
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (if (<= (+ (* i c) (+ (* b a) (+ (* t z) (* y x)))) INFINITY) (fma z t (fma y x (fma i c (* b a)))) (fma i c (* t z))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((i * c) + ((b * a) + ((t * z) + (y * x)))) <= ((double) INFINITY)) {
tmp = fma(z, t, fma(y, x, fma(i, c, (b * a))));
} else {
tmp = fma(i, c, (t * z));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(Float64(i * c) + Float64(Float64(b * a) + Float64(Float64(t * z) + Float64(y * x)))) <= Inf) tmp = fma(z, t, fma(y, x, fma(i, c, Float64(b * a)))); else tmp = fma(i, c, Float64(t * z)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(N[(i * c), $MachinePrecision] + N[(N[(b * a), $MachinePrecision] + N[(N[(t * z), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(z * t + N[(y * x + N[(i * c + N[(b * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(i * c + N[(t * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;i \cdot c + \left(b \cdot a + \left(t \cdot z + y \cdot x\right)\right) \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(z, t, \mathsf{fma}\left(y, x, \mathsf{fma}\left(i, c, b \cdot a\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(i, c, t \cdot z\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64100.0
lift-*.f64N/A
*-commutativeN/A
lower-*.f64100.0
Applied rewrites100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6457.1
Applied rewrites57.1%
Taylor expanded in x around 0
Applied rewrites85.7%
Final simplification99.6%
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (fma t z (* y x))) (t_2 (+ (* t z) (* y x)))) (if (<= t_2 -2e+33) t_1 (if (<= t_2 1e+209) (fma b a (* i c)) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(t, z, (y * x));
double t_2 = (t * z) + (y * x);
double tmp;
if (t_2 <= -2e+33) {
tmp = t_1;
} else if (t_2 <= 1e+209) {
tmp = fma(b, a, (i * c));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(t, z, Float64(y * x)) t_2 = Float64(Float64(t * z) + Float64(y * x)) tmp = 0.0 if (t_2 <= -2e+33) tmp = t_1; elseif (t_2 <= 1e+209) tmp = fma(b, a, Float64(i * c)); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t * z), $MachinePrecision] + N[(y * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+33], t$95$1, If[LessEqual[t$95$2, 1e+209], N[(b * a + N[(i * c), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, z, y \cdot x\right)\\
t_2 := t \cdot z + y \cdot x\\
\mathbf{if}\;t\_2 \leq -2 \cdot 10^{+33}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+209}:\\
\;\;\;\;\mathsf{fma}\left(b, a, i \cdot c\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (+.f64 (*.f64 x y) (*.f64 z t)) < -1.9999999999999999e33 or 1.0000000000000001e209 < (+.f64 (*.f64 x y) (*.f64 z t)) Initial program 95.3%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6485.6
Applied rewrites85.6%
Applied rewrites84.3%
Taylor expanded in c around 0
Applied rewrites76.5%
if -1.9999999999999999e33 < (+.f64 (*.f64 x y) (*.f64 z t)) < 1.0000000000000001e209Initial program 100.0%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.8
Applied rewrites89.8%
Taylor expanded in x around 0
Applied rewrites81.2%
Final simplification78.4%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* i c) -5e+282)
(* i c)
(if (<= (* i c) -4e-62)
(fma a b (* t z))
(if (<= (* i c) 4e+237) (fma t z (* y x)) (* i c)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((i * c) <= -5e+282) {
tmp = i * c;
} else if ((i * c) <= -4e-62) {
tmp = fma(a, b, (t * z));
} else if ((i * c) <= 4e+237) {
tmp = fma(t, z, (y * x));
} else {
tmp = i * c;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(i * c) <= -5e+282) tmp = Float64(i * c); elseif (Float64(i * c) <= -4e-62) tmp = fma(a, b, Float64(t * z)); elseif (Float64(i * c) <= 4e+237) tmp = fma(t, z, Float64(y * x)); else tmp = Float64(i * c); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(i * c), $MachinePrecision], -5e+282], N[(i * c), $MachinePrecision], If[LessEqual[N[(i * c), $MachinePrecision], -4e-62], N[(a * b + N[(t * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(i * c), $MachinePrecision], 4e+237], N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision], N[(i * c), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;i \cdot c \leq -5 \cdot 10^{+282}:\\
\;\;\;\;i \cdot c\\
\mathbf{elif}\;i \cdot c \leq -4 \cdot 10^{-62}:\\
\;\;\;\;\mathsf{fma}\left(a, b, t \cdot z\right)\\
\mathbf{elif}\;i \cdot c \leq 4 \cdot 10^{+237}:\\
\;\;\;\;\mathsf{fma}\left(t, z, y \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;i \cdot c\\
\end{array}
\end{array}
if (*.f64 c i) < -4.99999999999999978e282 or 3.99999999999999976e237 < (*.f64 c i) Initial program 91.1%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6488.3
Applied rewrites88.3%
if -4.99999999999999978e282 < (*.f64 c i) < -4.0000000000000002e-62Initial program 98.2%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6494.7
Applied rewrites94.7%
Taylor expanded in c around 0
Applied rewrites77.6%
if -4.0000000000000002e-62 < (*.f64 c i) < 3.99999999999999976e237Initial program 98.7%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6475.9
Applied rewrites75.9%
Applied rewrites75.9%
Taylor expanded in c around 0
Applied rewrites68.1%
Final simplification73.7%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma b a (fma i c (* t z)))))
(if (<= (* i c) -2e-50)
t_1
(if (<= (* i c) 1e+18) (fma z t (fma a b (* y x))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(b, a, fma(i, c, (t * z)));
double tmp;
if ((i * c) <= -2e-50) {
tmp = t_1;
} else if ((i * c) <= 1e+18) {
tmp = fma(z, t, fma(a, b, (y * x)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(b, a, fma(i, c, Float64(t * z))) tmp = 0.0 if (Float64(i * c) <= -2e-50) tmp = t_1; elseif (Float64(i * c) <= 1e+18) tmp = fma(z, t, fma(a, b, Float64(y * x))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(b * a + N[(i * c + N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(i * c), $MachinePrecision], -2e-50], t$95$1, If[LessEqual[N[(i * c), $MachinePrecision], 1e+18], N[(z * t + N[(a * b + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, t \cdot z\right)\right)\\
\mathbf{if}\;i \cdot c \leq -2 \cdot 10^{-50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;i \cdot c \leq 10^{+18}:\\
\;\;\;\;\mathsf{fma}\left(z, t, \mathsf{fma}\left(a, b, y \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 c i) < -2.00000000000000002e-50 or 1e18 < (*.f64 c i) Initial program 95.4%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6492.9
Applied rewrites92.9%
if -2.00000000000000002e-50 < (*.f64 c i) < 1e18Initial program 99.2%
lift-+.f64N/A
lift-+.f64N/A
associate-+l+N/A
lift-+.f64N/A
+-commutativeN/A
associate-+l+N/A
lift-*.f64N/A
lower-fma.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f64N/A
+-commutativeN/A
lift-*.f64N/A
*-commutativeN/A
lower-fma.f6499.2
lift-*.f64N/A
*-commutativeN/A
lower-*.f6499.2
Applied rewrites99.2%
Taylor expanded in c around 0
lower-fma.f64N/A
lower-*.f6496.9
Applied rewrites96.9%
Final simplification94.8%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* b a) -4e+66)
(fma b a (fma i c (* y x)))
(if (<= (* b a) 1e+17)
(fma i c (fma t z (* y x)))
(fma b a (fma i c (* t z))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((b * a) <= -4e+66) {
tmp = fma(b, a, fma(i, c, (y * x)));
} else if ((b * a) <= 1e+17) {
tmp = fma(i, c, fma(t, z, (y * x)));
} else {
tmp = fma(b, a, fma(i, c, (t * z)));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(b * a) <= -4e+66) tmp = fma(b, a, fma(i, c, Float64(y * x))); elseif (Float64(b * a) <= 1e+17) tmp = fma(i, c, fma(t, z, Float64(y * x))); else tmp = fma(b, a, fma(i, c, Float64(t * z))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(b * a), $MachinePrecision], -4e+66], N[(b * a + N[(i * c + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(b * a), $MachinePrecision], 1e+17], N[(i * c + N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(b * a + N[(i * c + N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot a \leq -4 \cdot 10^{+66}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, y \cdot x\right)\right)\\
\mathbf{elif}\;b \cdot a \leq 10^{+17}:\\
\;\;\;\;\mathsf{fma}\left(i, c, \mathsf{fma}\left(t, z, y \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, t \cdot z\right)\right)\\
\end{array}
\end{array}
if (*.f64 a b) < -3.99999999999999978e66Initial program 99.9%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6494.3
Applied rewrites94.3%
if -3.99999999999999978e66 < (*.f64 a b) < 1e17Initial program 97.3%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6494.6
Applied rewrites94.6%
if 1e17 < (*.f64 a b) Initial program 93.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6490.8
Applied rewrites90.8%
Final simplification93.9%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma b a (fma i c (* t z)))))
(if (<= (* t z) -2e+33)
t_1
(if (<= (* t z) 1e+41) (fma b a (fma i c (* y x))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(b, a, fma(i, c, (t * z)));
double tmp;
if ((t * z) <= -2e+33) {
tmp = t_1;
} else if ((t * z) <= 1e+41) {
tmp = fma(b, a, fma(i, c, (y * x)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(b, a, fma(i, c, Float64(t * z))) tmp = 0.0 if (Float64(t * z) <= -2e+33) tmp = t_1; elseif (Float64(t * z) <= 1e+41) tmp = fma(b, a, fma(i, c, Float64(y * x))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(b * a + N[(i * c + N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t * z), $MachinePrecision], -2e+33], t$95$1, If[LessEqual[N[(t * z), $MachinePrecision], 1e+41], N[(b * a + N[(i * c + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, t \cdot z\right)\right)\\
\mathbf{if}\;t \cdot z \leq -2 \cdot 10^{+33}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \cdot z \leq 10^{+41}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, y \cdot x\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -1.9999999999999999e33 or 1.00000000000000001e41 < (*.f64 z t) Initial program 95.6%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6492.0
Applied rewrites92.0%
if -1.9999999999999999e33 < (*.f64 z t) < 1.00000000000000001e41Initial program 98.5%
Taylor expanded in z around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6494.9
Applied rewrites94.9%
Final simplification93.6%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (fma t z (* y x))))
(if (<= (* y x) -1e+245)
t_1
(if (<= (* y x) 1e+159) (fma b a (fma i c (* t z))) t_1))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = fma(t, z, (y * x));
double tmp;
if ((y * x) <= -1e+245) {
tmp = t_1;
} else if ((y * x) <= 1e+159) {
tmp = fma(b, a, fma(i, c, (t * z)));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) t_1 = fma(t, z, Float64(y * x)) tmp = 0.0 if (Float64(y * x) <= -1e+245) tmp = t_1; elseif (Float64(y * x) <= 1e+159) tmp = fma(b, a, fma(i, c, Float64(t * z))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(t * z + N[(y * x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(y * x), $MachinePrecision], -1e+245], t$95$1, If[LessEqual[N[(y * x), $MachinePrecision], 1e+159], N[(b * a + N[(i * c + N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(t, z, y \cdot x\right)\\
\mathbf{if}\;y \cdot x \leq -1 \cdot 10^{+245}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \cdot x \leq 10^{+159}:\\
\;\;\;\;\mathsf{fma}\left(b, a, \mathsf{fma}\left(i, c, t \cdot z\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -1.00000000000000004e245 or 9.9999999999999993e158 < (*.f64 x y) Initial program 89.1%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6489.3
Applied rewrites89.3%
Applied rewrites89.3%
Taylor expanded in c around 0
Applied rewrites87.1%
if -1.00000000000000004e245 < (*.f64 x y) < 9.9999999999999993e158Initial program 99.0%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6489.1
Applied rewrites89.1%
Final simplification88.7%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* i c) -5e+282) (* i c) (if (<= (* i c) 4e+237) (fma a b (* t z)) (* i c))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((i * c) <= -5e+282) {
tmp = i * c;
} else if ((i * c) <= 4e+237) {
tmp = fma(a, b, (t * z));
} else {
tmp = i * c;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(i * c) <= -5e+282) tmp = Float64(i * c); elseif (Float64(i * c) <= 4e+237) tmp = fma(a, b, Float64(t * z)); else tmp = Float64(i * c); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(i * c), $MachinePrecision], -5e+282], N[(i * c), $MachinePrecision], If[LessEqual[N[(i * c), $MachinePrecision], 4e+237], N[(a * b + N[(t * z), $MachinePrecision]), $MachinePrecision], N[(i * c), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;i \cdot c \leq -5 \cdot 10^{+282}:\\
\;\;\;\;i \cdot c\\
\mathbf{elif}\;i \cdot c \leq 4 \cdot 10^{+237}:\\
\;\;\;\;\mathsf{fma}\left(a, b, t \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;i \cdot c\\
\end{array}
\end{array}
if (*.f64 c i) < -4.99999999999999978e282 or 3.99999999999999976e237 < (*.f64 c i) Initial program 91.1%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6488.3
Applied rewrites88.3%
if -4.99999999999999978e282 < (*.f64 c i) < 3.99999999999999976e237Initial program 98.5%
Taylor expanded in x around 0
*-commutativeN/A
lower-fma.f64N/A
*-commutativeN/A
lower-fma.f64N/A
lower-*.f6475.5
Applied rewrites75.5%
Taylor expanded in c around 0
Applied rewrites65.3%
Final simplification69.3%
(FPCore (x y z t a b c i) :precision binary64 (if (<= (* t z) -1e-28) (* t z) (if (<= (* t z) 2e+68) (* i c) (* t z))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((t * z) <= -1e-28) {
tmp = t * z;
} else if ((t * z) <= 2e+68) {
tmp = i * c;
} else {
tmp = t * z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((t * z) <= (-1d-28)) then
tmp = t * z
else if ((t * z) <= 2d+68) then
tmp = i * c
else
tmp = t * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((t * z) <= -1e-28) {
tmp = t * z;
} else if ((t * z) <= 2e+68) {
tmp = i * c;
} else {
tmp = t * z;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (t * z) <= -1e-28: tmp = t * z elif (t * z) <= 2e+68: tmp = i * c else: tmp = t * z return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(t * z) <= -1e-28) tmp = Float64(t * z); elseif (Float64(t * z) <= 2e+68) tmp = Float64(i * c); else tmp = Float64(t * z); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((t * z) <= -1e-28) tmp = t * z; elseif ((t * z) <= 2e+68) tmp = i * c; else tmp = t * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(t * z), $MachinePrecision], -1e-28], N[(t * z), $MachinePrecision], If[LessEqual[N[(t * z), $MachinePrecision], 2e+68], N[(i * c), $MachinePrecision], N[(t * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \cdot z \leq -1 \cdot 10^{-28}:\\
\;\;\;\;t \cdot z\\
\mathbf{elif}\;t \cdot z \leq 2 \cdot 10^{+68}:\\
\;\;\;\;i \cdot c\\
\mathbf{else}:\\
\;\;\;\;t \cdot z\\
\end{array}
\end{array}
if (*.f64 z t) < -9.99999999999999971e-29 or 1.99999999999999991e68 < (*.f64 z t) Initial program 95.2%
Taylor expanded in a around 0
*-commutativeN/A
lower-fma.f64N/A
lower-fma.f64N/A
*-commutativeN/A
lower-*.f6481.4
Applied rewrites81.4%
Applied rewrites79.8%
Taylor expanded in z around inf
lower-*.f6461.0
Applied rewrites61.0%
if -9.99999999999999971e-29 < (*.f64 z t) < 1.99999999999999991e68Initial program 99.2%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6437.5
Applied rewrites37.5%
Final simplification49.1%
(FPCore (x y z t a b c i) :precision binary64 (* i c))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return i * c;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = i * c
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return i * c;
}
def code(x, y, z, t, a, b, c, i): return i * c
function code(x, y, z, t, a, b, c, i) return Float64(i * c) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = i * c; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(i * c), $MachinePrecision]
\begin{array}{l}
\\
i \cdot c
\end{array}
Initial program 97.2%
Taylor expanded in c around inf
*-commutativeN/A
lower-*.f6425.6
Applied rewrites25.6%
herbie shell --seed 2024327
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))