2frac (problem 3.3.1)

Percentage Accurate: 77.7% → 99.4%
Time: 4.3s
Alternatives: 4
Speedup: 1.6×

Specification

?
\[\begin{array}{l} \\ \frac{1}{x + 1} - \frac{1}{x} \end{array} \]
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
	return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
	return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x):
	return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x)
	return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x))
end
function tmp = code(x)
	tmp = (1.0 / (x + 1.0)) - (1.0 / x);
end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 4 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 77.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{1}{x + 1} - \frac{1}{x} \end{array} \]
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
	return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
    real(8), intent (in) :: x
    code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
	return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x):
	return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x)
	return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x))
end
function tmp = code(x)
	tmp = (1.0 / (x + 1.0)) - (1.0 / x);
end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}

Alternative 1: 99.4% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \frac{-1}{\mathsf{fma}\left(x, x, x\right)} \end{array} \]
(FPCore (x) :precision binary64 (/ -1.0 (fma x x x)))
double code(double x) {
	return -1.0 / fma(x, x, x);
}
function code(x)
	return Float64(-1.0 / fma(x, x, x))
end
code[x_] := N[(-1.0 / N[(x * x + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{-1}{\mathsf{fma}\left(x, x, x\right)}
\end{array}
Derivation
  1. Initial program 75.4%

    \[\frac{1}{x + 1} - \frac{1}{x} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift--.f64N/A

      \[\leadsto \color{blue}{\frac{1}{x + 1} - \frac{1}{x}} \]
    2. lift-/.f64N/A

      \[\leadsto \color{blue}{\frac{1}{x + 1}} - \frac{1}{x} \]
    3. lift-/.f64N/A

      \[\leadsto \frac{1}{x + 1} - \color{blue}{\frac{1}{x}} \]
    4. frac-subN/A

      \[\leadsto \color{blue}{\frac{1 \cdot x - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x}} \]
    5. lower-/.f64N/A

      \[\leadsto \color{blue}{\frac{1 \cdot x - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x}} \]
    6. *-lft-identityN/A

      \[\leadsto \frac{\color{blue}{x} - \left(x + 1\right) \cdot 1}{\left(x + 1\right) \cdot x} \]
    7. *-rgt-identityN/A

      \[\leadsto \frac{x - \color{blue}{\left(x + 1\right)}}{\left(x + 1\right) \cdot x} \]
    8. lift-+.f64N/A

      \[\leadsto \frac{x - \color{blue}{\left(x + 1\right)}}{\left(x + 1\right) \cdot x} \]
    9. associate--r+N/A

      \[\leadsto \frac{\color{blue}{\left(x - x\right) - 1}}{\left(x + 1\right) \cdot x} \]
    10. lower--.f64N/A

      \[\leadsto \frac{\color{blue}{\left(x - x\right) - 1}}{\left(x + 1\right) \cdot x} \]
    11. lower--.f64N/A

      \[\leadsto \frac{\color{blue}{\left(x - x\right)} - 1}{\left(x + 1\right) \cdot x} \]
    12. lift-+.f64N/A

      \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{\left(x + 1\right)} \cdot x} \]
    13. distribute-lft1-inN/A

      \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{x \cdot x + x}} \]
    14. lower-fma.f6499.9

      \[\leadsto \frac{\left(x - x\right) - 1}{\color{blue}{\mathsf{fma}\left(x, x, x\right)}} \]
  4. Applied rewrites99.9%

    \[\leadsto \color{blue}{\frac{\left(x - x\right) - 1}{\mathsf{fma}\left(x, x, x\right)}} \]
  5. Taylor expanded in x around 0

    \[\leadsto \frac{\color{blue}{-1}}{\mathsf{fma}\left(x, x, x\right)} \]
  6. Step-by-step derivation
    1. Applied rewrites99.9%

      \[\leadsto \frac{\color{blue}{-1}}{\mathsf{fma}\left(x, x, x\right)} \]
    2. Add Preprocessing

    Alternative 2: 97.6% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{1}{1 + x} - \frac{1}{x}\\ \mathbf{if}\;t\_0 \leq -1000000000:\\ \;\;\;\;1 - \frac{1}{x}\\ \mathbf{elif}\;t\_0 \leq 0:\\ \;\;\;\;\frac{-1}{x \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\left(1 - x\right) - \frac{1}{x}\\ \end{array} \end{array} \]
    (FPCore (x)
     :precision binary64
     (let* ((t_0 (- (/ 1.0 (+ 1.0 x)) (/ 1.0 x))))
       (if (<= t_0 -1000000000.0)
         (- 1.0 (/ 1.0 x))
         (if (<= t_0 0.0) (/ -1.0 (* x x)) (- (- 1.0 x) (/ 1.0 x))))))
    double code(double x) {
    	double t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
    	double tmp;
    	if (t_0 <= -1000000000.0) {
    		tmp = 1.0 - (1.0 / x);
    	} else if (t_0 <= 0.0) {
    		tmp = -1.0 / (x * x);
    	} else {
    		tmp = (1.0 - x) - (1.0 / x);
    	}
    	return tmp;
    }
    
    real(8) function code(x)
        real(8), intent (in) :: x
        real(8) :: t_0
        real(8) :: tmp
        t_0 = (1.0d0 / (1.0d0 + x)) - (1.0d0 / x)
        if (t_0 <= (-1000000000.0d0)) then
            tmp = 1.0d0 - (1.0d0 / x)
        else if (t_0 <= 0.0d0) then
            tmp = (-1.0d0) / (x * x)
        else
            tmp = (1.0d0 - x) - (1.0d0 / x)
        end if
        code = tmp
    end function
    
    public static double code(double x) {
    	double t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
    	double tmp;
    	if (t_0 <= -1000000000.0) {
    		tmp = 1.0 - (1.0 / x);
    	} else if (t_0 <= 0.0) {
    		tmp = -1.0 / (x * x);
    	} else {
    		tmp = (1.0 - x) - (1.0 / x);
    	}
    	return tmp;
    }
    
    def code(x):
    	t_0 = (1.0 / (1.0 + x)) - (1.0 / x)
    	tmp = 0
    	if t_0 <= -1000000000.0:
    		tmp = 1.0 - (1.0 / x)
    	elif t_0 <= 0.0:
    		tmp = -1.0 / (x * x)
    	else:
    		tmp = (1.0 - x) - (1.0 / x)
    	return tmp
    
    function code(x)
    	t_0 = Float64(Float64(1.0 / Float64(1.0 + x)) - Float64(1.0 / x))
    	tmp = 0.0
    	if (t_0 <= -1000000000.0)
    		tmp = Float64(1.0 - Float64(1.0 / x));
    	elseif (t_0 <= 0.0)
    		tmp = Float64(-1.0 / Float64(x * x));
    	else
    		tmp = Float64(Float64(1.0 - x) - Float64(1.0 / x));
    	end
    	return tmp
    end
    
    function tmp_2 = code(x)
    	t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
    	tmp = 0.0;
    	if (t_0 <= -1000000000.0)
    		tmp = 1.0 - (1.0 / x);
    	elseif (t_0 <= 0.0)
    		tmp = -1.0 / (x * x);
    	else
    		tmp = (1.0 - x) - (1.0 / x);
    	end
    	tmp_2 = tmp;
    end
    
    code[x_] := Block[{t$95$0 = N[(N[(1.0 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1000000000.0], N[(1.0 - N[(1.0 / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0], N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{1}{1 + x} - \frac{1}{x}\\
    \mathbf{if}\;t\_0 \leq -1000000000:\\
    \;\;\;\;1 - \frac{1}{x}\\
    
    \mathbf{elif}\;t\_0 \leq 0:\\
    \;\;\;\;\frac{-1}{x \cdot x}\\
    
    \mathbf{else}:\\
    \;\;\;\;\left(1 - x\right) - \frac{1}{x}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x)) < -1e9

      1. Initial program 100.0%

        \[\frac{1}{x + 1} - \frac{1}{x} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{1} - \frac{1}{x} \]
      4. Step-by-step derivation
        1. Applied rewrites100.0%

          \[\leadsto \color{blue}{1} - \frac{1}{x} \]

        if -1e9 < (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x)) < 0.0

        1. Initial program 49.7%

          \[\frac{1}{x + 1} - \frac{1}{x} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{\frac{-1}{{x}^{2}}} \]
        4. Step-by-step derivation
          1. unpow2N/A

            \[\leadsto \frac{-1}{\color{blue}{x \cdot x}} \]
          2. associate-/r*N/A

            \[\leadsto \color{blue}{\frac{\frac{-1}{x}}{x}} \]
          3. metadata-evalN/A

            \[\leadsto \frac{\frac{\color{blue}{\mathsf{neg}\left(1\right)}}{x}}{x} \]
          4. distribute-neg-fracN/A

            \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(\frac{1}{x}\right)}}{x} \]
          5. lower-/.f64N/A

            \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{x}} \]
          6. distribute-neg-fracN/A

            \[\leadsto \frac{\color{blue}{\frac{\mathsf{neg}\left(1\right)}{x}}}{x} \]
          7. metadata-evalN/A

            \[\leadsto \frac{\frac{\color{blue}{-1}}{x}}{x} \]
          8. lower-/.f6498.8

            \[\leadsto \frac{\color{blue}{\frac{-1}{x}}}{x} \]
        5. Applied rewrites98.8%

          \[\leadsto \color{blue}{\frac{\frac{-1}{x}}{x}} \]
        6. Step-by-step derivation
          1. Applied rewrites98.8%

            \[\leadsto \frac{-1}{\color{blue}{x \cdot x}} \]

          if 0.0 < (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x))

          1. Initial program 100.0%

            \[\frac{1}{x + 1} - \frac{1}{x} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{\left(1 + -1 \cdot x\right)} - \frac{1}{x} \]
          4. Step-by-step derivation
            1. mul-1-negN/A

              \[\leadsto \left(1 + \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}\right) - \frac{1}{x} \]
            2. unsub-negN/A

              \[\leadsto \color{blue}{\left(1 - x\right)} - \frac{1}{x} \]
            3. lower--.f64100.0

              \[\leadsto \color{blue}{\left(1 - x\right)} - \frac{1}{x} \]
          5. Applied rewrites100.0%

            \[\leadsto \color{blue}{\left(1 - x\right)} - \frac{1}{x} \]
        7. Recombined 3 regimes into one program.
        8. Final simplification99.4%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{1}{1 + x} - \frac{1}{x} \leq -1000000000:\\ \;\;\;\;1 - \frac{1}{x}\\ \mathbf{elif}\;\frac{1}{1 + x} - \frac{1}{x} \leq 0:\\ \;\;\;\;\frac{-1}{x \cdot x}\\ \mathbf{else}:\\ \;\;\;\;\left(1 - x\right) - \frac{1}{x}\\ \end{array} \]
        9. Add Preprocessing

        Alternative 3: 97.5% accurate, 0.3× speedup?

        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{1}{1 + x} - \frac{1}{x}\\ t_1 := 1 - \frac{1}{x}\\ \mathbf{if}\;t\_0 \leq -1000000000:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 0:\\ \;\;\;\;\frac{-1}{x \cdot x}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
        (FPCore (x)
         :precision binary64
         (let* ((t_0 (- (/ 1.0 (+ 1.0 x)) (/ 1.0 x))) (t_1 (- 1.0 (/ 1.0 x))))
           (if (<= t_0 -1000000000.0) t_1 (if (<= t_0 0.0) (/ -1.0 (* x x)) t_1))))
        double code(double x) {
        	double t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
        	double t_1 = 1.0 - (1.0 / x);
        	double tmp;
        	if (t_0 <= -1000000000.0) {
        		tmp = t_1;
        	} else if (t_0 <= 0.0) {
        		tmp = -1.0 / (x * x);
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        real(8) function code(x)
            real(8), intent (in) :: x
            real(8) :: t_0
            real(8) :: t_1
            real(8) :: tmp
            t_0 = (1.0d0 / (1.0d0 + x)) - (1.0d0 / x)
            t_1 = 1.0d0 - (1.0d0 / x)
            if (t_0 <= (-1000000000.0d0)) then
                tmp = t_1
            else if (t_0 <= 0.0d0) then
                tmp = (-1.0d0) / (x * x)
            else
                tmp = t_1
            end if
            code = tmp
        end function
        
        public static double code(double x) {
        	double t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
        	double t_1 = 1.0 - (1.0 / x);
        	double tmp;
        	if (t_0 <= -1000000000.0) {
        		tmp = t_1;
        	} else if (t_0 <= 0.0) {
        		tmp = -1.0 / (x * x);
        	} else {
        		tmp = t_1;
        	}
        	return tmp;
        }
        
        def code(x):
        	t_0 = (1.0 / (1.0 + x)) - (1.0 / x)
        	t_1 = 1.0 - (1.0 / x)
        	tmp = 0
        	if t_0 <= -1000000000.0:
        		tmp = t_1
        	elif t_0 <= 0.0:
        		tmp = -1.0 / (x * x)
        	else:
        		tmp = t_1
        	return tmp
        
        function code(x)
        	t_0 = Float64(Float64(1.0 / Float64(1.0 + x)) - Float64(1.0 / x))
        	t_1 = Float64(1.0 - Float64(1.0 / x))
        	tmp = 0.0
        	if (t_0 <= -1000000000.0)
        		tmp = t_1;
        	elseif (t_0 <= 0.0)
        		tmp = Float64(-1.0 / Float64(x * x));
        	else
        		tmp = t_1;
        	end
        	return tmp
        end
        
        function tmp_2 = code(x)
        	t_0 = (1.0 / (1.0 + x)) - (1.0 / x);
        	t_1 = 1.0 - (1.0 / x);
        	tmp = 0.0;
        	if (t_0 <= -1000000000.0)
        		tmp = t_1;
        	elseif (t_0 <= 0.0)
        		tmp = -1.0 / (x * x);
        	else
        		tmp = t_1;
        	end
        	tmp_2 = tmp;
        end
        
        code[x_] := Block[{t$95$0 = N[(N[(1.0 / N[(1.0 + x), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1000000000.0], t$95$1, If[LessEqual[t$95$0, 0.0], N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
        
        \begin{array}{l}
        
        \\
        \begin{array}{l}
        t_0 := \frac{1}{1 + x} - \frac{1}{x}\\
        t_1 := 1 - \frac{1}{x}\\
        \mathbf{if}\;t\_0 \leq -1000000000:\\
        \;\;\;\;t\_1\\
        
        \mathbf{elif}\;t\_0 \leq 0:\\
        \;\;\;\;\frac{-1}{x \cdot x}\\
        
        \mathbf{else}:\\
        \;\;\;\;t\_1\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 2 regimes
        2. if (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x)) < -1e9 or 0.0 < (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x))

          1. Initial program 100.0%

            \[\frac{1}{x + 1} - \frac{1}{x} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{1} - \frac{1}{x} \]
          4. Step-by-step derivation
            1. Applied rewrites100.0%

              \[\leadsto \color{blue}{1} - \frac{1}{x} \]

            if -1e9 < (-.f64 (/.f64 #s(literal 1 binary64) (+.f64 x #s(literal 1 binary64))) (/.f64 #s(literal 1 binary64) x)) < 0.0

            1. Initial program 49.7%

              \[\frac{1}{x + 1} - \frac{1}{x} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{\frac{-1}{{x}^{2}}} \]
            4. Step-by-step derivation
              1. unpow2N/A

                \[\leadsto \frac{-1}{\color{blue}{x \cdot x}} \]
              2. associate-/r*N/A

                \[\leadsto \color{blue}{\frac{\frac{-1}{x}}{x}} \]
              3. metadata-evalN/A

                \[\leadsto \frac{\frac{\color{blue}{\mathsf{neg}\left(1\right)}}{x}}{x} \]
              4. distribute-neg-fracN/A

                \[\leadsto \frac{\color{blue}{\mathsf{neg}\left(\frac{1}{x}\right)}}{x} \]
              5. lower-/.f64N/A

                \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\frac{1}{x}\right)}{x}} \]
              6. distribute-neg-fracN/A

                \[\leadsto \frac{\color{blue}{\frac{\mathsf{neg}\left(1\right)}{x}}}{x} \]
              7. metadata-evalN/A

                \[\leadsto \frac{\frac{\color{blue}{-1}}{x}}{x} \]
              8. lower-/.f6498.8

                \[\leadsto \frac{\color{blue}{\frac{-1}{x}}}{x} \]
            5. Applied rewrites98.8%

              \[\leadsto \color{blue}{\frac{\frac{-1}{x}}{x}} \]
            6. Step-by-step derivation
              1. Applied rewrites98.8%

                \[\leadsto \frac{-1}{\color{blue}{x \cdot x}} \]
            7. Recombined 2 regimes into one program.
            8. Final simplification99.4%

              \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{1}{1 + x} - \frac{1}{x} \leq -1000000000:\\ \;\;\;\;1 - \frac{1}{x}\\ \mathbf{elif}\;\frac{1}{1 + x} - \frac{1}{x} \leq 0:\\ \;\;\;\;\frac{-1}{x \cdot x}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{1}{x}\\ \end{array} \]
            9. Add Preprocessing

            Alternative 4: 52.1% accurate, 2.4× speedup?

            \[\begin{array}{l} \\ \frac{-1}{x} \end{array} \]
            (FPCore (x) :precision binary64 (/ -1.0 x))
            double code(double x) {
            	return -1.0 / x;
            }
            
            real(8) function code(x)
                real(8), intent (in) :: x
                code = (-1.0d0) / x
            end function
            
            public static double code(double x) {
            	return -1.0 / x;
            }
            
            def code(x):
            	return -1.0 / x
            
            function code(x)
            	return Float64(-1.0 / x)
            end
            
            function tmp = code(x)
            	tmp = -1.0 / x;
            end
            
            code[x_] := N[(-1.0 / x), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \frac{-1}{x}
            \end{array}
            
            Derivation
            1. Initial program 75.4%

              \[\frac{1}{x + 1} - \frac{1}{x} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{\frac{-1}{x}} \]
            4. Step-by-step derivation
              1. lower-/.f6453.5

                \[\leadsto \color{blue}{\frac{-1}{x}} \]
            5. Applied rewrites53.5%

              \[\leadsto \color{blue}{\frac{-1}{x}} \]
            6. Add Preprocessing

            Developer Target 1: 99.4% accurate, 1.5× speedup?

            \[\begin{array}{l} \\ \frac{1}{x \cdot \left(-1 - x\right)} \end{array} \]
            (FPCore (x) :precision binary64 (/ 1.0 (* x (- -1.0 x))))
            double code(double x) {
            	return 1.0 / (x * (-1.0 - x));
            }
            
            real(8) function code(x)
                real(8), intent (in) :: x
                code = 1.0d0 / (x * ((-1.0d0) - x))
            end function
            
            public static double code(double x) {
            	return 1.0 / (x * (-1.0 - x));
            }
            
            def code(x):
            	return 1.0 / (x * (-1.0 - x))
            
            function code(x)
            	return Float64(1.0 / Float64(x * Float64(-1.0 - x)))
            end
            
            function tmp = code(x)
            	tmp = 1.0 / (x * (-1.0 - x));
            end
            
            code[x_] := N[(1.0 / N[(x * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
            
            \begin{array}{l}
            
            \\
            \frac{1}{x \cdot \left(-1 - x\right)}
            \end{array}
            

            Reproduce

            ?
            herbie shell --seed 2024327 
            (FPCore (x)
              :name "2frac (problem 3.3.1)"
              :precision binary64
            
              :alt
              (! :herbie-platform default (/ 1 (* x (- -1 x))))
            
              (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))