
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))) (t_1 (/ x (- 1.0 y))))
(if (<= t_0 -30000.0)
t_1
(if (<= t_0 1e-77)
(fma -1.0 y x)
(if (<= t_0 2.0) (/ y (- y 1.0)) t_1)))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double t_1 = x / (1.0 - y);
double tmp;
if (t_0 <= -30000.0) {
tmp = t_1;
} else if (t_0 <= 1e-77) {
tmp = fma(-1.0, y, x);
} else if (t_0 <= 2.0) {
tmp = y / (y - 1.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) t_1 = Float64(x / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -30000.0) tmp = t_1; elseif (t_0 <= 1e-77) tmp = fma(-1.0, y, x); elseif (t_0 <= 2.0) tmp = Float64(y / Float64(y - 1.0)); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -30000.0], t$95$1, If[LessEqual[t$95$0, 1e-77], N[(-1.0 * y + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(y / N[(y - 1.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
t_1 := \frac{x}{1 - y}\\
\mathbf{if}\;t\_0 \leq -30000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 10^{-77}:\\
\;\;\;\;\mathsf{fma}\left(-1, y, x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;\frac{y}{y - 1}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -3e4 or 2 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6498.3
Applied rewrites98.3%
if -3e4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 9.9999999999999993e-78Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6498.3
Applied rewrites98.3%
Taylor expanded in x around 0
Applied rewrites98.3%
if 9.9999999999999993e-78 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 2Initial program 100.0%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
lower-/.f64N/A
neg-sub0N/A
associate--r-N/A
metadata-evalN/A
+-commutativeN/A
metadata-evalN/A
sub-negN/A
lower--.f6498.5
Applied rewrites98.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))) (t_1 (/ x (- 1.0 y))))
(if (<= t_0 -30000.0)
t_1
(if (<= t_0 0.02) (fma -1.0 y x) (if (<= t_0 2.0) 1.0 t_1)))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double t_1 = x / (1.0 - y);
double tmp;
if (t_0 <= -30000.0) {
tmp = t_1;
} else if (t_0 <= 0.02) {
tmp = fma(-1.0, y, x);
} else if (t_0 <= 2.0) {
tmp = 1.0;
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) t_1 = Float64(x / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -30000.0) tmp = t_1; elseif (t_0 <= 0.02) tmp = fma(-1.0, y, x); elseif (t_0 <= 2.0) tmp = 1.0; else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -30000.0], t$95$1, If[LessEqual[t$95$0, 0.02], N[(-1.0 * y + x), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
t_1 := \frac{x}{1 - y}\\
\mathbf{if}\;t\_0 \leq -30000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 \leq 0.02:\\
\;\;\;\;\mathsf{fma}\left(-1, y, x\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -3e4 or 2 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6498.3
Applied rewrites98.3%
if -3e4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.0200000000000000004Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6496.8
Applied rewrites96.8%
Taylor expanded in x around 0
Applied rewrites96.8%
if 0.0200000000000000004 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 2Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f643.3
Applied rewrites3.3%
Taylor expanded in y around 0
Applied rewrites2.8%
Taylor expanded in y around inf
Applied rewrites97.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))))
(if (<= t_0 -5e-15)
(fma x y x)
(if (<= t_0 4e-7) (- y) (if (<= t_0 40.0) 1.0 (fma x y x))))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -5e-15) {
tmp = fma(x, y, x);
} else if (t_0 <= 4e-7) {
tmp = -y;
} else if (t_0 <= 40.0) {
tmp = 1.0;
} else {
tmp = fma(x, y, x);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -5e-15) tmp = fma(x, y, x); elseif (t_0 <= 4e-7) tmp = Float64(-y); elseif (t_0 <= 40.0) tmp = 1.0; else tmp = fma(x, y, x); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-15], N[(x * y + x), $MachinePrecision], If[LessEqual[t$95$0, 4e-7], (-y), If[LessEqual[t$95$0, 40.0], 1.0, N[(x * y + x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-15}:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{-7}:\\
\;\;\;\;-y\\
\mathbf{elif}\;t\_0 \leq 40:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, y, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -4.99999999999999999e-15 or 40 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6497.3
Applied rewrites97.3%
Taylor expanded in y around 0
Applied rewrites61.9%
if -4.99999999999999999e-15 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 3.9999999999999998e-7Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6498.0
Applied rewrites98.0%
Taylor expanded in x around 0
Applied rewrites66.4%
if 3.9999999999999998e-7 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 40Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f644.7
Applied rewrites4.7%
Taylor expanded in y around 0
Applied rewrites3.9%
Taylor expanded in y around inf
Applied rewrites95.3%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 4e-7) (- y) 1.0))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 4e-7) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((x - y) / (1.0d0 - y)) <= 4d-7) then
tmp = -y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 4e-7) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 4e-7: tmp = -y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 4e-7) tmp = Float64(-y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((x - y) / (1.0 - y)) <= 4e-7) tmp = -y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 4e-7], (-y), 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 4 \cdot 10^{-7}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 3.9999999999999998e-7Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6482.9
Applied rewrites82.9%
Taylor expanded in x around 0
Applied rewrites37.4%
if 3.9999999999999998e-7 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6439.8
Applied rewrites39.8%
Taylor expanded in y around 0
Applied rewrites25.1%
Taylor expanded in y around inf
Applied rewrites62.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) 1.0 (if (<= y 1.0) (fma (- x 1.0) y x) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = fma((x - 1.0), y, x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = 1.0; elseif (y <= 1.0) tmp = fma(Float64(x - 1.0), y, x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[y, -1.0], 1.0, If[LessEqual[y, 1.0], N[(N[(x - 1.0), $MachinePrecision] * y + x), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6431.0
Applied rewrites31.0%
Taylor expanded in y around 0
Applied rewrites2.5%
Taylor expanded in y around inf
Applied rewrites69.2%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6496.1
Applied rewrites96.1%
(FPCore (x y) :precision binary64 (if (<= y -3.1) 1.0 (if (<= y 1.0) (fma -1.0 y x) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -3.1) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = fma(-1.0, y, x);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -3.1) tmp = 1.0; elseif (y <= 1.0) tmp = fma(-1.0, y, x); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[y, -3.1], 1.0, If[LessEqual[y, 1.0], N[(-1.0 * y + x), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(-1, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -3.10000000000000009 or 1 < y Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6431.0
Applied rewrites31.0%
Taylor expanded in y around 0
Applied rewrites2.5%
Taylor expanded in y around inf
Applied rewrites69.2%
if -3.10000000000000009 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
mul-1-negN/A
*-commutativeN/A
distribute-lft-neg-inN/A
lower-fma.f64N/A
mul-1-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
lower--.f6496.1
Applied rewrites96.1%
Taylor expanded in x around 0
Applied rewrites95.7%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower--.f6450.6
Applied rewrites50.6%
Taylor expanded in y around 0
Applied rewrites35.9%
Taylor expanded in y around inf
Applied rewrites35.1%
herbie shell --seed 2024327
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))