
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -4.7e+15)
(- x (/ (- x 1.0) y))
(if (<= y 8200000.0)
(- 1.0 (/ (* (- x 1.0) y) (- -1.0 y)))
(- x (/ (- (/ (- y 1.0) (* y y)) 1.0) y)))))
double code(double x, double y) {
double tmp;
if (y <= -4.7e+15) {
tmp = x - ((x - 1.0) / y);
} else if (y <= 8200000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = x - ((((y - 1.0) / (y * y)) - 1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.7d+15)) then
tmp = x - ((x - 1.0d0) / y)
else if (y <= 8200000.0d0) then
tmp = 1.0d0 - (((x - 1.0d0) * y) / ((-1.0d0) - y))
else
tmp = x - ((((y - 1.0d0) / (y * y)) - 1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.7e+15) {
tmp = x - ((x - 1.0) / y);
} else if (y <= 8200000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = x - ((((y - 1.0) / (y * y)) - 1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.7e+15: tmp = x - ((x - 1.0) / y) elif y <= 8200000.0: tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)) else: tmp = x - ((((y - 1.0) / (y * y)) - 1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -4.7e+15) tmp = Float64(x - Float64(Float64(x - 1.0) / y)); elseif (y <= 8200000.0) tmp = Float64(1.0 - Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y))); else tmp = Float64(x - Float64(Float64(Float64(Float64(y - 1.0) / Float64(y * y)) - 1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.7e+15) tmp = x - ((x - 1.0) / y); elseif (y <= 8200000.0) tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)); else tmp = x - ((((y - 1.0) / (y * y)) - 1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.7e+15], N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8200000.0], N[(1.0 - N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(N[(N[(y - 1.0), $MachinePrecision] / N[(y * y), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.7 \cdot 10^{+15}:\\
\;\;\;\;x - \frac{x - 1}{y}\\
\mathbf{elif}\;y \leq 8200000:\\
\;\;\;\;1 - \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\frac{y - 1}{y \cdot y} - 1}{y}\\
\end{array}
\end{array}
if y < -4.7e15Initial program 19.5%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
if -4.7e15 < y < 8.2e6Initial program 99.9%
if 8.2e6 < y Initial program 33.1%
Taylor expanded in y around -inf
Applied rewrites99.9%
Taylor expanded in x around 0
Applied rewrites99.9%
Applied rewrites99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= y -4.7e+15)
(- x (/ (- x 1.0) y))
(if (<= y 8500000.0)
(- 1.0 (/ (* (- x 1.0) y) (- -1.0 y)))
(- x (/ (- (/ 1.0 y) 1.0) y)))))
double code(double x, double y) {
double tmp;
if (y <= -4.7e+15) {
tmp = x - ((x - 1.0) / y);
} else if (y <= 8500000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = x - (((1.0 / y) - 1.0) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4.7d+15)) then
tmp = x - ((x - 1.0d0) / y)
else if (y <= 8500000.0d0) then
tmp = 1.0d0 - (((x - 1.0d0) * y) / ((-1.0d0) - y))
else
tmp = x - (((1.0d0 / y) - 1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4.7e+15) {
tmp = x - ((x - 1.0) / y);
} else if (y <= 8500000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = x - (((1.0 / y) - 1.0) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.7e+15: tmp = x - ((x - 1.0) / y) elif y <= 8500000.0: tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)) else: tmp = x - (((1.0 / y) - 1.0) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -4.7e+15) tmp = Float64(x - Float64(Float64(x - 1.0) / y)); elseif (y <= 8500000.0) tmp = Float64(1.0 - Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y))); else tmp = Float64(x - Float64(Float64(Float64(1.0 / y) - 1.0) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4.7e+15) tmp = x - ((x - 1.0) / y); elseif (y <= 8500000.0) tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)); else tmp = x - (((1.0 / y) - 1.0) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4.7e+15], N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 8500000.0], N[(1.0 - N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(N[(1.0 / y), $MachinePrecision] - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.7 \cdot 10^{+15}:\\
\;\;\;\;x - \frac{x - 1}{y}\\
\mathbf{elif}\;y \leq 8500000:\\
\;\;\;\;1 - \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{\frac{1}{y} - 1}{y}\\
\end{array}
\end{array}
if y < -4.7e15Initial program 19.5%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f64100.0
Applied rewrites100.0%
if -4.7e15 < y < 8.5e6Initial program 99.9%
if 8.5e6 < y Initial program 33.1%
Taylor expanded in y around -inf
Applied rewrites99.9%
Taylor expanded in y around inf
Applied rewrites99.7%
Taylor expanded in x around 0
Applied rewrites99.7%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ (- x 1.0) y))))
(if (<= y -4.7e+15)
t_0
(if (<= y 190000000.0) (- 1.0 (/ (* (- x 1.0) y) (- -1.0 y))) t_0))))
double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -4.7e+15) {
tmp = t_0;
} else if (y <= 190000000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((x - 1.0d0) / y)
if (y <= (-4.7d+15)) then
tmp = t_0
else if (y <= 190000000.0d0) then
tmp = 1.0d0 - (((x - 1.0d0) * y) / ((-1.0d0) - y))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -4.7e+15) {
tmp = t_0;
} else if (y <= 190000000.0) {
tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - ((x - 1.0) / y) tmp = 0 if y <= -4.7e+15: tmp = t_0 elif y <= 190000000.0: tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(Float64(x - 1.0) / y)) tmp = 0.0 if (y <= -4.7e+15) tmp = t_0; elseif (y <= 190000000.0) tmp = Float64(1.0 - Float64(Float64(Float64(x - 1.0) * y) / Float64(-1.0 - y))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - ((x - 1.0) / y); tmp = 0.0; if (y <= -4.7e+15) tmp = t_0; elseif (y <= 190000000.0) tmp = 1.0 - (((x - 1.0) * y) / (-1.0 - y)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.7e+15], t$95$0, If[LessEqual[y, 190000000.0], N[(1.0 - N[(N[(N[(x - 1.0), $MachinePrecision] * y), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x - 1}{y}\\
\mathbf{if}\;y \leq -4.7 \cdot 10^{+15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 190000000:\\
\;\;\;\;1 - \frac{\left(x - 1\right) \cdot y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.7e15 or 1.9e8 < y Initial program 25.5%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6499.8
Applied rewrites99.8%
if -4.7e15 < y < 1.9e8Initial program 99.4%
Final simplification99.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ (- x 1.0) y))))
(if (<= y -4.7e+15)
t_0
(if (<= y 180000000.0) (fma y (/ (- 1.0 x) (- -1.0 y)) 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -4.7e+15) {
tmp = t_0;
} else if (y <= 180000000.0) {
tmp = fma(y, ((1.0 - x) / (-1.0 - y)), 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(Float64(x - 1.0) / y)) tmp = 0.0 if (y <= -4.7e+15) tmp = t_0; elseif (y <= 180000000.0) tmp = fma(y, Float64(Float64(1.0 - x) / Float64(-1.0 - y)), 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.7e+15], t$95$0, If[LessEqual[y, 180000000.0], N[(y * N[(N[(1.0 - x), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x - 1}{y}\\
\mathbf{if}\;y \leq -4.7 \cdot 10^{+15}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 180000000:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{1 - x}{-1 - y}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -4.7e15 or 1.8e8 < y Initial program 25.5%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6499.8
Applied rewrites99.8%
if -4.7e15 < y < 1.8e8Initial program 99.4%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-frac2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
lower--.f6499.4
Applied rewrites99.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ (- x 1.0) y))))
(if (<= y -3250.0)
t_0
(if (<= y 1100000.0) (fma y (/ x (- y -1.0)) 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -3250.0) {
tmp = t_0;
} else if (y <= 1100000.0) {
tmp = fma(y, (x / (y - -1.0)), 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(Float64(x - 1.0) / y)) tmp = 0.0 if (y <= -3250.0) tmp = t_0; elseif (y <= 1100000.0) tmp = fma(y, Float64(x / Float64(y - -1.0)), 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3250.0], t$95$0, If[LessEqual[y, 1100000.0], N[(y * N[(x / N[(y - -1.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x - 1}{y}\\
\mathbf{if}\;y \leq -3250:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1100000:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{x}{y - -1}, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3250 or 1.1e6 < y Initial program 27.3%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6498.6
Applied rewrites98.6%
if -3250 < y < 1.1e6Initial program 100.0%
lift--.f64N/A
sub-negN/A
+-commutativeN/A
lift-/.f64N/A
distribute-neg-frac2N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lower-fma.f64N/A
lower-/.f64N/A
lift-+.f64N/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
unsub-negN/A
lower--.f64100.0
Applied rewrites100.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower-+.f6498.7
Applied rewrites98.7%
Final simplification98.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ (- x 1.0) y))))
(if (<= y -1.0)
t_0
(if (<= y 1.0) (fma (* (- y 1.0) (- 1.0 x)) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma(((y - 1.0) * (1.0 - x)), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(Float64(x - 1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(Float64(y - 1.0) * Float64(1.0 - x)), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(N[(y - 1.0), $MachinePrecision] * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x - 1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\left(y - 1\right) \cdot \left(1 - x\right), y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 29.5%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6497.0
Applied rewrites97.0%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites99.4%
Final simplification98.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ (- x 1.0) y)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (fma (- x 1.0) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - ((x - 1.0) / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((x - 1.0), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(Float64(x - 1.0) / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(x - 1.0), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(N[(x - 1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x - 1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 29.5%
Taylor expanded in y around inf
+-commutativeN/A
associate--l+N/A
+-commutativeN/A
associate--r-N/A
div-subN/A
lower--.f64N/A
lower-/.f64N/A
lower--.f6497.0
Applied rewrites97.0%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.0
Applied rewrites99.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ x y)))) (if (<= y -1.0) t_0 (if (<= y 1.1) (fma (- x 1.0) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = x - (x / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.1) {
tmp = fma((x - 1.0), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x - Float64(x / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.1) tmp = fma(Float64(x - 1.0), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(x / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.1], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{x}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.1:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1.1000000000000001 < y Initial program 29.5%
Taylor expanded in x around inf
*-commutativeN/A
associate-*l/N/A
lower-*.f64N/A
lower-/.f64N/A
lower-+.f6475.2
Applied rewrites75.2%
Taylor expanded in y around inf
Applied rewrites73.6%
if -1 < y < 1.1000000000000001Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.0
Applied rewrites99.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 1.0 (- 1.0 x)))) (if (<= y -1.0) t_0 (if (<= y 1.0) (fma (- x 1.0) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = 1.0 - (1.0 - x);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = fma((x - 1.0), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(1.0 - Float64(1.0 - x)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = fma(Float64(x - 1.0), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(1.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(x - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \left(1 - x\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\mathsf{fma}\left(x - 1, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 29.5%
Taylor expanded in y around inf
lower--.f6456.3
Applied rewrites56.3%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
lower--.f6499.0
Applied rewrites99.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (- 1.0 (- 1.0 x)))) (if (<= y -1.0) t_0 (if (<= y 0.74) (fma (- y 1.0) y 1.0) t_0))))
double code(double x, double y) {
double t_0 = 1.0 - (1.0 - x);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 0.74) {
tmp = fma((y - 1.0), y, 1.0);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = Float64(1.0 - Float64(1.0 - x)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 0.74) tmp = fma(Float64(y - 1.0), y, 1.0); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[(1.0 - x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 0.74], N[(N[(y - 1.0), $MachinePrecision] * y + 1.0), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \left(1 - x\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 0.74:\\
\;\;\;\;\mathsf{fma}\left(y - 1, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 0.73999999999999999 < y Initial program 29.5%
Taylor expanded in y around inf
lower--.f6456.3
Applied rewrites56.3%
if -1 < y < 0.73999999999999999Initial program 100.0%
Taylor expanded in y around 0
+-commutativeN/A
*-commutativeN/A
lower-fma.f64N/A
Applied rewrites99.4%
Taylor expanded in x around 0
Applied rewrites80.8%
(FPCore (x y) :precision binary64 (- 1.0 (- x)))
double code(double x, double y) {
return 1.0 - -x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - -x
end function
public static double code(double x, double y) {
return 1.0 - -x;
}
def code(x, y): return 1.0 - -x
function code(x, y) return Float64(1.0 - Float64(-x)) end
function tmp = code(x, y) tmp = 1.0 - -x; end
code[x_, y_] := N[(1.0 - (-x)), $MachinePrecision]
\begin{array}{l}
\\
1 - \left(-x\right)
\end{array}
Initial program 64.2%
Taylor expanded in y around inf
lower--.f6430.2
Applied rewrites30.2%
Taylor expanded in x around inf
Applied rewrites56.2%
(FPCore (x y) :precision binary64 (- 1.0 1.0))
double code(double x, double y) {
return 1.0 - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - 1.0d0
end function
public static double code(double x, double y) {
return 1.0 - 1.0;
}
def code(x, y): return 1.0 - 1.0
function code(x, y) return Float64(1.0 - 1.0) end
function tmp = code(x, y) tmp = 1.0 - 1.0; end
code[x_, y_] := N[(1.0 - 1.0), $MachinePrecision]
\begin{array}{l}
\\
1 - 1
\end{array}
Initial program 64.2%
Taylor expanded in y around inf
lower--.f6430.2
Applied rewrites30.2%
Taylor expanded in x around 0
Applied rewrites3.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024327
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))