Data.Colour.RGB:hslsv from colour-2.3.3, C

Percentage Accurate: 100.0% → 100.0%
Time: 6.6s
Alternatives: 9
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(y + x\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ y x))))
double code(double x, double y) {
	return (x - y) / (2.0 - (y + x));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (y + x))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (y + x));
}
def code(x, y):
	return (x - y) / (2.0 - (y + x))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (y + x));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(y + x\right)}
\end{array}
Derivation
  1. Initial program 99.9%

    \[\frac{x - y}{2 - \left(x + y\right)} \]
  2. Add Preprocessing
  3. Final simplification99.9%

    \[\leadsto \frac{x - y}{2 - \left(y + x\right)} \]
  4. Add Preprocessing

Alternative 2: 86.6% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-27}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 0.1:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
   (if (<= t_0 -5e-27)
     (/ x (- 2.0 x))
     (if (<= t_0 0.1) (* (fma -0.25 y -0.5) y) 1.0))))
double code(double x, double y) {
	double t_0 = (x - y) / (2.0 - (y + x));
	double tmp;
	if (t_0 <= -5e-27) {
		tmp = x / (2.0 - x);
	} else if (t_0 <= 0.1) {
		tmp = fma(-0.25, y, -0.5) * y;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
	tmp = 0.0
	if (t_0 <= -5e-27)
		tmp = Float64(x / Float64(2.0 - x));
	elseif (t_0 <= 0.1)
		tmp = Float64(fma(-0.25, y, -0.5) * y);
	else
		tmp = 1.0;
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-27], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.1], N[(N[(-0.25 * y + -0.5), $MachinePrecision] * y), $MachinePrecision], 1.0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-27}:\\
\;\;\;\;\frac{x}{2 - x}\\

\mathbf{elif}\;t\_0 \leq 0.1:\\
\;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\

\mathbf{else}:\\
\;\;\;\;1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -5.0000000000000002e-27

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
    4. Step-by-step derivation
      1. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      2. lower--.f6498.2

        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
    5. Applied rewrites98.2%

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

    if -5.0000000000000002e-27 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 0.10000000000000001

    1. Initial program 99.9%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
    4. Step-by-step derivation
      1. mul-1-negN/A

        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
      2. distribute-neg-frac2N/A

        \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
      3. mul-1-negN/A

        \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
      4. lower-/.f64N/A

        \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
      5. sub-negN/A

        \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
      6. distribute-lft-inN/A

        \[\leadsto \frac{y}{\color{blue}{-1 \cdot 2 + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
      7. metadata-evalN/A

        \[\leadsto \frac{y}{\color{blue}{-2} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
      8. metadata-evalN/A

        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right)} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
      9. mul-1-negN/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
      10. associate-*r*N/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
      11. metadata-evalN/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
      12. *-lft-identityN/A

        \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
      13. lower-+.f64N/A

        \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
      14. metadata-eval58.4

        \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
    5. Applied rewrites58.4%

      \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
    6. Taylor expanded in y around 0

      \[\leadsto y \cdot \color{blue}{\left(\frac{-1}{4} \cdot y - \frac{1}{2}\right)} \]
    7. Step-by-step derivation
      1. Applied rewrites55.5%

        \[\leadsto \mathsf{fma}\left(-0.25, y, -0.5\right) \cdot \color{blue}{y} \]

      if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

      1. Initial program 99.9%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in y around inf

        \[\leadsto \color{blue}{1} \]
      4. Step-by-step derivation
        1. Applied rewrites96.9%

          \[\leadsto \color{blue}{1} \]
      5. Recombined 3 regimes into one program.
      6. Final simplification86.2%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-27}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.1:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
      7. Add Preprocessing

      Alternative 3: 86.1% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.1:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
         (if (<= t_0 -0.5) -1.0 (if (<= t_0 0.1) (* (fma -0.25 y -0.5) y) 1.0))))
      double code(double x, double y) {
      	double t_0 = (x - y) / (2.0 - (y + x));
      	double tmp;
      	if (t_0 <= -0.5) {
      		tmp = -1.0;
      	} else if (t_0 <= 0.1) {
      		tmp = fma(-0.25, y, -0.5) * y;
      	} else {
      		tmp = 1.0;
      	}
      	return tmp;
      }
      
      function code(x, y)
      	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
      	tmp = 0.0
      	if (t_0 <= -0.5)
      		tmp = -1.0;
      	elseif (t_0 <= 0.1)
      		tmp = Float64(fma(-0.25, y, -0.5) * y);
      	else
      		tmp = 1.0;
      	end
      	return tmp
      end
      
      code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 0.1], N[(N[(-0.25 * y + -0.5), $MachinePrecision] * y), $MachinePrecision], 1.0]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
      \mathbf{if}\;t\_0 \leq -0.5:\\
      \;\;\;\;-1\\
      
      \mathbf{elif}\;t\_0 \leq 0.1:\\
      \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\
      
      \mathbf{else}:\\
      \;\;\;\;1\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

        1. Initial program 100.0%

          \[\frac{x - y}{2 - \left(x + y\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{-1} \]
        4. Step-by-step derivation
          1. Applied rewrites97.6%

            \[\leadsto \color{blue}{-1} \]

          if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 0.10000000000000001

          1. Initial program 99.9%

            \[\frac{x - y}{2 - \left(x + y\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
          4. Step-by-step derivation
            1. mul-1-negN/A

              \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
            2. distribute-neg-frac2N/A

              \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
            3. mul-1-negN/A

              \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
            4. lower-/.f64N/A

              \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
            5. sub-negN/A

              \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
            6. distribute-lft-inN/A

              \[\leadsto \frac{y}{\color{blue}{-1 \cdot 2 + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
            7. metadata-evalN/A

              \[\leadsto \frac{y}{\color{blue}{-2} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
            8. metadata-evalN/A

              \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right)} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
            9. mul-1-negN/A

              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
            10. associate-*r*N/A

              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
            11. metadata-evalN/A

              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
            12. *-lft-identityN/A

              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
            13. lower-+.f64N/A

              \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
            14. metadata-eval56.7

              \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
          5. Applied rewrites56.7%

            \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
          6. Taylor expanded in y around 0

            \[\leadsto y \cdot \color{blue}{\left(\frac{-1}{4} \cdot y - \frac{1}{2}\right)} \]
          7. Step-by-step derivation
            1. Applied rewrites53.3%

              \[\leadsto \mathsf{fma}\left(-0.25, y, -0.5\right) \cdot \color{blue}{y} \]

            if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

            1. Initial program 99.9%

              \[\frac{x - y}{2 - \left(x + y\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{1} \]
            4. Step-by-step derivation
              1. Applied rewrites96.9%

                \[\leadsto \color{blue}{1} \]
            5. Recombined 3 regimes into one program.
            6. Final simplification84.7%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.1:\\ \;\;\;\;\mathsf{fma}\left(-0.25, y, -0.5\right) \cdot y\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
            7. Add Preprocessing

            Alternative 4: 85.8% accurate, 0.4× speedup?

            \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.1:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
            (FPCore (x y)
             :precision binary64
             (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
               (if (<= t_0 -0.5) -1.0 (if (<= t_0 0.1) (* -0.5 y) 1.0))))
            double code(double x, double y) {
            	double t_0 = (x - y) / (2.0 - (y + x));
            	double tmp;
            	if (t_0 <= -0.5) {
            		tmp = -1.0;
            	} else if (t_0 <= 0.1) {
            		tmp = -0.5 * y;
            	} else {
            		tmp = 1.0;
            	}
            	return tmp;
            }
            
            real(8) function code(x, y)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8) :: t_0
                real(8) :: tmp
                t_0 = (x - y) / (2.0d0 - (y + x))
                if (t_0 <= (-0.5d0)) then
                    tmp = -1.0d0
                else if (t_0 <= 0.1d0) then
                    tmp = (-0.5d0) * y
                else
                    tmp = 1.0d0
                end if
                code = tmp
            end function
            
            public static double code(double x, double y) {
            	double t_0 = (x - y) / (2.0 - (y + x));
            	double tmp;
            	if (t_0 <= -0.5) {
            		tmp = -1.0;
            	} else if (t_0 <= 0.1) {
            		tmp = -0.5 * y;
            	} else {
            		tmp = 1.0;
            	}
            	return tmp;
            }
            
            def code(x, y):
            	t_0 = (x - y) / (2.0 - (y + x))
            	tmp = 0
            	if t_0 <= -0.5:
            		tmp = -1.0
            	elif t_0 <= 0.1:
            		tmp = -0.5 * y
            	else:
            		tmp = 1.0
            	return tmp
            
            function code(x, y)
            	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
            	tmp = 0.0
            	if (t_0 <= -0.5)
            		tmp = -1.0;
            	elseif (t_0 <= 0.1)
            		tmp = Float64(-0.5 * y);
            	else
            		tmp = 1.0;
            	end
            	return tmp
            end
            
            function tmp_2 = code(x, y)
            	t_0 = (x - y) / (2.0 - (y + x));
            	tmp = 0.0;
            	if (t_0 <= -0.5)
            		tmp = -1.0;
            	elseif (t_0 <= 0.1)
            		tmp = -0.5 * y;
            	else
            		tmp = 1.0;
            	end
            	tmp_2 = tmp;
            end
            
            code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 0.1], N[(-0.5 * y), $MachinePrecision], 1.0]]]
            
            \begin{array}{l}
            
            \\
            \begin{array}{l}
            t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
            \mathbf{if}\;t\_0 \leq -0.5:\\
            \;\;\;\;-1\\
            
            \mathbf{elif}\;t\_0 \leq 0.1:\\
            \;\;\;\;-0.5 \cdot y\\
            
            \mathbf{else}:\\
            \;\;\;\;1\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 3 regimes
            2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

              1. Initial program 100.0%

                \[\frac{x - y}{2 - \left(x + y\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{-1} \]
              4. Step-by-step derivation
                1. Applied rewrites97.6%

                  \[\leadsto \color{blue}{-1} \]

                if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 0.10000000000000001

                1. Initial program 99.9%

                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                4. Step-by-step derivation
                  1. mul-1-negN/A

                    \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                  2. distribute-neg-frac2N/A

                    \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                  3. mul-1-negN/A

                    \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                  4. lower-/.f64N/A

                    \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                  5. sub-negN/A

                    \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
                  6. distribute-lft-inN/A

                    \[\leadsto \frac{y}{\color{blue}{-1 \cdot 2 + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
                  7. metadata-evalN/A

                    \[\leadsto \frac{y}{\color{blue}{-2} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                  8. metadata-evalN/A

                    \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right)} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                  9. mul-1-negN/A

                    \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
                  10. associate-*r*N/A

                    \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
                  11. metadata-evalN/A

                    \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
                  12. *-lft-identityN/A

                    \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                  13. lower-+.f64N/A

                    \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
                  14. metadata-eval56.7

                    \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
                5. Applied rewrites56.7%

                  \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
                6. Taylor expanded in y around 0

                  \[\leadsto \frac{-1}{2} \cdot \color{blue}{y} \]
                7. Step-by-step derivation
                  1. Applied rewrites52.2%

                    \[\leadsto -0.5 \cdot \color{blue}{y} \]

                  if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                  1. Initial program 99.9%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Applied rewrites96.9%

                      \[\leadsto \color{blue}{1} \]
                  5. Recombined 3 regimes into one program.
                  6. Final simplification84.4%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 0.1:\\ \;\;\;\;-0.5 \cdot y\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 5: 84.9% accurate, 0.4× speedup?

                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(y + x\right)}\\ \mathbf{if}\;t\_0 \leq -0.0002:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 10^{-12}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                  (FPCore (x y)
                   :precision binary64
                   (let* ((t_0 (/ (- x y) (- 2.0 (+ y x)))))
                     (if (<= t_0 -0.0002) -1.0 (if (<= t_0 1e-12) (* 0.5 x) 1.0))))
                  double code(double x, double y) {
                  	double t_0 = (x - y) / (2.0 - (y + x));
                  	double tmp;
                  	if (t_0 <= -0.0002) {
                  		tmp = -1.0;
                  	} else if (t_0 <= 1e-12) {
                  		tmp = 0.5 * x;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  real(8) function code(x, y)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8) :: t_0
                      real(8) :: tmp
                      t_0 = (x - y) / (2.0d0 - (y + x))
                      if (t_0 <= (-0.0002d0)) then
                          tmp = -1.0d0
                      else if (t_0 <= 1d-12) then
                          tmp = 0.5d0 * x
                      else
                          tmp = 1.0d0
                      end if
                      code = tmp
                  end function
                  
                  public static double code(double x, double y) {
                  	double t_0 = (x - y) / (2.0 - (y + x));
                  	double tmp;
                  	if (t_0 <= -0.0002) {
                  		tmp = -1.0;
                  	} else if (t_0 <= 1e-12) {
                  		tmp = 0.5 * x;
                  	} else {
                  		tmp = 1.0;
                  	}
                  	return tmp;
                  }
                  
                  def code(x, y):
                  	t_0 = (x - y) / (2.0 - (y + x))
                  	tmp = 0
                  	if t_0 <= -0.0002:
                  		tmp = -1.0
                  	elif t_0 <= 1e-12:
                  		tmp = 0.5 * x
                  	else:
                  		tmp = 1.0
                  	return tmp
                  
                  function code(x, y)
                  	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(y + x)))
                  	tmp = 0.0
                  	if (t_0 <= -0.0002)
                  		tmp = -1.0;
                  	elseif (t_0 <= 1e-12)
                  		tmp = Float64(0.5 * x);
                  	else
                  		tmp = 1.0;
                  	end
                  	return tmp
                  end
                  
                  function tmp_2 = code(x, y)
                  	t_0 = (x - y) / (2.0 - (y + x));
                  	tmp = 0.0;
                  	if (t_0 <= -0.0002)
                  		tmp = -1.0;
                  	elseif (t_0 <= 1e-12)
                  		tmp = 0.5 * x;
                  	else
                  		tmp = 1.0;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.0002], -1.0, If[LessEqual[t$95$0, 1e-12], N[(0.5 * x), $MachinePrecision], 1.0]]]
                  
                  \begin{array}{l}
                  
                  \\
                  \begin{array}{l}
                  t_0 := \frac{x - y}{2 - \left(y + x\right)}\\
                  \mathbf{if}\;t\_0 \leq -0.0002:\\
                  \;\;\;\;-1\\
                  
                  \mathbf{elif}\;t\_0 \leq 10^{-12}:\\
                  \;\;\;\;0.5 \cdot x\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;1\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 3 regimes
                  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -2.0000000000000001e-4

                    1. Initial program 100.0%

                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{-1} \]
                    4. Step-by-step derivation
                      1. Applied rewrites96.8%

                        \[\leadsto \color{blue}{-1} \]

                      if -2.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 9.9999999999999998e-13

                      1. Initial program 100.0%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around 0

                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                      4. Step-by-step derivation
                        1. lower-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                        2. lower--.f6444.9

                          \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                      5. Applied rewrites44.9%

                        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                      6. Taylor expanded in x around 0

                        \[\leadsto \frac{1}{2} \cdot \color{blue}{x} \]
                      7. Step-by-step derivation
                        1. Applied rewrites43.8%

                          \[\leadsto 0.5 \cdot \color{blue}{x} \]

                        if 9.9999999999999998e-13 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                        1. Initial program 99.9%

                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{1} \]
                        4. Step-by-step derivation
                          1. Applied rewrites93.3%

                            \[\leadsto \color{blue}{1} \]
                        5. Recombined 3 regimes into one program.
                        6. Final simplification81.4%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.0002:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{x - y}{2 - \left(y + x\right)} \leq 10^{-12}:\\ \;\;\;\;0.5 \cdot x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                        7. Add Preprocessing

                        Alternative 6: 98.5% accurate, 0.5× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                        (FPCore (x y)
                         :precision binary64
                         (if (<= (/ (- x y) (- 2.0 (+ y x))) -0.5)
                           (/ x (- 2.0 x))
                           (/ (- x y) (- 2.0 y))))
                        double code(double x, double y) {
                        	double tmp;
                        	if (((x - y) / (2.0 - (y + x))) <= -0.5) {
                        		tmp = x / (2.0 - x);
                        	} else {
                        		tmp = (x - y) / (2.0 - y);
                        	}
                        	return tmp;
                        }
                        
                        real(8) function code(x, y)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8) :: tmp
                            if (((x - y) / (2.0d0 - (y + x))) <= (-0.5d0)) then
                                tmp = x / (2.0d0 - x)
                            else
                                tmp = (x - y) / (2.0d0 - y)
                            end if
                            code = tmp
                        end function
                        
                        public static double code(double x, double y) {
                        	double tmp;
                        	if (((x - y) / (2.0 - (y + x))) <= -0.5) {
                        		tmp = x / (2.0 - x);
                        	} else {
                        		tmp = (x - y) / (2.0 - y);
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y):
                        	tmp = 0
                        	if ((x - y) / (2.0 - (y + x))) <= -0.5:
                        		tmp = x / (2.0 - x)
                        	else:
                        		tmp = (x - y) / (2.0 - y)
                        	return tmp
                        
                        function code(x, y)
                        	tmp = 0.0
                        	if (Float64(Float64(x - y) / Float64(2.0 - Float64(y + x))) <= -0.5)
                        		tmp = Float64(x / Float64(2.0 - x));
                        	else
                        		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y)
                        	tmp = 0.0;
                        	if (((x - y) / (2.0 - (y + x))) <= -0.5)
                        		tmp = x / (2.0 - x);
                        	else
                        		tmp = (x - y) / (2.0 - y);
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -0.5], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\
                        \;\;\;\;\frac{x}{2 - x}\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;\frac{x - y}{2 - y}\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                          4. Step-by-step derivation
                            1. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                            2. lower--.f6499.2

                              \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                          5. Applied rewrites99.2%

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                          if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                          1. Initial program 99.9%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                          4. Step-by-step derivation
                            1. lower--.f6498.5

                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                          5. Applied rewrites98.5%

                            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                        3. Recombined 2 regimes into one program.
                        4. Final simplification98.7%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \]
                        5. Add Preprocessing

                        Alternative 7: 87.3% accurate, 0.5× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-27}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \end{array} \]
                        (FPCore (x y)
                         :precision binary64
                         (if (<= (/ (- x y) (- 2.0 (+ y x))) -5e-27) (/ x (- 2.0 x)) (/ y (+ -2.0 y))))
                        double code(double x, double y) {
                        	double tmp;
                        	if (((x - y) / (2.0 - (y + x))) <= -5e-27) {
                        		tmp = x / (2.0 - x);
                        	} else {
                        		tmp = y / (-2.0 + y);
                        	}
                        	return tmp;
                        }
                        
                        real(8) function code(x, y)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8) :: tmp
                            if (((x - y) / (2.0d0 - (y + x))) <= (-5d-27)) then
                                tmp = x / (2.0d0 - x)
                            else
                                tmp = y / ((-2.0d0) + y)
                            end if
                            code = tmp
                        end function
                        
                        public static double code(double x, double y) {
                        	double tmp;
                        	if (((x - y) / (2.0 - (y + x))) <= -5e-27) {
                        		tmp = x / (2.0 - x);
                        	} else {
                        		tmp = y / (-2.0 + y);
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y):
                        	tmp = 0
                        	if ((x - y) / (2.0 - (y + x))) <= -5e-27:
                        		tmp = x / (2.0 - x)
                        	else:
                        		tmp = y / (-2.0 + y)
                        	return tmp
                        
                        function code(x, y)
                        	tmp = 0.0
                        	if (Float64(Float64(x - y) / Float64(2.0 - Float64(y + x))) <= -5e-27)
                        		tmp = Float64(x / Float64(2.0 - x));
                        	else
                        		tmp = Float64(y / Float64(-2.0 + y));
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y)
                        	tmp = 0.0;
                        	if (((x - y) / (2.0 - (y + x))) <= -5e-27)
                        		tmp = x / (2.0 - x);
                        	else
                        		tmp = y / (-2.0 + y);
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-27], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(y / N[(-2.0 + y), $MachinePrecision]), $MachinePrecision]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-27}:\\
                        \;\;\;\;\frac{x}{2 - x}\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;\frac{y}{-2 + y}\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -5.0000000000000002e-27

                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                          4. Step-by-step derivation
                            1. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                            2. lower--.f6498.2

                              \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                          5. Applied rewrites98.2%

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                          if -5.0000000000000002e-27 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                          1. Initial program 99.9%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
                          4. Step-by-step derivation
                            1. mul-1-negN/A

                              \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
                            2. distribute-neg-frac2N/A

                              \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
                            3. mul-1-negN/A

                              \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
                            4. lower-/.f64N/A

                              \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
                            5. sub-negN/A

                              \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
                            6. distribute-lft-inN/A

                              \[\leadsto \frac{y}{\color{blue}{-1 \cdot 2 + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
                            7. metadata-evalN/A

                              \[\leadsto \frac{y}{\color{blue}{-2} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                            8. metadata-evalN/A

                              \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right)} + -1 \cdot \left(\mathsf{neg}\left(y\right)\right)} \]
                            9. mul-1-negN/A

                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + -1 \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
                            10. associate-*r*N/A

                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{\left(-1 \cdot -1\right) \cdot y}} \]
                            11. metadata-evalN/A

                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{1} \cdot y} \]
                            12. *-lft-identityN/A

                              \[\leadsto \frac{y}{\left(\mathsf{neg}\left(2\right)\right) + \color{blue}{y}} \]
                            13. lower-+.f64N/A

                              \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(2\right)\right) + y}} \]
                            14. metadata-eval80.7

                              \[\leadsto \frac{y}{\color{blue}{-2} + y} \]
                          5. Applied rewrites80.7%

                            \[\leadsto \color{blue}{\frac{y}{-2 + y}} \]
                        3. Recombined 2 regimes into one program.
                        4. Final simplification87.4%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-27}:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{-2 + y}\\ \end{array} \]
                        5. Add Preprocessing

                        Alternative 8: 75.3% accurate, 0.8× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                        (FPCore (x y)
                         :precision binary64
                         (if (<= (/ (- x y) (- 2.0 (+ y x))) -5e-310) -1.0 1.0))
                        double code(double x, double y) {
                        	double tmp;
                        	if (((x - y) / (2.0 - (y + x))) <= -5e-310) {
                        		tmp = -1.0;
                        	} else {
                        		tmp = 1.0;
                        	}
                        	return tmp;
                        }
                        
                        real(8) function code(x, y)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8) :: tmp
                            if (((x - y) / (2.0d0 - (y + x))) <= (-5d-310)) then
                                tmp = -1.0d0
                            else
                                tmp = 1.0d0
                            end if
                            code = tmp
                        end function
                        
                        public static double code(double x, double y) {
                        	double tmp;
                        	if (((x - y) / (2.0 - (y + x))) <= -5e-310) {
                        		tmp = -1.0;
                        	} else {
                        		tmp = 1.0;
                        	}
                        	return tmp;
                        }
                        
                        def code(x, y):
                        	tmp = 0
                        	if ((x - y) / (2.0 - (y + x))) <= -5e-310:
                        		tmp = -1.0
                        	else:
                        		tmp = 1.0
                        	return tmp
                        
                        function code(x, y)
                        	tmp = 0.0
                        	if (Float64(Float64(x - y) / Float64(2.0 - Float64(y + x))) <= -5e-310)
                        		tmp = -1.0;
                        	else
                        		tmp = 1.0;
                        	end
                        	return tmp
                        end
                        
                        function tmp_2 = code(x, y)
                        	tmp = 0.0;
                        	if (((x - y) / (2.0 - (y + x))) <= -5e-310)
                        		tmp = -1.0;
                        	else
                        		tmp = 1.0;
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-310], -1.0, 1.0]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-310}:\\
                        \;\;\;\;-1\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;1\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -4.999999999999985e-310

                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around inf

                            \[\leadsto \color{blue}{-1} \]
                          4. Step-by-step derivation
                            1. Applied rewrites74.5%

                              \[\leadsto \color{blue}{-1} \]

                            if -4.999999999999985e-310 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                            1. Initial program 99.9%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around inf

                              \[\leadsto \color{blue}{1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites68.5%

                                \[\leadsto \color{blue}{1} \]
                            5. Recombined 2 regimes into one program.
                            6. Final simplification71.4%

                              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(y + x\right)} \leq -5 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                            7. Add Preprocessing

                            Alternative 9: 39.3% accurate, 21.0× speedup?

                            \[\begin{array}{l} \\ -1 \end{array} \]
                            (FPCore (x y) :precision binary64 -1.0)
                            double code(double x, double y) {
                            	return -1.0;
                            }
                            
                            real(8) function code(x, y)
                                real(8), intent (in) :: x
                                real(8), intent (in) :: y
                                code = -1.0d0
                            end function
                            
                            public static double code(double x, double y) {
                            	return -1.0;
                            }
                            
                            def code(x, y):
                            	return -1.0
                            
                            function code(x, y)
                            	return -1.0
                            end
                            
                            function tmp = code(x, y)
                            	tmp = -1.0;
                            end
                            
                            code[x_, y_] := -1.0
                            
                            \begin{array}{l}
                            
                            \\
                            -1
                            \end{array}
                            
                            Derivation
                            1. Initial program 99.9%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{-1} \]
                            4. Step-by-step derivation
                              1. Applied rewrites37.5%

                                \[\leadsto \color{blue}{-1} \]
                              2. Add Preprocessing

                              Developer Target 1: 100.0% accurate, 0.6× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_0 := 2 - \left(x + y\right)\\ \frac{x}{t\_0} - \frac{y}{t\_0} \end{array} \end{array} \]
                              (FPCore (x y)
                               :precision binary64
                               (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
                              double code(double x, double y) {
                              	double t_0 = 2.0 - (x + y);
                              	return (x / t_0) - (y / t_0);
                              }
                              
                              real(8) function code(x, y)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  real(8) :: t_0
                                  t_0 = 2.0d0 - (x + y)
                                  code = (x / t_0) - (y / t_0)
                              end function
                              
                              public static double code(double x, double y) {
                              	double t_0 = 2.0 - (x + y);
                              	return (x / t_0) - (y / t_0);
                              }
                              
                              def code(x, y):
                              	t_0 = 2.0 - (x + y)
                              	return (x / t_0) - (y / t_0)
                              
                              function code(x, y)
                              	t_0 = Float64(2.0 - Float64(x + y))
                              	return Float64(Float64(x / t_0) - Float64(y / t_0))
                              end
                              
                              function tmp = code(x, y)
                              	t_0 = 2.0 - (x + y);
                              	tmp = (x / t_0) - (y / t_0);
                              end
                              
                              code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_0 := 2 - \left(x + y\right)\\
                              \frac{x}{t\_0} - \frac{y}{t\_0}
                              \end{array}
                              \end{array}
                              

                              Reproduce

                              ?
                              herbie shell --seed 2024327 
                              (FPCore (x y)
                                :name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
                                :precision binary64
                              
                                :alt
                                (! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
                              
                                (/ (- x y) (- 2.0 (+ x y))))