
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (* x 2.0) y) (- x y)))
double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) * y) / (x - y)
end function
public static double code(double x, double y) {
return ((x * 2.0) * y) / (x - y);
}
def code(x, y): return ((x * 2.0) * y) / (x - y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) end
function tmp = code(x, y) tmp = ((x * 2.0) * y) / (x - y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x \cdot 2\right) \cdot y}{x - y}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (* x 2.0) y) (- x y))))
(if (or (<= t_0 -1e+51)
(not
(or (<= t_0 -1e-303)
(not (or (<= t_0 5e-305) (not (<= t_0 4e-86)))))))
(* (* (/ y (- x y)) x) 2.0)
(/ (* (+ x x) y) (- x y)))))
double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double tmp;
if ((t_0 <= -1e+51) || !((t_0 <= -1e-303) || !((t_0 <= 5e-305) || !(t_0 <= 4e-86)))) {
tmp = ((y / (x - y)) * x) * 2.0;
} else {
tmp = ((x + x) * y) / (x - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((x * 2.0d0) * y) / (x - y)
if ((t_0 <= (-1d+51)) .or. (.not. (t_0 <= (-1d-303)) .or. (.not. (t_0 <= 5d-305) .or. (.not. (t_0 <= 4d-86))))) then
tmp = ((y / (x - y)) * x) * 2.0d0
else
tmp = ((x + x) * y) / (x - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double tmp;
if ((t_0 <= -1e+51) || !((t_0 <= -1e-303) || !((t_0 <= 5e-305) || !(t_0 <= 4e-86)))) {
tmp = ((y / (x - y)) * x) * 2.0;
} else {
tmp = ((x + x) * y) / (x - y);
}
return tmp;
}
def code(x, y): t_0 = ((x * 2.0) * y) / (x - y) tmp = 0 if (t_0 <= -1e+51) or not ((t_0 <= -1e-303) or not ((t_0 <= 5e-305) or not (t_0 <= 4e-86))): tmp = ((y / (x - y)) * x) * 2.0 else: tmp = ((x + x) * y) / (x - y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) tmp = 0.0 if ((t_0 <= -1e+51) || !((t_0 <= -1e-303) || !((t_0 <= 5e-305) || !(t_0 <= 4e-86)))) tmp = Float64(Float64(Float64(y / Float64(x - y)) * x) * 2.0); else tmp = Float64(Float64(Float64(x + x) * y) / Float64(x - y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x * 2.0) * y) / (x - y); tmp = 0.0; if ((t_0 <= -1e+51) || ~(((t_0 <= -1e-303) || ~(((t_0 <= 5e-305) || ~((t_0 <= 4e-86))))))) tmp = ((y / (x - y)) * x) * 2.0; else tmp = ((x + x) * y) / (x - y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e+51], N[Not[Or[LessEqual[t$95$0, -1e-303], N[Not[Or[LessEqual[t$95$0, 5e-305], N[Not[LessEqual[t$95$0, 4e-86]], $MachinePrecision]]], $MachinePrecision]]], $MachinePrecision]], N[(N[(N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[(x + x), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot 2\right) \cdot y}{x - y}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+51} \lor \neg \left(t\_0 \leq -1 \cdot 10^{-303} \lor \neg \left(t\_0 \leq 5 \cdot 10^{-305} \lor \neg \left(t\_0 \leq 4 \cdot 10^{-86}\right)\right)\right):\\
\;\;\;\;\left(\frac{y}{x - y} \cdot x\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(x + x\right) \cdot y}{x - y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -1e51 or -9.99999999999999931e-304 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 4.99999999999999985e-305 or 4.00000000000000034e-86 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) Initial program 50.8%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.9
Applied rewrites99.9%
if -1e51 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -9.99999999999999931e-304 or 4.99999999999999985e-305 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 4.00000000000000034e-86Initial program 98.6%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6498.6
Applied rewrites98.6%
Final simplification99.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (* x 2.0) y) (- x y))))
(if (or (<= t_0 (- INFINITY))
(not
(or (<= t_0 -1e-303)
(not (or (<= t_0 5e-305) (not (<= t_0 4e+80)))))))
(* -2.0 x)
(/ (* (+ x x) y) (- x y)))))
double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double tmp;
if ((t_0 <= -((double) INFINITY)) || !((t_0 <= -1e-303) || !((t_0 <= 5e-305) || !(t_0 <= 4e+80)))) {
tmp = -2.0 * x;
} else {
tmp = ((x + x) * y) / (x - y);
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = ((x * 2.0) * y) / (x - y);
double tmp;
if ((t_0 <= -Double.POSITIVE_INFINITY) || !((t_0 <= -1e-303) || !((t_0 <= 5e-305) || !(t_0 <= 4e+80)))) {
tmp = -2.0 * x;
} else {
tmp = ((x + x) * y) / (x - y);
}
return tmp;
}
def code(x, y): t_0 = ((x * 2.0) * y) / (x - y) tmp = 0 if (t_0 <= -math.inf) or not ((t_0 <= -1e-303) or not ((t_0 <= 5e-305) or not (t_0 <= 4e+80))): tmp = -2.0 * x else: tmp = ((x + x) * y) / (x - y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(x * 2.0) * y) / Float64(x - y)) tmp = 0.0 if ((t_0 <= Float64(-Inf)) || !((t_0 <= -1e-303) || !((t_0 <= 5e-305) || !(t_0 <= 4e+80)))) tmp = Float64(-2.0 * x); else tmp = Float64(Float64(Float64(x + x) * y) / Float64(x - y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((x * 2.0) * y) / (x - y); tmp = 0.0; if ((t_0 <= -Inf) || ~(((t_0 <= -1e-303) || ~(((t_0 <= 5e-305) || ~((t_0 <= 4e+80))))))) tmp = -2.0 * x; else tmp = ((x + x) * y) / (x - y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, (-Infinity)], N[Not[Or[LessEqual[t$95$0, -1e-303], N[Not[Or[LessEqual[t$95$0, 5e-305], N[Not[LessEqual[t$95$0, 4e+80]], $MachinePrecision]]], $MachinePrecision]]], $MachinePrecision]], N[(-2.0 * x), $MachinePrecision], N[(N[(N[(x + x), $MachinePrecision] * y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(x \cdot 2\right) \cdot y}{x - y}\\
\mathbf{if}\;t\_0 \leq -\infty \lor \neg \left(t\_0 \leq -1 \cdot 10^{-303} \lor \neg \left(t\_0 \leq 5 \cdot 10^{-305} \lor \neg \left(t\_0 \leq 4 \cdot 10^{+80}\right)\right)\right):\\
\;\;\;\;-2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(x + x\right) \cdot y}{x - y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -inf.0 or -9.99999999999999931e-304 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 4.99999999999999985e-305 or 4e80 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) Initial program 9.7%
Taylor expanded in x around 0
lower-*.f6464.4
Applied rewrites64.4%
if -inf.0 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < -9.99999999999999931e-304 or 4.99999999999999985e-305 < (/.f64 (*.f64 (*.f64 x #s(literal 2 binary64)) y) (-.f64 x y)) < 4e80Initial program 98.8%
lift-*.f64N/A
*-commutativeN/A
count-2-revN/A
lower-+.f6498.8
Applied rewrites98.8%
Final simplification92.1%
(FPCore (x y) :precision binary64 (if (or (<= y -2.9e-109) (not (<= y 3.2e-147))) (* (* (/ y (- x y)) x) 2.0) (* 2.0 (fma (/ y x) (fma (/ y x) y y) y))))
double code(double x, double y) {
double tmp;
if ((y <= -2.9e-109) || !(y <= 3.2e-147)) {
tmp = ((y / (x - y)) * x) * 2.0;
} else {
tmp = 2.0 * fma((y / x), fma((y / x), y, y), y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((y <= -2.9e-109) || !(y <= 3.2e-147)) tmp = Float64(Float64(Float64(y / Float64(x - y)) * x) * 2.0); else tmp = Float64(2.0 * fma(Float64(y / x), fma(Float64(y / x), y, y), y)); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -2.9e-109], N[Not[LessEqual[y, 3.2e-147]], $MachinePrecision]], N[(N[(N[(y / N[(x - y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] * 2.0), $MachinePrecision], N[(2.0 * N[(N[(y / x), $MachinePrecision] * N[(N[(y / x), $MachinePrecision] * y + y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{-109} \lor \neg \left(y \leq 3.2 \cdot 10^{-147}\right):\\
\;\;\;\;\left(\frac{y}{x - y} \cdot x\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(\frac{y}{x}, \mathsf{fma}\left(\frac{y}{x}, y, y\right), y\right)\\
\end{array}
\end{array}
if y < -2.9e-109 or 3.19999999999999979e-147 < y Initial program 82.5%
lift-/.f64N/A
lift-*.f64N/A
associate-/l*N/A
lift-*.f64N/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6499.2
Applied rewrites99.2%
if -2.9e-109 < y < 3.19999999999999979e-147Initial program 79.3%
Taylor expanded in x around inf
+-commutativeN/A
distribute-lft-outN/A
distribute-lft-outN/A
lower-*.f64N/A
unpow2N/A
associate-/l*N/A
unpow3N/A
unpow2N/A
unpow2N/A
times-fracN/A
distribute-rgt-outN/A
lower-fma.f64N/A
lower-/.f64N/A
+-commutativeN/A
unpow2N/A
associate-*l/N/A
lower-fma.f64N/A
lower-/.f6489.4
Applied rewrites89.4%
Final simplification96.0%
(FPCore (x y) :precision binary64 (if (<= y -7e-21) (* -2.0 x) (if (<= y 3e-79) (+ y y) (* (fma x (/ x y) x) -2.0))))
double code(double x, double y) {
double tmp;
if (y <= -7e-21) {
tmp = -2.0 * x;
} else if (y <= 3e-79) {
tmp = y + y;
} else {
tmp = fma(x, (x / y), x) * -2.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -7e-21) tmp = Float64(-2.0 * x); elseif (y <= 3e-79) tmp = Float64(y + y); else tmp = Float64(fma(x, Float64(x / y), x) * -2.0); end return tmp end
code[x_, y_] := If[LessEqual[y, -7e-21], N[(-2.0 * x), $MachinePrecision], If[LessEqual[y, 3e-79], N[(y + y), $MachinePrecision], N[(N[(x * N[(x / y), $MachinePrecision] + x), $MachinePrecision] * -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{-21}:\\
\;\;\;\;-2 \cdot x\\
\mathbf{elif}\;y \leq 3 \cdot 10^{-79}:\\
\;\;\;\;y + y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, \frac{x}{y}, x\right) \cdot -2\\
\end{array}
\end{array}
if y < -7.0000000000000007e-21Initial program 82.9%
Taylor expanded in x around 0
lower-*.f6473.1
Applied rewrites73.1%
if -7.0000000000000007e-21 < y < 3e-79Initial program 81.7%
Taylor expanded in x around inf
lower-*.f6483.5
Applied rewrites83.5%
Applied rewrites83.5%
if 3e-79 < y Initial program 79.6%
Taylor expanded in y around inf
distribute-lft-outN/A
*-commutativeN/A
lower-*.f64N/A
+-commutativeN/A
unpow2N/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f6480.6
Applied rewrites80.6%
(FPCore (x y) :precision binary64 (if (or (<= y -7e-21) (not (<= y 3e-79))) (* -2.0 x) (+ y y)))
double code(double x, double y) {
double tmp;
if ((y <= -7e-21) || !(y <= 3e-79)) {
tmp = -2.0 * x;
} else {
tmp = y + y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-7d-21)) .or. (.not. (y <= 3d-79))) then
tmp = (-2.0d0) * x
else
tmp = y + y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -7e-21) || !(y <= 3e-79)) {
tmp = -2.0 * x;
} else {
tmp = y + y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -7e-21) or not (y <= 3e-79): tmp = -2.0 * x else: tmp = y + y return tmp
function code(x, y) tmp = 0.0 if ((y <= -7e-21) || !(y <= 3e-79)) tmp = Float64(-2.0 * x); else tmp = Float64(y + y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -7e-21) || ~((y <= 3e-79))) tmp = -2.0 * x; else tmp = y + y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -7e-21], N[Not[LessEqual[y, 3e-79]], $MachinePrecision]], N[(-2.0 * x), $MachinePrecision], N[(y + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{-21} \lor \neg \left(y \leq 3 \cdot 10^{-79}\right):\\
\;\;\;\;-2 \cdot x\\
\mathbf{else}:\\
\;\;\;\;y + y\\
\end{array}
\end{array}
if y < -7.0000000000000007e-21 or 3e-79 < y Initial program 81.2%
Taylor expanded in x around 0
lower-*.f6476.8
Applied rewrites76.8%
if -7.0000000000000007e-21 < y < 3e-79Initial program 81.7%
Taylor expanded in x around inf
lower-*.f6483.5
Applied rewrites83.5%
Applied rewrites83.5%
Final simplification79.7%
(FPCore (x y) :precision binary64 (+ y y))
double code(double x, double y) {
return y + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + y
end function
public static double code(double x, double y) {
return y + y;
}
def code(x, y): return y + y
function code(x, y) return Float64(y + y) end
function tmp = code(x, y) tmp = y + y; end
code[x_, y_] := N[(y + y), $MachinePrecision]
\begin{array}{l}
\\
y + y
\end{array}
Initial program 81.4%
Taylor expanded in x around inf
lower-*.f6449.4
Applied rewrites49.4%
Applied rewrites49.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (/ (* 2.0 x) (- x y)) y)))
(if (< x -1.7210442634149447e+81)
t_0
(if (< x 83645045635564430.0) (/ (* x 2.0) (/ (- x y) y)) t_0))))
double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((2.0d0 * x) / (x - y)) * y
if (x < (-1.7210442634149447d+81)) then
tmp = t_0
else if (x < 83645045635564430.0d0) then
tmp = (x * 2.0d0) / ((x - y) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((2.0 * x) / (x - y)) * y;
double tmp;
if (x < -1.7210442634149447e+81) {
tmp = t_0;
} else if (x < 83645045635564430.0) {
tmp = (x * 2.0) / ((x - y) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = ((2.0 * x) / (x - y)) * y tmp = 0 if x < -1.7210442634149447e+81: tmp = t_0 elif x < 83645045635564430.0: tmp = (x * 2.0) / ((x - y) / y) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(Float64(2.0 * x) / Float64(x - y)) * y) tmp = 0.0 if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = Float64(Float64(x * 2.0) / Float64(Float64(x - y) / y)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = ((2.0 * x) / (x - y)) * y; tmp = 0.0; if (x < -1.7210442634149447e+81) tmp = t_0; elseif (x < 83645045635564430.0) tmp = (x * 2.0) / ((x - y) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(2.0 * x), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision] * y), $MachinePrecision]}, If[Less[x, -1.7210442634149447e+81], t$95$0, If[Less[x, 83645045635564430.0], N[(N[(x * 2.0), $MachinePrecision] / N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2 \cdot x}{x - y} \cdot y\\
\mathbf{if}\;x < -1.7210442634149447 \cdot 10^{+81}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x < 83645045635564430:\\
\;\;\;\;\frac{x \cdot 2}{\frac{x - y}{y}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024329
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -1721044263414944700000000000000000000000000000000000000000000000000000000000000000) (* (/ (* 2 x) (- x y)) y) (if (< x 83645045635564430) (/ (* x 2) (/ (- x y) y)) (* (/ (* 2 x) (- x y)) y))))
(/ (* (* x 2.0) y) (- x y)))