Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B

Percentage Accurate: 98.1% → 98.1%
Time: 6.8s
Alternatives: 10
Speedup: 1.1×

Specification

?
\[\begin{array}{l} \\ x + y \cdot \frac{z - t}{a - t} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a):
	return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a)
	return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t))))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (y * ((z - t) / (a - t)));
end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + y \cdot \frac{z - t}{a - t}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 98.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + y \cdot \frac{z - t}{a - t} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a):
	return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a)
	return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t))))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (y * ((z - t) / (a - t)));
end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + y \cdot \frac{z - t}{a - t}
\end{array}

Alternative 1: 98.1% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{z - t}{a - t}, y, x\right) \end{array} \]
(FPCore (x y z t a) :precision binary64 (fma (/ (- z t) (- a t)) y x))
double code(double x, double y, double z, double t, double a) {
	return fma(((z - t) / (a - t)), y, x);
}
function code(x, y, z, t, a)
	return fma(Float64(Float64(z - t) / Float64(a - t)), y, x)
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{z - t}{a - t}, y, x\right)
\end{array}
Derivation
  1. Initial program 97.6%

    \[x + y \cdot \frac{z - t}{a - t} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-+.f64N/A

      \[\leadsto \color{blue}{x + y \cdot \frac{z - t}{a - t}} \]
    2. +-commutativeN/A

      \[\leadsto \color{blue}{y \cdot \frac{z - t}{a - t} + x} \]
    3. lift-*.f64N/A

      \[\leadsto \color{blue}{y \cdot \frac{z - t}{a - t}} + x \]
    4. *-commutativeN/A

      \[\leadsto \color{blue}{\frac{z - t}{a - t} \cdot y} + x \]
    5. lower-fma.f6497.6

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z - t}{a - t}, y, x\right)} \]
  4. Applied rewrites97.6%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z - t}{a - t}, y, x\right)} \]
  5. Add Preprocessing

Alternative 2: 97.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{a - t}\\ t_2 := \mathsf{fma}\left(\frac{z}{a - t}, y, x\right)\\ \mathbf{if}\;t\_1 \leq -20000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.2:\\ \;\;\;\;x + y \cdot \frac{z - t}{a}\\ \mathbf{elif}\;t\_1 \leq 1.0000002:\\ \;\;\;\;x - y \cdot \frac{t}{a - t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z (- a t)) y x)))
   (if (<= t_1 -20000000.0)
     t_2
     (if (<= t_1 0.2)
       (+ x (* y (/ (- z t) a)))
       (if (<= t_1 1.0000002) (- x (* y (/ t (- a t)))) t_2)))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (z - t) / (a - t);
	double t_2 = fma((z / (a - t)), y, x);
	double tmp;
	if (t_1 <= -20000000.0) {
		tmp = t_2;
	} else if (t_1 <= 0.2) {
		tmp = x + (y * ((z - t) / a));
	} else if (t_1 <= 1.0000002) {
		tmp = x - (y * (t / (a - t)));
	} else {
		tmp = t_2;
	}
	return tmp;
}
function code(x, y, z, t, a)
	t_1 = Float64(Float64(z - t) / Float64(a - t))
	t_2 = fma(Float64(z / Float64(a - t)), y, x)
	tmp = 0.0
	if (t_1 <= -20000000.0)
		tmp = t_2;
	elseif (t_1 <= 0.2)
		tmp = Float64(x + Float64(y * Float64(Float64(z - t) / a)));
	elseif (t_1 <= 1.0000002)
		tmp = Float64(x - Float64(y * Float64(t / Float64(a - t))));
	else
		tmp = t_2;
	end
	return tmp
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, -20000000.0], t$95$2, If[LessEqual[t$95$1, 0.2], N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1.0000002], N[(x - N[(y * N[(t / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{a - t}, y, x\right)\\
\mathbf{if}\;t\_1 \leq -20000000:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 0.2:\\
\;\;\;\;x + y \cdot \frac{z - t}{a}\\

\mathbf{elif}\;t\_1 \leq 1.0000002:\\
\;\;\;\;x - y \cdot \frac{t}{a - t}\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e7 or 1.00000019999999989 < (/.f64 (-.f64 z t) (-.f64 a t))

    1. Initial program 95.6%

      \[x + y \cdot \frac{z - t}{a - t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
      2. lower--.f6494.4

        \[\leadsto x + y \cdot \frac{z}{\color{blue}{a - t}} \]
    5. Applied rewrites94.4%

      \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
    6. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{x + y \cdot \frac{z}{a - t}} \]
      2. +-commutativeN/A

        \[\leadsto \color{blue}{y \cdot \frac{z}{a - t} + x} \]
      3. lift-*.f64N/A

        \[\leadsto \color{blue}{y \cdot \frac{z}{a - t}} + x \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{z}{a - t} \cdot y} + x \]
      5. lower-fma.f6494.4

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - t}, y, x\right)} \]
    7. Applied rewrites94.4%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - t}, y, x\right)} \]

    if -2e7 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.20000000000000001

    1. Initial program 97.4%

      \[x + y \cdot \frac{z - t}{a - t} \]
    2. Add Preprocessing
    3. Taylor expanded in a around inf

      \[\leadsto x + y \cdot \color{blue}{\frac{z - t}{a}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto x + y \cdot \color{blue}{\frac{z - t}{a}} \]
      2. lower--.f6497.4

        \[\leadsto x + y \cdot \frac{\color{blue}{z - t}}{a} \]
    5. Applied rewrites97.4%

      \[\leadsto x + y \cdot \color{blue}{\frac{z - t}{a}} \]

    if 0.20000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.00000019999999989

    1. Initial program 100.0%

      \[x + y \cdot \frac{z - t}{a - t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{x + -1 \cdot \frac{t \cdot y}{a - t}} \]
    4. Step-by-step derivation
      1. fp-cancel-sign-sub-invN/A

        \[\leadsto \color{blue}{x - \left(\mathsf{neg}\left(-1\right)\right) \cdot \frac{t \cdot y}{a - t}} \]
      2. metadata-evalN/A

        \[\leadsto x - \color{blue}{1} \cdot \frac{t \cdot y}{a - t} \]
      3. *-lft-identityN/A

        \[\leadsto x - \color{blue}{\frac{t \cdot y}{a - t}} \]
      4. lower--.f64N/A

        \[\leadsto \color{blue}{x - \frac{t \cdot y}{a - t}} \]
      5. *-commutativeN/A

        \[\leadsto x - \frac{\color{blue}{y \cdot t}}{a - t} \]
      6. associate-/l*N/A

        \[\leadsto x - \color{blue}{y \cdot \frac{t}{a - t}} \]
      7. lower-*.f64N/A

        \[\leadsto x - \color{blue}{y \cdot \frac{t}{a - t}} \]
      8. lower-/.f64N/A

        \[\leadsto x - y \cdot \color{blue}{\frac{t}{a - t}} \]
      9. lower--.f6499.9

        \[\leadsto x - y \cdot \frac{t}{\color{blue}{a - t}} \]
    5. Applied rewrites99.9%

      \[\leadsto \color{blue}{x - y \cdot \frac{t}{a - t}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 3: 96.7% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{a - t}\\ t_2 := \mathsf{fma}\left(\frac{z}{a - t}, y, x\right)\\ \mathbf{if}\;t\_1 \leq -20000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.2:\\ \;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\ \mathbf{elif}\;t\_1 \leq 1.0000002:\\ \;\;\;\;x - y \cdot \frac{t}{a - t}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z (- a t)) y x)))
   (if (<= t_1 -20000000.0)
     t_2
     (if (<= t_1 0.2)
       (fma (- z t) (/ y a) x)
       (if (<= t_1 1.0000002) (- x (* y (/ t (- a t)))) t_2)))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (z - t) / (a - t);
	double t_2 = fma((z / (a - t)), y, x);
	double tmp;
	if (t_1 <= -20000000.0) {
		tmp = t_2;
	} else if (t_1 <= 0.2) {
		tmp = fma((z - t), (y / a), x);
	} else if (t_1 <= 1.0000002) {
		tmp = x - (y * (t / (a - t)));
	} else {
		tmp = t_2;
	}
	return tmp;
}
function code(x, y, z, t, a)
	t_1 = Float64(Float64(z - t) / Float64(a - t))
	t_2 = fma(Float64(z / Float64(a - t)), y, x)
	tmp = 0.0
	if (t_1 <= -20000000.0)
		tmp = t_2;
	elseif (t_1 <= 0.2)
		tmp = fma(Float64(z - t), Float64(y / a), x);
	elseif (t_1 <= 1.0000002)
		tmp = Float64(x - Float64(y * Float64(t / Float64(a - t))));
	else
		tmp = t_2;
	end
	return tmp
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, -20000000.0], t$95$2, If[LessEqual[t$95$1, 0.2], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1.0000002], N[(x - N[(y * N[(t / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{a - t}, y, x\right)\\
\mathbf{if}\;t\_1 \leq -20000000:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 0.2:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\

\mathbf{elif}\;t\_1 \leq 1.0000002:\\
\;\;\;\;x - y \cdot \frac{t}{a - t}\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e7 or 1.00000019999999989 < (/.f64 (-.f64 z t) (-.f64 a t))

    1. Initial program 95.6%

      \[x + y \cdot \frac{z - t}{a - t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
      2. lower--.f6494.4

        \[\leadsto x + y \cdot \frac{z}{\color{blue}{a - t}} \]
    5. Applied rewrites94.4%

      \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
    6. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{x + y \cdot \frac{z}{a - t}} \]
      2. +-commutativeN/A

        \[\leadsto \color{blue}{y \cdot \frac{z}{a - t} + x} \]
      3. lift-*.f64N/A

        \[\leadsto \color{blue}{y \cdot \frac{z}{a - t}} + x \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{z}{a - t} \cdot y} + x \]
      5. lower-fma.f6494.4

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - t}, y, x\right)} \]
    7. Applied rewrites94.4%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - t}, y, x\right)} \]

    if -2e7 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.20000000000000001

    1. Initial program 97.4%

      \[x + y \cdot \frac{z - t}{a - t} \]
    2. Add Preprocessing
    3. Taylor expanded in a around inf

      \[\leadsto \color{blue}{x + \frac{y \cdot \left(z - t\right)}{a}} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a} + x} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} + x \]
      3. associate-/l*N/A

        \[\leadsto \color{blue}{\left(z - t\right) \cdot \frac{y}{a}} + x \]
      4. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)} \]
      5. lower--.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{z - t}, \frac{y}{a}, x\right) \]
      6. lower-/.f6495.1

        \[\leadsto \mathsf{fma}\left(z - t, \color{blue}{\frac{y}{a}}, x\right) \]
    5. Applied rewrites95.1%

      \[\leadsto \color{blue}{\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)} \]

    if 0.20000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.00000019999999989

    1. Initial program 100.0%

      \[x + y \cdot \frac{z - t}{a - t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0

      \[\leadsto \color{blue}{x + -1 \cdot \frac{t \cdot y}{a - t}} \]
    4. Step-by-step derivation
      1. fp-cancel-sign-sub-invN/A

        \[\leadsto \color{blue}{x - \left(\mathsf{neg}\left(-1\right)\right) \cdot \frac{t \cdot y}{a - t}} \]
      2. metadata-evalN/A

        \[\leadsto x - \color{blue}{1} \cdot \frac{t \cdot y}{a - t} \]
      3. *-lft-identityN/A

        \[\leadsto x - \color{blue}{\frac{t \cdot y}{a - t}} \]
      4. lower--.f64N/A

        \[\leadsto \color{blue}{x - \frac{t \cdot y}{a - t}} \]
      5. *-commutativeN/A

        \[\leadsto x - \frac{\color{blue}{y \cdot t}}{a - t} \]
      6. associate-/l*N/A

        \[\leadsto x - \color{blue}{y \cdot \frac{t}{a - t}} \]
      7. lower-*.f64N/A

        \[\leadsto x - \color{blue}{y \cdot \frac{t}{a - t}} \]
      8. lower-/.f64N/A

        \[\leadsto x - y \cdot \color{blue}{\frac{t}{a - t}} \]
      9. lower--.f6499.9

        \[\leadsto x - y \cdot \frac{t}{\color{blue}{a - t}} \]
    5. Applied rewrites99.9%

      \[\leadsto \color{blue}{x - y \cdot \frac{t}{a - t}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 4: 96.5% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{a - t}\\ t_2 := \mathsf{fma}\left(\frac{z}{a - t}, y, x\right)\\ \mathbf{if}\;t\_1 \leq -20000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.2:\\ \;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\ \mathbf{elif}\;t\_1 \leq 1.0000002:\\ \;\;\;\;y + x\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z (- a t)) y x)))
   (if (<= t_1 -20000000.0)
     t_2
     (if (<= t_1 0.2)
       (fma (- z t) (/ y a) x)
       (if (<= t_1 1.0000002) (+ y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (z - t) / (a - t);
	double t_2 = fma((z / (a - t)), y, x);
	double tmp;
	if (t_1 <= -20000000.0) {
		tmp = t_2;
	} else if (t_1 <= 0.2) {
		tmp = fma((z - t), (y / a), x);
	} else if (t_1 <= 1.0000002) {
		tmp = y + x;
	} else {
		tmp = t_2;
	}
	return tmp;
}
function code(x, y, z, t, a)
	t_1 = Float64(Float64(z - t) / Float64(a - t))
	t_2 = fma(Float64(z / Float64(a - t)), y, x)
	tmp = 0.0
	if (t_1 <= -20000000.0)
		tmp = t_2;
	elseif (t_1 <= 0.2)
		tmp = fma(Float64(z - t), Float64(y / a), x);
	elseif (t_1 <= 1.0000002)
		tmp = Float64(y + x);
	else
		tmp = t_2;
	end
	return tmp
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, -20000000.0], t$95$2, If[LessEqual[t$95$1, 0.2], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1.0000002], N[(y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{a - t}, y, x\right)\\
\mathbf{if}\;t\_1 \leq -20000000:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 0.2:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\

\mathbf{elif}\;t\_1 \leq 1.0000002:\\
\;\;\;\;y + x\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 z t) (-.f64 a t)) < -2e7 or 1.00000019999999989 < (/.f64 (-.f64 z t) (-.f64 a t))

    1. Initial program 95.6%

      \[x + y \cdot \frac{z - t}{a - t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
      2. lower--.f6494.4

        \[\leadsto x + y \cdot \frac{z}{\color{blue}{a - t}} \]
    5. Applied rewrites94.4%

      \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
    6. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{x + y \cdot \frac{z}{a - t}} \]
      2. +-commutativeN/A

        \[\leadsto \color{blue}{y \cdot \frac{z}{a - t} + x} \]
      3. lift-*.f64N/A

        \[\leadsto \color{blue}{y \cdot \frac{z}{a - t}} + x \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{z}{a - t} \cdot y} + x \]
      5. lower-fma.f6494.4

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - t}, y, x\right)} \]
    7. Applied rewrites94.4%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - t}, y, x\right)} \]

    if -2e7 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.20000000000000001

    1. Initial program 97.4%

      \[x + y \cdot \frac{z - t}{a - t} \]
    2. Add Preprocessing
    3. Taylor expanded in a around inf

      \[\leadsto \color{blue}{x + \frac{y \cdot \left(z - t\right)}{a}} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a} + x} \]
      2. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} + x \]
      3. associate-/l*N/A

        \[\leadsto \color{blue}{\left(z - t\right) \cdot \frac{y}{a}} + x \]
      4. lower-fma.f64N/A

        \[\leadsto \color{blue}{\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)} \]
      5. lower--.f64N/A

        \[\leadsto \mathsf{fma}\left(\color{blue}{z - t}, \frac{y}{a}, x\right) \]
      6. lower-/.f6495.1

        \[\leadsto \mathsf{fma}\left(z - t, \color{blue}{\frac{y}{a}}, x\right) \]
    5. Applied rewrites95.1%

      \[\leadsto \color{blue}{\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)} \]

    if 0.20000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.00000019999999989

    1. Initial program 100.0%

      \[x + y \cdot \frac{z - t}{a - t} \]
    2. Add Preprocessing
    3. Taylor expanded in t around inf

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutativeN/A

        \[\leadsto \color{blue}{y + x} \]
      2. lower-+.f6499.4

        \[\leadsto \color{blue}{y + x} \]
    5. Applied rewrites99.4%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 5: 84.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{a - t}\\ t_2 := \mathsf{fma}\left(\frac{z}{-t}, y, x\right)\\ \mathbf{if}\;t\_1 \leq -4 \cdot 10^{+26}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.2:\\ \;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\ \mathbf{elif}\;t\_1 \leq 10^{+67}:\\ \;\;\;\;y + x\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z (- t)) y x)))
   (if (<= t_1 -4e+26)
     t_2
     (if (<= t_1 0.2)
       (fma (- z t) (/ y a) x)
       (if (<= t_1 1e+67) (+ y x) t_2)))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (z - t) / (a - t);
	double t_2 = fma((z / -t), y, x);
	double tmp;
	if (t_1 <= -4e+26) {
		tmp = t_2;
	} else if (t_1 <= 0.2) {
		tmp = fma((z - t), (y / a), x);
	} else if (t_1 <= 1e+67) {
		tmp = y + x;
	} else {
		tmp = t_2;
	}
	return tmp;
}
function code(x, y, z, t, a)
	t_1 = Float64(Float64(z - t) / Float64(a - t))
	t_2 = fma(Float64(z / Float64(-t)), y, x)
	tmp = 0.0
	if (t_1 <= -4e+26)
		tmp = t_2;
	elseif (t_1 <= 0.2)
		tmp = fma(Float64(z - t), Float64(y / a), x);
	elseif (t_1 <= 1e+67)
		tmp = Float64(y + x);
	else
		tmp = t_2;
	end
	return tmp
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / (-t)), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+26], t$95$2, If[LessEqual[t$95$1, 0.2], N[(N[(z - t), $MachinePrecision] * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+67], N[(y + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(\frac{z}{-t}, y, x\right)\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+26}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_1 \leq 0.2:\\
\;\;\;\;\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)\\

\mathbf{elif}\;t\_1 \leq 10^{+67}:\\
\;\;\;\;y + x\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.00000000000000019e26 or 9.99999999999999983e66 < (/.f64 (-.f64 z t) (-.f64 a t))

    1. Initial program 94.6%

      \[x + y \cdot \frac{z - t}{a - t} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
      2. lower--.f6494.6

        \[\leadsto x + y \cdot \frac{z}{\color{blue}{a - t}} \]
    5. Applied rewrites94.6%

      \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
    6. Step-by-step derivation
      1. lift-+.f64N/A

        \[\leadsto \color{blue}{x + y \cdot \frac{z}{a - t}} \]
      2. +-commutativeN/A

        \[\leadsto \color{blue}{y \cdot \frac{z}{a - t} + x} \]
      3. lift-*.f64N/A

        \[\leadsto \color{blue}{y \cdot \frac{z}{a - t}} + x \]
      4. *-commutativeN/A

        \[\leadsto \color{blue}{\frac{z}{a - t} \cdot y} + x \]
      5. lower-fma.f6494.6

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - t}, y, x\right)} \]
    7. Applied rewrites94.6%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - t}, y, x\right)} \]
    8. Taylor expanded in t around inf

      \[\leadsto \mathsf{fma}\left(\frac{z}{-1 \cdot \color{blue}{t}}, y, x\right) \]
    9. Step-by-step derivation
      1. Applied rewrites70.5%

        \[\leadsto \mathsf{fma}\left(\frac{z}{-t}, y, x\right) \]

      if -4.00000000000000019e26 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.20000000000000001

      1. Initial program 97.5%

        \[x + y \cdot \frac{z - t}{a - t} \]
      2. Add Preprocessing
      3. Taylor expanded in a around inf

        \[\leadsto \color{blue}{x + \frac{y \cdot \left(z - t\right)}{a}} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{\frac{y \cdot \left(z - t\right)}{a} + x} \]
        2. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(z - t\right) \cdot y}}{a} + x \]
        3. associate-/l*N/A

          \[\leadsto \color{blue}{\left(z - t\right) \cdot \frac{y}{a}} + x \]
        4. lower-fma.f64N/A

          \[\leadsto \color{blue}{\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)} \]
        5. lower--.f64N/A

          \[\leadsto \mathsf{fma}\left(\color{blue}{z - t}, \frac{y}{a}, x\right) \]
        6. lower-/.f6494.2

          \[\leadsto \mathsf{fma}\left(z - t, \color{blue}{\frac{y}{a}}, x\right) \]
      5. Applied rewrites94.2%

        \[\leadsto \color{blue}{\mathsf{fma}\left(z - t, \frac{y}{a}, x\right)} \]

      if 0.20000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.99999999999999983e66

      1. Initial program 99.9%

        \[x + y \cdot \frac{z - t}{a - t} \]
      2. Add Preprocessing
      3. Taylor expanded in t around inf

        \[\leadsto \color{blue}{x + y} \]
      4. Step-by-step derivation
        1. +-commutativeN/A

          \[\leadsto \color{blue}{y + x} \]
        2. lower-+.f6492.8

          \[\leadsto \color{blue}{y + x} \]
      5. Applied rewrites92.8%

        \[\leadsto \color{blue}{y + x} \]
    10. Recombined 3 regimes into one program.
    11. Add Preprocessing

    Alternative 6: 79.8% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{a - t}\\ t_2 := \mathsf{fma}\left(\frac{z}{-t}, y, x\right)\\ \mathbf{if}\;t\_1 \leq -4 \cdot 10^{+26}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.2:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\ \mathbf{elif}\;t\_1 \leq 10^{+67}:\\ \;\;\;\;y + x\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
    (FPCore (x y z t a)
     :precision binary64
     (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma (/ z (- t)) y x)))
       (if (<= t_1 -4e+26)
         t_2
         (if (<= t_1 0.2) (fma (/ z a) y x) (if (<= t_1 1e+67) (+ y x) t_2)))))
    double code(double x, double y, double z, double t, double a) {
    	double t_1 = (z - t) / (a - t);
    	double t_2 = fma((z / -t), y, x);
    	double tmp;
    	if (t_1 <= -4e+26) {
    		tmp = t_2;
    	} else if (t_1 <= 0.2) {
    		tmp = fma((z / a), y, x);
    	} else if (t_1 <= 1e+67) {
    		tmp = y + x;
    	} else {
    		tmp = t_2;
    	}
    	return tmp;
    }
    
    function code(x, y, z, t, a)
    	t_1 = Float64(Float64(z - t) / Float64(a - t))
    	t_2 = fma(Float64(z / Float64(-t)), y, x)
    	tmp = 0.0
    	if (t_1 <= -4e+26)
    		tmp = t_2;
    	elseif (t_1 <= 0.2)
    		tmp = fma(Float64(z / a), y, x);
    	elseif (t_1 <= 1e+67)
    		tmp = Float64(y + x);
    	else
    		tmp = t_2;
    	end
    	return tmp
    end
    
    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / (-t)), $MachinePrecision] * y + x), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+26], t$95$2, If[LessEqual[t$95$1, 0.2], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 1e+67], N[(y + x), $MachinePrecision], t$95$2]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := \frac{z - t}{a - t}\\
    t_2 := \mathsf{fma}\left(\frac{z}{-t}, y, x\right)\\
    \mathbf{if}\;t\_1 \leq -4 \cdot 10^{+26}:\\
    \;\;\;\;t\_2\\
    
    \mathbf{elif}\;t\_1 \leq 0.2:\\
    \;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
    
    \mathbf{elif}\;t\_1 \leq 10^{+67}:\\
    \;\;\;\;y + x\\
    
    \mathbf{else}:\\
    \;\;\;\;t\_2\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.00000000000000019e26 or 9.99999999999999983e66 < (/.f64 (-.f64 z t) (-.f64 a t))

      1. Initial program 94.6%

        \[x + y \cdot \frac{z - t}{a - t} \]
      2. Add Preprocessing
      3. Taylor expanded in z around inf

        \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
      4. Step-by-step derivation
        1. lower-/.f64N/A

          \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
        2. lower--.f6494.6

          \[\leadsto x + y \cdot \frac{z}{\color{blue}{a - t}} \]
      5. Applied rewrites94.6%

        \[\leadsto x + y \cdot \color{blue}{\frac{z}{a - t}} \]
      6. Step-by-step derivation
        1. lift-+.f64N/A

          \[\leadsto \color{blue}{x + y \cdot \frac{z}{a - t}} \]
        2. +-commutativeN/A

          \[\leadsto \color{blue}{y \cdot \frac{z}{a - t} + x} \]
        3. lift-*.f64N/A

          \[\leadsto \color{blue}{y \cdot \frac{z}{a - t}} + x \]
        4. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{z}{a - t} \cdot y} + x \]
        5. lower-fma.f6494.6

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - t}, y, x\right)} \]
      7. Applied rewrites94.6%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a - t}, y, x\right)} \]
      8. Taylor expanded in t around inf

        \[\leadsto \mathsf{fma}\left(\frac{z}{-1 \cdot \color{blue}{t}}, y, x\right) \]
      9. Step-by-step derivation
        1. Applied rewrites70.5%

          \[\leadsto \mathsf{fma}\left(\frac{z}{-t}, y, x\right) \]

        if -4.00000000000000019e26 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.20000000000000001

        1. Initial program 97.5%

          \[x + y \cdot \frac{z - t}{a - t} \]
        2. Add Preprocessing
        3. Taylor expanded in t around 0

          \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
          2. associate-/l*N/A

            \[\leadsto \color{blue}{y \cdot \frac{z}{a}} + x \]
          3. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{z}{a} \cdot y} + x \]
          4. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a}, y, x\right)} \]
          5. lower-/.f6484.2

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{a}}, y, x\right) \]
        5. Applied rewrites84.2%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a}, y, x\right)} \]

        if 0.20000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 9.99999999999999983e66

        1. Initial program 99.9%

          \[x + y \cdot \frac{z - t}{a - t} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{x + y} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{y + x} \]
          2. lower-+.f6492.8

            \[\leadsto \color{blue}{y + x} \]
        5. Applied rewrites92.8%

          \[\leadsto \color{blue}{y + x} \]
      10. Recombined 3 regimes into one program.
      11. Add Preprocessing

      Alternative 7: 83.5% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{a - t}\\ t_2 := \frac{z}{a - t} \cdot y\\ \mathbf{if}\;t\_1 \leq -4 \cdot 10^{+26}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 0.2:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\ \mathbf{elif}\;t\_1 \leq 20000:\\ \;\;\;\;y + x\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (/ (- z t) (- a t))) (t_2 (* (/ z (- a t)) y)))
         (if (<= t_1 -4e+26)
           t_2
           (if (<= t_1 0.2) (fma (/ z a) y x) (if (<= t_1 20000.0) (+ y x) t_2)))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = (z - t) / (a - t);
      	double t_2 = (z / (a - t)) * y;
      	double tmp;
      	if (t_1 <= -4e+26) {
      		tmp = t_2;
      	} else if (t_1 <= 0.2) {
      		tmp = fma((z / a), y, x);
      	} else if (t_1 <= 20000.0) {
      		tmp = y + x;
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t, a)
      	t_1 = Float64(Float64(z - t) / Float64(a - t))
      	t_2 = Float64(Float64(z / Float64(a - t)) * y)
      	tmp = 0.0
      	if (t_1 <= -4e+26)
      		tmp = t_2;
      	elseif (t_1 <= 0.2)
      		tmp = fma(Float64(z / a), y, x);
      	elseif (t_1 <= 20000.0)
      		tmp = Float64(y + x);
      	else
      		tmp = t_2;
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+26], t$95$2, If[LessEqual[t$95$1, 0.2], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], If[LessEqual[t$95$1, 20000.0], N[(y + x), $MachinePrecision], t$95$2]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{z - t}{a - t}\\
      t_2 := \frac{z}{a - t} \cdot y\\
      \mathbf{if}\;t\_1 \leq -4 \cdot 10^{+26}:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;t\_1 \leq 0.2:\\
      \;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
      
      \mathbf{elif}\;t\_1 \leq 20000:\\
      \;\;\;\;y + x\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_2\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (-.f64 z t) (-.f64 a t)) < -4.00000000000000019e26 or 2e4 < (/.f64 (-.f64 z t) (-.f64 a t))

        1. Initial program 95.2%

          \[x + y \cdot \frac{z - t}{a - t} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{\frac{y \cdot z}{a - t}} \]
        4. Step-by-step derivation
          1. associate-/l*N/A

            \[\leadsto \color{blue}{y \cdot \frac{z}{a - t}} \]
          2. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{z}{a - t} \cdot y} \]
          3. lower-*.f64N/A

            \[\leadsto \color{blue}{\frac{z}{a - t} \cdot y} \]
          4. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{z}{a - t}} \cdot y \]
          5. lower--.f6460.3

            \[\leadsto \frac{z}{\color{blue}{a - t}} \cdot y \]
        5. Applied rewrites60.3%

          \[\leadsto \color{blue}{\frac{z}{a - t} \cdot y} \]

        if -4.00000000000000019e26 < (/.f64 (-.f64 z t) (-.f64 a t)) < 0.20000000000000001

        1. Initial program 97.5%

          \[x + y \cdot \frac{z - t}{a - t} \]
        2. Add Preprocessing
        3. Taylor expanded in t around 0

          \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
          2. associate-/l*N/A

            \[\leadsto \color{blue}{y \cdot \frac{z}{a}} + x \]
          3. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{z}{a} \cdot y} + x \]
          4. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a}, y, x\right)} \]
          5. lower-/.f6484.2

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{a}}, y, x\right) \]
        5. Applied rewrites84.2%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a}, y, x\right)} \]

        if 0.20000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e4

        1. Initial program 100.0%

          \[x + y \cdot \frac{z - t}{a - t} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{x + y} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{y + x} \]
          2. lower-+.f6499.3

            \[\leadsto \color{blue}{y + x} \]
        5. Applied rewrites99.3%

          \[\leadsto \color{blue}{y + x} \]
      3. Recombined 3 regimes into one program.
      4. Add Preprocessing

      Alternative 8: 81.9% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{z - t}{a - t}\\ \mathbf{if}\;t\_1 \leq 0.2 \lor \neg \left(t\_1 \leq 1000000000\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (/ (- z t) (- a t))))
         (if (or (<= t_1 0.2) (not (<= t_1 1000000000.0)))
           (fma (/ z a) y x)
           (+ y x))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = (z - t) / (a - t);
      	double tmp;
      	if ((t_1 <= 0.2) || !(t_1 <= 1000000000.0)) {
      		tmp = fma((z / a), y, x);
      	} else {
      		tmp = y + x;
      	}
      	return tmp;
      }
      
      function code(x, y, z, t, a)
      	t_1 = Float64(Float64(z - t) / Float64(a - t))
      	tmp = 0.0
      	if ((t_1 <= 0.2) || !(t_1 <= 1000000000.0))
      		tmp = fma(Float64(z / a), y, x);
      	else
      		tmp = Float64(y + x);
      	end
      	return tmp
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, 0.2], N[Not[LessEqual[t$95$1, 1000000000.0]], $MachinePrecision]], N[(N[(z / a), $MachinePrecision] * y + x), $MachinePrecision], N[(y + x), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{z - t}{a - t}\\
      \mathbf{if}\;t\_1 \leq 0.2 \lor \neg \left(t\_1 \leq 1000000000\right):\\
      \;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;y + x\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 (-.f64 z t) (-.f64 a t)) < 0.20000000000000001 or 1e9 < (/.f64 (-.f64 z t) (-.f64 a t))

        1. Initial program 96.4%

          \[x + y \cdot \frac{z - t}{a - t} \]
        2. Add Preprocessing
        3. Taylor expanded in t around 0

          \[\leadsto \color{blue}{x + \frac{y \cdot z}{a}} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{\frac{y \cdot z}{a} + x} \]
          2. associate-/l*N/A

            \[\leadsto \color{blue}{y \cdot \frac{z}{a}} + x \]
          3. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{z}{a} \cdot y} + x \]
          4. lower-fma.f64N/A

            \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a}, y, x\right)} \]
          5. lower-/.f6467.9

            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{z}{a}}, y, x\right) \]
        5. Applied rewrites67.9%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{z}{a}, y, x\right)} \]

        if 0.20000000000000001 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1e9

        1. Initial program 100.0%

          \[x + y \cdot \frac{z - t}{a - t} \]
        2. Add Preprocessing
        3. Taylor expanded in t around inf

          \[\leadsto \color{blue}{x + y} \]
        4. Step-by-step derivation
          1. +-commutativeN/A

            \[\leadsto \color{blue}{y + x} \]
          2. lower-+.f6497.3

            \[\leadsto \color{blue}{y + x} \]
        5. Applied rewrites97.3%

          \[\leadsto \color{blue}{y + x} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification78.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{z - t}{a - t} \leq 0.2 \lor \neg \left(\frac{z - t}{a - t} \leq 1000000000\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{a}, y, x\right)\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \]
      5. Add Preprocessing

      Alternative 9: 66.8% accurate, 0.9× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{z - t}{a - t} \leq 5 \cdot 10^{-61}:\\ \;\;\;\;1 \cdot x\\ \mathbf{else}:\\ \;\;\;\;y + x\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (<= (/ (- z t) (- a t)) 5e-61) (* 1.0 x) (+ y x)))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (((z - t) / (a - t)) <= 5e-61) {
      		tmp = 1.0 * x;
      	} else {
      		tmp = y + x;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if (((z - t) / (a - t)) <= 5d-61) then
              tmp = 1.0d0 * x
          else
              tmp = y + x
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (((z - t) / (a - t)) <= 5e-61) {
      		tmp = 1.0 * x;
      	} else {
      		tmp = y + x;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if ((z - t) / (a - t)) <= 5e-61:
      		tmp = 1.0 * x
      	else:
      		tmp = y + x
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if (Float64(Float64(z - t) / Float64(a - t)) <= 5e-61)
      		tmp = Float64(1.0 * x);
      	else
      		tmp = Float64(y + x);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if (((z - t) / (a - t)) <= 5e-61)
      		tmp = 1.0 * x;
      	else
      		tmp = y + x;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision], 5e-61], N[(1.0 * x), $MachinePrecision], N[(y + x), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;\frac{z - t}{a - t} \leq 5 \cdot 10^{-61}:\\
      \;\;\;\;1 \cdot x\\
      
      \mathbf{else}:\\
      \;\;\;\;y + x\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 (-.f64 z t) (-.f64 a t)) < 4.9999999999999999e-61

        1. Initial program 95.5%

          \[x + y \cdot \frac{z - t}{a - t} \]
        2. Add Preprocessing
        3. Taylor expanded in x around -inf

          \[\leadsto \color{blue}{-1 \cdot \left(x \cdot \left(-1 \cdot \frac{y \cdot \left(z - t\right)}{x \cdot \left(a - t\right)} - 1\right)\right)} \]
        4. Step-by-step derivation
          1. associate-*r*N/A

            \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \left(-1 \cdot \frac{y \cdot \left(z - t\right)}{x \cdot \left(a - t\right)} - 1\right)} \]
          2. lower-*.f64N/A

            \[\leadsto \color{blue}{\left(-1 \cdot x\right) \cdot \left(-1 \cdot \frac{y \cdot \left(z - t\right)}{x \cdot \left(a - t\right)} - 1\right)} \]
          3. mul-1-negN/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right)} \cdot \left(-1 \cdot \frac{y \cdot \left(z - t\right)}{x \cdot \left(a - t\right)} - 1\right) \]
          4. lower-neg.f64N/A

            \[\leadsto \color{blue}{\left(-x\right)} \cdot \left(-1 \cdot \frac{y \cdot \left(z - t\right)}{x \cdot \left(a - t\right)} - 1\right) \]
          5. lower--.f64N/A

            \[\leadsto \left(-x\right) \cdot \color{blue}{\left(-1 \cdot \frac{y \cdot \left(z - t\right)}{x \cdot \left(a - t\right)} - 1\right)} \]
        5. Applied rewrites89.5%

          \[\leadsto \color{blue}{\left(-x\right) \cdot \left(\mathsf{fma}\left(-1, z, t\right) \cdot \frac{y}{\left(a - t\right) \cdot x} - 1\right)} \]
        6. Taylor expanded in x around inf

          \[\leadsto \left(-x\right) \cdot -1 \]
        7. Step-by-step derivation
          1. Applied rewrites55.5%

            \[\leadsto \left(-x\right) \cdot -1 \]
          2. Taylor expanded in x around inf

            \[\leadsto x \cdot \color{blue}{\left(1 + -1 \cdot \frac{y \cdot \left(t + -1 \cdot z\right)}{x \cdot \left(a - t\right)}\right)} \]
          3. Step-by-step derivation
            1. Applied rewrites86.9%

              \[\leadsto \mathsf{fma}\left(\frac{-y}{x}, \frac{\mathsf{fma}\left(-1, z, t\right)}{a - t}, 1\right) \cdot \color{blue}{x} \]
            2. Taylor expanded in x around inf

              \[\leadsto 1 \cdot x \]
            3. Step-by-step derivation
              1. Applied rewrites55.5%

                \[\leadsto 1 \cdot x \]

              if 4.9999999999999999e-61 < (/.f64 (-.f64 z t) (-.f64 a t))

              1. Initial program 99.1%

                \[x + y \cdot \frac{z - t}{a - t} \]
              2. Add Preprocessing
              3. Taylor expanded in t around inf

                \[\leadsto \color{blue}{x + y} \]
              4. Step-by-step derivation
                1. +-commutativeN/A

                  \[\leadsto \color{blue}{y + x} \]
                2. lower-+.f6475.0

                  \[\leadsto \color{blue}{y + x} \]
              5. Applied rewrites75.0%

                \[\leadsto \color{blue}{y + x} \]
            4. Recombined 2 regimes into one program.
            5. Add Preprocessing

            Alternative 10: 60.4% accurate, 6.5× speedup?

            \[\begin{array}{l} \\ y + x \end{array} \]
            (FPCore (x y z t a) :precision binary64 (+ y x))
            double code(double x, double y, double z, double t, double a) {
            	return y + x;
            }
            
            real(8) function code(x, y, z, t, a)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8), intent (in) :: a
                code = y + x
            end function
            
            public static double code(double x, double y, double z, double t, double a) {
            	return y + x;
            }
            
            def code(x, y, z, t, a):
            	return y + x
            
            function code(x, y, z, t, a)
            	return Float64(y + x)
            end
            
            function tmp = code(x, y, z, t, a)
            	tmp = y + x;
            end
            
            code[x_, y_, z_, t_, a_] := N[(y + x), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            y + x
            \end{array}
            
            Derivation
            1. Initial program 97.6%

              \[x + y \cdot \frac{z - t}{a - t} \]
            2. Add Preprocessing
            3. Taylor expanded in t around inf

              \[\leadsto \color{blue}{x + y} \]
            4. Step-by-step derivation
              1. +-commutativeN/A

                \[\leadsto \color{blue}{y + x} \]
              2. lower-+.f6461.7

                \[\leadsto \color{blue}{y + x} \]
            5. Applied rewrites61.7%

              \[\leadsto \color{blue}{y + x} \]
            6. Add Preprocessing

            Developer Target 1: 99.3% accurate, 0.6× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_1 := x + y \cdot \frac{z - t}{a - t}\\ \mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\ \;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
            (FPCore (x y z t a)
             :precision binary64
             (let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
               (if (< y -8.508084860551241e-17)
                 t_1
                 (if (< y 2.894426862792089e-49)
                   (+ x (* (* y (- z t)) (/ 1.0 (- a t))))
                   t_1))))
            double code(double x, double y, double z, double t, double a) {
            	double t_1 = x + (y * ((z - t) / (a - t)));
            	double tmp;
            	if (y < -8.508084860551241e-17) {
            		tmp = t_1;
            	} else if (y < 2.894426862792089e-49) {
            		tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y, z, t, a)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8), intent (in) :: a
                real(8) :: t_1
                real(8) :: tmp
                t_1 = x + (y * ((z - t) / (a - t)))
                if (y < (-8.508084860551241d-17)) then
                    tmp = t_1
                else if (y < 2.894426862792089d-49) then
                    tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
                else
                    tmp = t_1
                end if
                code = tmp
            end function
            
            public static double code(double x, double y, double z, double t, double a) {
            	double t_1 = x + (y * ((z - t) / (a - t)));
            	double tmp;
            	if (y < -8.508084860551241e-17) {
            		tmp = t_1;
            	} else if (y < 2.894426862792089e-49) {
            		tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
            	} else {
            		tmp = t_1;
            	}
            	return tmp;
            }
            
            def code(x, y, z, t, a):
            	t_1 = x + (y * ((z - t) / (a - t)))
            	tmp = 0
            	if y < -8.508084860551241e-17:
            		tmp = t_1
            	elif y < 2.894426862792089e-49:
            		tmp = x + ((y * (z - t)) * (1.0 / (a - t)))
            	else:
            		tmp = t_1
            	return tmp
            
            function code(x, y, z, t, a)
            	t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t))))
            	tmp = 0.0
            	if (y < -8.508084860551241e-17)
            		tmp = t_1;
            	elseif (y < 2.894426862792089e-49)
            		tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t))));
            	else
            		tmp = t_1;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y, z, t, a)
            	t_1 = x + (y * ((z - t) / (a - t)));
            	tmp = 0.0;
            	if (y < -8.508084860551241e-17)
            		tmp = t_1;
            	elseif (y < 2.894426862792089e-49)
            		tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
            	else
            		tmp = t_1;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_1 := x + y \cdot \frac{z - t}{a - t}\\
            \mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
            \;\;\;\;t\_1\\
            
            \mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
            \;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_1\\
            
            
            \end{array}
            \end{array}
            

            Reproduce

            ?
            herbie shell --seed 2024329 
            (FPCore (x y z t a)
              :name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
              :precision binary64
            
              :alt
              (! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
            
              (+ x (* y (/ (- z t) (- a t)))))