
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
(FPCore (x y) :precision binary64 (fma 1.5 x (* -0.5 y)))
double code(double x, double y) {
return fma(1.5, x, (-0.5 * y));
}
function code(x, y) return fma(1.5, x, Float64(-0.5 * y)) end
code[x_, y_] := N[(1.5 * x + N[(-0.5 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1.5, x, -0.5 \cdot y\right)
\end{array}
Initial program 99.8%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f64N/A
lower-*.f64100.0
Applied rewrites100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.3e+25) (not (<= y 1e-13))) (* -0.5 y) (* 1.5 x)))
double code(double x, double y) {
double tmp;
if ((y <= -1.3e+25) || !(y <= 1e-13)) {
tmp = -0.5 * y;
} else {
tmp = 1.5 * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.3d+25)) .or. (.not. (y <= 1d-13))) then
tmp = (-0.5d0) * y
else
tmp = 1.5d0 * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.3e+25) || !(y <= 1e-13)) {
tmp = -0.5 * y;
} else {
tmp = 1.5 * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.3e+25) or not (y <= 1e-13): tmp = -0.5 * y else: tmp = 1.5 * x return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.3e+25) || !(y <= 1e-13)) tmp = Float64(-0.5 * y); else tmp = Float64(1.5 * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.3e+25) || ~((y <= 1e-13))) tmp = -0.5 * y; else tmp = 1.5 * x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.3e+25], N[Not[LessEqual[y, 1e-13]], $MachinePrecision]], N[(-0.5 * y), $MachinePrecision], N[(1.5 * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+25} \lor \neg \left(y \leq 10^{-13}\right):\\
\;\;\;\;-0.5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;1.5 \cdot x\\
\end{array}
\end{array}
if y < -1.2999999999999999e25 or 1e-13 < y Initial program 99.9%
Taylor expanded in x around 0
lower-*.f6477.2
Applied rewrites77.2%
if -1.2999999999999999e25 < y < 1e-13Initial program 99.8%
Taylor expanded in x around inf
lower-*.f6475.8
Applied rewrites75.8%
Final simplification76.5%
(FPCore (x y) :precision binary64 (* -0.5 y))
double code(double x, double y) {
return -0.5 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.5d0) * y
end function
public static double code(double x, double y) {
return -0.5 * y;
}
def code(x, y): return -0.5 * y
function code(x, y) return Float64(-0.5 * y) end
function tmp = code(x, y) tmp = -0.5 * y; end
code[x_, y_] := N[(-0.5 * y), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot y
\end{array}
Initial program 99.8%
Taylor expanded in x around 0
lower-*.f6451.1
Applied rewrites51.1%
(FPCore (x y) :precision binary64 (- (* 1.5 x) (* 0.5 y)))
double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.5d0 * x) - (0.5d0 * y)
end function
public static double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
def code(x, y): return (1.5 * x) - (0.5 * y)
function code(x, y) return Float64(Float64(1.5 * x) - Float64(0.5 * y)) end
function tmp = code(x, y) tmp = (1.5 * x) - (0.5 * y); end
code[x_, y_] := N[(N[(1.5 * x), $MachinePrecision] - N[(0.5 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1.5 \cdot x - 0.5 \cdot y
\end{array}
herbie shell --seed 2024329
(FPCore (x y)
:name "Graphics.Rendering.Chart.Axis.Types:hBufferRect from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (- (* 3/2 x) (* 1/2 y)))
(+ x (/ (- x y) 2.0)))