*l/N/A
lower-*.f64N/A
unpow2N/A
associate-/r*N/A
lower-/.f64N/A
lower-/.f6455.5
Applied rewrites55.5%
Applied rewrites50.6%
(FPCore (x y z t) :precision binary64 (+ (pow (/ x y) 2.0) (pow (/ z t) 2.0)))
double code(double x, double y, double z, double t) {
return pow((x / y), 2.0) + pow((z / t), 2.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) ** 2.0d0) + ((z / t) ** 2.0d0)
end function
public static double code(double x, double y, double z, double t) {
return Math.pow((x / y), 2.0) + Math.pow((z / t), 2.0);
}
def code(x, y, z, t): return math.pow((x / y), 2.0) + math.pow((z / t), 2.0)
function code(x, y, z, t) return Float64((Float64(x / y) ^ 2.0) + (Float64(z / t) ^ 2.0)) end
function tmp = code(x, y, z, t) tmp = ((x / y) ^ 2.0) + ((z / t) ^ 2.0); end
code[x_, y_, z_, t_] := N[(N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(z / t), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}
\end{array}
herbie shell --seed 2024329
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:alt
(! :herbie-platform default (+ (pow (/ x y) 2) (pow (/ z t) 2)))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))