
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) - \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -145000000.0)
(/ (* -0.5 c) b_2)
(if (<= b_2 6.9e+61)
(/ (+ (sqrt (- (* b_2 b_2) (* c a))) b_2) (- a))
(fma (/ 0.5 b_2) c (* -2.0 (/ b_2 a))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -145000000.0) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 6.9e+61) {
tmp = (sqrt(((b_2 * b_2) - (c * a))) + b_2) / -a;
} else {
tmp = fma((0.5 / b_2), c, (-2.0 * (b_2 / a)));
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -145000000.0) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 6.9e+61) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a))) + b_2) / Float64(-a)); else tmp = fma(Float64(0.5 / b_2), c, Float64(-2.0 * Float64(b_2 / a))); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -145000000.0], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 6.9e+61], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + b$95$2), $MachinePrecision] / (-a)), $MachinePrecision], N[(N[(0.5 / b$95$2), $MachinePrecision] * c + N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -145000000:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 6.9 \cdot 10^{+61}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - c \cdot a} + b\_2}{-a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{0.5}{b\_2}, c, -2 \cdot \frac{b\_2}{a}\right)\\
\end{array}
\end{array}
if b_2 < -1.45e8Initial program 13.3%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6496.2
Applied rewrites96.2%
Applied rewrites96.2%
if -1.45e8 < b_2 < 6.9000000000000004e61Initial program 74.6%
if 6.9000000000000004e61 < b_2 Initial program 60.5%
Taylor expanded in c around 0
+-commutativeN/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6494.0
Applied rewrites94.0%
Final simplification85.9%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2.8e-17)
(/ (* -0.5 c) b_2)
(if (<= b_2 2.6e-78)
(/ (+ (sqrt (* (- a) c)) b_2) (- a))
(/ (* -2.0 b_2) a))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.8e-17) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 2.6e-78) {
tmp = (sqrt((-a * c)) + b_2) / -a;
} else {
tmp = (-2.0 * b_2) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.8d-17)) then
tmp = ((-0.5d0) * c) / b_2
else if (b_2 <= 2.6d-78) then
tmp = (sqrt((-a * c)) + b_2) / -a
else
tmp = ((-2.0d0) * b_2) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.8e-17) {
tmp = (-0.5 * c) / b_2;
} else if (b_2 <= 2.6e-78) {
tmp = (Math.sqrt((-a * c)) + b_2) / -a;
} else {
tmp = (-2.0 * b_2) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.8e-17: tmp = (-0.5 * c) / b_2 elif b_2 <= 2.6e-78: tmp = (math.sqrt((-a * c)) + b_2) / -a else: tmp = (-2.0 * b_2) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.8e-17) tmp = Float64(Float64(-0.5 * c) / b_2); elseif (b_2 <= 2.6e-78) tmp = Float64(Float64(sqrt(Float64(Float64(-a) * c)) + b_2) / Float64(-a)); else tmp = Float64(Float64(-2.0 * b_2) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.8e-17) tmp = (-0.5 * c) / b_2; elseif (b_2 <= 2.6e-78) tmp = (sqrt((-a * c)) + b_2) / -a; else tmp = (-2.0 * b_2) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.8e-17], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], If[LessEqual[b$95$2, 2.6e-78], N[(N[(N[Sqrt[N[((-a) * c), $MachinePrecision]], $MachinePrecision] + b$95$2), $MachinePrecision] / (-a)), $MachinePrecision], N[(N[(-2.0 * b$95$2), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.8 \cdot 10^{-17}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 2.6 \cdot 10^{-78}:\\
\;\;\;\;\frac{\sqrt{\left(-a\right) \cdot c} + b\_2}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-2 \cdot b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -2.7999999999999999e-17Initial program 15.2%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6494.1
Applied rewrites94.1%
Applied rewrites94.1%
if -2.7999999999999999e-17 < b_2 < 2.6000000000000001e-78Initial program 66.8%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
mul-1-negN/A
lower-neg.f6463.0
Applied rewrites63.0%
if 2.6000000000000001e-78 < b_2 Initial program 72.9%
Taylor expanded in a around 0
lower-*.f6489.1
Applied rewrites89.1%
Final simplification82.5%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2e-311) (/ (* -0.5 c) b_2) (fma (/ 0.5 b_2) c (* -2.0 (/ b_2 a)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e-311) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = fma((0.5 / b_2), c, (-2.0 * (b_2 / a)));
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e-311) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = fma(Float64(0.5 / b_2), c, Float64(-2.0 * Float64(b_2 / a))); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e-311], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(0.5 / b$95$2), $MachinePrecision] * c + N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2 \cdot 10^{-311}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{0.5}{b\_2}, c, -2 \cdot \frac{b\_2}{a}\right)\\
\end{array}
\end{array}
if b_2 < -1.9999999999999e-311Initial program 30.6%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6470.5
Applied rewrites70.5%
Applied rewrites70.5%
if -1.9999999999999e-311 < b_2 Initial program 73.8%
Taylor expanded in c around 0
+-commutativeN/A
associate-*r/N/A
associate-*l/N/A
metadata-evalN/A
associate-*r/N/A
lower-fma.f64N/A
associate-*r/N/A
metadata-evalN/A
lower-/.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-/.f6470.4
Applied rewrites70.4%
Final simplification70.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -1.15e-283) (/ (* -0.5 c) b_2) (/ (* -2.0 b_2) a)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.15e-283) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * b_2) / a;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.15d-283)) then
tmp = ((-0.5d0) * c) / b_2
else
tmp = ((-2.0d0) * b_2) / a
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.15e-283) {
tmp = (-0.5 * c) / b_2;
} else {
tmp = (-2.0 * b_2) / a;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.15e-283: tmp = (-0.5 * c) / b_2 else: tmp = (-2.0 * b_2) / a return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.15e-283) tmp = Float64(Float64(-0.5 * c) / b_2); else tmp = Float64(Float64(-2.0 * b_2) / a); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.15e-283) tmp = (-0.5 * c) / b_2; else tmp = (-2.0 * b_2) / a; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.15e-283], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision], N[(N[(-2.0 * b$95$2), $MachinePrecision] / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -1.15 \cdot 10^{-283}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-2 \cdot b\_2}{a}\\
\end{array}
\end{array}
if b_2 < -1.1499999999999999e-283Initial program 28.5%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6473.2
Applied rewrites73.2%
Applied rewrites73.2%
if -1.1499999999999999e-283 < b_2 Initial program 74.0%
Taylor expanded in a around 0
lower-*.f6467.9
Applied rewrites67.9%
(FPCore (a b_2 c) :precision binary64 (/ (* -0.5 c) b_2))
double code(double a, double b_2, double c) {
return (-0.5 * c) / b_2;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = ((-0.5d0) * c) / b_2
end function
public static double code(double a, double b_2, double c) {
return (-0.5 * c) / b_2;
}
def code(a, b_2, c): return (-0.5 * c) / b_2
function code(a, b_2, c) return Float64(Float64(-0.5 * c) / b_2) end
function tmp = code(a, b_2, c) tmp = (-0.5 * c) / b_2; end
code[a_, b$95$2_, c_] := N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5 \cdot c}{b\_2}
\end{array}
Initial program 52.5%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6435.8
Applied rewrites35.8%
Applied rewrites35.8%
(FPCore (a b_2 c) :precision binary64 (* (/ c b_2) -0.5))
double code(double a, double b_2, double c) {
return (c / b_2) * -0.5;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (c / b_2) * (-0.5d0)
end function
public static double code(double a, double b_2, double c) {
return (c / b_2) * -0.5;
}
def code(a, b_2, c): return (c / b_2) * -0.5
function code(a, b_2, c) return Float64(Float64(c / b_2) * -0.5) end
function tmp = code(a, b_2, c) tmp = (c / b_2) * -0.5; end
code[a_, b$95$2_, c_] := N[(N[(c / b$95$2), $MachinePrecision] * -0.5), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b\_2} \cdot -0.5
\end{array}
Initial program 52.5%
Taylor expanded in b_2 around -inf
lower-*.f64N/A
lower-/.f6435.8
Applied rewrites35.8%
Final simplification35.8%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ c (- t_1 b_2)) (/ (+ b_2 t_1) (- a)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = c / (t_1 - b_2);
} else {
tmp_1 = (b_2 + t_1) / -a;
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = c / (t_1 - b_2) else: tmp_1 = (b_2 + t_1) / -a return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(c / Float64(t_1 - b_2)); else tmp_1 = Float64(Float64(b_2 + t_1) / Float64(-a)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = c / (t_1 - b_2); else tmp_2 = (b_2 + t_1) / -a; end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(c / N[(t$95$1 - b$95$2), $MachinePrecision]), $MachinePrecision], N[(N[(b$95$2 + t$95$1), $MachinePrecision] / (-a)), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{c}{t\_1 - b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{b\_2 + t\_1}{-a}\\
\end{array}
\end{array}
herbie shell --seed 2024327
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ c (- sqtD b_2)) (/ (+ b_2 sqtD) (- a)))))
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))